[dev.simd] simd: add partial slice load/store for 32/64-bits on AVX2

These all use int-vector-masked loads and stores.
Partial set of tests (for all NxK shapes, thought not all types).

Change-Id: I8f493aaa9228647e08ea5badb06dcfe716d6925d
Reviewed-on: https://go-review.googlesource.com/c/go/+/689336
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Junyang Shao <shaojunyang@google.com>
This commit is contained in:
David Chase 2025-07-21 17:31:17 -04:00
parent acc1492b7d
commit 761894d4a5
2 changed files with 422 additions and 12 deletions

View file

@ -407,8 +407,23 @@ func paInt32x4(s []int32) *[4]int32 {
return (*[4]int32)(unsafe.Pointer(&s[0])) return (*[4]int32)(unsafe.Pointer(&s[0]))
} }
func paInt32x8(s []int32) *[8]int32 {
return (*[8]int32)(unsafe.Pointer(&s[0]))
}
func paInt64x2(s []int64) *[2]int64 {
return (*[2]int64)(unsafe.Pointer(&s[0]))
}
func paInt64x4(s []int64) *[4]int64 {
return (*[4]int64)(unsafe.Pointer(&s[0]))
}
/* 32 and 64-bit slice-part loads for AVX2 (128 and 256 bit) */ /* 32 and 64-bit slice-part loads for AVX2 (128 and 256 bit) */
// LoadInt32x4SlicePart loads a Int32x4 from the slice s.
// If s has fewer than 4 elements, the remaining elements of the vector are filled with zeroes.
// If s has 4 or more elements, the function is equivalent to LoadInt32x4Slice.
func LoadInt32x4SlicePart(s []int32) Int32x4 { func LoadInt32x4SlicePart(s []int32) Int32x4 {
l := len(s) l := len(s)
if l >= 4 { if l >= 4 {
@ -423,6 +438,9 @@ func LoadInt32x4SlicePart(s []int32) Int32x4 {
return LoadMaskedInt32x4(paInt32x4(s), LoadInt32x4Slice(mask).AsMask32x4()) return LoadMaskedInt32x4(paInt32x4(s), LoadInt32x4Slice(mask).AsMask32x4())
} }
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 4 or more elements, the method is equivalent to x.StoreSlice.
func (x Int32x4) StoreSlicePart(s []int32) { func (x Int32x4) StoreSlicePart(s []int32) {
l := len(s) l := len(s)
if l >= 4 { if l >= 4 {
@ -437,22 +455,290 @@ func (x Int32x4) StoreSlicePart(s []int32) {
x.StoreMasked(paInt32x4(s), LoadInt32x4Slice(mask).AsMask32x4()) x.StoreMasked(paInt32x4(s), LoadInt32x4Slice(mask).AsMask32x4())
} }
// func LoadInt32x8SlicePart(s []int32) Int32x8 { // LoadInt32x8SlicePart loads a Int32x8 from the slice s.
// } // If s has fewer than 8 elements, the remaining elements of the vector are filled with zeroes.
// If s has 8 or more elements, the function is equivalent to LoadInt32x8Slice.
func LoadInt32x8SlicePart(s []int32) Int32x8 {
l := len(s)
if l >= 8 {
return LoadInt32x8Slice(s)
}
if l == 0 {
var x Int32x8
return x
}
p := int32atP64(&vecMask64[0])
mask := unsafe.Slice(p, 32)[16-l:]
return LoadMaskedInt32x8(paInt32x8(s), LoadInt32x8Slice(mask).AsMask32x8())
}
// func LoadInt64x2SlicePart(s []int64) Int64x2 { // LoadInt64x2SlicePart loads a Int64x2 from the slice s.
// } // If s has fewer than 2 elements, the remaining elements of the vector are filled with zeroes.
// If s has 2 or more elements, the function is equivalent to LoadInt64x2Slice.
func LoadInt64x2SlicePart(s []int64) Int64x2 {
l := len(s)
if l >= 2 {
return LoadInt64x2Slice(s)
}
if l == 0 {
var x Int64x2
return x
}
// func LoadInt64x4SlicePart(s []int64) Int64x4 { mask := vecMask64[8-l:]
// } return LoadMaskedInt64x2(paInt64x2(s), LoadInt64x2Slice(mask).AsMask64x2())
}
// func (x Int32x8) StoreSlicePart(s []int32) { // LoadInt64x4SlicePart loads a Int64x4 from the slice s.
