Currently mspan links to its previous mspan using a **mspan field that
points to the previous span's next field. This simplifies some of the
list manipulation code, but is going to make it very hard to convince
the compiler that mspan list manipulations don't need write barriers.
Fix this by using a more traditional ("boring") linked list that uses
a simple *mspan pointer to the previous mspan. This complicates some
of the list manipulation slightly, but it will let us eliminate all
write barriers from the mspan list manipulation code by marking mspan
go:notinheap.
Change-Id: I0d0b212db5f20002435d2a0ed2efc8aa0364b905
Reviewed-on: https://go-review.googlesource.com/30940
Reviewed-by: Rick Hudson <rlh@golang.org>
gcDumpObject is often used on a stack pointer (for example, when
checkmark finds an unmarked object on the stack), but since stack
spans don't have an elemsize, it doesn't print any of the memory from
the frame. Make it at least slightly more useful by printing
everything between obj and obj+off (inclusive). While we're here, also
print out the span state.
Change-Id: I51be064ea8791b4a365865bfdc7afa7b5aaecfbd
Reviewed-on: https://go-review.googlesource.com/30142
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Currently span states are untyped constants and the field is just a
uint8. Make this more type-safe by introducing a type for the span
state.
Change-Id: I369bf59fe6e8234475f4921611424fceb7d0a6de
Reviewed-on: https://go-review.googlesource.com/30141
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Now that the runtime fetches the true physical page size from the OS,
make the physical page size used by heap growth a variable instead of
a constant. This isn't used in any performance-critical paths, so it
shouldn't be an issue.
sys.PhysPageSize is also renamed to sys.DefaultPhysPageSize to make it
clear that it's not necessarily the true page size. There are no uses
of this constant any more, but we'll keep it around for now.
Updates #12480 and #10180.
Change-Id: I6c23b9df860db309c38c8287a703c53817754f03
Reviewed-on: https://go-review.googlesource.com/25022
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
The previous fix for this, commit 336dad2a, had everything right in
the commit message, but reversed the test in the code. Fix the test in
the code.
This reversal effectively disabled the scavenger on large page systems
*except* in the rare cases where this code was originally wrong, which
is why it didn't obviously show up in testing.
Fixes#16644. Again. :(
Change-Id: I27cce4aea13de217197db4b628f17860f27ce83e
Reviewed-on: https://go-review.googlesource.com/27402
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
sysUnused (e.g., madvise MADV_FREE) is only sensible to call on
physical page boundaries, so scavengelist rounds in the bounds of the
region being released to the nearest physical page boundaries.
However, if the region is smaller than a physical page and neither the
start nor end fall on a boundary, then rounding the start up to a page
boundary and the end down to a page boundary will result in end < start.
Currently, we only give up on the region if start == end, so if we
encounter end < start, we'll call madvise with a negative length and
the madvise will fail.
Issue #16644 gives a concrete example of this:
start = 0x1285ac000
end = 0x1285ae000 (1 8K page)
This leads to the rounded values
start = 0x1285b0000
end = 0x1285a0000
which leads to len = -65536.
Fix this by giving up on the region if end <= start, not just if
end == start.
Fixes#16644.
Change-Id: I8300db492dbadc82ac1ad878318b36bcb7c39524
Reviewed-on: https://go-review.googlesource.com/27230
Reviewed-by: Keith Randall <khr@golang.org>
Most operations need an upper bound on the physical page size, which
is what sys.PhysPageSize is for (this is checked at runtime init on
Linux). However, a few operations need a *lower* bound on the physical
page size. Introduce a "minPhysPageSize" constant to act as this lower
bound and use it where it makes sense:
1) In addrspace_free, we have to query each page in the given range.
Currently we increment by the upper bound on the physical page
size, which means we may skip over pages if the true size is
smaller. Worse, we currently pass a result buffer that only has
enough room for one page. If there are actually multiple pages in
the range passed to mincore, the kernel will overflow this buffer.
Fix these problems by incrementing by the lower-bound on the
physical page size and by passing "1" for the length, which the
kernel will round up to the true physical page size.
2) In the write barrier, the bad pointer check tests for pointers to
the first physical page, which are presumably small integers
masquerading as pointers. However, if physical pages are smaller
than we think, we may have legitimate pointers below
sys.PhysPageSize. Hence, use minPhysPageSize for this test since
pointers should never fall below that.
In particular, this applies to ARM64 and MIPS. The runtime is
configured to use 64kB pages on ARM64, but by default Linux uses 4kB
pages. Similarly, the runtime assumes 16kB pages on MIPS, but both 4kB
and 16kB kernel configurations are common. This also applies to ARM on
systems where the runtime is recompiled to deal with a larger page
size. It is also a step toward making the runtime use only a
dynamically-queried page size.
Change-Id: I1fdfd18f6e7cbca170cc100354b9faa22fde8a69
Reviewed-on: https://go-review.googlesource.com/25020
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Run-TryBot: Austin Clements <austin@google.com>
The convention for writing something like "64 kB" is 64<<10, since
this is easier to read than 1<<16. Update gcBitsChunkBytes to follow
this convention.
