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change HTTP access for RPC.
1. use CONNECT instead of GET. CONNECT has exactly the meaning we want; most of the time people connect to ip:port; we're connecting to /_goRPC_ 2. wait for a successful HTTP response before assuming we are connected to the RPC protocol. this allows better error reporting and also keeps the protocol alternating between speakers, so that the buffering in the HTTP request reader cannot accidentally eat some RPC bytes too. gotest sometimes hangs, but not in HTTP. gotest -match=Unknown hangs every few runs even in a clean client. R=r DELTA=117 (57 added, 44 deleted, 16 changed) OCL=31656 CL=31685
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8b7951495c
commit
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3 changed files with 67 additions and 54 deletions
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@ -250,35 +250,26 @@ func Accept(lis net.Listener) {
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server.accept(lis)
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}
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type bufRWC struct {
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r io.Reader;
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w io.Writer;
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c io.Closer;
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}
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func (b *bufRWC) Read(p []byte) (n int, err os.Error) {
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return b.r.Read(p);
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}
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func (b *bufRWC) Write(p []byte) (n int, err os.Error) {
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return b.w.Write(p);
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}
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func (b *bufRWC) Close() os.Error {
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return b.c.Close();
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}
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// Can connect to RPC service using HTTP CONNECT to rpcPath.
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var rpcPath string = "/_goRPC_"
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var connected = "200 Connected to Go RPC"
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func serveHTTP(c *http.Conn, req *http.Request) {
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if req.Method != "CONNECT" {
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c.SetHeader("Content-Type", "text/plain; charset=utf-8");
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c.WriteHeader(http.StatusMethodNotAllowed);
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io.WriteString(c, "405 must CONNECT to " + rpcPath + "\n");
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return;
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}
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conn, buf, err := c.Hijack();
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if err != nil {
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log.Stderr("rpc hijacking ", c.RemoteAddr, ": ", err.String());
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return;
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}
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server.serve(&bufRWC{buf, conn, conn});
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io.WriteString(conn, "HTTP/1.0 " + connected + "\n\n");
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server.serve(conn);
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}
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var rpcPath string = "/_goRPC_"
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// HandleHTTP registers an HTTP handler for RPC messages.
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// It is still necessary to call http.Serve().
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func HandleHTTP() {
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