// } // If s has fewer than 4 elements, the remaining elements of the vector are filled with zeroes.
// If s has 4 or more elements, the function is equivalent to LoadInt64x4Slice.
func LoadInt64x4SlicePart(s []int64) Int64x4 {
l := len(s)
if l >= 4 {
return LoadInt64x4Slice(s)
}
if l == 0 {
var x Int64x4
return x
}
// func (x Int64x4) StoreSlicePart(s []int64) { mask := vecMask64[8-l:]
// } return LoadMaskedInt64x4(paInt64x4(s), LoadInt64x4Slice(mask).AsMask64x4())
}
// func (x Int64x8) StoreSlicePart(s []int64) { // StoreSlicePart stores the elements of x into the slice s.
// } // It stores as many elements as will fit in s.
// If s has 8 or more elements, the method is equivalent to x.StoreSlice.
func (x Int32x8) StoreSlicePart(s []int32) {
l := len(s)
if l >= 8 {
x.StoreSlice(s)
return
}
if l == 0 {
return
}
p := int32atP64(&vecMask64[0])
mask := unsafe.Slice(p, 32)[16-l:]
x.StoreMasked(paInt32x8(s), LoadInt32x8Slice(mask).AsMask32x8())
}
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 2 or more elements, the method is equivalent to x.StoreSlice.
func (x Int64x2) StoreSlicePart(s []int64) {
l := len(s)
if l >= 2 {
x.StoreSlice(s)
return
}
if l == 0 {
return
}
mask := vecMask64[8-l:]
x.StoreMasked(paInt64x2(s), LoadInt64x2Slice(mask).AsMask64x2())
}
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 4 or more elements, the method is equivalent to x.StoreSlice.
func (x Int64x4) StoreSlicePart(s []int64) {
l := len(s)
if l >= 4 {
x.StoreSlice(s)
return
}
if l == 0 {
return
}
mask := vecMask64[8-l:]
x.StoreMasked(paInt64x4(s), LoadInt64x4Slice(mask).AsMask64x4())
}
// Handle float32, float64, uint32, and uint64 with ugly casts. // Handle float32, float64, uint32, and uint64 with ugly casts.
// LoadUint32x4SlicePart loads a Uint32x4 from the slice s.
// If s has fewer than 4 elements, the remaining elements of the vector are filled with zeroes.
// If s has 4 or more elements, the function is equivalent to LoadUint32x4Slice.
func LoadUint32x4SlicePart(s []uint32) Uint32x4 {
if len(s) == 0 {
var zero Uint32x4
return zero
}
t := unsafe.Slice((*int32)(unsafe.Pointer(&s[0])), len(s))
return LoadInt32x4SlicePart(t).AsUint32x4()
}
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 4 or more elements, the method is equivalent to x.StoreSlice.
func (x Uint32x4) StoreSlicePart(s []uint32) {
if len(s) == 0 {
return
}
t := unsafe.Slice((*int32)(unsafe.Pointer(&s[0])), len(s))
x.AsInt32x4().StoreSlicePart(t)
}
// LoadUint32x8SlicePart loads a Uint32x8 from the slice s.
// If s has fewer than 8 elements, the remaining elements of the vector are filled with zeroes.
// If s has 8 or more elements, the function is equivalent to LoadUint32x8Slice.
func LoadUint32x8SlicePart(s []uint32) Uint32x8 {
if len(s) == 0 {
var zero Uint32x8
return zero
}
t := unsafe.Slice((*int32)(unsafe.Pointer(&s[0])), len(s))
return LoadInt32x8SlicePart(t).AsUint32x8()
}
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 8 or more elements, the method is equivalent to x.StoreSlice.
func (x Uint32x8) StoreSlicePart(s []uint32) {
if len(s) == 0 {
return
}
t := unsafe.Slice((*int32)(unsafe.Pointer(&s[0])), len(s))
x.AsInt32x8().StoreSlicePart(t)
}
// LoadUint64x2SlicePart loads a Uint64x2 from the slice s.
// If s has fewer than 2 elements, the remaining elements of the vector are filled with zeroes.
