mirror of
https://github.com/golang/go.git
synced 2025-11-08 20:51:02 +00:00
apply gofmt to go, gob, hash, http, image, io, json, log
R=gri DELTA=1359 (138 added, 32 deleted, 1189 changed) OCL=35408 CL=35420
This commit is contained in:
parent
2c5ec1ebc0
commit
c2ec9583a0
36 changed files with 1263 additions and 1157 deletions
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@ -20,10 +20,10 @@ const uint64Size = unsafe.Sizeof(uint64(0))
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// number is initialized to -1 so 0 comes out as delta(1). A delta of
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// 0 terminates the structure.
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type encoderState struct {
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b *bytes.Buffer;
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err os.Error; // error encountered during encoding;
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fieldnum int; // the last field number written.
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buf [1+uint64Size]byte; // buffer used by the encoder; here to avoid allocation.
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b *bytes.Buffer;
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err os.Error; // error encountered during encoding;
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fieldnum int; // the last field number written.
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buf [1+uint64Size]byte; // buffer used by the encoder; here to avoid allocation.
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}
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// Unsigned integers have a two-state encoding. If the number is less
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@ -35,7 +35,7 @@ type encoderState struct {
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// If state.err is already non-nil, it does nothing.
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func encodeUint(state *encoderState, x uint64) {
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if state.err != nil {
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return
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return;
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}
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if x <= 0x7F {
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state.err = state.b.WriteByte(uint8(x));
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@ -44,25 +44,25 @@ func encodeUint(state *encoderState, x uint64) {
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var n, m int;
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m = uint64Size;
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for n = 1; x > 0; n++ {
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state.buf[m] = uint8(x & 0xFF);
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state.buf[m] = uint8(x&0xFF);
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x >>= 8;
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m--;
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}
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state.buf[m] = uint8(-(n-1));
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n, state.err = state.b.Write(state.buf[m:uint64Size+1]);
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n, state.err = state.b.Write(state.buf[m : uint64Size+1]);
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}
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// encodeInt writes an encoded signed integer to state.w.
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// The low bit of the encoding says whether to bit complement the (other bits of the) uint to recover the int.
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// Sets state.err. If state.err is already non-nil, it does nothing.
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func encodeInt(state *encoderState, i int64){
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func encodeInt(state *encoderState, i int64) {
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var x uint64;
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if i < 0 {
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x = uint64(^i << 1) | 1
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x = uint64(^i << 1) | 1;
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} else {
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x = uint64(i << 1)
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x = uint64(i<<1);
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}
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encodeUint(state, uint64(x))
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encodeUint(state, uint64(x));
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}
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type encOp func(i *encInstr, state *encoderState, p unsafe.Pointer)
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@ -70,8 +70,8 @@ type encOp func(i *encInstr, state *encoderState, p unsafe.Pointer)
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// The 'instructions' of the encoding machine
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type encInstr struct {
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op encOp;
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field int; // field number
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indir int; // how many pointer indirections to reach the value in the struct
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field int; // field number
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indir int; // how many pointer indirections to reach the value in the struct
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offset uintptr; // offset in the structure of the field to encode
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}
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@ -94,10 +94,10 @@ func encIndirect(p unsafe.Pointer, indir int) unsafe.Pointer {
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for ; indir > 0; indir-- {
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p = *(*unsafe.Pointer)(p);
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if p == nil {
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return unsafe.Pointer(nil)
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return unsafe.Pointer(nil);
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}
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}
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return p
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return p;
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}
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func encBool(i *encInstr, state *encoderState, p unsafe.Pointer) {
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@ -206,7 +206,7 @@ func floatBits(f float64) uint64 {
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var v uint64;
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for i := 0; i < 8; i++ {
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v <<= 8;
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v |= u & 0xFF;
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v |= u&0xFF;
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u >>= 8;
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}
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return v;
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@ -269,7 +269,7 @@ func encStructTerminator(i *encInstr, state *encoderState, p unsafe.Pointer) {
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// The encoder engine is an array of instructions indexed by field number of the encoding
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// data, typically a struct. It is executed top to bottom, walking the struct.
