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gob: must register basic types to store them in interfaces.
Fixes #1230. R=rsc CC=golang-dev https://golang.org/cl/2750041
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2 changed files with 68 additions and 0 deletions
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@ -1195,6 +1195,51 @@ func TestInterface(t *testing.T) {
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}
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// A struct with all basic types, stored in interfaces.
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type BasicInterfaceItem struct {
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Int, Int8, Int16, Int32, Int64 interface{}
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Uint, Uint8, Uint16, Uint32, Uint64 interface{}
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Float, Float32, Float64 interface{}
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Complex, Complex64, Complex128 interface{}
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Bool interface{}
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String interface{}
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Bytes interface{}
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}
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func TestInterfaceBasic(t *testing.T) {
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b := new(bytes.Buffer)
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item1 := &BasicInterfaceItem{
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int(1), int8(1), int16(1), int32(1), int64(1),
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uint(1), uint8(1), uint16(1), uint32(1), uint64(1),
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float(1), float32(1), float64(1),
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complex(0i), complex64(0i), complex128(0i),
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true,
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"hello",
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[]byte("sailor"),
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}
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// Register the types.
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err := NewEncoder(b).Encode(item1)
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if err != nil {
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t.Error("expected no encode error; got", err)
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}
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item2 := &BasicInterfaceItem{}
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err = NewDecoder(b).Decode(&item2)
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if err != nil {
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t.Fatal("decode:", err)
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}
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if !reflect.DeepEqual(item1, item2) {
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t.Errorf("encode expected %v got %v", item1, item2)
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}
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// Hand check a couple for correct types.
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if v, ok := item2.Bool.(bool); !ok || !v {
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t.Error("boolean should be true")
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}
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if v, ok := item2.String.(string); !ok || v != item1.String.(string) {
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t.Errorf("string should be %v is %v", item1.String, v)
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}
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}
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func TestIgnoreInterface(t *testing.T) {
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iVal := Int(3)
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fVal := Float(5)
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