[dev.simd] simd: reorganize/rename generated emulation files

Change-Id: I8c755d3b6a1a16ac271a22ab2bd2abb308441563
Reviewed-on: https://go-review.googlesource.com/c/go/+/694097
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Junyang Shao <shaojunyang@google.com>
This commit is contained in:
David Chase 2025-08-08 13:28:07 -04:00
parent 2080415aa2
commit 858a8d2276
6 changed files with 2441 additions and 2413 deletions

View file

@ -0,0 +1,641 @@
// Code generated by 'go run genfiles.go'; DO NOT EDIT.
//go:build goexperiment.simd
package simd
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX
func (x Int8x16) Less(y Int8x16) Mask8x16 {
return y.Greater(x)
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX
func (x Int8x16) GreaterEqual(y Int8x16) Mask8x16 {
ones := x.Equal(x).AsInt8x16()
return y.Greater(x).AsInt8x16().Xor(ones).AsMask8x16()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX
func (x Int8x16) LessEqual(y Int8x16) Mask8x16 {
ones := x.Equal(x).AsInt8x16()
return x.Greater(y).AsInt8x16().Xor(ones).AsMask8x16()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX
func (x Int8x16) NotEqual(y Int8x16) Mask8x16 {
ones := x.Equal(x).AsInt8x16()
return x.Equal(y).AsInt8x16().Xor(ones).AsMask8x16()
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX
func (x Int16x8) Less(y Int16x8) Mask16x8 {
return y.Greater(x)
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX
func (x Int16x8) GreaterEqual(y Int16x8) Mask16x8 {
ones := x.Equal(x).AsInt16x8()
return y.Greater(x).AsInt16x8().Xor(ones).AsMask16x8()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX
func (x Int16x8) LessEqual(y Int16x8) Mask16x8 {
ones := x.Equal(x).AsInt16x8()
return x.Greater(y).AsInt16x8().Xor(ones).AsMask16x8()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX
func (x Int16x8) NotEqual(y Int16x8) Mask16x8 {
ones := x.Equal(x).AsInt16x8()
return x.Equal(y).AsInt16x8().Xor(ones).AsMask16x8()
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX
func (x Int32x4) Less(y Int32x4) Mask32x4 {
return y.Greater(x)
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX
func (x Int32x4) GreaterEqual(y Int32x4) Mask32x4 {
ones := x.Equal(x).AsInt32x4()
return y.Greater(x).AsInt32x4().Xor(ones).AsMask32x4()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX
func (x Int32x4) LessEqual(y Int32x4) Mask32x4 {
ones := x.Equal(x).AsInt32x4()
return x.Greater(y).AsInt32x4().Xor(ones).AsMask32x4()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX
func (x Int32x4) NotEqual(y Int32x4) Mask32x4 {
ones := x.Equal(x).AsInt32x4()
return x.Equal(y).AsInt32x4().Xor(ones).AsMask32x4()
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX
func (x Int64x2) Less(y Int64x2) Mask64x2 {
return y.Greater(x)
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX
func (x Int64x2) GreaterEqual(y Int64x2) Mask64x2 {
ones := x.Equal(x).AsInt64x2()
return y.Greater(x).AsInt64x2().Xor(ones).AsMask64x2()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX
func (x Int64x2) LessEqual(y Int64x2) Mask64x2 {
ones := x.Equal(x).AsInt64x2()
return x.Greater(y).AsInt64x2().Xor(ones).AsMask64x2()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX
func (x Int64x2) NotEqual(y Int64x2) Mask64x2 {
ones := x.Equal(x).AsInt64x2()
return x.Equal(y).AsInt64x2().Xor(ones).AsMask64x2()
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX2
func (x Int8x32) Less(y Int8x32) Mask8x32 {
return y.Greater(x)
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX2
func (x Int8x32) GreaterEqual(y Int8x32) Mask8x32 {
ones := x.Equal(x).AsInt8x32()
return y.Greater(x).AsInt8x32().Xor(ones).AsMask8x32()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX2
func (x Int8x32) LessEqual(y Int8x32) Mask8x32 {
ones := x.Equal(x).AsInt8x32()
return x.Greater(y).AsInt8x32().Xor(ones).AsMask8x32()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX2
func (x Int8x32) NotEqual(y Int8x32) Mask8x32 {
ones := x.Equal(x).AsInt8x32()
return x.Equal(y).AsInt8x32().Xor(ones).AsMask8x32()
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX2
func (x Int16x16) Less(y Int16x16) Mask16x16 {
return y.Greater(x)
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX2
