When reflect.Type.Method is called, all exported methods from a
reachable type need to be conservatively live. When such a
function is called, the compiler sets an attribute to the
function, and the linker needs to check that attribute. Implement
this in the index-based deadcode pass.
Unify symbol flags and FuncInfo flags to make things simpler. In
particular, the deadcode pass can check the reflectMethod
attribute without reading in and decoding FuncInfo.
Change-Id: Ibb21e172f2996e899c6efa5551a29d0eca62df67
Reviewed-on: https://go-review.googlesource.com/c/go/+/200099
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
This essentially replicates the logic of live method tracking and
type symbol decoding, rewritten to operate on indices instead of
Symbols.
TODO: the special handling of reflect.Type.Method has not been
implemented.
TODO: the symbol name is used too much. It ought to be a better
way to do it.
Change-Id: I860ee7a506c00833902e4870d15aea698a705dd9
Reviewed-on: https://go-review.googlesource.com/c/go/+/199078
Reviewed-by: Than McIntosh <thanm@google.com>
Update the new deadcode pass to use the revised loader interface
for querying relocations. Remove some of the previous loader relocation
methods, since they are no longer used.
Change-Id: I08cec4c05793a17698b2674068f64837a5bf4477
Reviewed-on: https://go-review.googlesource.com/c/go/+/200718
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Second change of several to update the loader API to reflect the final
consensus version of the loader API as described in Cherry's doc.
This piece:
- define new loader.Relocs() method that returns a struct
encapsulating a set of relocations on a global symbol
Old way of examining relocations:
nreloc := loader.NReloc(someGlobalSymbolIndex)
for i := 0; i < nreloc; i++ {
tgtIdx := loader.RelocSym(someGlobalSymbolIndex, i))
... <do something with tgtIdx>
}
New way of examining relocations:
relocs := d.loader.Relocs(someGlobalSymbolIndex)
for i := 0; i < relocs.Count; i++ {
r := relocs.At(i).Sym
... <do something with r.Sym>
}
Change-Id: I5bead1d729655ea13b3396647e53aafcd3e60f97
Reviewed-on: https://go-review.googlesource.com/c/go/+/200717
Run-TryBot: Than McIntosh <thanm@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
The package references recorded in the object file, which are
obtained from the compiler, are escaped. We should also use the
escaped package paths in the linker for resolving package
references.
Change-Id: I42eb12df6ff24330e6dc7bed1dc8224bb3b8a106
Reviewed-on: https://go-review.googlesource.com/c/go/+/200158
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
Switch the deadcode pass to use indices instead of Symbol
structures when using new object file format. Delay loading
symbol relocations and contents fully after the deadcode pass.
The next step is not to create Symbol structures until deadcode
is done.
Method tracking logic hasn't been implemented. Currently, all
methods of a reachable type are live.
Change-Id: Iffcd06ff84e6e52bd9eb24d1220d94234d18ab6b
Reviewed-on: https://go-review.googlesource.com/c/go/+/198199
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
First change of several to update the loader API to reflect the final
consensus version of the loader API as described in Cherry's doc.
This piece:
- define new loader.Sym type to encapsulate a global symbol
index (as opposed to just using 'int')
Change-Id: I6f6483e269f80abfc7d373b2856b2c0d61b9ac24
Reviewed-on: https://go-review.googlesource.com/c/go/+/200417
Run-TryBot: Than McIntosh <thanm@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Jeremy Faller <jeremy@golang.org>
The dev.link branch was not sync'd with the new DWARF compilation
unit logic change on the master branch, and the new object file
format didn't support this.
This CL adds the new DWARF CU and file table support to the new
object file format. In the old object file, the DWARF file table
is a separate section. For now, we do the same with the new
object file, keeping it as a separate block.
While here, also refactor the loader code so it is easier for the
loader to carry per-object informations.
Change-Id: I4c317941fc0a5831acbc11ce8c2a8b7421471372
Reviewed-on: https://go-review.googlesource.com/c/go/+/198198
Reviewed-by: Austin Clements <austin@google.com>
With the old object file format, we use mmap (if supported) to
read object files and back symbol data with mapped read-only
memory.
Do the same with the new object file format. This also
significantly reduces number of syscalls made to read object
files.
Currently we still do mmap in object file level, not archive
level. This is probably ok, as there shouldn't be many archives
that contain more than one object. If this is a problem we can
change that later.
Change-Id: Icae3ef14d8ed6adbee1b5b48d420e2af22fd9604
Reviewed-on: https://go-review.googlesource.com/c/go/+/197797
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
If the new object file format is used, now we load full symbol
contents after the deadcode pass, for reachable symbols only.
We still load some informations early, like relocations and the
contents of type symbols, which are used in the deadcode pass.
If we rewrite deadcode to use index directly, we could delay more
of the loading (to sym.Symbol), and perhaps delay the creation of
sym.Symbol.
TODO: internal linking with host objects doesn't work yet.
Change-Id: I7d4880e8f150e8709ffac277e62191623440e4cf
Reviewed-on: https://go-review.googlesource.com/c/go/+/197258
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
Follow-up of Than's comment on CL 196032. For runtime.gcbits
symbols, the compiler already sets the "local" attribute
(cmd/compile/internal/gc/reflect.go:dgcptrmask). No need of the
special handling in the linker.
Change-Id: I7c53a818ed0375083f04655f3565c1c9c45f2401
Reviewed-on: https://go-review.googlesource.com/c/go/+/199642
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>
Parse new object file format in the linker. At least we can link
a hello-world program.
Add a basic "loader", which handles symbol references in the
object file.
- mapping between local and global indices
- resolve by-name references
(TODO: the overwrite logic isn't implemented yet)
Currently we still create sym.Symbol rather early, and, after all
the object files are loaded and indexed references are resolved,
add all symbols to sym.Symbols.
The code here is probably not going in the final version. This
is basically only for debugging purposes -- to make sure the
writer and the reader work as expected.
Change-Id: I895aeea68326fabdb7e5aa1371b8cac7211a09dd
Reviewed-on: https://go-review.googlesource.com/c/go/+/196032
Run-TryBot: Cherry Zhang <cherryyz@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Than McIntosh <thanm@google.com>