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[dev.link] cmd/link: rewrite heap algorithm
Instead of using container/heap package, implement a simple specialized heap algorithm for the work queue in the deadcode pass, to avoid allocations and function pointer calls. Linking cmd/compile, name old time/op new time/op delta Deadcode_GC 59.8ms ± 4% 42.2ms ± 4% -29.45% (p=0.008 n=5+5) name old alloc/op new alloc/op delta Deadcode_GC 3.53MB ± 0% 2.10MB ± 0% -40.57% (p=0.008 n=5+5) name old allocs/op new allocs/op delta Deadcode_GC 187k ± 0% 8k ± 0% -95.48% (p=0.008 n=5+5) Change-Id: Ibb21801d5b8e4a7eaf429856702e02720cd1772f Reviewed-on: https://go-review.googlesource.com/c/go/+/236565 Run-TryBot: Cherry Zhang <cherryyz@google.com> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Jeremy Faller <jeremy@golang.org> Reviewed-by: Than McIntosh <thanm@google.com>
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3 changed files with 145 additions and 18 deletions
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@ -10,32 +10,16 @@ import (
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"cmd/internal/sys"
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"cmd/link/internal/loader"
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"cmd/link/internal/sym"
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"container/heap"
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"fmt"
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"unicode"
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)
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var _ = fmt.Print
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type workQueue []loader.Sym
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// Implement container/heap.Interface.
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func (q *workQueue) Len() int { return len(*q) }
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func (q *workQueue) Less(i, j int) bool { return (*q)[i] < (*q)[j] }
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func (q *workQueue) Swap(i, j int) { (*q)[i], (*q)[j] = (*q)[j], (*q)[i] }
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func (q *workQueue) Push(i interface{}) { *q = append(*q, i.(loader.Sym)) }
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func (q *workQueue) Pop() interface{} { i := (*q)[len(*q)-1]; *q = (*q)[:len(*q)-1]; return i }
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// Functions for deadcode pass to use.
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// Deadcode pass should call push/pop, not Push/Pop.
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func (q *workQueue) push(i loader.Sym) { heap.Push(q, i) }
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func (q *workQueue) pop() loader.Sym { return heap.Pop(q).(loader.Sym) }
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func (q *workQueue) empty() bool { return len(*q) == 0 }
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type deadcodePass struct {
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ctxt *Link
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ldr *loader.Loader
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wq workQueue
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wq heap // work queue, using min-heap for beter locality
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ifaceMethod map[methodsig]bool // methods declared in reached interfaces
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markableMethods []methodref // methods of reached types
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@ -48,7 +32,6 @@ func (d *deadcodePass) init() {
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if objabi.Fieldtrack_enabled != 0 {
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d.ldr.Reachparent = make([]loader.Sym, d.ldr.NSym())
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}
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heap.Init(&d.wq)
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if d.ctxt.BuildMode == BuildModeShared {
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// Mark all symbols defined in this library as reachable when
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