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cmd/compile: rename SSA Register.Name to Register.String
Just to get rid of lots of .Name() stutter in printf calls. Change-Id: I86cf00b3f7b2172387a1c6a7f189c1897fab6300 Reviewed-on: https://go-review.googlesource.com/56630 Run-TryBot: Keith Randall <khr@golang.org> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: David Chase <drchase@google.com>
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parent
455775dae6
commit
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10 changed files with 50 additions and 50 deletions
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@ -115,9 +115,9 @@ func (v *VarLoc) String() string {
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continue
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}
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if registers != nil {
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regnames = append(regnames, registers[reg].Name())
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regnames = append(regnames, registers[reg].String())
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} else {
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regnames = append(regnames, fmt.Sprintf("reg%v", reg))
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regnames = append(regnames, fmt.Sprintf("reg%d", reg))
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}
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}
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loc += strings.Join(regnames, ",")
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@ -193,7 +193,7 @@ func BuildFuncDebug(f *Func, loggingEnabled bool) *FuncDebug {
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if state.loggingEnabled {
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var names []string
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for i, name := range f.Names {
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names = append(names, fmt.Sprintf("%v = %v", i, name))
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names = append(names, fmt.Sprintf("%d = %s", i, name))
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}
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state.logf("Name table: %v\n", strings.Join(names, ", "))
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}
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@ -333,7 +333,7 @@ func BuildFuncDebug(f *Func, loggingEnabled bool) *FuncDebug {
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// isSynthetic reports whether if slot represents a compiler-inserted variable,
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// e.g. an autotmp or an anonymous return value that needed a stack slot.
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func isSynthetic(slot *LocalSlot) bool {
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c := slot.Name()[0]
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c := slot.String()[0]
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return c == '.' || c == '~'
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}
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@ -470,11 +470,11 @@ func (state *debugState) processValue(locs *FuncDebug, v *Value, vSlots []SlotID
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for _, slot := range vSlots {
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last := locs.lastLoc(slot)
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if last == nil {
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state.unexpected(v, "regkill of already dead %v, %+v\n", vReg, state.slots[slot])
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state.unexpected(v, "regkill of already dead %s, %+v\n", vReg, state.slots[slot])
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continue
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}
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if state.loggingEnabled {
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state.logf("at %v: %v regkilled out of %v\n", v.ID, state.slots[slot], vReg.Name())
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state.logf("at %v: %v regkilled out of %s\n", v.ID, state.slots[slot], vReg)
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}
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if last.End != nil {
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state.unexpected(v, "regkill of dead slot, died at %v\n", last.End)
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@ -509,7 +509,7 @@ func (state *debugState) processValue(locs *FuncDebug, v *Value, vSlots []SlotID
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}
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last := locs.lastLoc(slot)
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if last == nil {
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state.unexpected(v, "spill of unnamed register %v\n", vReg)
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state.unexpected(v, "spill of unnamed register %s\n", vReg)
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break
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}
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last.End = v
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@ -536,7 +536,7 @@ func (state *debugState) processValue(locs *FuncDebug, v *Value, vSlots []SlotID
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for _, slot := range vSlots {
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if state.loggingEnabled {
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state.logf("at %v: %v now in %v\n", v.ID, state.slots[slot], vReg.Name())
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state.logf("at %v: %v now in %s\n", v.ID, state.slots[slot], vReg)
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}
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last := locs.lastLoc(slot)
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if last != nil && last.End == nil {
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