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[dev.regabi] cmd/compile: make ir.Name the ONAME Node implementation
Before this CL, an ONAME Node was represented by three structs linked together: a node, a Name, and a Param. Previous CLs removed OLABEL and OPACK from the set of nodes that knew about Name. Now Name can be repurposed to *be* the ONAME Node implementation, replacing three linked structs totaling 152+64+88 = 304 bytes (64-bit) with a single 232-byte struct. Many expressions in the code become simpler as well, without having to use .Param. and sometimes even .Name(). (For a node n where n.Name() != nil, n.Name() == n.(*Name) now.) Passes buildall w/ toolstash -cmp. Change-Id: Ie719f1285c05623b9fd2faaa059e5b360a64b3be Reviewed-on: https://go-review.googlesource.com/c/go/+/274094 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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parent
f6106d195d
commit
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24 changed files with 256 additions and 265 deletions
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@ -126,8 +126,8 @@ func widstruct(errtype *types.Type, t *types.Type, o int64, flag int) int64 {
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// NOTE(rsc): This comment may be stale.
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// It's possible the ordering has changed and this is
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// now the common case. I'm not sure.
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if n.Name().Param.Stackcopy != nil {
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n.Name().Param.Stackcopy.SetOffset(o)
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if n.Name().Stackcopy != nil {
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n.Name().Stackcopy.SetOffset(o)
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n.SetOffset(0)
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} else {
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n.SetOffset(o)
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@ -198,8 +198,10 @@ func findTypeLoop(t *types.Type, path *[]*types.Type) bool {
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}
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*path = append(*path, t)
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if p := ir.AsNode(t.Nod).Name().Param; p != nil && findTypeLoop(p.Ntype.Type(), path) {
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return true
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if n := ir.AsNode(t.Nod); n != nil {
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if name := n.Name(); name != nil && name.Ntype != nil && findTypeLoop(name.Ntype.Type(), path) {
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return true
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}
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}
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*path = (*path)[:len(*path)-1]
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} else {
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