gob: add support for maps.

Because maps are mostly a hidden type, they must be
implemented using reflection values and will not be as
efficient as arrays and slices.

R=rsc
CC=golang-dev
https://golang.org/cl/1127041
This commit is contained in:
Rob Pike 2010-05-05 16:46:39 -07:00
parent 46152bb9fe
commit 7861da737e
6 changed files with 254 additions and 43 deletions

View file

@ -22,7 +22,7 @@ const uint64Size = unsafe.Sizeof(uint64(0))
type encoderState struct {
b *bytes.Buffer
err os.Error // error encountered during encoding.
inArray bool // encoding an array element
inArray bool // encoding an array element or map key/value pair
fieldnum int // the last field number written.
buf [1 + uint64Size]byte // buffer used by the encoder; here to avoid allocation.
}
@ -297,7 +297,7 @@ func encodeStruct(engine *encEngine, b *bytes.Buffer, basep uintptr) os.Error {
return state.err
}
func encodeArray(b *bytes.Buffer, p uintptr, op encOp, elemWid uintptr, length int, elemIndir int) os.Error {
func encodeArray(b *bytes.Buffer, p uintptr, op encOp, elemWid uintptr, elemIndir int, length int) os.Error {
state := new(encoderState)
state.b = b
state.fieldnum = -1
@ -319,6 +319,39 @@ func encodeArray(b *bytes.Buffer, p uintptr, op encOp, elemWid uintptr, length i
return state.err
}
func encodeReflectValue(state *encoderState, v reflect.Value, op encOp, indir int) {
for i := 0; i < indir && v != nil; i++ {
v = reflect.Indirect(v)
}
if v == nil {
state.err = os.ErrorString("gob: encodeMap: nil element")
return
}
op(nil, state, unsafe.Pointer(v.Addr()))
}
func encodeMap(b *bytes.Buffer, rt reflect.Type, p uintptr, keyOp, elemOp encOp, keyIndir, elemIndir int) os.Error {
state := new(encoderState)
state.b = b
state.fieldnum = -1
state.inArray = true
// Maps cannot be accessed by moving addresses around the way
// that slices etc. can. We must recover a full reflection value for
// the iteration.
v := reflect.NewValue(unsafe.Unreflect(rt, unsafe.Pointer((p))))
mv := reflect.Indirect(v).(*reflect.MapValue)
keys := mv.Keys()
encodeUint(state, uint64(len(keys)))
for _, key := range keys {
if state.err != nil {
break
}
encodeReflectValue(state, key, keyOp, keyIndir)
encodeReflectValue(state, mv.Elem(key), elemOp, elemIndir)
}
return state.err
}
var encOpMap = map[reflect.Type]encOp{
valueKind(false): encBool,
valueKind(int(0)): encInt,
@ -344,7 +377,6 @@ func encOpFor(rt reflect.Type) (encOp, int, os.Error) {
typ, indir := indirect(rt)
op, ok := encOpMap[reflect.Typeof(typ)]
if !ok {
typ, _ := indirect(rt)
// Special cases
switch t := typ.(type) {
case *reflect.SliceType:
@ -363,7 +395,7 @@ func encOpFor(rt reflect.Type) (encOp, int, os.Error) {
return
}
state.update(i)
state.err = encodeArray(state.b, slice.Data, elemOp, t.Elem().Size(), int(slice.Len), indir)
state.err = encodeArray(state.b, slice.Data, elemOp, t.Elem().Size(), indir, int(slice.Len))
}
case *reflect.ArrayType:
// True arrays have size in the type.
@ -373,7 +405,20 @@ func encOpFor(rt reflect.Type) (encOp, int, os.Error) {
}
op = func(i *encInstr, state *encoderState, p unsafe.Pointer) {
state.update(i)
state.err = encodeArray(state.b, uintptr(p), elemOp, t.Elem().Size(), t.Len(), indir)
state.err = encodeArray(state.b, uintptr(p), elemOp, t.Elem().Size(), indir, t.Len())
}
case *reflect.MapType:
keyOp, keyIndir, err := encOpFor(t.Key())
if err != nil {
return nil, 0, err
}
elemOp, elemIndir, err := encOpFor(t.Elem())
if err != nil {
return nil, 0, err
}
op = func(i *encInstr, state *encoderState, p unsafe.Pointer) {
state.update(i)
state.err = encodeMap(state.b, typ, uintptr(p), keyOp, elemOp, keyIndir, elemIndir)
}
case *reflect.StructType:
// Generate a closure that calls out to the engine for the nested type.