Change-Id: I5b5a3f726dcf482051ba5b1814db247ff3b8bb2f
Reviewed-on: https://go-review.googlesource.com/23132
Reviewed-by: Rick Hudson <rlh@golang.org>
In issue #13992, Russ mentioned that the heap bitmap footprint was
halved but that the bitmap size calculation hadn't been updated. This
presents the opportunity to either halve the bitmap size or double
the addressable virtual space. This CL doubles the addressable virtual
space. On 32 bit this can be tweaked further to allow the bitmap to
cover the entire 4GB virtual address space, removing a failure mode
if the kernel hands out memory with a too low address.
First, fix the calculation and double _MaxArena32 to cover 4GB virtual
memory space with the same bitmap size (256 MB).
Then, allow the fallback mode for the initial memory reservation
on 32 bit (or 64 bit with too little available virtual memory) to not
include space for the arena. mheap.sysAlloc will automatically reserve
additional space when the existing arena is full.
Finally, set arena_start to 0 in 32 bit mode, so that any address is
acceptable for subsequent (additional) reservations.
Before, the bitmap was always located just before arena_start, so
fix the two places relying on that assumption: Point the otherwise unused
mheap.bitmap to one byte after the end of the bitmap, and use it for
bitmap addressing instead of arena_start.
With arena_start set to 0 on 32 bit, the cgoInRange check is no longer a
sufficient check for Go pointers. Introduce and call inHeapOrStack to
check whether a pointer is to the Go heap or stack.
While we're here, remove sysReserveHigh which seems to be unused.
Fixes#13992
Change-Id: I592b513148a50b9d3967b5c5d94b86b3ec39acc2
Reviewed-on: https://go-review.googlesource.com/20471
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This converts all remaining uses of mspan.start to instead use
mspan.base(). In many cases, this actually reduces the complexity of
the code.
Change-Id: If113840e00d3345a6cf979637f6a152e6344aee7
Reviewed-on: https://go-review.googlesource.com/22590
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
Currently we have lots of (s.start << _PageShift) and variants. We now
have an s.base() function that returns this. It's faster and more
readable, so use it.
Change-Id: I888060a9dae15ea75ca8cc1c2b31c905e71b452b
Reviewed-on: https://go-review.googlesource.com/22559
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
Our compilers now provides instrinsics including
sys.Ctz64 that support CTZ (count trailing zero)
instructions. This CL replaces the Go versions
of CTZ with the compiler intrinsic.
Count trailing zeros CTZ finds the least
significant 1 in a word and returns the number
of less significant 0s in the word.
Allocation uses the bitmap created by the garbage
collector to locate an unmarked object. The logic
takes a word of the bitmap, complements, and then
caches it. It then uses CTZ to locate an available
unmarked object. It then shifts marked bits out of
the bitmap word preparing it for the next search.
Once all the unmarked objects are used in the
cached work the bitmap gets another word and
repeats the process.
Change-Id: Id2fc42d1d4b9893efaa2e1bd01896985b7e42f82
Reviewed-on: https://go-review.googlesource.com/21366
Reviewed-by: Austin Clements <austin@google.com>
Two changes are included here that are dependent on the other.
The first is that allocBits and gcamrkBits are changed to
a *uint8 which points to the first byte of that span's
mark and alloc bits. Several places were altered to
perform pointer arithmetic to locate the byte corresponding
to an object in the span. The actual bit corresponding
to an object is indexed in the byte by using the lower three
bits of the objects index.
The second change avoids the redundant calculation of an
object's index. The index is returned from heapBitsForObject
and then used by the functions indexing allocBits
and gcmarkBits.
Finally we no longer allocate the gc bits in the span
structures. Instead we use an arena based allocation scheme
that allows for a more compact bit map as well as recycling
and bulk clearing of the mark bits.
Change-Id: If4d04b2021c092ec39a4caef5937a8182c64dfef
Reviewed-on: https://go-review.googlesource.com/20705
Reviewed-by: Austin Clements <austin@google.com>
Prior to this CL the base of a span was calculated in various
places using shifts or calls to base(). This CL now
always calls base() which has been optimized to calculate the
base of the span when the span is initialized and store that
value in the span structure.
Change-Id: I661f2bfa21e3748a249cdf049ef9062db6e78100
Reviewed-on: https://go-review.googlesource.com/20703
Reviewed-by: Austin Clements <austin@google.com>
Prior to this CL the sweep phase was responsible for locating
all objects that were about to be freed and calling a function
to process the object. This was done by the function
heapBitsSweepSpan. Part of processing included calls to
tracefree and msanfree as well as counting how many objects
were freed.
The calls to tracefree and msanfree have been moved into the
gcmalloc routine and called when the object is about to be
reallocated. The counting of free objects has been optimized
using an array based popcnt algorithm and if all the objects
in a span are free then span is freed.
Similarly the code to locate the next free object has been
optimized to use an array based ctz (count trailing zero).
Various hot paths in the allocation logic have been optimized.
At this point the garbage benchmark is within 3% of the 1.6
release.
Change-Id: I00643c442e2ada1685c010c3447e4ea8537d2dfa
Reviewed-on: https://go-review.googlesource.com/20201
Reviewed-by: Austin Clements <austin@google.com>
Add to each span a 64 bit cache (allocCache) of the allocBits
at freeindex. allocCache is shifted such that the lowest bit
corresponds to the bit freeindex. allocBits uses a 0 to
indicate an object is free, on the other hand allocCache
uses a 1 to indicate an object is free. This facilitates
ctz64 (count trailing zero) which counts the number of 0s
trailing the least significant 1. This is also the index of
the least significant 1.