func (x Int16x16) GreaterEqual(y Int16x16) Mask16x16 {
ones := x.Equal(x).AsInt16x16()
return y.Greater(x).AsInt16x16().Xor(ones).AsMask16x16()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX2
func (x Int16x16) LessEqual(y Int16x16) Mask16x16 {
ones := x.Equal(x).AsInt16x16()
return x.Greater(y).AsInt16x16().Xor(ones).AsMask16x16()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX2
func (x Int16x16) NotEqual(y Int16x16) Mask16x16 {
ones := x.Equal(x).AsInt16x16()
return x.Equal(y).AsInt16x16().Xor(ones).AsMask16x16()
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX2
func (x Int32x8) Less(y Int32x8) Mask32x8 {
return y.Greater(x)
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX2
func (x Int32x8) GreaterEqual(y Int32x8) Mask32x8 {
ones := x.Equal(x).AsInt32x8()
return y.Greater(x).AsInt32x8().Xor(ones).AsMask32x8()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX2
func (x Int32x8) LessEqual(y Int32x8) Mask32x8 {
ones := x.Equal(x).AsInt32x8()
return x.Greater(y).AsInt32x8().Xor(ones).AsMask32x8()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX2
func (x Int32x8) NotEqual(y Int32x8) Mask32x8 {
ones := x.Equal(x).AsInt32x8()
return x.Equal(y).AsInt32x8().Xor(ones).AsMask32x8()
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX2
func (x Int64x4) Less(y Int64x4) Mask64x4 {
return y.Greater(x)
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX2
func (x Int64x4) GreaterEqual(y Int64x4) Mask64x4 {
ones := x.Equal(x).AsInt64x4()
return y.Greater(x).AsInt64x4().Xor(ones).AsMask64x4()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX2
func (x Int64x4) LessEqual(y Int64x4) Mask64x4 {
ones := x.Equal(x).AsInt64x4()
return x.Greater(y).AsInt64x4().Xor(ones).AsMask64x4()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX2
func (x Int64x4) NotEqual(y Int64x4) Mask64x4 {
ones := x.Equal(x).AsInt64x4()
return x.Equal(y).AsInt64x4().Xor(ones).AsMask64x4()
}
// Greater returns a mask whose elements indicate whether x > y
//
// Emulated, CPU Feature AVX2
func (x Uint8x16) Greater(y Uint8x16) Mask8x16 {
a, b := x.AsInt8x16(), y.AsInt8x16()
signs := BroadcastInt8x16(-1 << (8 - 1))
return a.Xor(signs).Greater(b.Xor(signs))
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX2
func (x Uint8x16) Less(y Uint8x16) Mask8x16 {
a, b := x.AsInt8x16(), y.AsInt8x16()
signs := BroadcastInt8x16(-1 << (8 - 1))
return b.Xor(signs).Greater(a.Xor(signs))
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX2
func (x Uint8x16) GreaterEqual(y Uint8x16) Mask8x16 {
a, b := x.AsInt8x16(), y.AsInt8x16()
ones := x.Equal(x).AsInt8x16()
signs := BroadcastInt8x16(-1 << (8 - 1))
return b.Xor(signs).Greater(a.Xor(signs)).AsInt8x16().Xor(ones).AsMask8x16()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX2
func (x Uint8x16) LessEqual(y Uint8x16) Mask8x16 {
a, b := x.AsInt8x16(), y.AsInt8x16()
ones := x.Equal(x).AsInt8x16()
signs := BroadcastInt8x16(-1 << (8 - 1))
return a.Xor(signs).Greater(b.Xor(signs)).AsInt8x16().Xor(ones).AsMask8x16()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX
func (x Uint8x16) NotEqual(y Uint8x16) Mask8x16 {
a, b := x.AsInt8x16(), y.AsInt8x16()
ones := x.Equal(x).AsInt8x16()
return a.Equal(b).AsInt8x16().Xor(ones).AsMask8x16()
}
// Greater returns a mask whose elements indicate whether x > y
//
// Emulated, CPU Feature AVX
func (x Uint16x8) Greater(y Uint16x8) Mask16x8 {
a, b := x.AsInt16x8(), y.AsInt16x8()
ones := x.Equal(x).AsInt16x8()
signs := ones.ShiftAllLeft(16 - 1)
return a.Xor(signs).Greater(b.Xor(signs))
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX
func (x Uint16x8) Less(y Uint16x8) Mask16x8 {
a, b := x.AsInt16x8(), y.AsInt16x8()
ones := x.Equal(x).AsInt16x8()
signs := ones.ShiftAllLeft(16 - 1)
return b.Xor(signs).Greater(a.Xor(signs))
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX
func (x Uint16x8) GreaterEqual(y Uint16x8) Mask16x8 {
a, b := x.AsInt16x8(), y.AsInt16x8()
ones := x.Equal(x).AsInt16x8()
signs := ones.ShiftAllLeft(16 - 1)
return b.Xor(signs).Greater(a.Xor(signs)).AsInt16x8().Xor(ones).AsMask16x8()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX
func (x Uint16x8) LessEqual(y Uint16x8) Mask16x8 {
a, b := x.AsInt16x8(), y.AsInt16x8()
