Minor changes to make logic clearer.
Observed while working on the conversion.
LGTM=iant, dvyukov
R=dvyukov, iant
CC=golang-codereviews
https://golang.org/cl/140250043
The original conversion in CL 132090043 cut up
the function in an attempt to avoid converting most
of the code to Go. This contorts the control flow.
While debugging the onM signal stack bug,
I reconverted sigqueue.goc in its entirety.
This restores the original control flow, which is
much easier to understand.
The current conversion is correct, it's just complex
and will be hard to maintain. The new one is as
readable as the original code.
I uploaded sigqueue.goc as the initial copy of
sigqueue.go in the CL, so if you view the diffs
of sigqueue.go comparing against patch set 2 [sic]
it will show the actual starting point.
For example:
https://golang.org/cl/136160043/diff2/20001:60001/src/pkg/runtime/sigqueue.go
LGTM=dvyukov, iant
R=golang-codereviews, dvyukov, iant
CC=golang-codereviews, khr, r
https://golang.org/cl/136160043
This gives them correct types in Go and also makes it
possible to use them to run Go code on an m stack.
LGTM=iant
R=golang-codereviews, dave, iant
CC=dvyukov, golang-codereviews, khr, r
https://golang.org/cl/137970044
uintptr or uint64 in the runtime C were turning into uint in the Go,
bool was turning into uint8, and so on. Fix that.
Also delete Go wrappers for C functions.
The C functions can be called directly now
(but still eventually need to be converted to Go).
LGTM=bradfitz, minux, iant
R=golang-codereviews, bradfitz, iant, minux
CC=golang-codereviews, khr, r
https://golang.org/cl/138740043