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runtime: do not scan maps when k/v do not contain pointers
Currently we scan maps even if k/v does not contain pointers. This is required because overflow buckets are hanging off the main table. This change introduces a separate array that contains pointers to all overflow buckets and keeps them alive. Buckets themselves are marked as containing no pointers and are not scanned by GC (if k/v does not contain pointers). This brings maps in line with slices and chans -- GC does not scan their contents if elements do not contain pointers. Currently scanning of a map[int]int with 2e8 entries (~8GB heap) takes ~8 seconds. With this change scanning takes negligible time. Update #9477. Change-Id: Id8a04066a53d2f743474cad406afb9f30f00eaae Reviewed-on: https://go-review.googlesource.com/3288 Reviewed-by: Keith Randall <khr@golang.org>
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561ce92fa0
commit
85e7bee19f
3 changed files with 110 additions and 35 deletions
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@ -106,13 +106,24 @@ type hmap struct {
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// Note: the format of the Hmap is encoded in ../../cmd/gc/reflect.c and
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// ../reflect/type.go. Don't change this structure without also changing that code!
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count int // # live cells == size of map. Must be first (used by len() builtin)
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flags uint32
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hash0 uint32 // hash seed
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flags uint8
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B uint8 // log_2 of # of buckets (can hold up to loadFactor * 2^B items)
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hash0 uint32 // hash seed
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buckets unsafe.Pointer // array of 2^B Buckets. may be nil if count==0.
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oldbuckets unsafe.Pointer // previous bucket array of half the size, non-nil only when growing
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nevacuate uintptr // progress counter for evacuation (buckets less than this have been evacuated)
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// If both key and value do not contain pointers, then we mark bucket
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// type as containing no pointers. This avoids scanning such maps.
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// However, bmap.overflow is a pointer. In order to keep overflow buckets
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// alive, we store pointers to all overflow buckets in hmap.overflow.
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// Overflow is used only if key and value do not contain pointers.
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// overflow[0] contains overflow buckets for hmap.buckets.
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// overflow[1] contains overflow buckets for hmap.oldbuckets.
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// The first indirection allows us to reduce static size of hmap.
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// The second indirection allows to store a pointer to the slice in hiter.
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overflow *[2]*[]*bmap
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}
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// A bucket for a Go map.
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@ -135,6 +146,7 @@ type hiter struct {
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h *hmap
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buckets unsafe.Pointer // bucket ptr at hash_iter initialization time
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bptr *bmap // current bucket
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overflow [2]*[]*bmap // keeps overflow buckets alive
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startBucket uintptr // bucket iteration started at
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offset uint8 // intra-bucket offset to start from during iteration (should be big enough to hold bucketCnt-1)
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wrapped bool // already wrapped around from end of bucket array to beginning
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@ -152,10 +164,24 @@ func evacuated(b *bmap) bool {
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func (b *bmap) overflow(t *maptype) *bmap {
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return *(**bmap)(add(unsafe.Pointer(b), uintptr(t.bucketsize)-regSize))
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}
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func (b *bmap) setoverflow(t *maptype, ovf *bmap) {
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func (h *hmap) setoverflow(t *maptype, b, ovf *bmap) {
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if t.bucket.kind&kindNoPointers != 0 {
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h.createOverflow()
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*h.overflow[0] = append(*h.overflow[0], ovf)
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}
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*(**bmap)(add(unsafe.Pointer(b), uintptr(t.bucketsize)-regSize)) = ovf
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}
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func (h *hmap) createOverflow() {
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if h.overflow == nil {
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h.overflow = new([2]*[]*bmap)
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}
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if h.overflow[0] == nil {
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h.overflow[0] = new([]*bmap)
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}
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}
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func makemap(t *maptype, hint int64) *hmap {
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if sz := unsafe.Sizeof(hmap{}); sz > 48 || sz != uintptr(t.hmap.size) {
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throw("bad hmap size")
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@ -463,7 +489,7 @@ again:
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memstats.next_gc = memstats.heap_alloc
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}
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newb := (*bmap)(newobject(t.bucket))
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b.setoverflow(t, newb)
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h.setoverflow(t, b, newb)
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inserti = &newb.tophash[0]
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insertk = add(unsafe.Pointer(newb), dataOffset)
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insertv = add(insertk, bucketCnt*uintptr(t.keysize))
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@ -548,6 +574,8 @@ func mapiterinit(t *maptype, h *hmap, it *hiter) {