ones := x.Equal(x).AsInt16x8()
signs := ones.ShiftAllLeft(16 - 1)
return a.Xor(signs).Greater(b.Xor(signs)).AsInt16x8().Xor(ones).AsMask16x8()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX
func (x Uint16x8) NotEqual(y Uint16x8) Mask16x8 {
a, b := x.AsInt16x8(), y.AsInt16x8()
ones := x.Equal(x).AsInt16x8()
return a.Equal(b).AsInt16x8().Xor(ones).AsMask16x8()
}
// Greater returns a mask whose elements indicate whether x > y
//
// Emulated, CPU Feature AVX
func (x Uint32x4) Greater(y Uint32x4) Mask32x4 {
a, b := x.AsInt32x4(), y.AsInt32x4()
ones := x.Equal(x).AsInt32x4()
signs := ones.ShiftAllLeft(32 - 1)
return a.Xor(signs).Greater(b.Xor(signs))
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX
func (x Uint32x4) Less(y Uint32x4) Mask32x4 {
a, b := x.AsInt32x4(), y.AsInt32x4()
ones := x.Equal(x).AsInt32x4()
signs := ones.ShiftAllLeft(32 - 1)
return b.Xor(signs).Greater(a.Xor(signs))
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX
func (x Uint32x4) GreaterEqual(y Uint32x4) Mask32x4 {
a, b := x.AsInt32x4(), y.AsInt32x4()
ones := x.Equal(x).AsInt32x4()
signs := ones.ShiftAllLeft(32 - 1)
return b.Xor(signs).Greater(a.Xor(signs)).AsInt32x4().Xor(ones).AsMask32x4()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX
func (x Uint32x4) LessEqual(y Uint32x4) Mask32x4 {
a, b := x.AsInt32x4(), y.AsInt32x4()
ones := x.Equal(x).AsInt32x4()
signs := ones.ShiftAllLeft(32 - 1)
return a.Xor(signs).Greater(b.Xor(signs)).AsInt32x4().Xor(ones).AsMask32x4()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX
func (x Uint32x4) NotEqual(y Uint32x4) Mask32x4 {
a, b := x.AsInt32x4(), y.AsInt32x4()
ones := x.Equal(x).AsInt32x4()
return a.Equal(b).AsInt32x4().Xor(ones).AsMask32x4()
}
// Greater returns a mask whose elements indicate whether x > y
//
// Emulated, CPU Feature AVX
func (x Uint64x2) Greater(y Uint64x2) Mask64x2 {
a, b := x.AsInt64x2(), y.AsInt64x2()
ones := x.Equal(x).AsInt64x2()
signs := ones.ShiftAllLeft(64 - 1)
return a.Xor(signs).Greater(b.Xor(signs))
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX
func (x Uint64x2) Less(y Uint64x2) Mask64x2 {
a, b := x.AsInt64x2(), y.AsInt64x2()
ones := x.Equal(x).AsInt64x2()
signs := ones.ShiftAllLeft(64 - 1)
return b.Xor(signs).Greater(a.Xor(signs))
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX
func (x Uint64x2) GreaterEqual(y Uint64x2) Mask64x2 {
a, b := x.AsInt64x2(), y.AsInt64x2()
ones := x.Equal(x).AsInt64x2()
signs := ones.ShiftAllLeft(64 - 1)
return b.Xor(signs).Greater(a.Xor(signs)).AsInt64x2().Xor(ones).AsMask64x2()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX
func (x Uint64x2) LessEqual(y Uint64x2) Mask64x2 {
a, b := x.AsInt64x2(), y.AsInt64x2()
ones := x.Equal(x).AsInt64x2()
signs := ones.ShiftAllLeft(64 - 1)
return a.Xor(signs).Greater(b.Xor(signs)).AsInt64x2().Xor(ones).AsMask64x2()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX
func (x Uint64x2) NotEqual(y Uint64x2) Mask64x2 {
a, b := x.AsInt64x2(), y.AsInt64x2()
ones := x.Equal(x).AsInt64x2()
return a.Equal(b).AsInt64x2().Xor(ones).AsMask64x2()
}
// Greater returns a mask whose elements indicate whether x > y
//
// Emulated, CPU Feature AVX2
func (x Uint8x32) Greater(y Uint8x32) Mask8x32 {
a, b := x.AsInt8x32(), y.AsInt8x32()
signs := BroadcastInt8x32(-1 << (8 - 1))
return a.Xor(signs).Greater(b.Xor(signs))
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX2
func (x Uint8x32) Less(y Uint8x32) Mask8x32 {
a, b := x.AsInt8x32(), y.AsInt8x32()
signs := BroadcastInt8x32(-1 << (8 - 1))
return b.Xor(signs).Greater(a.Xor(signs))
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX2
func (x Uint8x32) GreaterEqual(y Uint8x32) Mask8x32 {
a, b := x.AsInt8x32(), y.AsInt8x32()
ones := x.Equal(x).AsInt8x32()
signs := BroadcastInt8x32(-1 << (8 - 1))
return b.Xor(signs).Greater(a.Xor(signs)).AsInt8x32().Xor(ones).AsMask8x32()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX2
func (x Uint8x32) LessEqual(y Uint8x32) Mask8x32 {
a, b := x.AsInt8x32(), y.AsInt8x32()
ones := x.Equal(x).AsInt8x32()
signs := BroadcastInt8x32(-1 << (8 - 1))
return a.Xor(signs).Greater(b.Xor(signs)).AsInt8x32().Xor(ones).AsMask8x32()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX2
