Also give them more idiomatic Go names. Adding godocs is outside the
scope of this CL. (Besides, the method names almost all directly
parallel an underlying math/big.Int or math/big.Float method.)
CL prepared mechanically with sed (for rewriting mpint.go/mpfloat.go)
and gofmt (for rewriting call sites).
Passes toolstash -cmp.
Change-Id: Id76f4aee476ba740f48db33162463e7978c2083d
Reviewed-on: https://go-review.googlesource.com/20909
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Robert Griesemer <gri@golang.org>
For every string constant the compiler was creating 2 Sym's and 2
Node's. It would never refer to them again, but would keep them alive
in gostringpkg. This changes the code to just use obj.LSym's instead.
When compiling x/tools/go/types, this yields about a 15% reduction in
the number of calls to newname and a 3% reduction in the total number of
Node objects. Unfortunately I couldn't see any change in compile time,
but reducing memory usage is desirable anyhow.
Passes toolstash -cmp.
Change-Id: I24f1cb1e6cff0a3afba4ca66f7166874917a036b
Reviewed-on: https://go-review.googlesource.com/20792
Reviewed-by: David Crawshaw <crawshaw@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
String symbols' names used to appear in the final binary.
Using a string's contents as it's symbol's name
was a thus a bad idea if the string's name was long.
Recent improvements by crawshaw have changed that.
Instead of placing long strings behind opaque names
in local packages, place them in the global string
package and make them content-addressable.
Symbol names still occur in the object files,
so use a hash to avoid needless length there.
Reduces the size of cmd/go by 30k.
Change-Id: Ifdbbaf47bf44352418c90ddd903d5106e48db4f1
Reviewed-on: https://go-review.googlesource.com/20524
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: David Crawshaw <crawshaw@golang.org>
Instead of generating ADATA instructions for
static data, write that static data directly
into the linker sym.
This is considerably more efficient.
The assembler still generates
ADATA instructions, so the ADATA machinery
cannot be dismantled yet. (Future work.)
Skipping ADATA has a significant impact
compiling the unicode package, which has lots
of static data.
name old time/op new time/op delta
Unicode 227ms ±10% 192ms ± 4% -15.61% (p=0.000 n=29+30)
name old alloc/op new alloc/op delta
Unicode 51.0MB ± 0% 45.8MB ± 0% -10.29% (p=0.000 n=30+30)
name old allocs/op new allocs/op delta
Unicode 610k ± 0% 578k ± 0% -5.29% (p=0.000 n=30+30)
This does not pass toolstash -cmp, because
this changes the order in which some relocations
get added, and thus it changes the output from
the compiler. It is not worth the execution time
to sort the relocs in the normal case.
However, compiling with -S -v generates identical
output if (1) you suppress printing of ADATA progs
in flushplist and (2) you suppress printing of
cpu timing. It is reasonable to suppress printing
the ADATA progs, since the data itself is dumped
later. I am therefore fairly confident that all
changes are superficial and non-functional.
Fixes#14786, although there's more to do
in general.
Change-Id: I8dfabe7b423b31a30e516cfdf005b62a2e9ccd82
Reviewed-on: https://go-review.googlesource.com/20645
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Type Op is enfored now.
Type EType will need further CLs.
Added TODOs where Node.EType is used as a union type.
The TODOs have the format `TODO(marvin): Fix Node.EType union type.`.
Furthermore:
-The flag of Econv function in fmt.go is removed, since unused.
-Some cleaning along the way, e.g. declare vars first when getting initialized.
Passes go build -toolexec 'toolstash -cmp' -a std.
Fixes#11846
Change-Id: I908b955d5a78a195604970983fb9194bd9e9260b
Reviewed-on: https://go-review.googlesource.com/14956
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Marvin Stenger <marvin.stenger94@gmail.com>
Update old c-style comments to look like Go comments. Also replace some
lingering references to old .c files that don't exist anymore.
Change-Id: I72b2407a40fc76c23e9048643e0622fd70b4cf90
Reviewed-on: https://go-review.googlesource.com/16190
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Remove another use of NodeList.
Change-Id: Ice07eff862caf715f722dec7829006bf71715b07
Reviewed-on: https://go-review.googlesource.com/15432
Reviewed-by: Dave Cheney <dave@cheney.net>
This one of a set of changes to make the transition away from NodeList
easier by removing cases in which NodeList doesn't act semi-trivially like a
[]*Node.
This CL was originally prepared by Josh Bleecher Snyder <josharian@gmail.com>.
This change passes go build -toolexec 'toolstash -cmp' -a std.
