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reflect: add Type.Bits method, add tags to prohibit conversions
gob: substitute slice for map R=r CC=golang-dev https://golang.org/cl/1699045
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2fc0b4f01b
commit
fc090a3a54
9 changed files with 112 additions and 144 deletions
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@ -75,6 +75,10 @@ type Value interface {
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getAddr() addr
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}
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// value is the common implementation of most values.
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// It is embedded in other, public struct types, but always
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// with a unique tag like "uint" or "float" so that the client cannot
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// convert from, say, *UintValue to *FloatValue.
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type value struct {
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typ Type
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addr addr
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@ -113,7 +117,7 @@ func (v *value) CanSet() bool { return v.canSet }
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// BoolValue represents a bool value.
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type BoolValue struct {
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value
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value "bool"
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}
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// Get returns the underlying bool value.
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@ -132,7 +136,7 @@ func (v *BoolValue) SetValue(x Value) { v.Set(x.(*BoolValue).Get()) }
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// FloatValue represents a float value.
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type FloatValue struct {
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value
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value "float"
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}
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// Get returns the underlying int value.
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@ -181,7 +185,7 @@ func (v *FloatValue) SetValue(x Value) { v.Set(x.(*FloatValue).Get()) }
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// ComplexValue represents a complex value.
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type ComplexValue struct {
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value
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value "complex"
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}
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// Get returns the underlying complex value.
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@ -217,47 +221,9 @@ func (v *ComplexValue) Set(x complex128) {
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// Set sets v to the value x.
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func (v *ComplexValue) SetValue(x Value) { v.Set(x.(*ComplexValue).Get()) }
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// Complex64Value represents a complex64 value.
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type Complex64Value struct {
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value
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}
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// Get returns the underlying complex64 value.
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func (v *Complex64Value) Get() complex64 { return *(*complex64)(v.addr) }
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// Set sets v to the value x.
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func (v *Complex64Value) Set(x complex64) {
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if !v.canSet {
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panic(cannotSet)
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}
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*(*complex64)(v.addr) = x
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}
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// Set sets v to the value x.
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func (v *Complex64Value) SetValue(x Value) { v.Set(x.(*Complex64Value).Get()) }
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// Complex128Value represents a complex128 value.
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type Complex128Value struct {
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value
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}
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// Get returns the underlying complex128 value.
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func (v *Complex128Value) Get() complex128 { return *(*complex128)(v.addr) }
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// Set sets v to the value x.
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func (v *Complex128Value) Set(x complex128) {
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if !v.canSet {
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panic(cannotSet)
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}
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*(*complex128)(v.addr) = x
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}
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// Set sets v to the value x.
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func (v *Complex128Value) SetValue(x Value) { v.Set(x.(*Complex128Value).Get()) }
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// IntValue represents an int value.
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type IntValue struct {
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value
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value "int"
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}
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// Get returns the underlying int value.
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@ -303,7 +269,7 @@ func (v *IntValue) SetValue(x Value) { v.Set(x.(*IntValue).Get()) }
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// Overflow returns true if x cannot be represented by the type of v.
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func (v *IntValue) Overflow(x int64) bool {
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bitSize := v.typ.Size() * 8
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bitSize := uint(v.typ.Bits())
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trunc := (x << (64 - bitSize)) >> (64 - bitSize)
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return x != trunc
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}
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@ -316,7 +282,7 @@ type StringHeader struct {
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// StringValue represents a string value.
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type StringValue struct {
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value
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value "string"
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}
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// Get returns the underlying string value.
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@ -335,7 +301,7 @@ func (v *StringValue) SetValue(x Value) { v.Set(x.(*StringValue).Get()) }
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// UintValue represents a uint value.
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type UintValue struct {
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value
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value "uint"
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}
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// Get returns the underlying uuint value.
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@ -382,7 +348,7 @@ func (v *UintValue) Set(x uint64) {
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// Overflow returns true if x cannot be represented by the type of v.
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func (v *UintValue) Overflow(x uint64) bool {
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bitSize := v.typ.Size() * 8
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bitSize := uint(v.typ.Bits())
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trunc := (x << (64 - bitSize)) >> (64 - bitSize)
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return x != trunc
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}
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@ -392,7 +358,7 @@ func (v *UintValue) SetValue(x Value) { v.Set(x.(*UintValue).Get()) }
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// UnsafePointerValue represents an unsafe.Pointer value.