func (x Uint8x32) NotEqual(y Uint8x32) Mask8x32 {
a, b := x.AsInt8x32(), y.AsInt8x32()
ones := x.Equal(x).AsInt8x32()
return a.Equal(b).AsInt8x32().Xor(ones).AsMask8x32()
}
// Greater returns a mask whose elements indicate whether x > y
//
// Emulated, CPU Feature AVX2
func (x Uint16x16) Greater(y Uint16x16) Mask16x16 {
a, b := x.AsInt16x16(), y.AsInt16x16()
ones := x.Equal(x).AsInt16x16()
signs := ones.ShiftAllLeft(16 - 1)
return a.Xor(signs).Greater(b.Xor(signs))
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX2
func (x Uint16x16) Less(y Uint16x16) Mask16x16 {
a, b := x.AsInt16x16(), y.AsInt16x16()
ones := x.Equal(x).AsInt16x16()
signs := ones.ShiftAllLeft(16 - 1)
return b.Xor(signs).Greater(a.Xor(signs))
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX2
func (x Uint16x16) GreaterEqual(y Uint16x16) Mask16x16 {
a, b := x.AsInt16x16(), y.AsInt16x16()
ones := x.Equal(x).AsInt16x16()
signs := ones.ShiftAllLeft(16 - 1)
return b.Xor(signs).Greater(a.Xor(signs)).AsInt16x16().Xor(ones).AsMask16x16()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX2
func (x Uint16x16) LessEqual(y Uint16x16) Mask16x16 {
a, b := x.AsInt16x16(), y.AsInt16x16()
ones := x.Equal(x).AsInt16x16()
signs := ones.ShiftAllLeft(16 - 1)
return a.Xor(signs).Greater(b.Xor(signs)).AsInt16x16().Xor(ones).AsMask16x16()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX2
func (x Uint16x16) NotEqual(y Uint16x16) Mask16x16 {
a, b := x.AsInt16x16(), y.AsInt16x16()
ones := x.Equal(x).AsInt16x16()
return a.Equal(b).AsInt16x16().Xor(ones).AsMask16x16()
}
// Greater returns a mask whose elements indicate whether x > y
//
// Emulated, CPU Feature AVX2
func (x Uint32x8) Greater(y Uint32x8) Mask32x8 {
a, b := x.AsInt32x8(), y.AsInt32x8()
ones := x.Equal(x).AsInt32x8()
signs := ones.ShiftAllLeft(32 - 1)
return a.Xor(signs).Greater(b.Xor(signs))
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX2
func (x Uint32x8) Less(y Uint32x8) Mask32x8 {
a, b := x.AsInt32x8(), y.AsInt32x8()
ones := x.Equal(x).AsInt32x8()
signs := ones.ShiftAllLeft(32 - 1)
return b.Xor(signs).Greater(a.Xor(signs))
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX2
func (x Uint32x8) GreaterEqual(y Uint32x8) Mask32x8 {
a, b := x.AsInt32x8(), y.AsInt32x8()
ones := x.Equal(x).AsInt32x8()
signs := ones.ShiftAllLeft(32 - 1)
return b.Xor(signs).Greater(a.Xor(signs)).AsInt32x8().Xor(ones).AsMask32x8()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX2
func (x Uint32x8) LessEqual(y Uint32x8) Mask32x8 {
a, b := x.AsInt32x8(), y.AsInt32x8()
ones := x.Equal(x).AsInt32x8()
signs := ones.ShiftAllLeft(32 - 1)
return a.Xor(signs).Greater(b.Xor(signs)).AsInt32x8().Xor(ones).AsMask32x8()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX2
func (x Uint32x8) NotEqual(y Uint32x8) Mask32x8 {
a, b := x.AsInt32x8(), y.AsInt32x8()
ones := x.Equal(x).AsInt32x8()
return a.Equal(b).AsInt32x8().Xor(ones).AsMask32x8()
}
// Greater returns a mask whose elements indicate whether x > y
//
// Emulated, CPU Feature AVX2
func (x Uint64x4) Greater(y Uint64x4) Mask64x4 {
a, b := x.AsInt64x4(), y.AsInt64x4()
ones := x.Equal(x).AsInt64x4()
signs := ones.ShiftAllLeft(64 - 1)
return a.Xor(signs).Greater(b.Xor(signs))
}
// Less returns a mask whose elements indicate whether x < y
//
// Emulated, CPU Feature AVX2
func (x Uint64x4) Less(y Uint64x4) Mask64x4 {
a, b := x.AsInt64x4(), y.AsInt64x4()
ones := x.Equal(x).AsInt64x4()
signs := ones.ShiftAllLeft(64 - 1)
return b.Xor(signs).Greater(a.Xor(signs))
}
// GreaterEqual returns a mask whose elements indicate whether x >= y
//
// Emulated, CPU Feature AVX2
func (x Uint64x4) GreaterEqual(y Uint64x4) Mask64x4 {
a, b := x.AsInt64x4(), y.AsInt64x4()
ones := x.Equal(x).AsInt64x4()
signs := ones.ShiftAllLeft(64 - 1)
return b.Xor(signs).Greater(a.Xor(signs)).AsInt64x4().Xor(ones).AsMask64x4()
}
// LessEqual returns a mask whose elements indicate whether x <= y
//
// Emulated, CPU Feature AVX2
func (x Uint64x4) LessEqual(y Uint64x4) Mask64x4 {
a, b := x.AsInt64x4(), y.AsInt64x4()
ones := x.Equal(x).AsInt64x4()
signs := ones.ShiftAllLeft(64 - 1)
return a.Xor(signs).Greater(b.Xor(signs)).AsInt64x4().Xor(ones).AsMask64x4()
}
// NotEqual returns a mask whose elements indicate whether x != y