// If s has 2 or more elements, the function is equivalent to LoadUint64x2Slice.
func LoadUint64x2SlicePart(s []uint64) Uint64x2 {
if len(s) == 0 {
var zero Uint64x2
return zero
}
t := unsafe.Slice((*int64)(unsafe.Pointer(&s[0])), len(s))
return LoadInt64x2SlicePart(t).AsUint64x2()
}
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 2 or more elements, the method is equivalent to x.StoreSlice.
func (x Uint64x2) StoreSlicePart(s []uint64) {
if len(s) == 0 {
return
}
t := unsafe.Slice((*int64)(unsafe.Pointer(&s[0])), len(s))
x.AsInt64x2().StoreSlicePart(t)
}
// LoadUint64x4SlicePart loads a Uint64x4 from the slice s.
// If s has fewer than 4 elements, the remaining elements of the vector are filled with zeroes.
// If s has 4 or more elements, the function is equivalent to LoadUint64x4Slice.
func LoadUint64x4SlicePart(s []uint64) Uint64x4 {
if len(s) == 0 {
var zero Uint64x4
return zero
}
t := unsafe.Slice((*int64)(unsafe.Pointer(&s[0])), len(s))
return LoadInt64x4SlicePart(t).AsUint64x4()
}
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 4 or more elements, the method is equivalent to x.StoreSlice.
func (x Uint64x4) StoreSlicePart(s []uint64) {
if len(s) == 0 {
return
}
t := unsafe.Slice((*int64)(unsafe.Pointer(&s[0])), len(s))
x.AsInt64x4().StoreSlicePart(t)
}
// Float32xK and Float64xK
// LoadFloat32x4SlicePart loads a Float32x4 from the slice s.
// If s has fewer than 4 elements, the remaining elements of the vector are filled with zeroes.
// If s has 4 or more elements, the function is equivalent to LoadFloat32x4Slice.
func LoadFloat32x4SlicePart(s []float32) Float32x4 {
if len(s) == 0 {
var zero Float32x4
return zero
}
t := unsafe.Slice((*int32)(unsafe.Pointer(&s[0])), len(s))
return LoadInt32x4SlicePart(t).AsFloat32x4()
}
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 4 or more elements, the method is equivalent to x.StoreSlice.
func (x Float32x4) StoreSlicePart(s []float32) {
if len(s) == 0 {
return
}
t := unsafe.Slice((*int32)(unsafe.Pointer(&s[0])), len(s))
x.AsInt32x4().StoreSlicePart(t)
}
// LoadFloat32x8SlicePart loads a Float32x8 from the slice s.
// If s has fewer than 8 elements, the remaining elements of the vector are filled with zeroes.
// If s has 8 or more elements, the function is equivalent to LoadFloat32x8Slice.
func LoadFloat32x8SlicePart(s []float32) Float32x8 {
if len(s) == 0 {
var zero Float32x8
return zero
}
t := unsafe.Slice((*int32)(unsafe.Pointer(&s[0])), len(s))
return LoadInt32x8SlicePart(t).AsFloat32x8()
}
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 8 or more elements, the method is equivalent to x.StoreSlice.
func (x Float32x8) StoreSlicePart(s []float32) {
if len(s) == 0 {
return
}
t := unsafe.Slice((*int32)(unsafe.Pointer(&s[0])), len(s))
x.AsInt32x8().StoreSlicePart(t)
}
// LoadFloat64x2SlicePart loads a Float64x2 from the slice s.
// If s has fewer than 2 elements, the remaining elements of the vector are filled with zeroes.
// If s has 2 or more elements, the function is equivalent to LoadFloat64x2Slice.
func LoadFloat64x2SlicePart(s []float64) Float64x2 {
if len(s) == 0 {
var zero Float64x2
return zero
}
t := unsafe.Slice((*int64)(unsafe.Pointer(&s[0])), len(s))
return LoadInt64x2SlicePart(t).AsFloat64x2()
}
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 2 or more elements, the method is equivalent to x.StoreSlice.
func (x Float64x2) StoreSlicePart(s []float64) {
if len(s) == 0 {
return
}
t := unsafe.Slice((*int64)(unsafe.Pointer(&s[0])), len(s))
x.AsInt64x2().StoreSlicePart(t)
}
// LoadFloat64x4SlicePart loads a Float64x4 from the slice s.
// If s has fewer than 4 elements, the remaining elements of the vector are filled with zeroes.
