mirror of
https://github.com/golang/go.git
synced 2025-12-08 06:10:04 +00:00
[dev.ssa] cmd/compile: remember names of values
For debugging, spill values to named variables instead of autotmp_ variables if possible. We do this by keeping a name -> value map for each function, keep it up-to-date during deadcode elim, and use it to override spill decisions in stackalloc. It might even make stack frames a bit smaller, as it makes it easy to identify a set of spills which are likely not to interfere. This just works for one-word variables for now. Strings/slices will be a separate CL. Change-Id: Ie89eba8cab16bcd41b311c479ec46dd7e64cdb67 Reviewed-on: https://go-review.googlesource.com/16336 Run-TryBot: Keith Randall <khr@golang.org> Reviewed-by: David Chase <drchase@google.com>
This commit is contained in:
parent
d43f2e37ed
commit
c24681ae2e
10 changed files with 156 additions and 44 deletions
|
|
@ -25,6 +25,13 @@ type Func struct {
|
|||
|
||||
// when register allocation is done, maps value ids to locations
|
||||
RegAlloc []Location
|
||||
|
||||
// map from *gc.Node to set of Values that represent that Node.
|
||||
// The Node must be an ONAME with PPARAM, PPARAMOUT, or PAUTO class.
|
||||
NamedValues map[GCNode][]*Value
|
||||
// Names is a copy of NamedValues.Keys. We keep a separate list
|
||||
// of keys to make iteration order deterministic.
|
||||
Names []GCNode
|
||||
}
|
||||
|
||||
// NumBlocks returns an integer larger than the id of any Block in the Func.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue