reflect: add Type.Bits method, add tags to prohibit conversions

gob: substitute slice for map

R=r
CC=golang-dev
https://golang.org/cl/1699045
This commit is contained in:
Russ Cox 2010-06-21 13:19:29 -07:00
parent 2fc0b4f01b
commit fc090a3a54
9 changed files with 112 additions and 144 deletions

View file

@ -75,6 +75,10 @@ type Value interface {
getAddr() addr
}
// value is the common implementation of most values.
// It is embedded in other, public struct types, but always
// with a unique tag like "uint" or "float" so that the client cannot
// convert from, say, *UintValue to *FloatValue.
type value struct {
typ Type
addr addr
@ -113,7 +117,7 @@ func (v *value) CanSet() bool { return v.canSet }
// BoolValue represents a bool value.
type BoolValue struct {
value
value "bool"
}
// Get returns the underlying bool value.
@ -132,7 +136,7 @@ func (v *BoolValue) SetValue(x Value) { v.Set(x.(*BoolValue).Get()) }
// FloatValue represents a float value.
type FloatValue struct {
value
value "float"
}
// Get returns the underlying int value.
@ -181,7 +185,7 @@ func (v *FloatValue) SetValue(x Value) { v.Set(x.(*FloatValue).Get()) }
// ComplexValue represents a complex value.
type ComplexValue struct {
value
value "complex"
}
// Get returns the underlying complex value.
@ -217,47 +221,9 @@ func (v *ComplexValue) Set(x complex128) {
// Set sets v to the value x.
func (v *ComplexValue) SetValue(x Value) { v.Set(x.(*ComplexValue).Get()) }
// Complex64Value represents a complex64 value.
type Complex64Value struct {
value
}
// Get returns the underlying complex64 value.
func (v *Complex64Value) Get() complex64 { return *(*complex64)(v.addr) }
// Set sets v to the value x.
func (v *Complex64Value) Set(x complex64) {
if !v.canSet {
panic(cannotSet)
}
*(*complex64)(v.addr) = x
}
// Set sets v to the value x.
func (v *Complex64Value) SetValue(x Value) { v.Set(x.(*Complex64Value).Get()) }
// Complex128Value represents a complex128 value.
type Complex128Value struct {
value
}
// Get returns the underlying complex128 value.
func (v *Complex128Value) Get() complex128 { return *(*complex128)(v.addr) }
// Set sets v to the value x.
func (v *Complex128Value) Set(x complex128) {
if !v.canSet {
panic(cannotSet)
}
*(*complex128)(v.addr) = x
}
// Set sets v to the value x.
func (v *Complex128Value) SetValue(x Value) { v.Set(x.(*Complex128Value).Get()) }
// IntValue represents an int value.
type IntValue struct {
value
value "int"
}
// Get returns the underlying int value.
@ -303,7 +269,7 @@ func (v *IntValue) SetValue(x Value) { v.Set(x.(*IntValue).Get()) }
// Overflow returns true if x cannot be represented by the type of v.
func (v *IntValue) Overflow(x int64) bool {
bitSize := v.typ.Size() * 8
bitSize := uint(v.typ.Bits())
trunc := (x << (64 - bitSize)) >> (64 - bitSize)
return x != trunc
}
@ -316,7 +282,7 @@ type StringHeader struct {
// StringValue represents a string value.
type StringValue struct {
value
value "string"
}
// Get returns the underlying string value.
@ -335,7 +301,7 @@ func (v *StringValue) SetValue(x Value) { v.Set(x.(*StringValue).Get()) }
// UintValue represents a uint value.
type UintValue struct {
value
value "uint"
}
// Get returns the underlying uuint value.
@ -382,7 +348,7 @@ func (v *UintValue) Set(x uint64) {
// Overflow returns true if x cannot be represented by the type of v.
func (v *UintValue) Overflow(x uint64) bool {
bitSize := v.typ.Size() * 8
bitSize := uint(v.typ.Bits())
trunc := (x << (64 - bitSize)) >> (64 - bitSize)
return x != trunc
}
@ -392,7 +358,7 @@ func (v *UintValue) SetValue(x Value) { v.Set(x.(*UintValue).Get()) }
