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cmd/compile: cache sparse maps across ssa passes
This is done for sparse sets already, but it was missing for sparse maps. Only affects deadstore and regalloc, as they're the only ones that use sparse maps. name old time/op new time/op delta DSEPass-4 247µs ± 0% 216µs ± 0% -12.75% (p=0.008 n=5+5) DSEPassBlock-4 3.05ms ± 1% 2.87ms ± 1% -6.02% (p=0.002 n=6+6) CSEPass-4 2.30ms ± 0% 2.32ms ± 0% +0.53% (p=0.026 n=6+6) CSEPassBlock-4 23.8ms ± 0% 23.8ms ± 0% ~ (p=0.931 n=6+5) DeadcodePass-4 51.7µs ± 1% 51.5µs ± 2% ~ (p=0.429 n=5+6) DeadcodePassBlock-4 734µs ± 1% 742µs ± 3% ~ (p=0.394 n=6+6) MultiPass-4 152µs ± 0% 149µs ± 2% ~ (p=0.082 n=5+6) MultiPassBlock-4 2.67ms ± 1% 2.41ms ± 2% -9.77% (p=0.008 n=5+5) name old alloc/op new alloc/op delta DSEPass-4 41.2kB ± 0% 0.1kB ± 0% -99.68% (p=0.002 n=6+6) DSEPassBlock-4 560kB ± 0% 4kB ± 0% -99.34% (p=0.026 n=5+6) CSEPass-4 189kB ± 0% 189kB ± 0% ~ (all equal) CSEPassBlock-4 3.10MB ± 0% 3.10MB ± 0% ~ (p=0.444 n=5+5) DeadcodePass-4 10.5kB ± 0% 10.5kB ± 0% ~ (all equal) DeadcodePassBlock-4 164kB ± 0% 164kB ± 0% ~ (all equal) MultiPass-4 240kB ± 0% 199kB ± 0% -17.06% (p=0.002 n=6+6) MultiPassBlock-4 3.60MB ± 0% 2.99MB ± 0% -17.06% (p=0.002 n=6+6) name old allocs/op new allocs/op delta DSEPass-4 8.00 ± 0% 4.00 ± 0% -50.00% (p=0.002 n=6+6) DSEPassBlock-4 240 ± 0% 120 ± 0% -50.00% (p=0.002 n=6+6) CSEPass-4 9.00 ± 0% 9.00 ± 0% ~ (all equal) CSEPassBlock-4 1.35k ± 0% 1.35k ± 0% ~ (all equal) DeadcodePass-4 3.00 ± 0% 3.00 ± 0% ~ (all equal) DeadcodePassBlock-4 9.00 ± 0% 9.00 ± 0% ~ (all equal) MultiPass-4 11.0 ± 0% 10.0 ± 0% -9.09% (p=0.002 n=6+6) MultiPassBlock-4 165 ± 0% 150 ± 0% -9.09% (p=0.002 n=6+6) Change-Id: I43860687c88f33605eb1415f36473c5cfe8fde4a Reviewed-on: https://go-review.googlesource.com/98449 Run-TryBot: Daniel Martí <mvdan@mvdan.cc> TryBot-Result: Gobot Gobot <gobot@golang.org> Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
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5 changed files with 43 additions and 10 deletions
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@ -2183,8 +2183,10 @@ func (s *regAllocState) computeLive() {
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s.desired = make([]desiredState, f.NumBlocks())
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var phis []*Value
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live := newSparseMap(f.NumValues())
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t := newSparseMap(f.NumValues())
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live := f.newSparseMap(f.NumValues())
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defer f.retSparseMap(live)
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t := f.newSparseMap(f.NumValues())
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defer f.retSparseMap(t)
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// Keep track of which value we want in each register.
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var desired desiredState
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