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encoding/json: add Decoder.Buffered accessor to get overread data
Otherwise it's impossible to know how much data from the json.Decoder's underlying Reader was actually consumed. The old fix from golang.org/issue/1955 just added docs. This provides an actual mechanism. Update #1955 R=golang-dev, adg, rsc CC=golang-dev https://golang.org/cl/7181053
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2 changed files with 31 additions and 0 deletions
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@ -6,8 +6,10 @@ package json
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import (
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"bytes"
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"io/ioutil"
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"net"
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"reflect"
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"strings"
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"testing"
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)
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@ -83,6 +85,28 @@ func TestDecoder(t *testing.T) {
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}
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}
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func TestDecoderBuffered(t *testing.T) {
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r := strings.NewReader(`{"Name": "Gopher"} extra `)
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var m struct {
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Name string
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}
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d := NewDecoder(r)
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err := d.Decode(&m)
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if err != nil {
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t.Fatal(err)
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}
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if m.Name != "Gopher" {
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t.Errorf("Name = %q; want Gopher", m.Name)
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}
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rest, err := ioutil.ReadAll(d.Buffered())
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if err != nil {
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t.Fatal(err)
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}
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if g, w := string(rest), " extra "; g != w {
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t.Errorf("Remaining = %q; want %q", g, w)
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}
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}
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func nlines(s string, n int) string {
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if n <= 0 {
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return ""
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