//
// Emulated, CPU Feature AVX2
func (x Uint64x4) NotEqual(y Uint64x4) Mask64x4 {
a, b := x.AsInt64x4(), y.AsInt64x4()
ones := x.Equal(x).AsInt64x4()
return a.Equal(b).AsInt64x4().Xor(ones).AsMask64x4()
}

View file

@ -175,8 +175,6 @@ func prologue(s string, out io.Writer) {
package simd
import "unsafe"
`, s)
}
@ -708,7 +706,10 @@ func Broadcast{{.Vec}}(x {{.Type}}) {{.Vec}} {
`)
func main() {
sl := flag.String("sl", "slice_amd64.go", "file name for slice operations")
sl := flag.String("sl", "slice_gen_amd64.go", "file name for slice operations")
cm := flag.String("cm", "compare_gen_amd64.go", "file name for comparison operations")
mm := flag.String("mm", "maskmerge_gen_amd64.go", "file name for mask/merge operations")
op := flag.String("op", "other_gen_amd64.go", "file name for other operations")
ush := flag.String("ush", "unsafe_helpers.go", "file name for unsafe helpers")
bh := flag.String("bh", "binary_helpers_test.go", "file name for binary test helpers")
uh := flag.String("uh", "unary_helpers_test.go", "file name for unary test helpers")
@ -718,15 +719,27 @@ func main() {
flag.Parse()
if *sl != "" {
one(*sl, prologue,
one(*sl, unsafePrologue,
sliceTemplate,
avx512MaskedLoadSlicePartTemplate,
avx2MaskedLoadSlicePartTemplate,
avx2SmallLoadSlicePartTemplate,
avx2MaskedTemplate,
avx512MaskedTemplate,
)
}
if *cm != "" {
one(*cm, prologue,
avx2SignedComparisonsTemplate,
avx2UnsignedComparisonsTemplate,
)
}
if *mm != "" {
one(*mm, prologue,
avx2MaskedTemplate,
avx512MaskedTemplate,
)
}
if *op != "" {
one(*op, prologue,
broadcastTemplate,
)
}

View file

@ -0,0 +1,403 @@
// Code generated by 'go run genfiles.go'; DO NOT EDIT.
//go:build goexperiment.simd
package simd
// Masked returns x but with elements zeroed where mask is false.
func (x Int8x16) Masked(mask Mask8x16) Int8x16 {
im := mask.AsInt8x16()
return im.And(x)
}
// Merge returns x but with elements set to y where mask is false.
func (x Int8x16) Merge(y Int8x16, mask Mask8x16) Int8x16 {
im := mask.AsInt8x16()
return y.blend(x, im)
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int16x8) Masked(mask Mask16x8) Int16x8 {
im := mask.AsInt16x8()
return im.And(x)
}
// Merge returns x but with elements set to y where mask is false.
func (x Int16x8) Merge(y Int16x8, mask Mask16x8) Int16x8 {
im := mask.AsInt16x8().AsInt8x16()
ix := x.AsInt8x16()
iy := y.AsInt8x16()
return iy.blend(ix, im).AsInt16x8()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int32x4) Masked(mask Mask32x4) Int32x4 {
im := mask.AsInt32x4()
return im.And(x)
}
// Merge returns x but with elements set to y where mask is false.
func (x Int32x4) Merge(y Int32x4, mask Mask32x4) Int32x4 {
im := mask.AsInt32x4().AsInt8x16()
ix := x.AsInt8x16()
iy := y.AsInt8x16()
return iy.blend(ix, im).AsInt32x4()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int64x2) Masked(mask Mask64x2) Int64x2 {
im := mask.AsInt64x2()
return im.And(x)
}
// Merge returns x but with elements set to y where mask is false.
func (x Int64x2) Merge(y Int64x2, mask Mask64x2) Int64x2 {
im := mask.AsInt64x2().AsInt8x16()
ix := x.AsInt8x16()
iy := y.AsInt8x16()
return iy.blend(ix, im).AsInt64x2()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint8x16) Masked(mask Mask8x16) Uint8x16 {
im := mask.AsInt8x16()
return x.AsInt8x16().And(im).AsUint8x16()
}
// Merge returns x but with elements set to y where mask is false.
func (x Uint8x16) Merge(y Uint8x16, mask Mask8x16) Uint8x16 {
im := mask.AsInt8x16()
ix := x.AsInt8x16()
iy := y.AsInt8x16()
return iy.blend(ix, im).AsUint8x16()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint16x8) Masked(mask Mask16x8) Uint16x8 {
im := mask.AsInt16x8()
return x.AsInt16x8().And(im).AsUint16x8()
}
// Merge returns x but with elements set to y where mask is false.
func (x Uint16x8) Merge(y Uint16x8, mask Mask16x8) Uint16x8 {
im := mask.AsInt16x8().AsInt8x16()
ix := x.AsInt8x16()
iy := y.AsInt8x16()
return iy.blend(ix, im).AsUint16x8()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint32x4) Masked(mask Mask32x4) Uint32x4 {
im := mask.AsInt32x4()
return x.AsInt32x4().And(im).AsUint32x4()
}
// Merge returns x but with elements set to y where mask is false.
