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syscall: add ForkExec, Syscall12 on Windows
R=brainman, rsc CC=golang-dev https://golang.org/cl/1578041
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10 changed files with 356 additions and 5 deletions
312
src/pkg/syscall/exec_unix.go
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312
src/pkg/syscall/exec_unix.go
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@ -0,0 +1,312 @@
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// Fork, exec, wait, etc.
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package syscall
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import (
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"sync"
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"unsafe"
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)
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// Lock synchronizing creation of new file descriptors with fork.
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//
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// We want the child in a fork/exec sequence to inherit only the
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// file descriptors we intend. To do that, we mark all file
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// descriptors close-on-exec and then, in the child, explicitly
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// unmark the ones we want the exec'ed program to keep.
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// Unix doesn't make this easy: there is, in general, no way to
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// allocate a new file descriptor close-on-exec. Instead you
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// have to allocate the descriptor and then mark it close-on-exec.
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// If a fork happens between those two events, the child's exec
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// will inherit an unwanted file descriptor.
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//
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// This lock solves that race: the create new fd/mark close-on-exec
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// operation is done holding ForkLock for reading, and the fork itself
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// is done holding ForkLock for writing. At least, that's the idea.
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// There are some complications.
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//
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// Some system calls that create new file descriptors can block
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// for arbitrarily long times: open on a hung NFS server or named
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// pipe, accept on a socket, and so on. We can't reasonably grab
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// the lock across those operations.
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//
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// It is worse to inherit some file descriptors than others.
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// If a non-malicious child accidentally inherits an open ordinary file,
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// that's not a big deal. On the other hand, if a long-lived child
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// accidentally inherits the write end of a pipe, then the reader
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// of that pipe will not see EOF until that child exits, potentially
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// causing the parent program to hang. This is a common problem
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// in threaded C programs that use popen.
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//
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// Luckily, the file descriptors that are most important not to
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// inherit are not the ones that can take an arbitrarily long time
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// to create: pipe returns instantly, and the net package uses
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// non-blocking I/O to accept on a listening socket.
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// The rules for which file descriptor-creating operations use the
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// ForkLock are as follows:
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//
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// 1) Pipe. Does not block. Use the ForkLock.
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// 2) Socket. Does not block. Use the ForkLock.
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// 3) Accept. If using non-blocking mode, use the ForkLock.
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// Otherwise, live with the race.
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// 4) Open. Can block. Use O_CLOEXEC if available (Linux).
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// Otherwise, live with the race.
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// 5) Dup. Does not block. Use the ForkLock.
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// On Linux, could use fcntl F_DUPFD_CLOEXEC
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// instead of the ForkLock, but only for dup(fd, -1).
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var ForkLock sync.RWMutex
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// Convert array of string to array
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// of NUL-terminated byte pointer.
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func StringArrayPtr(ss []string) []*byte {
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bb := make([]*byte, len(ss)+1)
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for i := 0; i < len(ss); i++ {
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bb[i] = StringBytePtr(ss[i])
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}
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bb[len(ss)] = nil
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return bb
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}
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func CloseOnExec(fd int) { fcntl(fd, F_SETFD, FD_CLOEXEC) }
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func SetNonblock(fd int, nonblocking bool) (errno int) {
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flag, err := fcntl(fd, F_GETFL, 0)
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if err != 0 {
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return err
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}
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if nonblocking {
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flag |= O_NONBLOCK
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} else {
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flag &= ^O_NONBLOCK
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}
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_, err = fcntl(fd, F_SETFL, flag)
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return err
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}
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// Fork, dup fd onto 0..len(fd), and exec(argv0, argvv, envv) in child.
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// If a dup or exec fails, write the errno int to pipe.
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// (Pipe is close-on-exec so if exec succeeds, it will be closed.)
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// In the child, this function must not acquire any locks, because
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// they might have been locked at the time of the fork. This means
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// no rescheduling, no malloc calls, and no new stack segments.
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// The calls to RawSyscall are okay because they are assembly
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// functions that do not grow the stack.
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func forkAndExecInChild(argv0 *byte, argv []*byte, envv []*byte, traceme bool, dir *byte, fd []int, pipe int) (pid int, err int) {
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// Declare all variables at top in case any
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// declarations require heap allocation (e.g., err1).
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var r1, r2, err1 uintptr
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var nextfd int
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var i int
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darwin := OS == "darwin"
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// About to call fork.
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// No more allocation or calls of non-assembly functions.
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r1, r2, err1 = RawSyscall(SYS_FORK, 0, 0, 0)
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if err1 != 0 {
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return 0, int(err1)
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}
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// On Darwin:
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// r1 = child pid in both parent and child.
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// r2 = 0 in parent, 1 in child.
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// Convert to normal Unix r1 = 0 in child.
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if darwin && r2 == 1 {
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r1 = 0
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}
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if r1 != 0 {
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// parent; return PID
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return int(r1), 0
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}
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// Fork succeeded, now in child.
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// Enable tracing if requested.
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if traceme {
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_, _, err1 = RawSyscall(SYS_PTRACE, uintptr(PTRACE_TRACEME), 0, 0)
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if err1 != 0 {
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goto childerror
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}
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}
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// Chdir
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if dir != nil {
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_, _, err1 = RawSyscall(SYS_CHDIR, uintptr(unsafe.Pointer(dir)), 0, 0)
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if err1 != 0 {
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goto childerror
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}
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}
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// Pass 1: look for fd[i] < i and move those up above len(fd)
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// so that pass 2 won't stomp on an fd it needs later.
