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cmd/go: refactor usage of initialized
This commit refactors usage of the global variable `initialized` to
the global LoaderState field of the same name.
This commit is part of the overall effort to eliminate global
modloader state.
[git-generate]
cd src/cmd/go/internal/modload
rf 'ex { initialized -> LoaderState.initialized }'
rf 'rm initialized'
Change-Id: I97e35bab00f4c22661670b01b69425fc25efe6df
Reviewed-on: https://go-review.googlesource.com/c/go/+/698056
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Michael Matloob <matloob@golang.org>
Reviewed-by: Michael Matloob <matloob@google.com>
This commit is contained in:
parent
1d62e92567
commit
7bfeb43509
1 changed files with 7 additions and 8 deletions
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@ -60,7 +60,6 @@ var (
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// Variables set in Init.
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var (
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initialized bool
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// These are primarily used to initialize the MainModules, and should be
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// eventually superseded by them but are still used in cases where the module
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@ -406,7 +405,7 @@ func Reset() {
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func setState(s State) State {
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oldState := State{
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initialized: initialized,
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initialized: LoaderState.initialized,
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forceUseModules: ForceUseModules,
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rootMode: RootMode,
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modRoots: modRoots,
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@ -414,7 +413,7 @@ func setState(s State) State {
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mainModules: MainModules,
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requirements: requirements,
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}
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initialized = s.initialized
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LoaderState.initialized = s.initialized
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ForceUseModules = s.forceUseModules
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RootMode = s.rootMode
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modRoots = s.modRoots
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@ -450,10 +449,10 @@ var LoaderState = NewState()
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// configures the cfg, codehost, load, modfetch, and search packages for use
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// with modules.
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func Init() {
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if initialized {
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if LoaderState.initialized {
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return
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}
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initialized = true
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LoaderState.initialized = true
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fips140.Init()
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@ -573,7 +572,7 @@ func WillBeEnabled() bool {
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// Already enabled.
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return true
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}
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if initialized {
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if LoaderState.initialized {
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// Initialized, not enabled.
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return false
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}
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@ -640,7 +639,7 @@ func VendorDir() string {
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}
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func inWorkspaceMode() bool {
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if !initialized {
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if !LoaderState.initialized {
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panic("inWorkspaceMode called before modload.Init called")
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}
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if !Enabled() {
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@ -1253,7 +1252,7 @@ func fixVersion(ctx context.Context, fixed *bool) modfile.VersionFixer {
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// This function affects the default cfg.BuildMod when outside of a module,
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// so it can only be called prior to Init.
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func AllowMissingModuleImports() {
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if initialized {
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if LoaderState.initialized {
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panic("AllowMissingModuleImports after Init")
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}
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allowMissingModuleImports = true
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