func (x Uint32x4) Merge(y Uint32x4, mask Mask32x4) Uint32x4 {
im := mask.AsInt32x4().AsInt8x16()
ix := x.AsInt8x16()
iy := y.AsInt8x16()
return iy.blend(ix, im).AsUint32x4()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint64x2) Masked(mask Mask64x2) Uint64x2 {
im := mask.AsInt64x2()
return x.AsInt64x2().And(im).AsUint64x2()
}
// Merge returns x but with elements set to y where mask is false.
func (x Uint64x2) Merge(y Uint64x2, mask Mask64x2) Uint64x2 {
im := mask.AsInt64x2().AsInt8x16()
ix := x.AsInt8x16()
iy := y.AsInt8x16()
return iy.blend(ix, im).AsUint64x2()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Float32x4) Masked(mask Mask32x4) Float32x4 {
im := mask.AsInt32x4()
return x.AsInt32x4().And(im).AsFloat32x4()
}
// Merge returns x but with elements set to y where mask is false.
func (x Float32x4) Merge(y Float32x4, mask Mask32x4) Float32x4 {
im := mask.AsInt32x4().AsInt8x16()
ix := x.AsInt8x16()
iy := y.AsInt8x16()
return iy.blend(ix, im).AsFloat32x4()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Float64x2) Masked(mask Mask64x2) Float64x2 {
im := mask.AsInt64x2()
return x.AsInt64x2().And(im).AsFloat64x2()
}
// Merge returns x but with elements set to y where mask is false.
func (x Float64x2) Merge(y Float64x2, mask Mask64x2) Float64x2 {
im := mask.AsInt64x2().AsInt8x16()
ix := x.AsInt8x16()
iy := y.AsInt8x16()
return iy.blend(ix, im).AsFloat64x2()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int8x32) Masked(mask Mask8x32) Int8x32 {
im := mask.AsInt8x32()
return im.And(x)
}
// Merge returns x but with elements set to y where mask is false.
func (x Int8x32) Merge(y Int8x32, mask Mask8x32) Int8x32 {
im := mask.AsInt8x32()
return y.blend(x, im)
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int16x16) Masked(mask Mask16x16) Int16x16 {
im := mask.AsInt16x16()
return im.And(x)
}
// Merge returns x but with elements set to y where mask is false.
func (x Int16x16) Merge(y Int16x16, mask Mask16x16) Int16x16 {
im := mask.AsInt16x16().AsInt8x32()
ix := x.AsInt8x32()
iy := y.AsInt8x32()
return iy.blend(ix, im).AsInt16x16()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int32x8) Masked(mask Mask32x8) Int32x8 {
im := mask.AsInt32x8()
return im.And(x)
}
// Merge returns x but with elements set to y where mask is false.
func (x Int32x8) Merge(y Int32x8, mask Mask32x8) Int32x8 {
im := mask.AsInt32x8().AsInt8x32()
ix := x.AsInt8x32()
iy := y.AsInt8x32()
return iy.blend(ix, im).AsInt32x8()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int64x4) Masked(mask Mask64x4) Int64x4 {
im := mask.AsInt64x4()
return im.And(x)
}
// Merge returns x but with elements set to y where mask is false.
func (x Int64x4) Merge(y Int64x4, mask Mask64x4) Int64x4 {
im := mask.AsInt64x4().AsInt8x32()
ix := x.AsInt8x32()
iy := y.AsInt8x32()
return iy.blend(ix, im).AsInt64x4()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint8x32) Masked(mask Mask8x32) Uint8x32 {
im := mask.AsInt8x32()
return x.AsInt8x32().And(im).AsUint8x32()
}
// Merge returns x but with elements set to y where mask is false.
func (x Uint8x32) Merge(y Uint8x32, mask Mask8x32) Uint8x32 {
im := mask.AsInt8x32()
ix := x.AsInt8x32()
iy := y.AsInt8x32()
return iy.blend(ix, im).AsUint8x32()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint16x16) Masked(mask Mask16x16) Uint16x16 {
im := mask.AsInt16x16()
return x.AsInt16x16().And(im).AsUint16x16()
}
// Merge returns x but with elements set to y where mask is false.
func (x Uint16x16) Merge(y Uint16x16, mask Mask16x16) Uint16x16 {
im := mask.AsInt16x16().AsInt8x32()
ix := x.AsInt8x32()
iy := y.AsInt8x32()
return iy.blend(ix, im).AsUint16x16()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint32x8) Masked(mask Mask32x8) Uint32x8 {
im := mask.AsInt32x8()
return x.AsInt32x8().And(im).AsUint32x8()
}
// Merge returns x but with elements set to y where mask is false.
func (x Uint32x8) Merge(y Uint32x8, mask Mask32x8) Uint32x8 {
im := mask.AsInt32x8().AsInt8x32()
ix := x.AsInt8x32()
iy := y.AsInt8x32()
return iy.blend(ix, im).AsUint32x8()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint64x4) Masked(mask Mask64x4) Uint64x4 {
im := mask.AsInt64x4()
return x.AsInt64x4().And(im).AsUint64x4()
}
// Merge returns x but with elements set to y where mask is false.
