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[dev.simd] simd: clean up mask load comments
Addressing a comment from CL 710915. Change-Id: Id65f525130b5b626ea7017aebc93a4b3b0c93d84 Reviewed-on: https://go-review.googlesource.com/c/go/+/711780 LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com> Reviewed-by: David Chase <drchase@google.com>
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2 changed files with 4 additions and 18 deletions
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@ -182,13 +182,17 @@ func (x {{.Name}}) Store(y *[{{.Lanes}}]{{.Base}})
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const simdMaskFromValTemplate = `
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// {{.Name}}FromBits constructs a {{.Name}} from a bitmap value, where 1 means set for the indexed element, 0 means unset.
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{{- if ne .Lanes .LanesContainer}}
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// Only the lower {{.Lanes}} bits of y are used.
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{{- end}}
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//
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// Asm: KMOV{{.IntelSizeSuffix}}, CPU Feature: AVX512
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func {{.Name}}FromBits(y uint{{.LanesContainer}}) {{.Name}}
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// ToBits constructs a bitmap from a {{.Name}}, where 1 means set for the indexed element, 0 means unset.
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{{- if ne .Lanes .LanesContainer}}
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// Only the lower {{.Lanes}} bits of y are used.
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{{- end}}
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//
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// Asm: KMOV{{.IntelSizeSuffix}}, CPU Features: AVX512
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func (x {{.Name}}) ToBits() uint{{.LanesContainer}}
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@ -302,13 +302,11 @@ type Mask8x16 struct {
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}
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// Mask8x16FromBits constructs a Mask8x16 from a bitmap value, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 16 bits of y are used.
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//
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// Asm: KMOVB, CPU Feature: AVX512
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func Mask8x16FromBits(y uint16) Mask8x16
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// ToBits constructs a bitmap from a Mask8x16, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 16 bits of y are used.
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//
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// Asm: KMOVB, CPU Features: AVX512
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func (x Mask8x16) ToBits() uint16
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@ -320,13 +318,11 @@ type Mask16x8 struct {
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}
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// Mask16x8FromBits constructs a Mask16x8 from a bitmap value, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 8 bits of y are used.
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//
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// Asm: KMOVW, CPU Feature: AVX512
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func Mask16x8FromBits(y uint8) Mask16x8
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// ToBits constructs a bitmap from a Mask16x8, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 8 bits of y are used.
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//
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// Asm: KMOVW, CPU Features: AVX512
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func (x Mask16x8) ToBits() uint8
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@ -665,13 +661,11 @@ type Mask8x32 struct {
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}
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// Mask8x32FromBits constructs a Mask8x32 from a bitmap value, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 32 bits of y are used.
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//
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// Asm: KMOVB, CPU Feature: AVX512
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func Mask8x32FromBits(y uint32) Mask8x32
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// ToBits constructs a bitmap from a Mask8x32, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 32 bits of y are used.
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//
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// Asm: KMOVB, CPU Features: AVX512
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func (x Mask8x32) ToBits() uint32
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@ -683,13 +677,11 @@ type Mask16x16 struct {
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}
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// Mask16x16FromBits constructs a Mask16x16 from a bitmap value, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 16 bits of y are used.
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//
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// Asm: KMOVW, CPU Feature: AVX512
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func Mask16x16FromBits(y uint16) Mask16x16
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// ToBits constructs a bitmap from a Mask16x16, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 16 bits of y are used.
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//
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// Asm: KMOVW, CPU Features: AVX512
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func (x Mask16x16) ToBits() uint16
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@ -701,13 +693,11 @@ type Mask32x8 struct {
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}
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// Mask32x8FromBits constructs a Mask32x8 from a bitmap value, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 8 bits of y are used.
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//
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// Asm: KMOVD, CPU Feature: AVX512
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func Mask32x8FromBits(y uint8) Mask32x8
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// ToBits constructs a bitmap from a Mask32x8, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 8 bits of y are used.
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//
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// Asm: KMOVD, CPU Features: AVX512
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func (x Mask32x8) ToBits() uint8
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@ -1092,13 +1082,11 @@ type Mask8x64 struct {
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}
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// Mask8x64FromBits constructs a Mask8x64 from a bitmap value, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 64 bits of y are used.
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//
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// Asm: KMOVB, CPU Feature: AVX512
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func Mask8x64FromBits(y uint64) Mask8x64
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// ToBits constructs a bitmap from a Mask8x64, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 64 bits of y are used.
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//
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// Asm: KMOVB, CPU Features: AVX512
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func (x Mask8x64) ToBits() uint64
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@ -1110,13 +1098,11 @@ type Mask16x32 struct {
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}
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// Mask16x32FromBits constructs a Mask16x32 from a bitmap value, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 32 bits of y are used.
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//
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// Asm: KMOVW, CPU Feature: AVX512
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func Mask16x32FromBits(y uint32) Mask16x32
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// ToBits constructs a bitmap from a Mask16x32, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 32 bits of y are used.
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//
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// Asm: KMOVW, CPU Features: AVX512
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func (x Mask16x32) ToBits() uint32
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@ -1128,13 +1114,11 @@ type Mask32x16 struct {
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}
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// Mask32x16FromBits constructs a Mask32x16 from a bitmap value, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 16 bits of y are used.
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//
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// Asm: KMOVD, CPU Feature: AVX512
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func Mask32x16FromBits(y uint16) Mask32x16
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// ToBits constructs a bitmap from a Mask32x16, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 16 bits of y are used.
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//
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// Asm: KMOVD, CPU Features: AVX512
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func (x Mask32x16) ToBits() uint16
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@ -1146,13 +1130,11 @@ type Mask64x8 struct {
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}
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// Mask64x8FromBits constructs a Mask64x8 from a bitmap value, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 8 bits of y are used.
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//
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// Asm: KMOVQ, CPU Feature: AVX512
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func Mask64x8FromBits(y uint8) Mask64x8
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// ToBits constructs a bitmap from a Mask64x8, where 1 means set for the indexed element, 0 means unset.
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// Only the lower 8 bits of y are used.
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//
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// Asm: KMOVQ, CPU Features: AVX512
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func (x Mask64x8) ToBits() uint8
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