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json: Decode into native Go data structures
This patch adds an ability to convert JSON-encoded data into a hierarchy of Go's native data types. R=rsc CC=golang-dev https://golang.org/cl/161060
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7 changed files with 271 additions and 427 deletions
133
src/pkg/json/decode_test.go
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133
src/pkg/json/decode_test.go
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package json
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import (
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"container/vector";
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"reflect";
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"testing";
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)
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func TestDecodeInt64(t *testing.T) {
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nb := newDecoder(nil, nil);
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nb.Int64(-15);
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assertResult(t, nb.Data(), float64(-15));
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}
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func TestDecodeUint64(t *testing.T) {
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nb := newDecoder(nil, nil);
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nb.Uint64(15);
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assertResult(t, nb.Data(), float64(15));
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}
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func TestDecodeFloat64(t *testing.T) {
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nb := newDecoder(nil, nil);
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nb.Float64(3.14159);
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assertResult(t, nb.Data(), float64(3.14159));
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}
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func TestDecodeString(t *testing.T) {
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nb := newDecoder(nil, nil);
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nb.String("Some string");
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assertResult(t, nb.Data(), "Some string");
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}
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func TestDecodeBool(t *testing.T) {
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nb := newDecoder(nil, nil);
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nb.Bool(true);
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assertResult(t, nb.Data(), true);
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}
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func TestDecodeNull(t *testing.T) {
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nb := newDecoder(nil, nil);
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nb.Null();
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assertResult(t, nb.Data(), nil);
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}
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func TestDecodeEmptyArray(t *testing.T) {
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nb := newDecoder(nil, nil);
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nb.Array();
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assertResult(t, nb.Data(), []interface{}{});
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}
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func TestDecodeEmptyMap(t *testing.T) {
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nb := newDecoder(nil, nil);
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nb.Map();
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assertResult(t, nb.Data(), map[string]interface{}{});
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}
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func TestDecodeFlushElem(t *testing.T) {
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testVec := new(vector.Vector).Resize(2, 2);
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nb := newDecoder(testVec, 1);
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nb.Float64(3.14159);
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nb.Flush();
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assertResult(t, testVec.Data(), []interface{}{nil, float64(3.14159)});
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}
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func TestDecodeFlushKey(t *testing.T) {
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testMap := make(map[string]interface{});
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nb := newDecoder(testMap, "key");
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nb.Float64(3.14159);
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nb.Flush();
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assertResult(t, testMap, map[string]interface{}{"key": float64(3.14159)});
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}
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// Elem() and Key() are hard to test in isolation because all they do
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// is create a new, properly initialized, decoder, and modify state of
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// the underlying decoder. I'm testing them through already tested
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// Array(), String(), and Flush().
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func TestDecodeElem(t *testing.T) {
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nb := newDecoder(nil, nil);
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nb.Array();
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var b Builder = nb.Elem(0);
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b.String("0");
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b.Flush();
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assertResult(t, nb.Data(), []interface{}{"0"});
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}
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func TestDecodeKey(t *testing.T) {
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nb := newDecoder(nil, nil);
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nb.Map();
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var b Builder = nb.Key("a");
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b.String("0");
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b.Flush();
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assertResult(t, nb.Data(), map[string]interface{}{"a": "0"});
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}
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func assertResult(t *testing.T, results, expected interface{}) {
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if !reflect.DeepEqual(results, expected) {
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t.Fatalf("have %T(%#v) want %T(%#v)", results, results, expected, expected)
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}
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}
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type decodeTest struct {
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s string;
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r interface{};
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}
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var tests = []decodeTest{
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decodeTest{`null`, nil},
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decodeTest{`true`, true},
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decodeTest{`false`, false},
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decodeTest{`"abc"`, "abc"},
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decodeTest{`123`, float64(123)},
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decodeTest{`0.1`, float64(0.1)},
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decodeTest{`1e-10`, float64(1e-10)},
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decodeTest{`[]`, []interface{}{}},
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decodeTest{`[1,2,3,4]`, []interface{}{float64(1), float64(2), float64(3), float64(4)}},
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decodeTest{`[1,2,"abc",null,true,false]`, []interface{}{float64(1), float64(2), "abc", nil, true, false}},
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decodeTest{`{}`, map[string]interface{}{}},
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decodeTest{`{"a":1}`, map[string]interface{}{"a": float64(1)}},
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decodeTest{`"q\u0302"`, "q\u0302"},
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}
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func TestDecode(t *testing.T) {
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for _, test := range tests {
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if val, err := Decode(test.s); err != nil || !reflect.DeepEqual(val, test.r) {
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t.Errorf("Decode(%#q) = %v, %v want %v, nil", test.s, val, err, test.r)
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}
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}
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}
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