Each span maintains a freeindex indicating the boundary
between allocated objects and unallocated objects. allocCache
is shifted as freeindex is incremented such that the low bit
in allocCache corresponds to the bit a freeindex in the
allocBits array.
Currently ctz64 is written in Go using a for loop so it is
not very efficient. Use of the hardware instruction will
follow. With this in mind comparisons of the garbage
benchmark are as follows.
1.6 release 2.8 seconds
dev:garbage branch 3.1 seconds.
Profiling shows the go implementation of ctz64 takes up
1% of the total time.
Change-Id: If084ed9c3b1eda9f3c6ab2e794625cb870b8167f
Reviewed-on: https://go-review.googlesource.com/20200
Reviewed-by: Austin Clements <austin@google.com>
This is a renaming of the field ref to the
more appropriate allocCount. The field
holds the number of objects in the span
that are currently allocated. Some throws
strings were adjusted to more accurately
convey the meaning of allocCount.
Change-Id: I10daf44e3e9cc24a10912638c7de3c1984ef8efe
Reviewed-on: https://go-review.googlesource.com/19518
Reviewed-by: Austin Clements <austin@google.com>
Instead of building a freelist from the mark bits generated
by the GC this CL allocates directly from the mark bits.
The approach moves the mark bits from the pointer/no pointer
heap structures into their own per span data structures. The
mark/allocation vectors consist of a single mark bit per
object. Two vectors are maintained, one for allocation and
one for the GC's mark phase. During the GC cycle's sweep
phase the interpretation of the vectors is swapped. The
mark vector becomes the allocation vector and the old
allocation vector is cleared and becomes the mark vector that
the next GC cycle will use.
Marked entries in the allocation vector indicate that the
object is not free. Each allocation vector maintains a boundary
between areas of the span already allocated from and areas
not yet allocated from. As objects are allocated this boundary
is moved until it reaches the end of the span. At this point
further allocations will be done from another span.
Since we no longer sweep a span inspecting each freed object
the responsibility for maintaining pointer/scalar bits in
the heapBitMap containing is now the responsibility of the
the routines doing the actual allocation.
This CL is functionally complete and ready for performance
tuning.
Change-Id: I336e0fc21eef1066e0b68c7067cc71b9f3d50e04
Reviewed-on: https://go-review.googlesource.com/19470
Reviewed-by: Austin Clements <austin@google.com>
The freelist for normal objects and the freelist
for stacks share the same mspan field for holding
the list head but are operated on by different code
sequences. This overloading complicates the use of bit
vectors for allocation of normal objects. This change
refactors the use of the stackfreelist out from the
use of freelist.
Change-Id: I5b155b5b8a1fcd8e24c12ee1eb0800ad9b6b4fa0
Reviewed-on: https://go-review.googlesource.com/19315
Reviewed-by: Austin Clements <austin@google.com>
The bitmap allocation data structure prototypes. Before
this is released these underlying data structures need
to be more performant but the signatures of helper
functions utilizing these structures will remain stable.
Change-Id: I5ace12f2fb512a7038a52bbde2bfb7e98783bcbe
Reviewed-on: https://go-review.googlesource.com/19221
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently the scavenger marks memory unused in multiples of the
allocator page size (8K). This is safe as long as the true physical
page size is 4K (or 8K), as it is on many platforms. However, on
ARM64, PPC64x, and MIPS64, the physical page size is larger than 8K,
so if we attempt to mark memory unused, the kernel will round the
boundaries of the region *out* to all pages covered by the requested
region, and we'll release a larger region of memory than intended. As
a result, the scavenger is currently disabled on these platforms.
Fix this by first rounding the region to be marked unused *in* to
multiples of the physical page size, so that when we ask the kernel to
mark it unused, it releases exactly the requested region.
Fixes#9993.
Change-Id: I96d5fdc2f77f9d69abadcea29bcfe55e68288cb1
Reviewed-on: https://go-review.googlesource.com/22066
Reviewed-by: Rick Hudson <rlh@golang.org>
When we grow the heap, we create a temporary "in use" span for the
memory acquired from the OS and then free that span to link it into
the heap. Hence, we (1) increase pagesInUse when we make the temporary
span so that (2) freeing the span will correctly decrease it.
However, currently step (1) increases pagesInUse by the number of
pages requested from the heap, while step (2) decreases it by the
number of pages requested from the OS (the size of the temporary
span). These aren't necessarily the same, since we round up the number
of pages we request from the OS, so steps 1 and 2 don't necessarily
cancel out like they're supposed to. Over time, this can add up and
cause pagesInUse to underflow and wrap around to 2^64. The garbage
collector computes the sweep ratio from this, so if this happens, the
sweep ratio becomes effectively infinite, causing the first allocation
on each P in a sweep cycle to sweep the entire heap. This makes
sweeping effectively STW.
Fix this by increasing pagesInUse in step 1 by the number of pages
requested from the OS, so that the two steps correctly cancel out. We
add a test that checks that the running total matches the actual state
of the heap.
