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math/big: modified MantExp semantics to enable fast exponent access
Change-Id: I9a6ebb747d5b9756c214bdeb19f60820602d7a24 Reviewed-on: https://go-review.googlesource.com/6340 Reviewed-by: Alan Donovan <adonovan@google.com>
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2 changed files with 34 additions and 29 deletions
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@ -231,31 +231,34 @@ func (x *Float) Sign() int {
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return 1
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}
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// MantExp breaks x into its mantissa and exponent components.
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// It returns mant and exp satisfying x == mant × 2**exp, with
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// the absolute value of mant satisfying 0.5 <= |mant| < 1.0.
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// mant has the same precision and rounding mode as x.
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// If a non-nil *Float argument z is provided, MantExp stores
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// the result mant in z instead of allocating a new Float.
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// MantExp breaks x into its mantissa and exponent components
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// and returns the exponent. If a non-nil mant argument is
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// provided its value is set to the mantissa of x, with the
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// same precision and rounding mode as x. The components
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// satisfy x == mant × 2**exp, with 0.5 <= |mant| < 1.0.
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// Calling MantExp with a nil argument is an efficient way to
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// get the exponent of the receiver.
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//
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// Special cases are:
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//
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// ( ±0).MantExp() = ±0, 0
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// (±Inf).MantExp() = ±Inf, 0
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// ( NaN).MantExp() = NaN, 0
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// ( ±0).MantExp(mant) = 0, with mant set to ±0
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// (±Inf).MantExp(mant) = 0, with mant set to ±Inf
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// ( NaN).MantExp(mant) = 0, with mant set to NaN
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//
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// MantExp does not modify x; the result mant is a new Float.
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func (x *Float) MantExp(z *Float) (mant *Float, exp int) {
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// x and mant may be the same in which case x is set to its
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// mantissa value.
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func (x *Float) MantExp(mant *Float) (exp int) {
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if debugFloat {
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validate(x)
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}
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if z == nil {
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z = new(Float)
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}
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mant = z.Copy(x)
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if len(z.mant) != 0 {
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if len(x.mant) != 0 {
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exp = int(x.exp)
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mant.exp = 0 // after reading x.exp (x and mant may be aliases)
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}
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if mant != nil {
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mant.Copy(x)
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if x.exp >= MinExp {
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mant.exp = 0
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}
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}
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return
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}
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@ -265,7 +268,8 @@ func (x *Float) MantExp(z *Float) (mant *Float, exp int) {
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// as mant. SetMantExp is an inverse of MantExp but does
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// not require 0.5 <= |mant| < 1.0. Specifically:
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//
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// new(Float).SetMantExp(x.MantExp()).Cmp(x) == 0
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// mant := new(Float)
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// new(Float).SetMantExp(mant, x.SetMantExp(mant)).Cmp(x) == 0
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//
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// Special cases are:
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//
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