Some rewrite rules need to make sure the rewrite target ends up
in a specific block. For example:
(MOVBQSX (MOVBload [off] {sym} ptr mem)) ->
@v.Args[0].Block (MOVBQSXload <v.Type> [off] {sym} ptr mem)
The MOVBQSXload op needs to be in the same block as the MOVBload
(to ensure exactly one memory is live at basic block boundaries).
Change-Id: Ibe49a4183ca91f6c859cba8135927f01d176e064
Reviewed-on: https://go-review.googlesource.com/15804
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
This can lead to multiple stores being live at once.
Do OINDEX and ODOT using addresses & loads instead of specific ops.
This keeps SSA values from containing unSSAable types.
Change-Id: I79567e9d43cdee09084eb89ea0bd7aa3aad48ada
Reviewed-on: https://go-review.googlesource.com/15654
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: David Chase <drchase@google.com>
We need to move any objects whose types are not SSA-able.
Fixes the "not lowered: Load ARRAY PTR64 mem" errors.
Change-Id: I7a0b609f917d7fb34bc9215fee4da15f9961cf6c
Reviewed-on: https://go-review.googlesource.com/14753
Reviewed-by: David Chase <drchase@google.com>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
A simpler way to do iface/slice comparisons. Fixes some
cases of failed lowerings.
Change-Id: Ia252bc8648293a2d460f63c41f1591785543a1e9
Reviewed-on: https://go-review.googlesource.com/14493
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
VarDef declarations are getting in the way of rewriting load/store
pairs into moves. This change fixes that, albeit in a really hacky way.
Better options would be appreciated.
Increases coverage during make.bash from 67% to 71%.
Change-Id: I336e967687e2238c7d0d64e3b37132a731ad15c3
Reviewed-on: https://go-review.googlesource.com/14347
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Rewite user nil checks as OpIsNonNil so our nil check elimination pass
can take advantage and remove redundant checks.
With make.bash this removes 10% more nilchecks (34110 vs 31088).
Change-Id: Ifb01d1b6d2d759f5e2a5aaa0470e1d5a2a680212
Reviewed-on: https://go-review.googlesource.com/14321
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Store bools in AuxInt to reduce allocations.
Change-Id: Ibd26db67fca5e1e2803f53d7ef094897968b704b
Reviewed-on: https://go-review.googlesource.com/14276
Reviewed-by: Keith Randall <khr@golang.org>
Still to do:
details, more testing corner cases. (e.g. negative zero)
Includes small cleanups for previous CL.
Note: complex division is currently done in the runtime,
so the division code here is apparently not yet necessary
and also not tested. Seems likely better to open code
division and expose the widening/narrowing to optimization.
Complex64 multiplication and division is done in wide
format to avoid cancellation errors; for division, this
also happens to be compatible with pre-SSA practice
(which uses a single complex128 division function).
It would-be-nice to widen for complex128 multiplication
intermediates as well, but that is trickier to implement
without a handy wider-precision format.
Change-Id: I595a4300f68868fb7641852a54674c6b2b78855e
Reviewed-on: https://go-review.googlesource.com/14028
Reviewed-by: Keith Randall <khr@golang.org>
Specifying types in rewrites for all subexpressions gets verbose
quickly. Allow opcodes to specify a default type which is used when
none is supplied explicitly.
Provide default types for a few easy opcodes. There are probably more
we can do, but this is a good start.
Change-Id: Iedc2a1a423cc3e2d4472640433982f9aa76a9f18
Reviewed-on: https://go-review.googlesource.com/14128
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Instead of trying to delete dead code as soon as we find it, just
mark it as dead using a PlainAndDead block kind. The deadcode pass
will do the real removal.
This way is somewhat more efficient because we don't need to mess
with successor and predecessor lists of all the dead blocks.