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it.h = nil
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it.buckets = nil
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it.bptr = nil
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it.overflow[0] = nil
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it.overflow[1] = nil
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if raceenabled && h != nil {
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callerpc := getcallerpc(unsafe.Pointer(&t))
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@ -560,7 +588,7 @@ func mapiterinit(t *maptype, h *hmap, it *hiter) {
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return
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}
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if unsafe.Sizeof(hiter{})/ptrSize != 10 {
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if unsafe.Sizeof(hiter{})/ptrSize != 12 {
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throw("hash_iter size incorrect") // see ../../cmd/gc/reflect.c
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}
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it.t = t
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@ -569,6 +597,14 @@ func mapiterinit(t *maptype, h *hmap, it *hiter) {
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// grab snapshot of bucket state
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it.B = h.B
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it.buckets = h.buckets
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if t.bucket.kind&kindNoPointers != 0 {
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// Allocate the current slice and remember pointers to both current and old.
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// This preserves all relevant overflow buckets alive even if
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// the table grows and/or overflow buckets are added to the table
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// while we are iterating.
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h.createOverflow()
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it.overflow = *h.overflow
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}
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// decide where to start
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r := uintptr(fastrand1())
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@ -585,14 +621,8 @@ func mapiterinit(t *maptype, h *hmap, it *hiter) {
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// Remember we have an iterator.
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// Can run concurrently with another hash_iter_init().
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for {
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old := h.flags
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if old == old|iterator|oldIterator {
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break
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}
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if cas(&h.flags, old, old|iterator|oldIterator) {
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break
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}
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if old := h.flags; old&(iterator|oldIterator) != iterator|oldIterator {
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atomicor8(&h.flags, iterator|oldIterator)
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}
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mapiternext(it)
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@ -753,6 +783,15 @@ func hashGrow(t *maptype, h *hmap) {
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h.buckets = newbuckets
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h.nevacuate = 0
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if h.overflow != nil {
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// Promote current overflow buckets to the old generation.
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if h.overflow[1] != nil {
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throw("overflow is not nil")
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}
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h.overflow[1] = h.overflow[0]
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h.overflow[0] = nil
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}
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// the actual copying of the hash table data is done incrementally
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// by growWork() and evacuate().
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}
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@ -836,7 +875,7 @@ func evacuate(t *maptype, h *hmap, oldbucket uintptr) {
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memstats.next_gc = memstats.heap_alloc
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}
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newx := (*bmap)(newobject(t.bucket))
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x.setoverflow(t, newx)
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h.setoverflow(t, x, newx)
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x = newx
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xi = 0
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xk = add(unsafe.Pointer(x), dataOffset)
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@ -863,7 +902,7 @@ func evacuate(t *maptype, h *hmap, oldbucket uintptr) {
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memstats.next_gc = memstats.heap_alloc
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}
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newy := (*bmap)(newobject(t.bucket))
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y.setoverflow(t, newy)
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h.setoverflow(t, y, newy)
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y = newy
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yi = 0
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yk = add(unsafe.Pointer(y), dataOffset)
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@ -899,6 +938,12 @@ func evacuate(t *maptype, h *hmap, oldbucket uintptr) {
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if oldbucket+1 == newbit { // newbit == # of oldbuckets
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// Growing is all done. Free old main bucket array.
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h.oldbuckets = nil
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// Can discard old overflow buckets as well.
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// If they are still referenced by an iterator,
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// then the iterator holds a pointers to the slice.
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if h.overflow != nil {
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h.overflow[1] = nil
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}
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}
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}
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}
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