Fixes#15022. For 1.6.x.
Change-Id: Iefd9d6abe37d0d447cbdbdf9941662e4f18eeffc
Reviewed-on: https://go-review.googlesource.com/21280
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
The tree's pretty inconsistent about single space vs double space
after a period in documentation. Make it consistently a single space,
per earlier decisions. This means contributors won't be confused by
misleading precedence.
This CL doesn't use go/doc to parse. It only addresses // comments.
It was generated with:
$ perl -i -npe 's,^(\s*// .+[a-z]\.) +([A-Z]),$1 $2,' $(git grep -l -E '^\s*//(.+\.) +([A-Z])')
$ go test go/doc -update
Change-Id: Iccdb99c37c797ef1f804a94b22ba5ee4b500c4f7
Reviewed-on: https://go-review.googlesource.com/20022
Reviewed-by: Rob Pike <r@golang.org>
Reviewed-by: Dave Day <djd@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently, we update memstats.heap_live from mcache.local_cachealloc
whenever we lock the heap (e.g., to obtain a fresh span or to release
an unused span). However, under the right circumstances,
local_cachealloc can accumulate allocations up to the size of
the *entire heap* without flushing them to heap_live. Specifically,
since span allocations from an mcentral don't lock the heap, if a
large number of pages are held in an mcentral and the application
continues to use and free objects of that size class (e.g., the
BinaryTree17 benchmark), local_cachealloc won't be flushed until the
mcentral runs out of spans.
This is a problem because, unlike many of the memory statistics that
are purely informative, heap_live is used to determine when the
garbage collector should start and how hard it should work.
This commit eliminates local_cachealloc, instead atomically updating
heap_live directly. To control contention, we do this only when
obtaining a span from an mcentral. Furthermore, we make heap_live
conservative: allocating a span assumes that all free slots in that
span will be used and accounts for these when the span is
allocated, *before* the objects themselves are. This is important
because 1) this triggers the GC earlier than necessary rather than
potentially too late and 2) this leads to a conservative GC rate
rather than a GC rate that is potentially too low.
Alternatively, we could have flushed local_cachealloc when it passed
some threshold, but this would require determining a threshold and
would cause heap_live to underestimate the true value rather than
overestimate.
Fixes#12199.
name old time/op new time/op delta
BinaryTree17-12 2.88s ± 4% 2.88s ± 1% ~ (p=0.470 n=19+19)
Fannkuch11-12 2.48s ± 1% 2.48s ± 1% ~ (p=0.243 n=16+19)
FmtFprintfEmpty-12 50.9ns ± 2% 50.7ns ± 1% ~ (p=0.238 n=15+14)
FmtFprintfString-12 175ns ± 1% 171ns ± 1% -2.48% (p=0.000 n=18+18)
FmtFprintfInt-12 159ns ± 1% 158ns ± 1% -0.78% (p=0.000 n=19+18)
FmtFprintfIntInt-12 270ns ± 1% 265ns ± 2% -1.67% (p=0.000 n=18+18)
FmtFprintfPrefixedInt-12 235ns ± 1% 234ns ± 0% ~ (p=0.362 n=18+19)
FmtFprintfFloat-12 309ns ± 1% 308ns ± 1% -0.41% (p=0.001 n=18+19)
FmtManyArgs-12 1.10µs ± 1% 1.08µs ± 0% -1.96% (p=0.000 n=19+18)
GobDecode-12 7.81ms ± 1% 7.80ms ± 1% ~ (p=0.425 n=18+19)
GobEncode-12 6.53ms ± 1% 6.53ms ± 1% ~ (p=0.817 n=19+19)
Gzip-12 312ms ± 1% 312ms ± 2% ~ (p=0.967 n=19+20)
Gunzip-12 42.0ms ± 1% 41.9ms ± 1% ~ (p=0.172 n=19+19)
HTTPClientServer-12 63.7µs ± 1% 63.8µs ± 1% ~ (p=0.639 n=19+19)
JSONEncode-12 16.4ms ± 1% 16.4ms ± 1% ~ (p=0.954 n=19+19)
JSONDecode-12 58.5ms ± 1% 57.8ms ± 1% -1.27% (p=0.000 n=18+19)
Mandelbrot200-12 3.86ms ± 1% 3.88ms ± 0% +0.44% (p=0.000 n=18+18)
GoParse-12 3.67ms ± 2% 3.66ms ± 1% -0.52% (p=0.001 n=18+19)
RegexpMatchEasy0_32-12 100ns ± 1% 100ns ± 0% ~ (p=0.257 n=19+18)
RegexpMatchEasy0_1K-12 347ns ± 1% 347ns ± 1% ~ (p=0.527 n=18+18)
RegexpMatchEasy1_32-12 83.7ns ± 2% 83.1ns ± 2% ~ (p=0.096 n=18+19)
RegexpMatchEasy1_1K-12 509ns ± 1% 505ns ± 1% -0.75% (p=0.000 n=18+19)
RegexpMatchMedium_32-12 130ns ± 2% 129ns ± 1% ~ (p=0.962 n=20+20)
RegexpMatchMedium_1K-12 39.5µs ± 2% 39.4µs ± 1% ~ (p=0.376 n=20+19)
RegexpMatchHard_32-12 2.04µs ± 0% 2.04µs ± 1% ~ (p=0.195 n=18+17)
RegexpMatchHard_1K-12 61.4µs ± 1% 61.4µs ± 1% ~ (p=0.885 n=19+19)
Revcomp-12 540ms ± 2% 542ms ± 4% ~ (p=0.552 n=19+17)
Template-12 69.6ms ± 1% 71.2ms ± 1% +2.39% (p=0.000 n=20+20)
TimeParse-12 357ns ± 1% 357ns ± 1% ~ (p=0.883 n=18+20)
TimeFormat-12 379ns ± 1% 362ns ± 1% -4.53% (p=0.000 n=18+19)
[Geo mean] 62.0µs 61.8µs -0.44%
name old time/op new time/op delta
XBenchGarbage-12 5.89ms ± 2% 5.81ms ± 2% -1.41% (p=0.000 n=19+18)
Change-Id: I96b31cca6ae77c30693a891cff3fe663fa2447a0
Reviewed-on: https://go-review.googlesource.com/17748
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
runtime/internal/sys will hold system-, architecture- and config-
specific constants.