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nextfd = int(len(fd))
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if pipe < nextfd {
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_, _, err1 = RawSyscall(SYS_DUP2, uintptr(pipe), uintptr(nextfd), 0)
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if err1 != 0 {
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goto childerror
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}
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RawSyscall(SYS_FCNTL, uintptr(nextfd), F_SETFD, FD_CLOEXEC)
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pipe = nextfd
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nextfd++
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}
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for i = 0; i < len(fd); i++ {
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if fd[i] >= 0 && fd[i] < int(i) {
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_, _, err1 = RawSyscall(SYS_DUP2, uintptr(fd[i]), uintptr(nextfd), 0)
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if err1 != 0 {
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goto childerror
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}
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RawSyscall(SYS_FCNTL, uintptr(nextfd), F_SETFD, FD_CLOEXEC)
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fd[i] = nextfd
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nextfd++
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if nextfd == pipe { // don't stomp on pipe
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nextfd++
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}
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}
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}
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// Pass 2: dup fd[i] down onto i.
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for i = 0; i < len(fd); i++ {
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if fd[i] == -1 {
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RawSyscall(SYS_CLOSE, uintptr(i), 0, 0)
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continue
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}
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if fd[i] == int(i) {
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// dup2(i, i) won't clear close-on-exec flag on Linux,
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// probably not elsewhere either.
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_, _, err1 = RawSyscall(SYS_FCNTL, uintptr(fd[i]), F_SETFD, 0)
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if err1 != 0 {
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goto childerror
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}
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continue
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}
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// The new fd is created NOT close-on-exec,
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// which is exactly what we want.
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_, _, err1 = RawSyscall(SYS_DUP2, uintptr(fd[i]), uintptr(i), 0)
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if err1 != 0 {
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goto childerror
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}
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}
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// By convention, we don't close-on-exec the fds we are
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// started with, so if len(fd) < 3, close 0, 1, 2 as needed.
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// Programs that know they inherit fds >= 3 will need
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// to set them close-on-exec.
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for i = len(fd); i < 3; i++ {
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RawSyscall(SYS_CLOSE, uintptr(i), 0, 0)
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}
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// Time to exec.
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_, _, err1 = RawSyscall(SYS_EXECVE,
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uintptr(unsafe.Pointer(argv0)),
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uintptr(unsafe.Pointer(&argv[0])),
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uintptr(unsafe.Pointer(&envv[0])))
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childerror:
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// send error code on pipe
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RawSyscall(SYS_WRITE, uintptr(pipe), uintptr(unsafe.Pointer(&err1)), uintptr(unsafe.Sizeof(err1)))
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for {
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RawSyscall(SYS_EXIT, 253, 0, 0)
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}
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// Calling panic is not actually safe,
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// but the for loop above won't break
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// and this shuts up the compiler.
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panic("unreached")
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}
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func forkExec(argv0 string, argv []string, envv []string, traceme bool, dir string, fd []int) (pid int, err int) {
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var p [2]int
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var n int
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var err1 uintptr
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var wstatus WaitStatus
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p[0] = -1
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p[1] = -1
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// Convert args to C form.
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argv0p := StringBytePtr(argv0)
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argvp := StringArrayPtr(argv)
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envvp := StringArrayPtr(envv)
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var dirp *byte
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if len(dir) > 0 {
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dirp = StringBytePtr(dir)
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}
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// Acquire the fork lock so that no other threads
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// create new fds that are not yet close-on-exec
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// before we fork.
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ForkLock.Lock()
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// Allocate child status pipe close on exec.
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if err = Pipe(p[0:]); err != 0 {
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goto error
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}
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if _, err = fcntl(p[0], F_SETFD, FD_CLOEXEC); err != 0 {
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goto error
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}
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if _, err = fcntl(p[1], F_SETFD, FD_CLOEXEC); err != 0 {
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goto error
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}
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// Kick off child.
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pid, err = forkAndExecInChild(argv0p, argvp, envvp, traceme, dirp, fd, p[1])
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if err != 0 {
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error:
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if p[0] >= 0 {
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Close(p[0])
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Close(p[1])
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}
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ForkLock.Unlock()
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return 0, err
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}
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ForkLock.Unlock()
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// Read child error status from pipe.
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Close(p[1])
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n, err = read(p[0], (*byte)(unsafe.Pointer(&err1)), unsafe.Sizeof(err1))
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Close(p[0])
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if err != 0 || n != 0 {
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if n == unsafe.Sizeof(err1) {
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err = int(err1)
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}
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if err == 0 {
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err = EPIPE
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}
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// Child failed; wait for it to exit, to make sure
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// the zombies don't accumulate.
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_, err1 := Wait4(pid, &wstatus, 0, nil)
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for err1 == EINTR {
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_, err1 = Wait4(pid, &wstatus, 0, nil)
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}
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return 0, err
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}
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// Read got EOF, so pipe closed on exec, so exec succeeded.
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return pid, 0
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}
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// Combination of fork and exec, careful to be thread safe.
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func ForkExec(argv0 string, argv []string, envv []string, dir string, fd []int) (pid int, err int) {
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return forkExec(argv0, argv, envv, false, dir, fd)
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}
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// PtraceForkExec is like ForkExec, but starts the child in a traced state.
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func PtraceForkExec(argv0 string, argv []string, envv []string, dir string, fd []int) (pid int, err int) {
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return forkExec(argv0, argv, envv, true, dir, fd)
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}
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// Ordinary exec.
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func Exec(argv0 string, argv []string, envv []string) (err int) {
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_, _, err1 := RawSyscall(SYS_EXECVE,
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uintptr(unsafe.Pointer(StringBytePtr(argv0))),
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uintptr(unsafe.Pointer(&StringArrayPtr(argv)[0])),
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uintptr(unsafe.Pointer(&StringArrayPtr(envv)[0])))
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return int(err1)
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}
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