Fixes#12347
Change-Id: Ia42d6b5f9cdb3215a51737b3eb117c00bd439b13
Reviewed-on: https://go-review.googlesource.com/14033
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Still to do: arithmetic
Change-Id: I31fd23b34980c9ed4b4e304b8597134b2ba6ca5c
Reviewed-on: https://go-review.googlesource.com/14024
Reviewed-by: Keith Randall <khr@golang.org>
Decompose breaks compound objects up into pieces that can be
operated on by the target architecture. The decompose pass only
does phi ops, the rest is done by the rewrite rules in generic.rules.
Compound objects include strings,slices,interfaces,structs,arrays.
Arrays aren't decomposed because of indexing (we could support
constant indexes, but dynamic indexes can't be handled using SSA).
Structs will come in a subsequent CL.
TODO: after this pass we have lost the association between, e.g.,
a string's pointer and its size. It would be nice if we could keep
that information around for debugging info somehow.
Change-Id: I6379ab962a7beef62297d0f68c421f22aa0a0901
Reviewed-on: https://go-review.googlesource.com/13683
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Store ops now need their size in the auxint field. I missed this one.
Change-Id: I050fd6b5b00579883731702c426edafa3a5f7561
Reviewed-on: https://go-review.googlesource.com/13682
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Using the type of the store argument is not safe, it may change
during rewriting, giving us the wrong store width.
(Store ptr (Trunc32to16 val) mem)
This should be a 2-byte store. But we have the rule:
(Trunc32to16 x) -> x
So if the Trunc rewrite happens before the Store -> MOVW rewrite,
then the Store thinks that the value it is storing is 4 bytes
in size and uses a MOVL. Bad things ensue.
Fix this by encoding the store width explicitly in the auxint field.
In general, we can't rely on the type of arguments, as they may
change during rewrites. The type of the op itself (as used by
the Load rules) is still ok to use.
Change-Id: I9e2359e4f657bb0ea0e40038969628bf0f84e584
Reviewed-on: https://go-review.googlesource.com/13636
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Generating logging code every time causes large
diffs for small changes.
Since the intent is to use this for debugging only,
generate logging code only when requested.
Committed generated code will be logging free.
Change-Id: I9ef9e29c88b76c2557bad4c6b424b9db1255ec8b
Reviewed-on: https://go-review.googlesource.com/13623
Reviewed-by: Keith Randall <khr@golang.org>
This makes it easier to investigate and
understand rewrite behavior.
Change-Id: I790e8964922caf98362ce8a6d6972f52d83eefa8
Reviewed-on: https://go-review.googlesource.com/13588
Reviewed-by: Keith Randall <khr@golang.org>
Rather than require an explicit Copy on the RHS of rewrite rules,
use rulegen magic to add it.
The advantages to handling this in rulegen are:
* simpler rules
* harder to accidentally miss a Copy
Change-Id: I46853bade83bdf517eee9495bf5a553175277b53
Reviewed-on: https://go-review.googlesource.com/13242
Reviewed-by: Keith Randall <khr@golang.org>
Don't put them in the control value's block.
That may be many blocks up the dominator tree.
Change-Id: Iab3ea36a890ffe0e355dadec7aeb676901c4f070
Reviewed-on: https://go-review.googlesource.com/13134
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Rewrite ^{n}x to be ^{n % 2}x. This will eventually resolve a fuzz
issue that breaks v1.5.
Updates #11352
Change-Id: I1b3f93872d06222f9ff5f6fd5580178ebaf4c003
Reviewed-on: https://go-review.googlesource.com/13110
Reviewed-by: Keith Randall <khr@golang.org>
The only types that remain in the ssa package
are special compiler-only types.
Change-Id: If957abf128ec0778910d67666c297f97f183b7ee
Reviewed-on: https://go-review.googlesource.com/12933
Reviewed-by: Keith Randall <khr@golang.org>
For integer types less than a machine register, we have to decide
what the invariants are for the high bits of the register. We used
to set the high bits to the correct extension (sign or zero, as
determined by the type) of the low bits.
