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[dev.simd] cmd/compile: fix SIMD const rematerialization condition
This CL fixes a condition for the previous fix CL 704056. Change-Id: I1f1f8c6f72870403cb3dff14755c43385dc0c933 Reviewed-on: https://go-review.googlesource.com/c/go/+/705499 LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: Cherry Mui <cherryyz@google.com>
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2 changed files with 53 additions and 7 deletions
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@ -2576,22 +2576,25 @@ func (e *edgeState) processDest(loc Location, vid ID, splice **Value, pos src.XP
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e.s.f.Fatalf("can't find source for %s->%s: %s\n", e.p, e.b, v.LongString())
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}
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if dstReg {
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// Handle incompatible registers.
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// We want to rematerialize v into a register that is incompatible with v's op's register mask.
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// Instead of setting the wrong register for the rematerialized v, we should find the right register
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// for it and emit an additional copy to move to the desired register.
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// For #70451.
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if e.s.regspec(v).outputs[0].regs®Mask(1<<register(loc.(*Register).num)) == 0 && c != nil {
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if e.s.regspec(v).outputs[0].regs®Mask(1<<register(loc.(*Register).num)) == 0 {
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_, srcReg := src.(*Register)
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if !srcReg {
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if srcReg {
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// It exists in a valid register already, so just copy it to the desired register
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// If src is a Register, c must have already been set.
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x = e.p.NewValue1(pos, OpCopy, c.Type, c)
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} else {
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// We need a tmp register
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x = v.copyInto(e.p)
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r := e.findRegFor(x.Type)
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e.erase(r)
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// Rematerialize to a tmp register
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// Rematerialize to the tmp register
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e.set(r, vid, x, false, pos)
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// Copy from tmp to the desired register
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x = e.p.NewValue1(pos, OpCopy, x.Type, x)
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} else {
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// It exist in a valid register already, so just copy it to the desired register
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x = e.p.NewValue1(pos, OpCopy, c.Type, c)
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}
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} else {
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x = v.copyInto(e.p)
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@ -24,3 +24,46 @@ func PackComplex(b bool) {
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}
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}
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}
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func PackComplex2(x0 uint16, src [][4]float32, b, b2 bool) {
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var out [][4]byte
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if b2 {
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for y := range x0 {
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row := out[:x0]
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for x := range row {
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px := &src[y]
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if b {
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var indices [4]uint32
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fu := simd.LoadFloat32x4(px).AsUint32x4()
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fu.ShiftAllRight(0).Store(nil)
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entry := simd.LoadUint32x4(&[4]uint32{
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toSrgbTable[indices[0]],
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})
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var res [4]uint32
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entry.ShiftAllRight(19).Store(nil)
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row[x] = [4]uint8{
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uint8(res[0]),
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uint8(res[1]),
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uint8(res[2]),
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}
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} else {
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row[x] = [4]uint8{
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float32ToSrgb8(0),
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float32ToSrgb8(1),
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float32ToSrgb8(2),
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}
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}
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}
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out = out[len(out):]
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}
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}
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}
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var toSrgbTable = [4]uint32{}
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func float32ToSrgb8(f float32) uint8 {
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f = min(0, f)
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fu := uint32(f)
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entry := toSrgbTable[fu]
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return uint8(entry * fu)
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}
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