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[dev.link] cmd/link: remove loader.Reloc
We have Reloc and Reloc2. Reloc2 is the better approach and most code uses Reloc2. There are still uses of Reloc. This CL migrates them to Reloc2, and removes Reloc. Change-Id: Id5f6a6019e1e044add682d05e70ebb1548ec58d9 Reviewed-on: https://go-review.googlesource.com/c/go/+/245577 Reviewed-by: Jeremy Faller <jeremy@golang.org>
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10 changed files with 129 additions and 205 deletions
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@ -37,17 +37,6 @@ type Relocs struct {
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l *Loader // loader
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}
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// Reloc contains the payload for a specific relocation.
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// TODO: replace this with sym.Reloc, once we change the
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// relocation target from "*sym.Symbol" to "loader.Sym" in sym.Reloc.
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type Reloc struct {
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Off int32 // offset to rewrite
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Size uint8 // number of bytes to rewrite: 0, 1, 2, or 4
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Type objabi.RelocType // the relocation type
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Add int64 // addend
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Sym Sym // global index of symbol the reloc addresses
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}
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// ExtReloc contains the payload for an external relocation.
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type ExtReloc struct {
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Xsym Sym
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@ -1859,14 +1848,6 @@ func (l *Loader) relocs(r *oReader, li uint32) Relocs {
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}
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}
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// RelocByOff implements sort.Interface for sorting relocations by offset.
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type RelocByOff []Reloc
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func (x RelocByOff) Len() int { return len(x) }
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func (x RelocByOff) Swap(i, j int) { x[i], x[j] = x[j], x[i] }
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func (x RelocByOff) Less(i, j int) bool { return x[i].Off < x[j].Off }
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// FuncInfo provides hooks to access goobj2.FuncInfo in the objects.
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type FuncInfo struct {
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l *Loader
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