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time: reduce OS dependent timezone related code
Loading and testing timezones is currently implemented using several, partly redundant, OS specific data structures and functions. This change merges most of that code into OS independent implementations. Change-Id: Iae2877c5f48d1e4a9de9ce55d0530d52e24cf96e Reviewed-on: https://go-review.googlesource.com/64391 Run-TryBot: Ian Lance Taylor <iant@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Ian Lance Taylor <iant@golang.org>
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12 changed files with 116 additions and 182 deletions
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@ -9,6 +9,25 @@ func init() {
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ForceUSPacificForTesting()
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}
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func initTestingZone() {
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z, err := loadLocation("America/Los_Angeles", zoneSources[len(zoneSources)-1:])
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if err != nil {
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panic("cannot load America/Los_Angeles for testing: " + err.Error())
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}
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z.name = "Local"
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localLoc = *z
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}
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var origZoneSources = zoneSources
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func forceZipFileForTesting(zipOnly bool) {
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zoneSources = make([]string, len(origZoneSources))
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copy(zoneSources, origZoneSources)
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if zipOnly {
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zoneSources = zoneSources[len(zoneSources)-1:]
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}
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}
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var Interrupt = interrupt
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var DaysIn = daysIn
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