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https://github.com/golang/go.git
synced 2025-12-08 06:10:04 +00:00
convert string runtime to use cgo.
now that cgo2c can handle it, merge x.c and x_go.cgo into a single x.cgo, for x=float,malloc,sema. R=r DELTA=1950 (954 added, 996 deleted, 0 changed) OCL=30951 CL=30964
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88e7fd5410
commit
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8 changed files with 86 additions and 140 deletions
329
src/pkg/runtime/malloc.cgo
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329
src/pkg/runtime/malloc.cgo
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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// See malloc.h for overview.
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//
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// TODO(rsc): double-check stats.
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// TODO(rsc): solve "stack overflow during malloc" problem.
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package malloc
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#include "runtime.h"
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#include "malloc.h"
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#include "defs.h"
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MHeap mheap;
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MStats mstats;
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// Allocate an object of at least size bytes.
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// Small objects are allocated from the per-thread cache's free lists.
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// Large objects (> 32 kB) are allocated straight from the heap.
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void*
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malloc(uintptr size)
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{
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int32 sizeclass;
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MCache *c;
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uintptr npages;
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MSpan *s;
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void *v;
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uint32 *ref;
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if(m->mallocing)
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throw("malloc/free - deadlock");
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m->mallocing = 1;
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if(size == 0)
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size = 1;
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if(size <= MaxSmallSize) {
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// Allocate from mcache free lists.
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sizeclass = SizeToClass(size);
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size = class_to_size[sizeclass];
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c = m->mcache;
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v = MCache_Alloc(c, sizeclass, size);
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if(v == nil)
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throw("out of memory");
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mstats.alloc += size;
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} else {
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// TODO(rsc): Report tracebacks for very large allocations.
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// Allocate directly from heap.
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npages = size >> PageShift;
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if((size & PageMask) != 0)
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npages++;
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s = MHeap_Alloc(&mheap, npages, 0);
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if(s == nil)
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throw("out of memory");
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mstats.alloc += npages<<PageShift;
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v = (void*)(s->start << PageShift);
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}
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// setup for mark sweep
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if(!mlookup(v, nil, nil, &ref)) {
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printf("malloc %D; mlookup failed\n", (uint64)size);
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throw("malloc mlookup");
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}
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*ref = RefNone;
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m->mallocing = 0;
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return v;
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}
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void*
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mallocgc(uintptr size)
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{
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void *v;
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v = malloc(size);
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if(mstats.inuse_pages > mstats.next_gc)
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gc(0);
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return v;
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}
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// Free the object whose base pointer is v.
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void
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free(void *v)
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{
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int32 sizeclass, size;
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uintptr page, tmp;
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MSpan *s;
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MCache *c;
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uint32 *ref;
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if(v == nil)
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return;
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if(m->mallocing)
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throw("malloc/free - deadlock");
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m->mallocing = 1;
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if(!mlookup(v, nil, nil, &ref))
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throw("free mlookup");
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*ref = RefFree;
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// Find size class for v.
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page = (uintptr)v >> PageShift;
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sizeclass = MHeapMapCache_GET(&mheap.mapcache, page, tmp);
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if(sizeclass == 0) {
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// Missed in cache.
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s = MHeap_Lookup(&mheap, page);
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if(s == nil)
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throw("free - invalid pointer");
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sizeclass = s->sizeclass;
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if(sizeclass == 0) {
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// Large object.
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mstats.alloc -= s->npages<<PageShift;
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sys_memclr(v, s->npages<<PageShift);
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MHeap_Free(&mheap, s);
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goto out;
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}
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MHeapMapCache_SET(&mheap.mapcache, page, sizeclass);
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}
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// Small object.
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c = m->mcache;
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size = class_to_size[sizeclass];
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sys_memclr(v, size);
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mstats.alloc -= size;
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MCache_Free(c, v, sizeclass, size);
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out:
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m->mallocing = 0;
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}
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int32
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mlookup(void *v, byte **base, uintptr *size, uint32 **ref)
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{
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uintptr n, nobj, i;
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byte *p;
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MSpan *s;
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s = MHeap_LookupMaybe(&mheap, (uintptr)v>>PageShift);
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if(s == nil) {
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if(base)
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*base = nil;
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if(size)
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*size = 0;
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if(ref)
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*ref = 0;
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return 0;
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}
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p = (byte*)((uintptr)s->start<<PageShift);
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if(s->sizeclass == 0) {
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// Large object.