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type encEngine struct {
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instr []encInstr
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instr []encInstr;
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}
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func encodeStruct(engine *encEngine, b *bytes.Buffer, basep uintptr) os.Error {
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@ -278,18 +278,18 @@ func encodeStruct(engine *encEngine, b *bytes.Buffer, basep uintptr) os.Error {
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state.fieldnum = -1;
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for i := 0; i < len(engine.instr); i++ {
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instr := &engine.instr[i];
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p := unsafe.Pointer(basep+instr.offset);
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p := unsafe.Pointer(basep + instr.offset);
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if instr.indir > 0 {
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if p = encIndirect(p, instr.indir); p == nil {
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continue
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continue;
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}
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}
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instr.op(instr, state, p);
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if state.err != nil {
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break
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break;
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}
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}
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return state.err
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return state.err;
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}
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func encodeArray(b *bytes.Buffer, p uintptr, op encOp, elemWid uintptr, length int, elemIndir int) os.Error {
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@ -303,17 +303,17 @@ func encodeArray(b *bytes.Buffer, p uintptr, op encOp, elemWid uintptr, length i
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if elemIndir > 0 {
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if up = encIndirect(up, elemIndir); up == nil {
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state.err = os.ErrorString("gob: encodeArray: nil element");
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break
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break;
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}
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elemp = uintptr(up);
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}
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op(nil, state, unsafe.Pointer(elemp));
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p += uintptr(elemWid);
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}
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return state.err
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return state.err;
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}
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var encOpMap = map[reflect.Type] encOp {
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var encOpMap = map[reflect.Type]encOp{
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valueKind(false): encBool,
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valueKind(int(0)): encInt,
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valueKind(int8(0)): encInt8,
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@ -349,12 +349,12 @@ func encOpFor(rt reflect.Type) (encOp, int, os.Error) {
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// Slices have a header; we decode it to find the underlying array.
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elemOp, indir, err := encOpFor(t.Elem());
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if err != nil {
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return nil, 0, err
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return nil, 0, err;
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}
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op = func(i *encInstr, state *encoderState, p unsafe.Pointer) {
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slice := (*reflect.SliceHeader)(p);
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if slice.Len == 0 {
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return
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return;
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}
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state.update(i);
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state.err = encodeArray(state.b, slice.Data, elemOp, t.Elem().Size(), int(slice.Len), indir);
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@ -363,7 +363,7 @@ func encOpFor(rt reflect.Type) (encOp, int, os.Error) {
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// True arrays have size in the type.
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elemOp, indir, err := encOpFor(t.Elem());
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if err != nil {
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return nil, 0, err
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return nil, 0, err;
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}
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op = func(i *encInstr, state *encoderState, p unsafe.Pointer) {
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state.update(i);
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@ -373,7 +373,7 @@ func encOpFor(rt reflect.Type) (encOp, int, os.Error) {
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// Generate a closure that calls out to the engine for the nested type.
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_, err := getEncEngine(typ);
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if err != nil {
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return nil, 0, err
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return nil, 0, err;
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}
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info := getTypeInfoNoError(typ);
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op = func(i *encInstr, state *encoderState, p unsafe.Pointer) {
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@ -386,7 +386,7 @@ func encOpFor(rt reflect.Type) (encOp, int, os.Error) {
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if op == nil {
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return op, indir, os.ErrorString("gob enc: can't happen: encode type" + rt.String());
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}
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return op, indir, nil
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return op, indir, nil;
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}
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// The local Type was compiled from the actual value, so we know it's compatible.
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@ -396,12 +396,12 @@ func compileEnc(rt reflect.Type) (*encEngine, os.Error) {
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panicln("can't happen: non-struct");
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}
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engine := new(encEngine);
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engine.instr = make([]encInstr, srt.NumField()+1); // +1 for terminator
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engine.instr = make([]encInstr, srt.NumField() + 1); // +1 for terminator
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for fieldnum := 0; fieldnum < srt.NumField(); fieldnum++ {
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f := srt.Field(fieldnum);
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op, indir, err := encOpFor(f.Type);
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if err != nil {
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return nil, err
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return nil, err;
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}
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engine.instr[fieldnum] = encInstr{op, fieldnum, indir, uintptr(f.Offset)};
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}
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@ -414,7 +414,7 @@ func compileEnc(rt reflect.Type) (*encEngine, os.Error) {
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func getEncEngine(rt reflect.Type) (*encEngine, os.Error) {
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info, err := getTypeInfo(rt);
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if err != nil {
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return nil, err
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return nil, err;
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}
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if info.encoder == nil {
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// mark this engine as underway before compiling to handle recursive types.
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@ -432,13 +432,13 @@ func encode(b *bytes.Buffer, e interface{}) os.Error {
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v = reflect.Indirect(v);
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}
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if _, ok := v.(*reflect.StructValue); !ok {
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return os.ErrorString("gob: encode can't handle " + v.Type().String())
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return os.ErrorString("gob: encode can't handle " + v.Type().String());
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}
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typeLock.Lock();
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engine, err := getEncEngine(rt);
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typeLock.Unlock();
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if err != nil {
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return err
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return err;
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}
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return encodeStruct(engine, b, v.Addr());
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}
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