This CL makes the compiler ignore the high bits of the register
altogether (they are junk).
On this plus side, this means ops that generate subword results don't
have to worry about correctly extending them. On the minus side,
ops that consume subword arguments have to deal with the input
registers not being correctly extended.
For x86, this tradeoff is probably worth it. Almost all opcodes
have versions that use only the correct subword piece of their
inputs. (The one big exception is array indexing.) Not many opcodes
can correctly sign extend on output.
For other architectures, the tradeoff is probably not so clear, as
they don't have many subword-safe opcodes (e.g. 16-bit compare,
ignoring the high 16/48 bits). Fortunately we can decide whether
we do this per-architecture.
For the machine-independent opcodes, we pretend that the "register"
size is equal to the type width, so sign extension is immaterial.
Opcodes that care about the signedness of the input (e.g. compare,
right shift) have two different variants.
Change-Id: I465484c5734545ee697afe83bc8bf4b53bd9df8d
Reviewed-on: https://go-review.googlesource.com/12600
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
The only slice/interface comparisons that reach
the backend are comparisons to nil.
Funcs, maps, and channels are references types,
so pointer equality is enough.
Change-Id: I60a71da46a36202e9bd62ed370ab7d7f2e2800e7
Reviewed-on: https://go-review.googlesource.com/12715
Reviewed-by: Keith Randall <khr@golang.org>
Rewrite if !cond by swapping the branches and removing the not.
Change-Id: If3af1bac02bfc566faba872a8c7f7e5ce38e9f58
Reviewed-on: https://go-review.googlesource.com/12610
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
This generates more efficient code.
Before:
0x003a 00058 (rr.go:7) LEAQ go.string.hdr."="(SB), BX
0x0041 00065 (rr.go:7) LEAQ 16(BX), BP
0x0045 00069 (rr.go:7) MOVQ BP, 16(SP)
After:
0x003a 00058 (rr.go:7) LEAQ go.string."="(SB), BX
0x0041 00065 (rr.go:7) MOVQ BX, 16(SP)
It also matches the existing backend
and is more robust to other changes,
such as CL 11698, which I believe broke
the current code.
This CL fixes the encoding/base64 tests, as run with:
GOGC=off GOSSAPKG=base64 go test -a encoding/base64
Change-Id: I3c475bed1dd3335cc14e13309e11d23f0ed32c17
Reviewed-on: https://go-review.googlesource.com/12654
Reviewed-by: Keith Randall <khr@golang.org>
Use width-and-signed-specific multiply opcodes.
Implement OMUL.
A few other cleanups.
Fixes#11467
Change-Id: Ib0fe80a1a9b7208dbb8a2b6b652a478847f5d244
Reviewed-on: https://go-review.googlesource.com/12540
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Bake the bit width and signedness into opcodes.
Pro: Rewrite rules become easier. Less chance for confusion.
Con: Lots more opcodes.
Let me know what you think. I'm leaning towards this, but I could be
convinced otherwise if people think this is too ugly.
Update #11467
Change-Id: Icf1b894268cdf73515877bb123839800d97b9df9
Reviewed-on: https://go-review.googlesource.com/12362
Reviewed-by: Alan Donovan <adonovan@google.com>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Implement ODOT. Similar to ArrayIndex, StructSelect selects a field
out of a larger Value.
We may need more ways to rewrite StructSelect, but StructSelect/Load
is the typical way it is used.
Change-Id: Ida7b8aab3298f4754eaf9fee733974cf8736e45d
Reviewed-on: https://go-review.googlesource.com/12265
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
The removal of if false { ... } blocks in the opt
pass exposed that removePredecessor needed
to do more cleaning, on pain of failing later
consistency checks.
Change-Id: I45d4ff7e1f7f1486fdd99f867867ce6ea006a288
Reviewed-on: https://go-review.googlesource.com/11879
Reviewed-by: Keith Randall <khr@golang.org>
Use *Node of type ONAME instead of string as the key for variable maps.
