runtime: remove unnecessary wakeups of worker threads

Currently we wake up new worker threads whenever we pass
through the scheduler with nmspinning==0. This leads to
lots of unnecessary thread wake ups.
Instead let only spinning threads wake up new spinning threads.

For the following program:

package main
import "runtime"
func main() {
	for i := 0; i < 1e7; i++ {
		runtime.Gosched()
	}
}

Before:
$ time ./test
real	0m4.278s
user	0m7.634s
sys	0m1.423s

$ strace -c ./test
% time     seconds  usecs/call     calls    errors syscall
 99.93    9.314936           3   2685009     17536 futex

After:
$ time ./test
real	0m1.200s
user	0m1.181s
sys	0m0.024s

$ strace -c ./test
% time     seconds  usecs/call     calls    errors syscall
  3.11    0.000049          25         2           futex

Fixes #13527

Change-Id: Ia1f5bf8a896dcc25d8b04beb1f4317aa9ff16f74
Reviewed-on: https://go-review.googlesource.com/17540
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This commit is contained in:
Dmitry Vyukov 2015-12-08 15:11:27 +01:00
parent 8545ea9cee
commit fb6f8a96f2
3 changed files with 181 additions and 37 deletions

View file

@ -419,7 +419,7 @@ type schedt struct {
pidle puintptr // idle p's
npidle uint32
nmspinning uint32 // limited to [0, 2^31-1]
nmspinning uint32 // See "Worker thread parking/unparking" comment in proc.go.
// Global runnable queue.
runqhead guintptr