Updates #11647
Change-Id: I6db29c312556087a42e8d2bdd9af40d157c56b54
Reviewed-on: https://go-review.googlesource.com/16817
Reviewed-by: Russ Cox <rsc@golang.org>
Applies to types fixAlloc, mCache, mCentral, mHeap, mSpan, and
mSpanList.
Two special cases:
1. mHeap_Scavenge() previously didn't take an *mheap parameter, so it
was specially handled in this CL.
2. mHeap_Free() would have collided with mheap's "free" field, so it's
been renamed to (*mheap).freeSpan to parallel its underlying
(*mheap).freeSpanLocked method.
Change-Id: I325938554cca432c166fe9d9d689af2bbd68de4b
Reviewed-on: https://go-review.googlesource.com/16221
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This change breaks out most of the atomics functions in the runtime
into package runtime/internal/atomic. It adds some basic support
in the toolchain for runtime packages, and also modifies linux/arm
atomics to remove the dependency on the runtime's mutex. The mutexes
have been replaced with spinlocks.
all trybots are happy!
In addition to the trybots, I've tested on the darwin/arm64 builder,
on the darwin/arm builder, and on a ppc64le machine.
Change-Id: I6698c8e3cf3834f55ce5824059f44d00dc8e3c2f
Reviewed-on: https://go-review.googlesource.com/14204
Run-TryBot: Michael Matloob <matloob@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
This begins the conversion of the centralized GC coordinator to a
decentralized state machine by introducing the internal API that
triggers the first state transition from _GCoff to _GCmark (or
_GCmarktermination).
This change introduces the transition lock, the off->mark transition
condition (which is very similar to shouldtriggergc()), and the
general structure of a state transition. Since we're doing this
conversion in stages, it then falls back to the GC coordinator to
actually execute the cycle. We'll start moving logic out of the GC
coordinator and in to transition functions next.
This fixes a minor bug in gcstoptheworld debug mode where passing the
heap trigger once could trigger multiple STW GCs.
Updates #11970.
Change-Id: I964087dd190a639eb5766398f8e1bbf8b352902f
Reviewed-on: https://go-review.googlesource.com/16355
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
Handling of special records for tiny allocations has two problems:
1. Once we queue a finalizer we mark the object. As the result any
subsequent finalizers for the same object will not be queued
during this GC cycle. If we have 16 finalizers setup (the worst case),
finalization will take 16 GC cycles. This is what caused misbehave
of tinyfin.go. The actual flakiness was caused by the fact that fing
is asynchronous and don't always run before the check.
2. If a tiny block has both finalizer and profile specials,
it is possible that we both queue finalizer, preserve the object live
and free the profile record. As the result heap profile can be skewed.
Fix both issues by analyzing all special records for a single object at once.
Also, make tinyfin test stricter and remove reliance on real time.
Also, add a test for the problem 2. Currently heap profile missed about
a half of live memory.
Fixes#13100
Change-Id: I9ae4dc1c44893724138a4565ca5cae29f2e97544
Reviewed-on: https://go-review.googlesource.com/16591
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
arena_{start,used,end} are already uintptr, so no need to convert them
to uintptr, much less to convert them to unsafe.Pointer and then to
uintptr. No binary change to pkg/linux_amd64/runtime.a.
Change-Id: Ia4232ed2a724c44fde7eba403c5fe8e6dccaa879
Reviewed-on: https://go-review.googlesource.com/16339
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
This CL introduces a new mSpanList type to replace the empty mspan
variables that were previously used as list heads.
To be type safe, the previous circular linked list data structure is
now a tail queue instead. One complication of this is
mSpanList_Remove needs to know the list a span is being removed from,
but this appears to be computable in all circumstances.
As a temporary sanity check, mSpanList_Insert and mSpanList_InsertBack
record the list that an mspan has been inserted into so that
mSpanList_Remove can verify that the correct list was specified.
Whereas mspan is 112 bytes on amd64, mSpanList is only 16 bytes. This
shrinks the size of mheap from 50216 bytes to 12584 bytes.
