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math/big: change Float.SetMantExp to always multiply mant by 2**exp
Change-Id: If840e647376a2141f8c17729f7ef251bfff13f5f Reviewed-on: https://go-review.googlesource.com/5810 Reviewed-by: Rob Pike <r@golang.org>
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2 changed files with 19 additions and 7 deletions
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@ -219,22 +219,24 @@ func (x *Float) MantExp() (mant *Float, exp int) {
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return
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}
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// SetMantExp is the inverse of MantExp. It sets z to mant × 2**exp and
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// and returns z. The result z has the same precision and rounding mode
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// as mant.
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// SetMantExp sets z to mant × 2**exp and and returns z.
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// The result z has the same precision and rounding mode
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// as mant. SetMantExp is an inverse of MantExp but does
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// not require 0.5 <= |mant| < 1.0. Specifically:
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//
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// new(Float).SetMantExp(x.MantExp()).Cmp(x) == 0
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//
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// Special cases are:
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//
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// z.SetMantExp( ±0, exp) = ±0
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// z.SetMantExp(±Inf, exp) = ±Inf
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//
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// The result is ±Inf if the magnitude of exp is > MaxExp.
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func (z *Float) SetMantExp(mant *Float, exp int) *Float {
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z.Copy(mant)
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if len(z.mant) == 0 || z.exp == infExp {
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return z
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}
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z.setExp(int64(exp))
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z.setExp(int64(z.exp) + int64(exp))
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return z
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}
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