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if(base)
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*base = p;
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if(size)
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*size = s->npages<<PageShift;
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if(ref)
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*ref = &s->gcref0;
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return 1;
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}
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if((byte*)v >= (byte*)s->gcref) {
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// pointers into the gc ref counts
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// do not count as pointers.
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return 0;
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}
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n = class_to_size[s->sizeclass];
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i = ((byte*)v - p)/n;
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if(base)
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*base = p + i*n;
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if(size)
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*size = n;
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nobj = (s->npages << PageShift) / (n + RefcountOverhead);
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if((byte*)s->gcref < p || (byte*)(s->gcref+nobj) > p+(s->npages<<PageShift)) {
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printf("odd span state=%d span=%p base=%p sizeclass=%d n=%D size=%D npages=%D\n",
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s->state, s, p, s->sizeclass, (uint64)nobj, (uint64)n, (uint64)s->npages);
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printf("s->base sizeclass %d v=%p base=%p gcref=%p blocksize=%D nobj=%D size=%D end=%p end=%p\n",
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s->sizeclass, v, p, s->gcref, (uint64)s->npages<<PageShift,
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(uint64)nobj, (uint64)n, s->gcref + nobj, p+(s->npages<<PageShift));
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throw("bad gcref");
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}
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if(ref)
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*ref = &s->gcref[i];
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return 1;
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}
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MCache*
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allocmcache(void)
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{
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return FixAlloc_Alloc(&mheap.cachealloc);
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}
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void
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mallocinit(void)
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{
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InitSizes();
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MHeap_Init(&mheap, SysAlloc);
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m->mcache = allocmcache();
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// See if it works.
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free(malloc(1));
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}
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void*
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SysAlloc(uintptr n)
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{
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mstats.sys += n;
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return sys_mmap(nil, n, PROT_READ|PROT_WRITE|PROT_EXEC, MAP_ANON|MAP_PRIVATE, -1, 0);
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}
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void
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SysUnused(void *v, uintptr n)
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{
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USED(v);
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USED(n);
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// TODO(rsc): call madvise MADV_DONTNEED
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}
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void
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SysFree(void *v, uintptr n)
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{
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USED(v);
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USED(n);
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// TODO(rsc): call munmap
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}
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// Runtime stubs.
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extern void *oldmal(uint32);
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void*
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mal(uint32 n)
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{
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//return oldmal(n);
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void *v;
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v = mallocgc(n);
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if(0) {
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byte *p;
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uint32 i;
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p = v;
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for(i=0; i<n; i++) {
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if(p[i] != 0) {
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printf("mal %d => %p: byte %d is non-zero\n", n, v, i);
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throw("mal");
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}
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}
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}
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//printf("mal %d %p\n", n, v); // |checkmal to check for overlapping returns.
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return v;
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}
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// Stack allocator uses malloc/free most of the time,
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// but if we're in the middle of malloc and need stack,
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// we have to do something else to avoid deadlock.
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// In that case, we fall back on a fixed-size free-list
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// allocator, assuming that inside malloc all the stack
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// frames are small, so that all the stack allocations
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// will be a single size, the minimum (right now, 5k).
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struct {
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Lock;
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FixAlloc;
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} stacks;
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void*
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stackalloc(uint32 n)
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{
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void *v;
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uint32 *ref;
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//return oldmal(n);
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if(m->mallocing || m->gcing) {
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lock(&stacks);
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if(stacks.size == 0)
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FixAlloc_Init(&stacks, n, SysAlloc, nil, nil);
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if(stacks.size != n) {
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printf("stackalloc: in malloc, size=%D want %d", (uint64)stacks.size, n);
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throw("stackalloc");
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}
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v = FixAlloc_Alloc(&stacks);
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unlock(&stacks);
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return v;
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}
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v = malloc(n);
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if(!mlookup(v, nil, nil, &ref))
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throw("stackalloc mlookup");
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*ref = RefStack;
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return v;
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}
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void
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stackfree(void *v)
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{
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//return;
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if(m->mallocing || m->gcing) {
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lock(&stacks);
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FixAlloc_Free(&stacks, v);
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unlock(&stacks);
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return;
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}
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free(v);
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}
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func Alloc(n uintptr) (p *byte) {
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p = malloc(n);
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}
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func Free(p *byte) {
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free(p);
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}
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func Lookup(p *byte) (base *byte, size uintptr) {
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mlookup(p, &base, &size, nil);
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}
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func GetStats() (s *MStats) {
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s = &mstats;
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}
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func GC() {
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gc(1);
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}
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