These can be implemented with just a compare and a move instruction.
Do so, avoiding the overhead of a call into the runtime.
These assertions are a significant cost in Go code that uses interface{}
as a safe alternative to C's void* (or unsafe.Pointer), such as the
current version of the Go compiler.
*T here includes pointer to T but also any Go type represented as
a single pointer (chan, func, map). It does not include [1]*T or struct{*int}.
That requires more work in other parts of the compiler; there is a TODO.
Change-Id: I7ff681c20d2c3eb6ad11dd7b3a37b1f3dda23965
Reviewed-on: https://go-review.googlesource.com/7862
Reviewed-by: Rob Pike <r@golang.org>
In Go 1.3 the runtime called panicstring to report errors like
divide by zero or memory faults. Now we call panic (gopanic)
with pre-allocated error values. That new path is missing the
checking that panicstring did, so add it there.
The only call to panicstring left is in cnew, which is problematic
because if it fails, probably the heap is corrupt. In that case,
calling panicstring creates a new errorCString (no allocation there),
but then panic tries to print it, invoking errorCString.Error, which
does a string concatenation (allocating), which then dies.
Replace that one panicstring with a throw: cnew is for allocating
runtime data structures and should never ask for an inappropriate
amount of memory.
With panicstring gone, delete newErrorCString, errorCString.
While we're here, delete newErrorString, not called by anyone.
(It can't be: that would be C code calling Go code that might
block or grow the stack.)
Found while debugging a malloc corruption.
This resulted in 'panic during panic' instead of a more useful message.
LGTM=khr
R=khr
CC=golang-codereviews
https://golang.org/cl/138290045