Change-Id: I8146364753dbc3b4ab120afbb9c7b8740653c216
Reviewed-on: https://go-review.googlesource.com/15906
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
Reviewed-by: Austin Clements <austin@google.com>
This isn't C anymore. No binary change to pkg/linux_amd64/runtime.a.
Change-Id: I24d66b0f5ac888f432b874aac684b1395e7c8345
Reviewed-on: https://go-review.googlesource.com/15903
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Currently we track the per-G GC assist balance as two monotonically
increasing values: the bytes allocated by the G this cycle (gcalloc)
and the scan work performed by the G this cycle (gcscanwork). The
assist balance is hence assistRatio*gcalloc - gcscanwork.
This works, but has two important downsides:
1) It requires floating-point math to figure out if a G is in debt or
not. This makes it inappropriate to check for assist debt in the
hot path of mallocgc, so we only do this when a G allocates a new
span. As a result, Gs can operate "in the red", leading to
under-assist and extended GC cycle length.
2) Revising the assist ratio during a GC cycle can lead to an "assist
burst". If you think of plotting the scan work performed versus
heaps size, the assist ratio controls the slope of this line.
However, in the current system, the target line always passes
through 0 at the heap size that triggered GC, so if the runtime
increases the assist ratio, there has to be a potentially large
assist to jump from the current amount of scan work up to the new
target scan work for the current heap size.
This commit replaces this approach with directly tracking the GC
assist balance in terms of allocation credit bytes. Allocating N bytes
simply decreases this by N and assisting raises it by the amount of
scan work performed divided by the assist ratio (to get back to
bytes).
This will make it cheap to figure out if a G is in debt, which will
let us efficiently check if an assist is necessary *before* performing
an allocation and hence keep Gs "in the black".
This also fixes assist bursts because the assist ratio is now in terms
of *remaining* work, rather than work from the beginning of the GC
cycle. Hence, the plot of scan work versus heap size becomes
continuous: we can revise the slope, but this slope always starts from
where we are right now, rather than where we were at the beginning of
the cycle.
Change-Id: Ia821c5f07f8a433e8da7f195b52adfedd58bdf2c
Reviewed-on: https://go-review.googlesource.com/15408
Reviewed-by: Rick Hudson <rlh@golang.org>
Currently we ensure a minimum heap distance of 1MB when computing the
assist ratio. Rather than enforcing this minimum on the heap distance,
it makes more sense to enforce that the heap goal itself is at least
1MB over the live heap size at the beginning of GC. Currently the two
approaches are semantically equivalent, but this will let us switch to
basing the assist ratio on current heap distance rather than the
initial heap distance, since we can't enforce this minimum on the
current heap distance (the GC may never finish because the goal posts
will always be 1MB away).
Change-Id: I0027b1c26a41a0152b01e5b67bdb1140d43ee903
Reviewed-on: https://go-review.googlesource.com/15604
Reviewed-by: Rick Hudson <rlh@golang.org>
In order to compute the sweep ratio, the runtime needs to know how
many pages belong to spans in state _MSpanInUse. Currently it finds
this out by looping over all spans during mark termination. However,
this takes ~1ms/heap GB, so multi-gigabyte heaps can quickly push our
STW time past 10ms.
Replace the loop with an actively maintained count of in-use pages.
For multi-gigabyte heaps, this reduces max mark termination pause time
by 75%–90% relative to tip and by 85%–95% relative to Go 1.5.1. This
shifts the longest pause time for large heaps to the sweep termination
phase, so it only slightly decreases max pause time, though it roughly
halves mean pause time. Here are the results for the garbage
benchmark:
---- max mark termination pause ----
Heap Procs after change before change 1.5.1
24GB 12 1.9ms 18ms 37ms
24GB 4 3.7ms 18ms 37ms
4GB 4 920µs 3.8ms 6.9ms
Fixes#11484.
Change-Id: Ia2d28bb8a1e4f1c3b8ebf79fb203f12b9bf114ac
Reviewed-on: https://go-review.googlesource.com/15070
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This reduces pause time by ~25% relative to tip and by ~50% relative
to Go 1.5.1.
Currently one of the steps of STW mark termination is to loop (in
parallel) over all spans to find objects with finalizers in order to
mark all objects reachable from these objects and to treat the
finalizer special as a root. Unfortunately, even if there are no
finalizers at all, this loop takes roughly 1 ms/heap GB/core, so
multi-gigabyte heaps can quickly push our STW time past 10ms.
Fix this by moving this scan from mark termination to concurrent scan,
where it can run in parallel with mutators. The loop itself could also
be optimized, but this cost is small compared to concurrent marking.
Making this scan concurrent introduces two complications:
1) The scan currently walks the specials list of each span without
locking it, which is safe only with the world stopped. We fix this by
speculatively checking if a span has any specials (the vast majority
won't) and then locking the specials list only if there are specials
to check.
2) An object can have a finalizer set after concurrent scan, in which
case it won't have been marked appropriately by concurrent scan. If
the finalizer is a closure and is only reachable from the special, it
could be swept before it is run. Likewise, if the object is not marked
yet when the finalizer is set and then becomes unreachable before it
is marked, other objects reachable only from it may be swept before
the finalizer function is run. We fix this issue by making
addfinalizer ensure the same marking invariants as markroot does.
