submitter's regret. rename Props to Properties

R=rsc
DELTA=9  (0 added, 0 deleted, 9 changed)
OCL=34148
CL=34151
This commit is contained in:
Rob Pike 2009-08-31 16:48:56 -07:00
parent f0492f4e27
commit fe3838489f
3 changed files with 9 additions and 9 deletions

View file

@ -558,7 +558,7 @@ func printScriptOrProperty(doProps bool) {
flaglist = *proplist;
file = "PropList.txt";
table = props;
installed = unicode.Props;
installed = unicode.Properties;
}
if flaglist == "" {
return
@ -608,8 +608,8 @@ func printScriptOrProperty(doProps bool) {
);
if flaglist == "all" {
if doProps {
fmt.Println("// Props is the set of Unicode property tables.");
fmt.Println("var Props = map[string] []Range {");
fmt.Println("// Properties is the set of Unicode property tables.");
fmt.Println("var Properties = map[string] []Range {");
} else {
fmt.Println("// Scripts is the set of Unicode script tables.");
fmt.Println("var Scripts = map[string] []Range {");