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type UnsafePointerValue struct {
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value
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value "unsafe.Pointer"
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}
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// Get returns the underlying uintptr value.
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@ -454,7 +420,7 @@ func ArrayCopy(dst, src ArrayOrSliceValue) int {
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// An ArrayValue represents an array.
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type ArrayValue struct {
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value
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value "array"
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}
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// Len returns the length of the array.
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@ -503,7 +469,7 @@ type SliceHeader struct {
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// A SliceValue represents a slice.
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type SliceValue struct {
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value
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value "slice"
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}
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func (v *SliceValue) slice() *SliceHeader { return (*SliceHeader)(v.value.addr) }
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@ -593,7 +559,7 @@ func MakeSlice(typ *SliceType, len, cap int) *SliceValue {
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// A ChanValue represents a chan.
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type ChanValue struct {
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value
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value "chan"
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}
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// IsNil returns whether v is a nil channel.
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@ -714,7 +680,7 @@ func MakeChan(typ *ChanType, buffer int) *ChanValue {
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// A FuncValue represents a function value.
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type FuncValue struct {
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value
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value "func"
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first *value
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isInterface bool
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}
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@ -874,7 +840,7 @@ func (fv *FuncValue) Call(in []Value) []Value {
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// An InterfaceValue represents an interface value.
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type InterfaceValue struct {
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value
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value "interface"
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}
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// No Get because v.Interface() is available.
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@ -939,7 +905,7 @@ func (v *InterfaceValue) Method(i int) *FuncValue {
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// A MapValue represents a map value.
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type MapValue struct {
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value
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value "map"
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}
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// IsNil returns whether v is a nil map value.
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@ -1056,7 +1022,7 @@ func MakeMap(typ *MapType) *MapValue {
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// A PtrValue represents a pointer.
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type PtrValue struct {
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value
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value "ptr"
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}
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// IsNil returns whether v is a nil pointer.
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@ -1127,7 +1093,7 @@ func Indirect(v Value) Value {
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// A StructValue represents a struct value.
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type StructValue struct {
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value
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value "struct"
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}
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// Set assigns x to v.
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@ -1211,57 +1177,39 @@ func NewValue(i interface{}) Value {
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return newValue(toType(t), addr(a), true)
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}
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func newFuncValue(typ Type, addr addr, canSet bool) *FuncValue {
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return &FuncValue{value: value{typ, addr, canSet}}
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}
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func newValue(typ Type, addr addr, canSet bool) Value {
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// FuncValue has a different layout;
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// it needs a extra space for the fixed receivers.
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if _, ok := typ.(*FuncType); ok {
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return newFuncValue(typ, addr, canSet)
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}
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// All values have same memory layout;
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// build once and convert.
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v := &struct{ value }{value{typ, addr, canSet}}
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v := value{typ, addr, canSet}
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switch typ.(type) {
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case *ArrayType:
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// TODO(rsc): Something must prevent
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// clients of the package from doing
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// this same kind of cast.
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// We should be allowed because
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// they're our types.
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// Something about implicit assignment
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// to struct fields.
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return (*ArrayValue)(v)
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return &ArrayValue{v}
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case *BoolType:
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return (*BoolValue)(v)
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return &BoolValue{v}
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case *ChanType:
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return (*ChanValue)(v)
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return &ChanValue{v}
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case *FloatType:
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return (*FloatValue)(v)
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return &FloatValue{v}
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case *FuncType:
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return &FuncValue{value: v}
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case *ComplexType:
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return (*ComplexValue)(v)
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return &ComplexValue{v}
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case *IntType:
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return (*IntValue)(v)
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return &IntValue{v}
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case *InterfaceType:
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return (*InterfaceValue)(v)
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return &InterfaceValue{v}
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case *MapType:
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return (*MapValue)(v)
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return &MapValue{v}
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case *PtrType:
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return (*PtrValue)(v)
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return &PtrValue{v}
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case *SliceType:
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return (*SliceValue)(v)
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return &SliceValue{v}
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case *StringType:
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return (*StringValue)(v)
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return &StringValue{v}
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case *StructType:
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return (*StructValue)(v)
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return &StructValue{v}
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case *UintType:
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return (*UintValue)(v)
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return &UintValue{v}
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case *UnsafePointerType:
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return (*UnsafePointerValue)(v)
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return &UnsafePointerValue{v}
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}
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panic("newValue" + typ.String())
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}
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