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[dev.ssa] cmd/compile: remember names of values
For debugging, spill values to named variables instead of autotmp_ variables if possible. We do this by keeping a name -> value map for each function, keep it up-to-date during deadcode elim, and use it to override spill decisions in stackalloc. It might even make stack frames a bit smaller, as it makes it easy to identify a set of spills which are likely not to interfere. This just works for one-word variables for now. Strings/slices will be a separate CL. Change-Id: Ie89eba8cab16bcd41b311c479ec46dd7e64cdb67 Reviewed-on: https://go-review.googlesource.com/16336 Run-TryBot: Keith Randall <khr@golang.org> Reviewed-by: David Chase <drchase@google.com>
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10 changed files with 156 additions and 44 deletions
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@ -6,7 +6,6 @@ package ssa
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import (
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"cmd/internal/obj"
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"fmt"
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"testing"
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)
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@ -29,7 +28,7 @@ type DummyFrontend struct {
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func (DummyFrontend) StringData(s string) interface{} {
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return nil
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}
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func (DummyFrontend) Auto(t Type) fmt.Stringer {
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func (DummyFrontend) Auto(t Type) GCNode {
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return nil
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}
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