This will prevent aliasing between two identically named but
differently scoped variables.
Introduce an Aux value that encodes the offset of a variable
from a base pointer (either global base pointer or stack pointer).
Allow LEAQ and derivatives (MOVQ, etc.) to also have such an Aux field.
Allocate space for AUTO variables in stackalloc.
Change-Id: Ibdccdaea4bbc63a1f4882959ac374f2b467e3acd
Reviewed-on: https://go-review.googlesource.com/11238
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
The SSA implementation logs for three purposes:
* debug logging
* fatal errors
* unimplemented features
Separating these three uses lets us attempt an SSA
implementation for all functions, not just
_ssa functions. This turns the entire standard
library into a compilation test, and makes it
easy to figure out things like
"how much coverage does SSA have now" and
"what should we do next to get more coverage?".
Functions called _ssa are still special.
They log profusely by default and
the output of the SSA implementation
is used. For all other functions,
logging is off, and the implementation
is built and discarded, due to lack of
support for the runtime.
While we're here, fix a few minor bugs and
add some extra Unimplementeds to allow
all.bash to pass.
As of now, SSA handles 20.79% of the functions
in the standard library (689 of 3314).
The top missing features are:
10.03% 2597 SSA unimplemented: zero for type error not implemented
7.79% 2016 SSA unimplemented: addr: bad op DOTPTR
7.33% 1898 SSA unimplemented: unhandled expr EQ
6.10% 1579 SSA unimplemented: unhandled expr OROR
4.91% 1271 SSA unimplemented: unhandled expr NE
4.49% 1163 SSA unimplemented: unhandled expr LROT
4.00% 1036 SSA unimplemented: unhandled expr LEN
3.56% 923 SSA unimplemented: unhandled stmt CALLFUNC
2.37% 615 SSA unimplemented: zero for type []byte not implemented
1.90% 492 SSA unimplemented: unhandled stmt CALLMETH
1.74% 450 SSA unimplemented: unhandled expr CALLINTER
1.74% 450 SSA unimplemented: unhandled expr DOT
1.71% 444 SSA unimplemented: unhandled expr ANDAND
1.65% 426 SSA unimplemented: unhandled expr CLOSUREVAR
1.54% 400 SSA unimplemented: unhandled expr CALLMETH
1.51% 390 SSA unimplemented: unhandled stmt SWITCH
1.47% 380 SSA unimplemented: unhandled expr CONV
1.33% 345 SSA unimplemented: addr: bad op *
1.30% 336 SSA unimplemented: unhandled OLITERAL 6
Change-Id: I4ca07951e276714dc13c31de28640aead17a1be7
Reviewed-on: https://go-review.googlesource.com/11160
Reviewed-by: Keith Randall <khr@golang.org>
Add an additional int64 auxiliary field to Value.
There are two main reasons for doing this:
1) Ints in interfaces require allocation, and we store ints in Aux a lot.
2) I'd like to have both *gc.Sym and int offsets included in lots
of operations (e.g. MOVQloadidx8). It will be more efficient to
store them as separate fields instead of a pointer to a sym/int pair.
It also simplifies a bunch of code.
This is just the refactoring. I'll start using this some more in a
subsequent changelist.
Change-Id: I1ca797ff572553986cf90cab3ac0a0c1d01ad241
Reviewed-on: https://go-review.googlesource.com/10929
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
Revamp autogeneration. Get rid of gogenerate commands, they are more
trouble than they are worth. (If the code won't compile, gogenerate
doesn't work.)
Generate opcode enums & tables. This means we only have to specify
opcodes in one place instead of two.
Add arch prefixes to opcodes so they will be globally unique.
Change-Id: I175d0a89b701b2377bbe699f3756731b7c9f5a9f
Reviewed-on: https://go-review.googlesource.com/10812
Reviewed-by: Alan Donovan <adonovan@google.com>