cmd/internal/goobj: store relocation type as uint16

Currently, relocation type is stored as uint8 in object files, as
Go relocations do not exceed 255. In the linker, however, it is
used as a 16-bit type, because external relocations can exceed
255. The linker has to store the extra byte in a side table. This
complicates many things.

Just store it as uint16 in object files. This simplifies things,
with a small cost of increasing the object file sizes.

               before      after
hello.o         1672        1678
runtime.a    7927784     8056194

Change-Id: I313cf44ad0b8b3b76e35055ae55d911ff35e3158
Reviewed-on: https://go-review.googlesource.com/c/go/+/268477
Trust: Cherry Zhang <cherryyz@google.com>
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
This commit is contained in:
Cherry Zhang 2020-11-08 11:27:53 -05:00
parent 87d29939c8
commit f901ea701d
6 changed files with 40 additions and 64 deletions

View file

@ -237,7 +237,8 @@ func sameRelocSlice(s1 *Relocs, s2 []Reloc) bool {
type addFunc func(l *Loader, s Sym, s2 Sym) Sym
func mkReloc(l *Loader, typ objabi.RelocType, off int32, siz uint8, add int64, sym Sym) Reloc {
r := Reloc{&goobj.Reloc{}, l.extReader, l, typ}
r := Reloc{&goobj.Reloc{}, l.extReader, l}
r.SetType(typ)
r.SetOff(off)
r.SetSiz(siz)
r.SetAdd(add)