For multi-gigabyte heaps, this reduces max pause time by 20%–30%
relative to tip (depending on GOMAXPROCS) and by ~50% relative to Go
1.5.1 (where this loop was neither concurrent nor parallel). Here are
the results for the garbage benchmark:
---------------- max pause ----------------
Heap Procs Concurrent scan STW parallel scan 1.5.1
24GB 12 18ms 23ms 37ms
24GB 4 18ms 25ms 37ms
4GB 4 3.8ms 4.9ms 6.9ms
In all cases, 95%ile pause time is similar to the max pause time. This
also improves mean STW time by 10%–30%.
Fixes#11485.
Change-Id: I9359d8c3d120a51d23d924b52bf853a1299b1dfd
Reviewed-on: https://go-review.googlesource.com/14982
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
88e945f introduced a non-speculative double check of the heap trigger
before actually starting a concurrent GC. This was necessary to fix a
race for heap-triggered GC, but broke sysmon-triggered periodic GC,
since the heap check will of course fail for periodically triggered
GC.
Fix this by telling startGC whether or not this GC was triggered by
heap size or a timer and only doing the heap size double check for GCs
triggered by heap size.
Fixes#12026.
Change-Id: I7c3f6ec364545c36d619f2b4b3bf3b758e3bcbd6
Reviewed-on: https://go-review.googlesource.com/13168
Reviewed-by: Russ Cox <rsc@golang.org>
At the start of a GC cycle, the garbage collector computes the assist
ratio based on the total scannable heap size. This was intended to be
conservative; after all, this assumes the entire heap may be reachable
and hence needs to be scanned. But it only assumes that the *current*
entire heap may be reachable. It fails to account for heap allocated
during the GC cycle. If the trigger ratio is very low (near zero), and
most of the heap is reachable when GC starts (which is likely if the
trigger ratio is near zero), then it's possible for the mutator to
create new, reachable heap fast enough that the assists won't keep up
based on the assist ratio computed at the beginning of the cycle. As a
result, the heap can grow beyond the heap goal (by hundreds of megs in
stress tests like in issue #11911).
We already have some vestigial logic for dealing with situations like
this; it just doesn't run often enough. Currently, every 10 ms during
the GC cycle, the GC revises the assist ratio. This was put in before
we switched to a conservative assist ratio (when we really were using
estimates of scannable heap), and it turns out to be exactly what we
need now. However, every 10 ms is far too infrequent for a rapidly
allocating mutator.
This commit reuses this logic, but replaces the 10 ms timer with
revising the assist ratio every time the heap is locked, which
coincides precisely with when the statistics used to compute the
assist ratio are updated.
Fixes#11911.
Change-Id: I377b231ab064946228378fa10422a46d1b50f4c5
Reviewed-on: https://go-review.googlesource.com/13047
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
Proportional concurrent sweep is currently based on a ratio of spans
to be swept per bytes of object allocation. However, proportional
sweeping is performed during span allocation, not object allocation,
in order to minimize contention and overhead. Since objects are
allocated from spans after those spans are allocated, the system tends
to operate in debt, which means when the next GC cycle starts, there
is often sweep debt remaining, so GC has to finish the sweep, which
delays the start of the cycle and delays enabling mutator assists.
For example, it's quite likely that many Ps will simultaneously refill
their span caches immediately after a GC cycle (because GC flushes the
span caches), but at this point, there has been very little object
allocation since the end of GC, so very little sweeping is done. The
Ps then allocate objects from these cached spans, which drives up the
bytes of object allocation, but since these allocations are coming
from cached spans, nothing considers whether more sweeping has to
happen. If the sweep ratio is high enough (which can happen if the
next GC trigger is very close to the retained heap size), this can
easily represent a sweep debt of thousands of pages.
Fix this by making proportional sweep proportional to the number of
bytes of spans allocated, rather than the number of bytes of objects
allocated. Prior to allocating a span, both the small object path and
the large object path ensure credit for allocating that span, so the
system operates in the black, rather than in the red.
Combined with the previous commit, this should eliminate all sweeping
from GC start up. On the stress test in issue #11911, this reduces the
time spent sweeping during GC (and delaying start up) by several
orders of magnitude:
mean 99%ile max
pre fix 1 ms 11 ms 144 ms
post fix 270 ns 735 ns 916 ns
Updates #11911.
Change-Id: I89223712883954c9d6ec2a7a51ecb97172097df3
Reviewed-on: https://go-review.googlesource.com/13044
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
Memory for stacks is manually managed by the runtime and, currently
(with one exception) we free stack spans immediately when the last
stack on a span is freed. However, the garbage collector assumes that
spans can never transition from non-free to free during scan or mark.
This disagreement makes it possible for the garbage collector to mark
uninitialized objects and is blocking us from re-enabling the bad
pointer test in the garbage collector (issue #9880).
For example, the following sequence will result in marking an
uninitialized object:
1. scanobject loads a pointer slot out of the object it's scanning.
This happens to be one of the special pointers from the heap into a
stack. Call the pointer p and suppose it points into X's stack.
2. X, running on another thread, grows its stack and frees its old
stack.
3. The old stack happens to be large or was the last stack in its
span, so X frees this span, setting it to state _MSpanFree.