// UnsafePointerValue represents an unsafe.Pointer value.
type UnsafePointerValue struct {
value
value "unsafe.Pointer"
}
// Get returns the underlying uintptr value.
@ -454,7 +420,7 @@ func ArrayCopy(dst, src ArrayOrSliceValue) int {
// An ArrayValue represents an array.
type ArrayValue struct {
value
value "array"
}
// Len returns the length of the array.
@ -503,7 +469,7 @@ type SliceHeader struct {
// A SliceValue represents a slice.
type SliceValue struct {
value
value "slice"
}
func (v *SliceValue) slice() *SliceHeader { return (*SliceHeader)(v.value.addr) }
@ -593,7 +559,7 @@ func MakeSlice(typ *SliceType, len, cap int) *SliceValue {
// A ChanValue represents a chan.
type ChanValue struct {
value
value "chan"
}
// IsNil returns whether v is a nil channel.
@ -714,7 +680,7 @@ func MakeChan(typ *ChanType, buffer int) *ChanValue {
// A FuncValue represents a function value.
type FuncValue struct {
value
value "func"
first *value
isInterface bool
}
@ -874,7 +840,7 @@ func (fv *FuncValue) Call(in []Value) []Value {
// An InterfaceValue represents an interface value.
type InterfaceValue struct {
value
value "interface"
}
// No Get because v.Interface() is available.
@ -939,7 +905,7 @@ func (v *InterfaceValue) Method(i int) *FuncValue {
// A MapValue represents a map value.
type MapValue struct {
value
value "map"
}
// IsNil returns whether v is a nil map value.
@ -1056,7 +1022,7 @@ func MakeMap(typ *MapType) *MapValue {
// A PtrValue represents a pointer.
type PtrValue struct {
value
value "ptr"
}
// IsNil returns whether v is a nil pointer.
@ -1127,7 +1093,7 @@ func Indirect(v Value) Value {
// A StructValue represents a struct value.
type StructValue struct {
value
value "struct"
}
// Set assigns x to v.
@ -1211,57 +1177,39 @@ func NewValue(i interface{}) Value {
return newValue(toType(t), addr(a), true)
}
func newFuncValue(typ Type, addr addr, canSet bool) *FuncValue {
return &FuncValue{value: value{typ, addr, canSet}}
}
func newValue(typ Type, addr addr, canSet bool) Value {
// FuncValue has a different layout;
// it needs a extra space for the fixed receivers.
if _, ok := typ.(*FuncType); ok {
return newFuncValue(typ, addr, canSet)
}
// All values have same memory layout;
// build once and convert.
v := &struct{ value }{value{typ, addr, canSet}}
v := value{typ, addr, canSet}
switch typ.(type) {
case *ArrayType:
// TODO(rsc): Something must prevent
// clients of the package from doing
// this same kind of cast.
// We should be allowed because
// they're our types.
// Something about implicit assignment
// to struct fields.
return (*ArrayValue)(v)
return &ArrayValue{v}
case *BoolType:
return (*BoolValue)(v)
return &BoolValue{v}
case *ChanType:
return (*ChanValue)(v)
return &ChanValue{v}
case *FloatType:
return (*FloatValue)(v)
return &FloatValue{v}
case *FuncType:
return &FuncValue{value: v}
case *ComplexType:
return (*ComplexValue)(v)
return &ComplexValue{v}
case *IntType:
return (*IntValue)(v)
return &IntValue{v}
case *InterfaceType:
return (*InterfaceValue)(v)
return &InterfaceValue{v}
case *MapType:
return (*MapValue)(v)
return &MapValue{v}
case *PtrType:
return (*PtrValue)(v)
return &PtrValue{v}
case *SliceType:
return (*SliceValue)(v)
return &SliceValue{v}
case *StringType:
return (*StringValue)(v)
return &StringValue{v}
case *StructType:
return (*StructValue)(v)
return &StructValue{v}
case *UintType:
return (*UintValue)(v)
return &UintValue{v}
case *UnsafePointerType:
return (*UnsafePointerValue)(v)
return &UnsafePointerValue{v}
}
panic("newValue" + typ.String())
}