all: drop 387 support

My last 387 CL. So sad ... ... ... ... not!

Fixes #40255

Change-Id: I8d4ddb744b234b8adc735db2f7c3c7b6d8bbdfa4
Reviewed-on: https://go-review.googlesource.com/c/go/+/258957
Trust: Keith Randall <khr@golang.org>
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Go Bot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
This commit is contained in:
Keith Randall 2020-10-01 14:49:33 -07:00
parent 41df0e2218
commit fe2cfb74ba
36 changed files with 97 additions and 796 deletions

View file

@ -125,7 +125,7 @@ func Mul_n120(n int) int {
func MulMemSrc(a []uint32, b []float32) {
// 386:`IMULL\s4\([A-Z]+\),\s[A-Z]+`
a[0] *= a[1]
// 386/sse2:`MULSS\s4\([A-Z]+\),\sX[0-9]+`
// 386:`MULSS\s4\([A-Z]+\),\sX[0-9]+`
// amd64:`MULSS\s4\([A-Z]+\),\sX[0-9]+`
b[0] *= b[1]
}
@ -167,7 +167,7 @@ func MergeMuls5(a, n int) int {
// -------------- //
func DivMemSrc(a []float64) {
// 386/sse2:`DIVSD\s8\([A-Z]+\),\sX[0-9]+`
// 386:`DIVSD\s8\([A-Z]+\),\sX[0-9]+`
// amd64:`DIVSD\s8\([A-Z]+\),\sX[0-9]+`
a[0] /= a[1]
}
@ -211,7 +211,7 @@ func ConstDivs(n1 uint, n2 int) (uint, int) {
func FloatDivs(a []float32) float32 {
// amd64:`DIVSS\s8\([A-Z]+\),\sX[0-9]+`
// 386/sse2:`DIVSS\s8\([A-Z]+\),\sX[0-9]+`
// 386:`DIVSS\s8\([A-Z]+\),\sX[0-9]+`
return a[1] / a[2]
}

View file

@ -6,8 +6,6 @@
package codegen
import "math"
// This file contains codegen tests related to arithmetic
// simplifications and optimizations on float types.
// For codegen tests on integer types, see arithmetic.go.
@ -17,8 +15,7 @@ import "math"
// --------------------- //
func Mul2(f float64) float64 {
// 386/sse2:"ADDSD",-"MULSD"
// 386/387:"FADDDP",-"FMULDP"
// 386:"ADDSD",-"MULSD"
// amd64:"ADDSD",-"MULSD"
// arm/7:"ADDD",-"MULD"
// arm64:"FADDD",-"FMULD"
@ -28,8 +25,7 @@ func Mul2(f float64) float64 {
}
func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {
// 386/sse2:"MULSD",-"DIVSD"
// 386/387:"FMULDP",-"FDIVDP"
// 386:"MULSD",-"DIVSD"
// amd64:"MULSD",-"DIVSD"
// arm/7:"MULD",-"DIVD"
// arm64:"FMULD",-"FDIVD"
@ -37,8 +33,7 @@ func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {
// ppc64le:"FMUL",-"FDIV"
x := f1 / 16.0
// 386/sse2:"MULSD",-"DIVSD"
// 386/387:"FMULDP",-"FDIVDP"
// 386:"MULSD",-"DIVSD"
// amd64:"MULSD",-"DIVSD"
// arm/7:"MULD",-"DIVD"
// arm64:"FMULD",-"FDIVD"
@ -46,8 +41,7 @@ func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {
// ppc64le:"FMUL",-"FDIVD"
y := f2 / 0.125
// 386/sse2:"ADDSD",-"DIVSD",-"MULSD"
// 386/387:"FADDDP",-"FDIVDP",-"FMULDP"
// 386:"ADDSD",-"DIVSD",-"MULSD"
// amd64:"ADDSD",-"DIVSD",-"MULSD"
// arm/7:"ADDD",-"MULD",-"DIVD"
// arm64:"FADDD",-"FMULD",-"FDIVD"
@ -58,11 +52,6 @@ func DivPow2(f1, f2, f3 float64) (float64, float64, float64) {
return x, y, z
}
func getPi() float64 {
// 386/387:"FLDPI"
return math.Pi
}
func indexLoad(b0 []float32, b1 float32, idx int) float32 {
// arm64:`FMOVS\s\(R[0-9]+\)\(R[0-9]+\),\sF[0-9]+`
return b0[idx] * b1

View file

@ -46,7 +46,7 @@ func approx(x float64) {
func sqrt(x float64) float64 {
// amd64:"SQRTSD"
// 386/387:"FSQRT" 386/sse2:"SQRTSD"
// 386:"SQRTSD"
// arm64:"FSQRTD"
// arm/7:"SQRTD"
// mips/hardfloat:"SQRTD" mips/softfloat:-"SQRTD"

View file

@ -175,33 +175,33 @@ func idxInt64(x, y []int64, i int) {
func idxFloat32(x, y []float32, i int) {
var t float32
// amd64: `MOVSS\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\), X[0-9]+`
// 386/sse2: `MOVSS\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\), X[0-9]+`
// amd64: `MOVSS\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\), X[0-9]+`
// 386: `MOVSS\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\), X[0-9]+`
t = x[i+1]
// amd64: `MOVSS\tX[0-9]+, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\)`
// 386/sse2: `MOVSS\tX[0-9]+, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\)`
// amd64: `MOVSS\tX[0-9]+, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\)`
// 386: `MOVSS\tX[0-9]+, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*4\)`
y[i+1] = t
// amd64: `MOVSS\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\), X[0-9]+`
// 386/sse2: `MOVSS\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\), X[0-9]+`
// amd64: `MOVSS\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\), X[0-9]+`
// 386: `MOVSS\t4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\), X[0-9]+`
t = x[16*i+1]
// amd64: `MOVSS\tX[0-9]+, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\)`
// 386/sse2: `MOVSS\tX[0-9]+, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\)`
// amd64: `MOVSS\tX[0-9]+, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\)`
// 386: `MOVSS\tX[0-9]+, 4\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[14]\)`
y[16*i+1] = t
}
func idxFloat64(x, y []float64, i int) {
var t float64
// amd64: `MOVSD\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\), X[0-9]+`
// 386/sse2: `MOVSD\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\), X[0-9]+`
// amd64: `MOVSD\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\), X[0-9]+`
// 386: `MOVSD\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\), X[0-9]+`
t = x[i+1]
// amd64: `MOVSD\tX[0-9]+, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\)`
// 386/sse2: `MOVSD\tX[0-9]+, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\)`
// amd64: `MOVSD\tX[0-9]+, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\)`
// 386: `MOVSD\tX[0-9]+, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*8\)`
y[i+1] = t
// amd64: `MOVSD\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\), X[0-9]+`
// 386/sse2: `MOVSD\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\), X[0-9]+`
// amd64: `MOVSD\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\), X[0-9]+`
// 386: `MOVSD\t8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\), X[0-9]+`
t = x[16*i+1]
// amd64: `MOVSD\tX[0-9]+, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\)`
// 386/sse2: `MOVSD\tX[0-9]+, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\)`
// amd64: `MOVSD\tX[0-9]+, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\)`
// 386: `MOVSD\tX[0-9]+, 8\([A-Z]+[0-9]*\)\([A-Z]+[0-9]*\*[18]\)`
y[16*i+1] = t
}