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encoding/json: unify encodeState.string and encodeState.stringBytes
This is part of the effort to reduce direct reliance on bytes.Buffer so that we can use a buffer with better pooling characteristics. Unify these two methods as a single version that uses generics to reduce duplicated logic. Unfortunately, we lack a generic version of utf8.DecodeRune (see #56948), so we cast []byte to string. The []byte variant is slightly slower for multi-byte unicode since casting results in a stack-allocated copy operation. Fortunately, this code path is used only for TextMarshalers. We can also delete TestStringBytes, which exists to ensure that the two duplicate implementations remain in sync. Performance: name old time/op new time/op delta CodeEncoder 399µs ± 2% 409µs ± 2% +2.59% (p=0.000 n=9+9) CodeEncoderError 450µs ± 1% 451µs ± 2% ~ (p=0.684 n=10+10) CodeMarshal 553µs ± 2% 562µs ± 3% ~ (p=0.075 n=10+10) CodeMarshalError 733µs ± 3% 737µs ± 2% ~ (p=0.400 n=9+10) EncodeMarshaler 24.9ns ±12% 24.1ns ±13% ~ (p=0.190 n=10+10) EncoderEncode 12.3ns ± 3% 14.7ns ±20% ~ (p=0.315 n=8+10) name old speed new speed delta CodeEncoder 4.87GB/s ± 2% 4.74GB/s ± 2% -2.53% (p=0.000 n=9+9) CodeEncoderError 4.31GB/s ± 1% 4.30GB/s ± 2% ~ (p=0.684 n=10+10) CodeMarshal 3.51GB/s ± 2% 3.46GB/s ± 3% ~ (p=0.075 n=10+10) CodeMarshalError 2.65GB/s ± 3% 2.63GB/s ± 2% ~ (p=0.400 n=9+10) name old alloc/op new alloc/op delta CodeEncoder 327B ±347% 447B ±232% +36.93% (p=0.034 n=9+10) CodeEncoderError 142B ± 1% 143B ± 0% ~ (p=1.000 n=8+7) CodeMarshal 1.96MB ± 2% 1.96MB ± 2% ~ (p=0.468 n=10+10) CodeMarshalError 2.04MB ± 3% 2.03MB ± 1% ~ (p=0.971 n=10+10) EncodeMarshaler 4.00B ± 0% 4.00B ± 0% ~ (all equal) EncoderEncode 0.00B 0.00B ~ (all equal) name old allocs/op new allocs/op delta CodeEncoder 0.00 0.00 ~ (all equal) CodeEncoderError 4.00 ± 0% 4.00 ± 0% ~ (all equal) CodeMarshal 1.00 ± 0% 1.00 ± 0% ~ (all equal) CodeMarshalError 6.00 ± 0% 6.00 ± 0% ~ (all equal) EncodeMarshaler 1.00 ± 0% 1.00 ± 0% ~ (all equal) EncoderEncode 0.00 0.00 ~ (all equal) There is a very slight performance degradation for CodeEncoder due to an increase in allocation sizes. However, the number of allocations did not change. This is likely due to remote effects of the growth rate differences between bytes.Buffer and the builtin append function. We shouldn't overly rely on the growth rate of bytes.Buffer anyways since that is subject to possibly change in #51462. As the benchtime increases, the alloc/op goes down indicating that the amortized memory cost is fixed. Updates #27735 Change-Id: Ie35e480e292fe082d7986e0a4d81212c1d4202b3 Reviewed-on: https://go-review.googlesource.com/c/go/+/469556 Run-TryBot: Joseph Tsai <joetsai@digital-static.net> Reviewed-by: Bryan Mills <bcmills@google.com> Reviewed-by: Ian Lance Taylor <iant@google.com> TryBot-Result: Gopher Robot <gobot@golang.org> Reviewed-by: Daniel Martí <mvdan@mvdan.cc> Auto-Submit: Joseph Tsai <joetsai@digital-static.net>
This commit is contained in:
parent
21ff6704bc
commit
e2f4134025
2 changed files with 36 additions and 161 deletions
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@ -295,6 +295,10 @@ type encodeState struct {
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ptrSeen map[any]struct{}
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}
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func (e *encodeState) AvailableBuffer() []byte {
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return availableBuffer(&e.Buffer)
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}
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const startDetectingCyclesAfter = 1000
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var encodeStatePool sync.Pool
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@ -519,7 +523,7 @@ func textMarshalerEncoder(e *encodeState, v reflect.Value, opts encOpts) {
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if err != nil {
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e.error(&MarshalerError{v.Type(), err, "MarshalText"})
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}
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e.stringBytes(b, opts.escapeHTML)
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e.Write(appendString(e.AvailableBuffer(), b, opts.escapeHTML))
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}
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func addrTextMarshalerEncoder(e *encodeState, v reflect.Value, opts encOpts) {
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@ -533,7 +537,7 @@ func addrTextMarshalerEncoder(e *encodeState, v reflect.Value, opts encOpts) {
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if err != nil {
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e.error(&MarshalerError{v.Type(), err, "MarshalText"})
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}
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e.stringBytes(b, opts.escapeHTML)
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e.Write(appendString(e.AvailableBuffer(), b, opts.escapeHTML))
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}
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func boolEncoder(e *encodeState, v reflect.Value, opts encOpts) {
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@ -639,14 +643,10 @@ func stringEncoder(e *encodeState, v reflect.Value, opts encOpts) {
