all: add GOOS=ios

Introduce GOOS=ios for iOS systems. GOOS=ios matches "darwin"
build tag, like GOOS=android matches "linux" and GOOS=illumos
matches "solaris". Only ios/arm64 is supported (ios/amd64 is
not).

GOOS=ios and GOOS=darwin remain essentially the same at this
point. They will diverge at later time, to differentiate macOS
and iOS.

Uses of GOOS=="darwin" are changed to (GOOS=="darwin" || GOOS=="ios"),
except if it clearly means macOS (e.g. GOOS=="darwin" && GOARCH=="amd64"),
it remains GOOS=="darwin".

Updates #38485.

Change-Id: I4faacdc1008f42434599efb3c3ad90763a83b67c
Reviewed-on: https://go-review.googlesource.com/c/go/+/254740
Trust: Cherry Zhang <cherryyz@google.com>
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
This commit is contained in:
Cherry Zhang 2020-09-16 16:59:58 -04:00
parent bc320fc1f5
commit a413908dd0
99 changed files with 215 additions and 125 deletions

View file

@ -207,7 +207,7 @@ const (
// arenaBaseOffset to offset into the top 4 GiB.
//
// WebAssembly currently has a limit of 4GB linear memory.
heapAddrBits = (_64bit*(1-sys.GoarchWasm)*(1-sys.GoosDarwin*sys.GoarchArm64))*48 + (1-_64bit+sys.GoarchWasm)*(32-(sys.GoarchMips+sys.GoarchMipsle)) + 33*sys.GoosDarwin*sys.GoarchArm64
heapAddrBits = (_64bit*(1-sys.GoarchWasm)*(1-(sys.GoosDarwin+sys.GoosIos)*sys.GoarchArm64))*48 + (1-_64bit+sys.GoarchWasm)*(32-(sys.GoarchMips+sys.GoarchMipsle)) + 33*(sys.GoosDarwin+sys.GoosIos)*sys.GoarchArm64
// maxAlloc is the maximum size of an allocation. On 64-bit,
// it's theoretically possible to allocate 1<<heapAddrBits bytes. On
@ -521,7 +521,7 @@ func mallocinit() {
for i := 0x7f; i >= 0; i-- {
var p uintptr
switch {
case GOARCH == "arm64" && GOOS == "darwin":
case GOARCH == "arm64" && (GOOS == "darwin" || GOOS == "ios"):
p = uintptr(i)<<40 | uintptrMask&(0x0013<<28)
case GOARCH == "arm64":
p = uintptr(i)<<40 | uintptrMask&(0x0040<<32)