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[dev.regabi] cmd/compile: make ir.Name the ONAME Node implementation
Before this CL, an ONAME Node was represented by three structs linked together: a node, a Name, and a Param. Previous CLs removed OLABEL and OPACK from the set of nodes that knew about Name. Now Name can be repurposed to *be* the ONAME Node implementation, replacing three linked structs totaling 152+64+88 = 304 bytes (64-bit) with a single 232-byte struct. Many expressions in the code become simpler as well, without having to use .Param. and sometimes even .Name(). (For a node n where n.Name() != nil, n.Name() == n.(*Name) now.) Passes buildall w/ toolstash -cmp. Change-Id: Ie719f1285c05623b9fd2faaa059e5b360a64b3be Reviewed-on: https://go-review.googlesource.com/c/go/+/274094 Trust: Russ Cox <rsc@golang.org> Run-TryBot: Russ Cox <rsc@golang.org> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Matthew Dempsky <mdempsky@google.com>
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24 changed files with 256 additions and 265 deletions
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@ -136,7 +136,7 @@ func importdot(opkg *types.Pkg, pack *ir.PkgName) {
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}
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// newname returns a new ONAME Node associated with symbol s.
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func NewName(s *types.Sym) ir.Node {
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func NewName(s *types.Sym) *ir.Name {
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n := ir.NewNameAt(base.Pos, s)
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n.Name().Curfn = Curfn
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return n
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