runtime: handle timers on P's in procresize/(*pp).destroy

Updates #6239
Updates #27707

Change-Id: I52cab8bf3dc8c552463725fc1d9e4e6b12230b03
Reviewed-on: https://go-review.googlesource.com/c/go/+/171828
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
This commit is contained in:
Ian Lance Taylor 2019-04-05 16:53:13 -07:00
parent 9989221ac1
commit 6b3bb4ba3b
2 changed files with 14 additions and 0 deletions

View file

@ -4117,6 +4117,12 @@ func (pp *p) destroy() {
globrunqputhead(pp.runnext.ptr())
pp.runnext = 0
}
if len(pp.timers) > 0 {
plocal := getg().m.p.ptr()
// The world is stopped so we don't need to hold timersLock.
moveTimers(plocal, pp.timers)
pp.timers = nil
}
// If there's a background worker, make it runnable and put
// it on the global queue so it can clean itself up.
if gp := pp.gcBgMarkWorker.ptr(); gp != nil {