This begins the conversion of the centralized GC coordinator to a
decentralized state machine by introducing the internal API that
triggers the first state transition from _GCoff to _GCmark (or
_GCmarktermination).
This change introduces the transition lock, the off->mark transition
condition (which is very similar to shouldtriggergc()), and the
general structure of a state transition. Since we're doing this
conversion in stages, it then falls back to the GC coordinator to
actually execute the cycle. We'll start moving logic out of the GC
coordinator and in to transition functions next.
This fixes a minor bug in gcstoptheworld debug mode where passing the
heap trigger once could trigger multiple STW GCs.
Updates #11970.
Change-Id: I964087dd190a639eb5766398f8e1bbf8b352902f
Reviewed-on: https://go-review.googlesource.com/16355
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
Handling of special records for tiny allocations has two problems:
1. Once we queue a finalizer we mark the object. As the result any
subsequent finalizers for the same object will not be queued
during this GC cycle. If we have 16 finalizers setup (the worst case),
finalization will take 16 GC cycles. This is what caused misbehave
of tinyfin.go. The actual flakiness was caused by the fact that fing
is asynchronous and don't always run before the check.
2. If a tiny block has both finalizer and profile specials,
it is possible that we both queue finalizer, preserve the object live
and free the profile record. As the result heap profile can be skewed.
Fix both issues by analyzing all special records for a single object at once.
Also, make tinyfin test stricter and remove reliance on real time.
Also, add a test for the problem 2. Currently heap profile missed about
a half of live memory.
Fixes#13100
Change-Id: I9ae4dc1c44893724138a4565ca5cae29f2e97544
Reviewed-on: https://go-review.googlesource.com/16591
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Keith Randall <khr@golang.org>
Run-TryBot: Dmitry Vyukov <dvyukov@google.com>
arena_{start,used,end} are already uintptr, so no need to convert them
to uintptr, much less to convert them to unsafe.Pointer and then to
uintptr. No binary change to pkg/linux_amd64/runtime.a.
Change-Id: Ia4232ed2a724c44fde7eba403c5fe8e6dccaa879
Reviewed-on: https://go-review.googlesource.com/16339
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
This CL introduces a new mSpanList type to replace the empty mspan
variables that were previously used as list heads.
To be type safe, the previous circular linked list data structure is
now a tail queue instead. One complication of this is
mSpanList_Remove needs to know the list a span is being removed from,
but this appears to be computable in all circumstances.
As a temporary sanity check, mSpanList_Insert and mSpanList_InsertBack
record the list that an mspan has been inserted into so that
mSpanList_Remove can verify that the correct list was specified.
Whereas mspan is 112 bytes on amd64, mSpanList is only 16 bytes. This
shrinks the size of mheap from 50216 bytes to 12584 bytes.
Change-Id: I8146364753dbc3b4ab120afbb9c7b8740653c216
Reviewed-on: https://go-review.googlesource.com/15906
Run-TryBot: Matthew Dempsky <mdempsky@google.com>
Reviewed-by: Austin Clements <austin@google.com>
This isn't C anymore. No binary change to pkg/linux_amd64/runtime.a.
Change-Id: I24d66b0f5ac888f432b874aac684b1395e7c8345
Reviewed-on: https://go-review.googlesource.com/15903
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Currently we track the per-G GC assist balance as two monotonically
increasing values: the bytes allocated by the G this cycle (gcalloc)
and the scan work performed by the G this cycle (gcscanwork). The
assist balance is hence assistRatio*gcalloc - gcscanwork.
This works, but has two important downsides:
1) It requires floating-point math to figure out if a G is in debt or
not. This makes it inappropriate to check for assist debt in the
hot path of mallocgc, so we only do this when a G allocates a new
span. As a result, Gs can operate "in the red", leading to
under-assist and extended GC cycle length.
2) Revising the assist ratio during a GC cycle can lead to an "assist
burst". If you think of plotting the scan work performed versus
heaps size, the assist ratio controls the slope of this line.
However, in the current system, the target line always passes
through 0 at the heap size that triggered GC, so if the runtime
increases the assist ratio, there has to be a potentially large
assist to jump from the current amount of scan work up to the new
target scan work for the current heap size.
This commit replaces this approach with directly tracking the GC
assist balance in terms of allocation credit bytes. Allocating N bytes
simply decreases this by N and assisting raises it by the amount of
scan work performed divided by the assist ratio (to get back to
bytes).
This will make it cheap to figure out if a G is in debt, which will
let us efficiently check if an assist is necessary *before* performing
an allocation and hence keep Gs "in the black".
This also fixes assist bursts because the assist ratio is now in terms
of *remaining* work, rather than work from the beginning of the GC
cycle. Hence, the plot of scan work versus heap size becomes
continuous: we can revise the slope, but this slope always starts from
where we are right now, rather than where we were at the beginning of
the cycle.
