cmd/compile: delay all call transforms if in a generic function

We changed to delaying all transforms of generic functions, since there
are so many complicated situations where type params can be used. We
missed changing so that all Call expressions(not just some) are delayed
if in a generic function. This changes to delaying all transforms on
calls in generic functions. Had to convert Call() to g.callExpr() (so we
can access g.delayTransform()). By always delaying transforms on calls
in generic functions, we actually simplify the code a bit both in
g.CallExpr() and stencil.go.

Fixes #51236

Change-Id: I0342c7995254082c4baf709b0b92a06ec14425e9
Reviewed-on: https://go-review.googlesource.com/c/go/+/386220
Reviewed-by: Keith Randall <khr@golang.org>
Trust: Dan Scales <danscales@google.com>
Run-TryBot: Dan Scales <danscales@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
This commit is contained in:
Dan Scales 2021-10-31 19:45:21 -07:00
parent 8c5904f149
commit 4edefe9568
4 changed files with 71 additions and 100 deletions

View file

@ -114,7 +114,7 @@ func (g *irgen) expr0(typ types2.Type, expr syntax.Expr) ir.Node {
case *syntax.CallExpr:
fun := g.expr(expr.Fun)
return Call(pos, g.typ(typ), fun, g.exprs(expr.ArgList), expr.HasDots)
return g.callExpr(pos, g.typ(typ), fun, g.exprs(expr.ArgList), expr.HasDots)
case *syntax.IndexExpr:
args := unpackListExpr(expr.Index)
@ -206,6 +206,53 @@ func (g *irgen) substType(typ *types.Type, tparams *types.Type, targs []ir.Node)
return newt
}
// callExpr creates a call expression (which might be a type conversion, built-in
// call, or a regular call) and does standard transforms, unless we are in a generic
// function.
func (g *irgen) callExpr(pos src.XPos, typ *types.Type, fun ir.Node, args []ir.Node, dots bool) ir.Node {
n := ir.NewCallExpr(pos, ir.OCALL, fun, args)
n.IsDDD = dots
typed(typ, n)
if fun.Op() == ir.OTYPE {
// Actually a type conversion, not a function call.
if !g.delayTransform() {
return transformConvCall(n)
}
return n
}
if fun, ok := fun.(*ir.Name); ok && fun.BuiltinOp != 0 {
if !g.delayTransform() {
return transformBuiltin(n)
}
return n
}
// Add information, now that we know that fun is actually being called.
switch fun := fun.(type) {
case *ir.SelectorExpr:
if fun.Op() == ir.OMETHVALUE {
op := ir.ODOTMETH
if fun.X.Type().IsInterface() {
op = ir.ODOTINTER
}
fun.SetOp(op)
// Set the type to include the receiver, since that's what
// later parts of the compiler expect
fun.SetType(fun.Selection.Type)
}
}
// A function instantiation (even if fully concrete) shouldn't be
// transformed yet, because we need to add the dictionary during the
// transformation.
if fun.Op() != ir.OFUNCINST && !g.delayTransform() {
transformCall(n)
}
return n
}
// selectorExpr resolves the choice of ODOT, ODOTPTR, OMETHVALUE (eventually
// ODOTMETH & ODOTINTER), and OMETHEXPR and deals with embedded fields here rather
// than in typecheck.go.