runtime: clean up windows a bit

Document the various hard-coded architecture checks
or remove them in favor of more general checks.
This should be a no-op now but will make the arm64 port
have fewer diffs.

This CL is part of a stack adding windows/arm64
support (#36439), intended to land in the Go 1.17 cycle.
This CL is, however, not windows/arm64-specific.
It is cleanup meant to make the port (and future ports) easier.

Change-Id: Ifd6b19e44e8c9ca4a0d2590f314928ce235821b3
Reviewed-on: https://go-review.googlesource.com/c/go/+/288813
Trust: Russ Cox <rsc@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
This commit is contained in:
Russ Cox 2021-01-28 09:23:35 -05:00
parent 5421c37a1d
commit b19e7b518e
3 changed files with 16 additions and 12 deletions

View file

@ -116,13 +116,14 @@ func compileCallback(fn eface, cdecl bool) (code uintptr) {
// registers and the stack.
panic("compileCallback: argument size is larger than uintptr")
}
if k := t.kind & kindMask; (GOARCH == "amd64" || GOARCH == "arm") && (k == kindFloat32 || k == kindFloat64) {
if k := t.kind & kindMask; GOARCH != "386" && (k == kindFloat32 || k == kindFloat64) {
// In fastcall, floating-point arguments in
// the first four positions are passed in
// floating-point registers, which we don't
// currently spill. arm passes floating-point
// arguments in VFP registers, which we also
// don't support.
// So basically we only support 386.
panic("compileCallback: float arguments not supported")
}