func (x Uint64x4) Merge(y Uint64x4, mask Mask64x4) Uint64x4 {
im := mask.AsInt64x4().AsInt8x32()
ix := x.AsInt8x32()
iy := y.AsInt8x32()
return iy.blend(ix, im).AsUint64x4()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Float32x8) Masked(mask Mask32x8) Float32x8 {
im := mask.AsInt32x8()
return x.AsInt32x8().And(im).AsFloat32x8()
}
// Merge returns x but with elements set to y where mask is false.
func (x Float32x8) Merge(y Float32x8, mask Mask32x8) Float32x8 {
im := mask.AsInt32x8().AsInt8x32()
ix := x.AsInt8x32()
iy := y.AsInt8x32()
return iy.blend(ix, im).AsFloat32x8()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Float64x4) Masked(mask Mask64x4) Float64x4 {
im := mask.AsInt64x4()
return x.AsInt64x4().And(im).AsFloat64x4()
}
// Merge returns x but with elements set to y where mask is false.
func (x Float64x4) Merge(y Float64x4, mask Mask64x4) Float64x4 {
im := mask.AsInt64x4().AsInt8x32()
ix := x.AsInt8x32()
iy := y.AsInt8x32()
return iy.blend(ix, im).AsFloat64x4()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int8x64) Masked(mask Mask8x64) Int8x64 {
im := mask.AsInt8x64()
return im.And(x)
}
// Merge returns x but with elements set to y where m is false.
func (x Int8x64) Merge(y Int8x64, mask Mask8x64) Int8x64 {
return y.blendMasked(x, mask)
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int16x32) Masked(mask Mask16x32) Int16x32 {
im := mask.AsInt16x32()
return im.And(x)
}
// Merge returns x but with elements set to y where m is false.
func (x Int16x32) Merge(y Int16x32, mask Mask16x32) Int16x32 {
return y.blendMasked(x, mask)
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int32x16) Masked(mask Mask32x16) Int32x16 {
im := mask.AsInt32x16()
return im.And(x)
}
// Merge returns x but with elements set to y where m is false.
func (x Int32x16) Merge(y Int32x16, mask Mask32x16) Int32x16 {
return y.blendMasked(x, mask)
}
// Masked returns x but with elements zeroed where mask is false.
func (x Int64x8) Masked(mask Mask64x8) Int64x8 {
im := mask.AsInt64x8()
return im.And(x)
}
// Merge returns x but with elements set to y where m is false.
func (x Int64x8) Merge(y Int64x8, mask Mask64x8) Int64x8 {
return y.blendMasked(x, mask)
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint8x64) Masked(mask Mask8x64) Uint8x64 {
im := mask.AsInt8x64()
return x.AsInt8x64().And(im).AsUint8x64()
}
// Merge returns x but with elements set to y where m is false.
func (x Uint8x64) Merge(y Uint8x64, mask Mask8x64) Uint8x64 {
ix := x.AsInt8x64()
iy := y.AsInt8x64()
return iy.blendMasked(ix, mask).AsUint8x64()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint16x32) Masked(mask Mask16x32) Uint16x32 {
im := mask.AsInt16x32()
return x.AsInt16x32().And(im).AsUint16x32()
}
// Merge returns x but with elements set to y where m is false.
func (x Uint16x32) Merge(y Uint16x32, mask Mask16x32) Uint16x32 {
ix := x.AsInt16x32()
iy := y.AsInt16x32()
return iy.blendMasked(ix, mask).AsUint16x32()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint32x16) Masked(mask Mask32x16) Uint32x16 {
im := mask.AsInt32x16()
return x.AsInt32x16().And(im).AsUint32x16()
}
// Merge returns x but with elements set to y where m is false.
func (x Uint32x16) Merge(y Uint32x16, mask Mask32x16) Uint32x16 {
ix := x.AsInt32x16()
iy := y.AsInt32x16()
return iy.blendMasked(ix, mask).AsUint32x16()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Uint64x8) Masked(mask Mask64x8) Uint64x8 {
im := mask.AsInt64x8()
return x.AsInt64x8().And(im).AsUint64x8()
}
// Merge returns x but with elements set to y where m is false.
func (x Uint64x8) Merge(y Uint64x8, mask Mask64x8) Uint64x8 {
ix := x.AsInt64x8()
iy := y.AsInt64x8()
return iy.blendMasked(ix, mask).AsUint64x8()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Float32x16) Masked(mask Mask32x16) Float32x16 {
im := mask.AsInt32x16()
return x.AsInt32x16().And(im).AsFloat32x16()
}
// Merge returns x but with elements set to y where m is false.
func (x Float32x16) Merge(y Float32x16, mask Mask32x16) Float32x16 {
ix := x.AsInt32x16()
iy := y.AsInt32x16()
return iy.blendMasked(ix, mask).AsFloat32x16()
}
// Masked returns x but with elements zeroed where mask is false.
func (x Float64x8) Masked(mask Mask64x8) Float64x8 {
im := mask.AsInt64x8()
return x.AsInt64x8().And(im).AsFloat64x8()
}
// Merge returns x but with elements set to y where m is false.
func (x Float64x8) Merge(y Float64x8, mask Mask64x8) Float64x8 {
ix := x.AsInt64x8()
iy := y.AsInt64x8()
return iy.blendMasked(ix, mask).AsFloat64x8()
}

275
src/simd/other_gen_amd64.go Normal file
View file

@ -0,0 +1,275 @@
// Code generated by 'go run genfiles.go'; DO NOT EDIT.