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return
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}
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if opts.quoted {
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e2 := newEncodeState()
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// Since we encode the string twice, we only need to escape HTML
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// the first time.
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e2.string(v.String(), opts.escapeHTML)
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e.stringBytes(e2.Bytes(), false)
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encodeStatePool.Put(e2)
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b := appendString(nil, v.String(), opts.escapeHTML)
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e.Write(appendString(e.AvailableBuffer(), b, false)) // no need to escape again since it is already escaped
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} else {
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e.string(v.String(), opts.escapeHTML)
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e.Write(appendString(e.AvailableBuffer(), v.String(), opts.escapeHTML))
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}
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}
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@ -811,7 +811,7 @@ func (me mapEncoder) encode(e *encodeState, v reflect.Value, opts encOpts) {
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if i > 0 {
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e.WriteByte(',')
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}
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e.string(kv.ks, opts.escapeHTML)
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e.Write(appendString(e.AvailableBuffer(), kv.ks, opts.escapeHTML))
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e.WriteByte(':')
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me.elemEnc(e, kv.v, opts)
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}
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@ -1029,49 +1029,49 @@ func (w *reflectWithString) resolve() error {
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panic("unexpected map key type")
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}
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// NOTE: keep in sync with stringBytes below.
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func (e *encodeState) string(s string, escapeHTML bool) {
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e.WriteByte('"')
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func appendString[Bytes []byte | string](dst []byte, src Bytes, escapeHTML bool) []byte {
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dst = append(dst, '"')
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start := 0
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for i := 0; i < len(s); {
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if b := s[i]; b < utf8.RuneSelf {
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for i := 0; i < len(src); {
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if b := src[i]; b < utf8.RuneSelf {
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if htmlSafeSet[b] || (!escapeHTML && safeSet[b]) {
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i++
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continue
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}
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if start < i {
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e.WriteString(s[start:i])
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}
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e.WriteByte('\\')
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dst = append(dst, src[start:i]...)
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switch b {
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case '\\', '"':
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e.WriteByte(b)
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dst = append(dst, '\\', b)
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case '\n':
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e.WriteByte('n')
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dst = append(dst, '\\', 'n')
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case '\r':
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e.WriteByte('r')
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dst = append(dst, '\\', 'r')
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case '\t':
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e.WriteByte('t')
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dst = append(dst, '\\', 't')
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default:
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// This encodes bytes < 0x20 except for \t, \n and \r.
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// If escapeHTML is set, it also escapes <, >, and &
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// because they can lead to security holes when
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// user-controlled strings are rendered into JSON
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// and served to some browsers.