// If s has 4 or more elements, the function is equivalent to LoadFloat64x4Slice.
func LoadFloat64x4SlicePart(s []float64) Float64x4 {
if len(s) == 0 {
var zero Float64x4
return zero
}
t := unsafe.Slice((*int64)(unsafe.Pointer(&s[0])), len(s))
return LoadInt64x4SlicePart(t).AsFloat64x4()
}
// StoreSlicePart stores the elements of x into the slice s.
// It stores as many elements as will fit in s.
// If s has 4 or more elements, the method is equivalent to x.StoreSlice.
func (x Float64x4) StoreSlicePart(s []float64) {
if len(s) == 0 {
return
}
t := unsafe.Slice((*int64)(unsafe.Pointer(&s[0])), len(s))
x.AsInt64x4().StoreSlicePart(t)
}

View file

@ -179,6 +179,7 @@ func TestSlicesPartStoreUint8x32(t *testing.T) {
} }
func TestSlicePartInt32(t *testing.T) { func TestSlicePartInt32(t *testing.T) {
// 32x4
L := 4 L := 4
c := []int32{1, 2, 3, 4, 5, -1, -1, -1, -1} c := []int32{1, 2, 3, 4, 5, -1, -1, -1, -1}
a := c[:L+1] a := c[:L+1]
@ -217,3 +218,126 @@ func TestSlicePartInt32(t *testing.T) {
} }
} }
} }
func TestSlicePartUint64(t *testing.T) {
// 64x4
L := 4
c := []uint64{1, 2, 3, 4, 5, 86, 86, 86, 86}
a := c[:L+1]
for i := range a {
// Test the load first
// e is a partial slice.
e := a[i:]
v := simd.LoadUint64x4SlicePart(e)
// d contains what a ought to contain
d := make([]uint64, L)
for j := 0; j < len(e) && j < len(d); j++ {
d[j] = e[j]
}
b := make([]uint64, L)
v.StoreSlice(b)
// test the load
checkSlices(t, d, b)
// Test the store
f := make([]uint64, L+1)
for i := range f {
f[i] = 99
}
v.StoreSlicePart(f[:len(e)])
if len(e) < len(b) {
checkSlices(t, f, b[:len(e)])
} else {
checkSlices(t, f, b)
}
for i := len(e); i < len(f); i++ {
if f[i] != 99 {
t.Errorf("StoreSlicePart altered f[%d], expected 99, saw %d", i, f[i])
}
}
}
}
func TestSlicePartFloat64(t *testing.T) {
// 64x2
L := 2
c := []float64{1, 2, 3, 86, 86, 86, 86}
a := c[:L+1]
for i := range a {
// Test the load first
// e is a partial slice.
e := a[i:]
v := simd.LoadFloat64x2SlicePart(e)
// d contains what a ought to contain
d := make([]float64, L)
for j := 0; j < len(e) && j < len(d); j++ {
d[j] = e[j]
}
b := make([]float64, L)
v.StoreSlice(b)
// test the load
checkSlices(t, d, b)
// Test the store
f := make([]float64, L+1)
for i := range f {
f[i] = 99
}
v.StoreSlicePart(f[:len(e)])
if len(e) < len(b) {
checkSlices(t, f, b[:len(e)])
} else {
checkSlices(t, f, b)
}
for i := len(e); i < len(f); i++ {
if f[i] != 99 {
t.Errorf("StoreSlicePart altered f[%d], expected 99, saw %v", i, f[i])
}
}
}
}
func TestSlicePartFloat32(t *testing.T) {
// 32x8
L := 8
c := []float32{1, 2, 3, 4, 5, 6, 7, 8, 86, 86, 86, 86}
a := c[:L+1]
for i := range a {
// Test the load first
// e is a partial slice.
e := a[i:]
v := simd.LoadFloat32x8SlicePart(e)
// d contains what a ought to contain
d := make([]float32, L)
for j := 0; j < len(e) && j < len(d); j++ {
d[j] = e[j]
}
b := make([]float32, L)
v.StoreSlice(b)
// test the load
checkSlices(t, d, b)
// Test the store
f := make([]float32, L+1)
for i := range f {
f[i] = 99
}
v.StoreSlicePart(f[:len(e)])
if len(e) < len(b) {
checkSlices(t, f, b[:len(e)])
} else {
checkSlices(t, f, b)
}
for i := len(e); i < len(f); i++ {
if f[i] != 99 {
t.Errorf("StoreSlicePart altered f[%d], expected 99, saw %v", i, f[i])
}
}
}
}