//go:build goexperiment.simd
package simd
// BroadcastInt8x16 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastInt8x16(x int8) Int8x16 {
var z Int8x16
return z.SetElem(0, x).Broadcast128()
}
// BroadcastInt16x8 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastInt16x8(x int16) Int16x8 {
var z Int16x8
return z.SetElem(0, x).Broadcast128()
}
// BroadcastInt32x4 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastInt32x4(x int32) Int32x4 {
var z Int32x4
return z.SetElem(0, x).Broadcast128()
}
// BroadcastInt64x2 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastInt64x2(x int64) Int64x2 {
var z Int64x2
return z.SetElem(0, x).Broadcast128()
}
// BroadcastUint8x16 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastUint8x16(x uint8) Uint8x16 {
var z Uint8x16
return z.SetElem(0, x).Broadcast128()
}
// BroadcastUint16x8 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastUint16x8(x uint16) Uint16x8 {
var z Uint16x8
return z.SetElem(0, x).Broadcast128()
}
// BroadcastUint32x4 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastUint32x4(x uint32) Uint32x4 {
var z Uint32x4
return z.SetElem(0, x).Broadcast128()
}
// BroadcastUint64x2 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastUint64x2(x uint64) Uint64x2 {
var z Uint64x2
return z.SetElem(0, x).Broadcast128()
}
// BroadcastFloat32x4 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastFloat32x4(x float32) Float32x4 {
var z Float32x4
return z.SetElem(0, x).Broadcast128()
}
// BroadcastFloat64x2 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastFloat64x2(x float64) Float64x2 {
var z Float64x2
return z.SetElem(0, x).Broadcast128()
}
// BroadcastInt8x32 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastInt8x32(x int8) Int8x32 {
var z Int8x16
return z.SetElem(0, x).Broadcast256()
}
// BroadcastInt16x16 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastInt16x16(x int16) Int16x16 {
var z Int16x8
return z.SetElem(0, x).Broadcast256()
}
// BroadcastInt32x8 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastInt32x8(x int32) Int32x8 {
var z Int32x4
return z.SetElem(0, x).Broadcast256()
}
// BroadcastInt64x4 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastInt64x4(x int64) Int64x4 {
var z Int64x2
return z.SetElem(0, x).Broadcast256()
}
// BroadcastUint8x32 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastUint8x32(x uint8) Uint8x32 {
var z Uint8x16
return z.SetElem(0, x).Broadcast256()
}
// BroadcastUint16x16 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastUint16x16(x uint16) Uint16x16 {
var z Uint16x8
return z.SetElem(0, x).Broadcast256()
}
// BroadcastUint32x8 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastUint32x8(x uint32) Uint32x8 {
var z Uint32x4
return z.SetElem(0, x).Broadcast256()
}
// BroadcastUint64x4 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastUint64x4(x uint64) Uint64x4 {
var z Uint64x2
return z.SetElem(0, x).Broadcast256()
}
// BroadcastFloat32x8 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastFloat32x8(x float32) Float32x8 {
var z Float32x4
return z.SetElem(0, x).Broadcast256()
}
// BroadcastFloat64x4 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX2
func BroadcastFloat64x4(x float64) Float64x4 {
var z Float64x2
return z.SetElem(0, x).Broadcast256()
}
// BroadcastInt8x64 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX512BW
func BroadcastInt8x64(x int8) Int8x64 {
var z Int8x16
return z.SetElem(0, x).Broadcast512()
}
// BroadcastInt16x32 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX512BW
func BroadcastInt16x32(x int16) Int16x32 {
var z Int16x8
return z.SetElem(0, x).Broadcast512()
}
// BroadcastInt32x16 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX512F
func BroadcastInt32x16(x int32) Int32x16 {
var z Int32x4
return z.SetElem(0, x).Broadcast512()
}
// BroadcastInt64x8 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX512F
func BroadcastInt64x8(x int64) Int64x8 {
var z Int64x2
return z.SetElem(0, x).Broadcast512()
}
// BroadcastUint8x64 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX512BW
func BroadcastUint8x64(x uint8) Uint8x64 {
var z Uint8x16
return z.SetElem(0, x).Broadcast512()
}
// BroadcastUint16x32 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX512BW
func BroadcastUint16x32(x uint16) Uint16x32 {
var z Uint16x8
return z.SetElem(0, x).Broadcast512()
}
// BroadcastUint32x16 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX512F
func BroadcastUint32x16(x uint32) Uint32x16 {
var z Uint32x4
return z.SetElem(0, x).Broadcast512()
}
// BroadcastUint64x8 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX512F
func BroadcastUint64x8(x uint64) Uint64x8 {
var z Uint64x2
return z.SetElem(0, x).Broadcast512()
}
// BroadcastFloat32x16 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX512F
func BroadcastFloat32x16(x float32) Float32x16 {
var z Float32x4
return z.SetElem(0, x).Broadcast512()
}
// BroadcastFloat64x8 returns a vector with the input
// x assigned to all elements of the output.
//
// Emulated, CPU Feature AVX512F
func BroadcastFloat64x8(x float64) Float64x8 {
var z Float64x2
return z.SetElem(0, x).Broadcast512()
}

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src/simd/slice_gen_amd64.go Normal file

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