Change-Id: Ia821c5f07f8a433e8da7f195b52adfedd58bdf2c
Reviewed-on: https://go-review.googlesource.com/15408
Reviewed-by: Rick Hudson <rlh@golang.org>
Currently we ensure a minimum heap distance of 1MB when computing the
assist ratio. Rather than enforcing this minimum on the heap distance,
it makes more sense to enforce that the heap goal itself is at least
1MB over the live heap size at the beginning of GC. Currently the two
approaches are semantically equivalent, but this will let us switch to
basing the assist ratio on current heap distance rather than the
initial heap distance, since we can't enforce this minimum on the
current heap distance (the GC may never finish because the goal posts
will always be 1MB away).
Change-Id: I0027b1c26a41a0152b01e5b67bdb1140d43ee903
Reviewed-on: https://go-review.googlesource.com/15604
Reviewed-by: Rick Hudson <rlh@golang.org>
In order to compute the sweep ratio, the runtime needs to know how
many pages belong to spans in state _MSpanInUse. Currently it finds
this out by looping over all spans during mark termination. However,
this takes ~1ms/heap GB, so multi-gigabyte heaps can quickly push our
STW time past 10ms.
Replace the loop with an actively maintained count of in-use pages.
For multi-gigabyte heaps, this reduces max mark termination pause time
by 75%–90% relative to tip and by 85%–95% relative to Go 1.5.1. This
shifts the longest pause time for large heaps to the sweep termination
phase, so it only slightly decreases max pause time, though it roughly
halves mean pause time. Here are the results for the garbage
benchmark:
---- max mark termination pause ----
Heap Procs after change before change 1.5.1
24GB 12 1.9ms 18ms 37ms
24GB 4 3.7ms 18ms 37ms
4GB 4 920µs 3.8ms 6.9ms
Fixes#11484.
Change-Id: Ia2d28bb8a1e4f1c3b8ebf79fb203f12b9bf114ac
Reviewed-on: https://go-review.googlesource.com/15070
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This reduces pause time by ~25% relative to tip and by ~50% relative
to Go 1.5.1.
Currently one of the steps of STW mark termination is to loop (in
parallel) over all spans to find objects with finalizers in order to
mark all objects reachable from these objects and to treat the
finalizer special as a root. Unfortunately, even if there are no
finalizers at all, this loop takes roughly 1 ms/heap GB/core, so
multi-gigabyte heaps can quickly push our STW time past 10ms.
Fix this by moving this scan from mark termination to concurrent scan,
where it can run in parallel with mutators. The loop itself could also
be optimized, but this cost is small compared to concurrent marking.
Making this scan concurrent introduces two complications:
1) The scan currently walks the specials list of each span without
locking it, which is safe only with the world stopped. We fix this by
speculatively checking if a span has any specials (the vast majority
won't) and then locking the specials list only if there are specials
to check.
2) An object can have a finalizer set after concurrent scan, in which
case it won't have been marked appropriately by concurrent scan. If
the finalizer is a closure and is only reachable from the special, it
could be swept before it is run. Likewise, if the object is not marked
yet when the finalizer is set and then becomes unreachable before it
is marked, other objects reachable only from it may be swept before
the finalizer function is run. We fix this issue by making
addfinalizer ensure the same marking invariants as markroot does.
For multi-gigabyte heaps, this reduces max pause time by 20%–30%
relative to tip (depending on GOMAXPROCS) and by ~50% relative to Go
1.5.1 (where this loop was neither concurrent nor parallel). Here are
the results for the garbage benchmark:
---------------- max pause ----------------
Heap Procs Concurrent scan STW parallel scan 1.5.1
24GB 12 18ms 23ms 37ms
24GB 4 18ms 25ms 37ms
4GB 4 3.8ms 4.9ms 6.9ms
In all cases, 95%ile pause time is similar to the max pause time. This
also improves mean STW time by 10%–30%.
Fixes#11485.
Change-Id: I9359d8c3d120a51d23d924b52bf853a1299b1dfd
Reviewed-on: https://go-review.googlesource.com/14982
Reviewed-by: Rick Hudson <rlh@golang.org>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
88e945f introduced a non-speculative double check of the heap trigger
before actually starting a concurrent GC. This was necessary to fix a
race for heap-triggered GC, but broke sysmon-triggered periodic GC,
since the heap check will of course fail for periodically triggered
GC.
Fix this by telling startGC whether or not this GC was triggered by
heap size or a timer and only doing the heap size double check for GCs
triggered by heap size.
Fixes#12026.
Change-Id: I7c3f6ec364545c36d619f2b4b3bf3b758e3bcbd6
Reviewed-on: https://go-review.googlesource.com/13168
Reviewed-by: Russ Cox <rsc@golang.org>
At the start of a GC cycle, the garbage collector computes the assist
ratio based on the total scannable heap size. This was intended to be
conservative; after all, this assumes the entire heap may be reachable
and hence needs to be scanned. But it only assumes that the *current*
entire heap may be reachable. It fails to account for heap allocated
during the GC cycle. If the trigger ratio is very low (near zero), and
most of the heap is reachable when GC starts (which is likely if the
trigger ratio is near zero), then it's possible for the mutator to
create new, reachable heap fast enough that the assists won't keep up
based on the assist ratio computed at the beginning of the cycle. As a
result, the heap can grow beyond the heap goal (by hundreds of megs in
stress tests like in issue #11911).