4. The span gets reused as a heap span.
5. scanobject calls heapBitsForObject, which loads the span containing
p, which is now in state _MSpanInUse, but doesn't necessarily have
an object at p. The not-object at p gets marked, and at this point
all sorts of things can go wrong.
We already have a partial solution to this. When shrinking a stack, we
put the old stack on a queue to be freed at the end of garbage
collection. This was done to address exactly this problem, but wasn't
a complete solution.
This commit generalizes this solution to both shrinking and growing
stacks. For stacks that fit in the stack pool, we simply don't free
the span, even if its reference count reaches zero. It's fine to reuse
the span for other stacks, and this enables that. At the end of GC, we
sweep for cached stack spans with a zero reference count and free
them. For larger stacks, we simply queue the stack span to be freed at
the end of GC. Ideally, we would reuse these large stack spans the way
we can small stack spans, but that's a more invasive change that will
have to wait until after the freeze.
Fixes#11267.
Change-Id: Ib7f2c5da4845cc0268e8dc098b08465116972a71
Reviewed-on: https://go-review.googlesource.com/11502
Reviewed-by: Russ Cox <rsc@golang.org>
h_spans can be accessed concurrently without synchronization from
other threads, which means it needs the appropriate memory barriers on
weakly ordered machines. It happens to already have the necessary
memory barriers because all accesses to h_spans are currently
protected by the heap lock and the unlocks happen in exactly the
places where release barriers are needed, but it's easy to imagine
that this could change in the future. Document the fact that we're
depending on the barrier implied by the unlock.
Related to issue #9984.
Change-Id: I1bc3c95cd73361b041c8c95cd4bb92daf8c1f94a
Reviewed-on: https://go-review.googlesource.com/11361
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
In order to avoid a race with a concurrent write barrier or garbage
collector thread, any update to arena_used must be preceded by mapping
the corresponding heap bitmap and spans array memory. Otherwise, the
concurrent access may observe that a pointer falls within the heap
arena, but then attempt to access unmapped memory to look up its span
or heap bits.
Commit d57c889 fixed all of the places where we updated arena_used
immediately before mapping the heap bitmap and spans, but it missed
the one place where we update arena_used and depend on later code to
update it again and map the bitmap and spans. This creates a window
where the original race can still happen. This commit fixes this by
mapping the heap bitmap and spans before this arena_used update as
well. This code path is only taken when expanding the heap reservation
on 32-bit over a hole in the address space, so these extra mmap calls
should have negligible impact.
Fixes#10212, #11324.
Change-Id: Id67795e6c7563eb551873bc401e5cc997aaa2bd8
Reviewed-on: https://go-review.googlesource.com/11340
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
This avoids a race with gcmarkwb_m that was leading to faults.
Fixes#10212.
Change-Id: I6fcf8d09f2692227063ce29152cb57366ea22487
Reviewed-on: https://go-review.googlesource.com/10816
Run-TryBot: Russ Cox <rsc@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
These were found by grepping the comments from the go code and feeding
the output to aspell.
Change-Id: Id734d6c8d1938ec3c36bd94a4dbbad577e3ad395
Reviewed-on: https://go-review.googlesource.com/10941
Reviewed-by: Aamir Khan <syst3m.w0rm@gmail.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Given a call frame F of size N where the return values start at offset R,
callwritebarrier was instructing heapBitsBulkBarrier to scan the block
of memory [F+R, F+R+N). It should only scan [F+R, F+N). The extra N-R
bytes scanned might lead into the next allocated block in memory.
Because the scan was consulting the heap bitmap for type information,
scanning into the next block normally "just worked" in the sense of
not crashing.
Scanning the extra N-R bytes of memory is a problem mainly because
it causes the GC to consider pointers that might otherwise not be
considered, leading it to retain objects that should actually be freed.
This is very difficult to detect.
Luckily, juju turned up a case where the heap bitmap and the memory
were out of sync for the block immediately after the call frame, so that
heapBitsBulkBarrier saw an obvious non-pointer where it expected a
pointer, causing a loud crash.
Why is there a non-pointer in memory that the heap bitmap records as
a pointer? That is more difficult to answer. At least one way that it
could happen is that allocations containing no pointers at all do not
update the heap bitmap. So if heapBitsBulkBarrier walked out of the
current object and into a no-pointer object and consulted those bitmap
bits, it would be misled. This doesn't happen in general because all
the paths to heapBitsBulkBarrier first check for the no-pointer case.
This may or may not be what happened, but it's the only scenario
I've been able to construct.
I tried for quite a while to write a simple test for this and could not.
It does fix the juju crash, and it is clearly an improvement over the
old code.
Fixes#10844.
Change-Id: I53982c93ef23ef93155c4086bbd95a4c4fdaac9a
Reviewed-on: https://go-review.googlesource.com/10317
Reviewed-by: Austin Clements <austin@google.com>
Moving them up makes them properly aligned on 32-bit systems.
There are some odd fields above them right now
(like fixalloc and mutex maybe).
Change-Id: I57851a5bbb2e7cc339712f004f99bb6c0cce0ca5
Reviewed-on: https://go-review.googlesource.com/9889
Reviewed-by: Austin Clements <austin@google.com>