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e.WriteString(`u00`)
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e.WriteByte(hex[b>>4])
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e.WriteByte(hex[b&0xF])
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dst = append(dst, '\\', 'u', '0', '0', hex[b>>4], hex[b&0xF])
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}
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i++
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start = i
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continue
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}
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c, size := utf8.DecodeRuneInString(s[i:])
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// TODO(https://go.dev/issue/56948): Use generic utf8 functionality.
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// For now, cast only a small portion of byte slices to a string
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// so that it can be stack allocated. This slows down []byte slightly
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// due to the extra copy, but keeps string performance roughly the same.
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n := len(src) - i
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if n > utf8.UTFMax {
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n = utf8.UTFMax
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}
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c, size := utf8.DecodeRuneInString(string(src[i : i+n]))
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if c == utf8.RuneError && size == 1 {
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if start < i {
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e.WriteString(s[start:i])
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}
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e.WriteString(`\ufffd`)
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dst = append(dst, src[start:i]...)
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dst = append(dst, `\ufffd`...)
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i += size
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start = i
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continue
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@ -1084,93 +1084,17 @@ func (e *encodeState) string(s string, escapeHTML bool) {
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// escape them, so we do so unconditionally.
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// See http://timelessrepo.com/json-isnt-a-javascript-subset for discussion.
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if c == '\u2028' || c == '\u2029' {
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if start < i {
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e.WriteString(s[start:i])
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}
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e.WriteString(`\u202`)
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e.WriteByte(hex[c&0xF])
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dst = append(dst, src[start:i]...)
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dst = append(dst, '\\', 'u', '2', '0', '2', hex[c&0xF])
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i += size
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start = i
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continue
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}
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i += size
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}
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if start < len(s) {
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e.WriteString(s[start:])
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}
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e.WriteByte('"')
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}
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// NOTE: keep in sync with string above.
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func (e *encodeState) stringBytes(s []byte, escapeHTML bool) {
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e.WriteByte('"')
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start := 0
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for i := 0; i < len(s); {
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if b := s[i]; b < utf8.RuneSelf {
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if htmlSafeSet[b] || (!escapeHTML && safeSet[b]) {
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i++
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continue
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}
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if start < i {
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e.Write(s[start:i])
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}
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e.WriteByte('\\')
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switch b {
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case '\\', '"':
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e.WriteByte(b)
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case '\n':
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e.WriteByte('n')
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case '\r':
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e.WriteByte('r')
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case '\t':
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e.WriteByte('t')
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default:
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// This encodes bytes < 0x20 except for \t, \n and \r.
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// If escapeHTML is set, it also escapes <, >, and &
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// because they can lead to security holes when
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// user-controlled strings are rendered into JSON
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// and served to some browsers.
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e.WriteString(`u00`)
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e.WriteByte(hex[b>>4])
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e.WriteByte(hex[b&0xF])
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}
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i++
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start = i
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continue
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}
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c, size := utf8.DecodeRune(s[i:])
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if c == utf8.RuneError && size == 1 {
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if start < i {
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e.Write(s[start:i])
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}
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e.WriteString(`\ufffd`)
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i += size
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start = i
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continue
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}
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// U+2028 is LINE SEPARATOR.
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// U+2029 is PARAGRAPH SEPARATOR.
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// They are both technically valid characters in JSON strings,
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// but don't work in JSONP, which has to be evaluated as JavaScript,
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// and can lead to security holes there. It is valid JSON to
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// escape them, so we do so unconditionally.
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// See http://timelessrepo.com/json-isnt-a-javascript-subset for discussion.
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if c == '\u2028' || c == '\u2029' {
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if start < i {
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e.Write(s[start:i])
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}
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e.WriteString(`\u202`)
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e.WriteByte(hex[c&0xF])
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i += size
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start = i
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continue
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}
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i += size
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}
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if start < len(s) {
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e.Write(s[start:])
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}
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e.WriteByte('"')
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dst = append(dst, src[start:]...)
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dst = append(dst, '"')
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return dst
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}
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// A field represents a single field found in a struct.
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