Change-Id: Ifd73501e06e8ea5efd028b6d473b3e5d1b07a5ac
Reviewed-on: https://go-review.googlesource.com/14570
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Found with https://github.com/remyoudompheng/go-misc/deadcode:
deadcode: walk.go:2228:1: applywritebarrier_bv is unused
deadcode: subr.go:355:1: gethunk is unused
deadcode: subr.go:1991:1: localexpr is unused
deadcode: dcl.go:82:1: poptodcl is unused
deadcode: swt.go:810:1: dumpcase is unused
deadcode: esc.go:251:1: satAdd8 is unused
deadcode: esc.go:387:1: outputsPerTag is unused
deadcode: obj.go:190:1: duint64 is unused
deadcode: obj.go:287:1: dstringptr is unused
deadcode: plive.go:95:1: xmalloc is unused
deadcode: plive.go:119:1: freeblock is unused
followed by
deadcode: go.go:633:1: hunk is unused
deadcode: go.go:635:1: nhunk is unused
deadcode: go.go:637:1: thunk is unused
after 'gethunk' was removed.
Some dead code in bv.go, mparith3.go, and dcl.go was left as is.
Passes go build -a -toolexec 'toolstash -cmp' std cmd.
Change-Id: Ia63519adedc8650d7095572ddd454fd923d3204d
Reviewed-on: https://go-review.googlesource.com/14610
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This helps vet see a real issue:
cmd/internal/gc$ go vet
gen.go:1223: unreachable code
Fixes#12106.
Change-Id: I720868b07ae6b6d5a4dc6b238baa8c9c889da6d8
Reviewed-on: https://go-review.googlesource.com/14083
Reviewed-by: Minux Ma <minux@golang.org>
Run-TryBot: Minux Ma <minux@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Previously t.zero always pointed to runtime.zerovalue. Change the hashmap code
to always return a runtime pointer directly, and change that pointer to point
to a larger buffer if one is needed.
(It might be better to only copy from the pointer returned by the mapaccess
functions when the value type is small enough and have the compiler insert
explicit zeroing for larger value types, but I tried and failed to do this).
This removes all uses of the zero field of the type data; the field itself can
be removed in a separate change.
Fixes#11491
Change-Id: I5b81752ff4067d74a5a281c41e88f151bae0171e
Reviewed-on: https://go-review.googlesource.com/13784
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Compiling a simple file containing a slice of 100,000 strings,
the size of the resulting binary dropped from 5,896,224 bytes
to 3,495,968 bytes, which is the expected 2,400,000 bytes,
give or take.
Fixes#7384.
Change-Id: I3e551b5a1395b523a41b33518d81a1bf28da0906
Reviewed-on: https://go-review.googlesource.com/11698
Reviewed-by: Austin Clements <austin@google.com>
It is almost never set and Addr is large, so having the full struct
in the Prog wastes memory most of the time.
Before (on a 64-bit system):
$ sizeof -p cmd/internal/obj Addr Prog
Addr 80
Prog 376
$
After:
$ sizeof -p cmd/internal/obj Addr Prog
Addr 80
Prog 304
$
Change-Id: I491f201241f87543964a7d0f48b85830759be9d0
Reviewed-on: https://go-review.googlesource.com/10457
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
This CL removes the remaining visible uses of the "architecture letter" concept.
(They are no longer in tool names nor in source directory names.)
Because the architecture letter concept is now gone, delete GOCHAR
from "go env" output, and change go/build.ArchChar to return an
error always.
The architecture letter is still used in the compiler and linker sources
as a clumsy architecture enumeration, but that use is not visible to
Go users and can be cleaned up separately.
Change-Id: I4d97a38f372003fb610c9c5241bea440d9dbeb8d
Reviewed-on: https://go-review.googlesource.com/10289
Reviewed-by: Rob Pike <r@golang.org>
Trivial merging of 5g, 6g, ... into go tool compile,
and similarlly 5l, 6l, ... into go tool link.
The files compile/main.go and link/main.go are new.
Everything else in those directories is a move followed by
change of imports and package name.
This CL breaks the build. Manual fixups are in the next CL.
See golang-dev thread titled "go tool compile, etc" for background.
Change-Id: Id35ff5a5859ad9037c61275d637b1bd51df6828b
Reviewed-on: https://go-review.googlesource.com/10287
Reviewed-by: Dave Cheney <dave@cheney.net>
Reviewed-by: Rob Pike <r@golang.org>
2015-05-21 17:31:51 +00:00
Renamed from src/cmd/internal/gc/obj.go (Browse further)