We already have some vestigial logic for dealing with situations like
this; it just doesn't run often enough. Currently, every 10 ms during
the GC cycle, the GC revises the assist ratio. This was put in before
we switched to a conservative assist ratio (when we really were using
estimates of scannable heap), and it turns out to be exactly what we
need now. However, every 10 ms is far too infrequent for a rapidly
allocating mutator.
This commit reuses this logic, but replaces the 10 ms timer with
revising the assist ratio every time the heap is locked, which
coincides precisely with when the statistics used to compute the
assist ratio are updated.
Fixes#11911.
Change-Id: I377b231ab064946228378fa10422a46d1b50f4c5
Reviewed-on: https://go-review.googlesource.com/13047
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
Proportional concurrent sweep is currently based on a ratio of spans
to be swept per bytes of object allocation. However, proportional
sweeping is performed during span allocation, not object allocation,
in order to minimize contention and overhead. Since objects are
allocated from spans after those spans are allocated, the system tends
to operate in debt, which means when the next GC cycle starts, there
is often sweep debt remaining, so GC has to finish the sweep, which
delays the start of the cycle and delays enabling mutator assists.
For example, it's quite likely that many Ps will simultaneously refill
their span caches immediately after a GC cycle (because GC flushes the
span caches), but at this point, there has been very little object
allocation since the end of GC, so very little sweeping is done. The
Ps then allocate objects from these cached spans, which drives up the
bytes of object allocation, but since these allocations are coming
from cached spans, nothing considers whether more sweeping has to
happen. If the sweep ratio is high enough (which can happen if the
next GC trigger is very close to the retained heap size), this can
easily represent a sweep debt of thousands of pages.
Fix this by making proportional sweep proportional to the number of
bytes of spans allocated, rather than the number of bytes of objects
allocated. Prior to allocating a span, both the small object path and
the large object path ensure credit for allocating that span, so the
system operates in the black, rather than in the red.
Combined with the previous commit, this should eliminate all sweeping
from GC start up. On the stress test in issue #11911, this reduces the
time spent sweeping during GC (and delaying start up) by several
orders of magnitude:
mean 99%ile max
pre fix 1 ms 11 ms 144 ms
post fix 270 ns 735 ns 916 ns
Updates #11911.
Change-Id: I89223712883954c9d6ec2a7a51ecb97172097df3
Reviewed-on: https://go-review.googlesource.com/13044
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
Memory for stacks is manually managed by the runtime and, currently
(with one exception) we free stack spans immediately when the last
stack on a span is freed. However, the garbage collector assumes that
spans can never transition from non-free to free during scan or mark.
This disagreement makes it possible for the garbage collector to mark
uninitialized objects and is blocking us from re-enabling the bad
pointer test in the garbage collector (issue #9880).
For example, the following sequence will result in marking an
uninitialized object:
1. scanobject loads a pointer slot out of the object it's scanning.
This happens to be one of the special pointers from the heap into a
stack. Call the pointer p and suppose it points into X's stack.
2. X, running on another thread, grows its stack and frees its old
stack.
3. The old stack happens to be large or was the last stack in its
span, so X frees this span, setting it to state _MSpanFree.
4. The span gets reused as a heap span.
5. scanobject calls heapBitsForObject, which loads the span containing
p, which is now in state _MSpanInUse, but doesn't necessarily have
an object at p. The not-object at p gets marked, and at this point
all sorts of things can go wrong.
We already have a partial solution to this. When shrinking a stack, we
put the old stack on a queue to be freed at the end of garbage
collection. This was done to address exactly this problem, but wasn't
a complete solution.
This commit generalizes this solution to both shrinking and growing
stacks. For stacks that fit in the stack pool, we simply don't free
the span, even if its reference count reaches zero. It's fine to reuse
the span for other stacks, and this enables that. At the end of GC, we
sweep for cached stack spans with a zero reference count and free
them. For larger stacks, we simply queue the stack span to be freed at
the end of GC. Ideally, we would reuse these large stack spans the way
we can small stack spans, but that's a more invasive change that will
have to wait until after the freeze.
Fixes#11267.
Change-Id: Ib7f2c5da4845cc0268e8dc098b08465116972a71
Reviewed-on: https://go-review.googlesource.com/11502
Reviewed-by: Russ Cox <rsc@golang.org>
h_spans can be accessed concurrently without synchronization from
other threads, which means it needs the appropriate memory barriers on
weakly ordered machines. It happens to already have the necessary
memory barriers because all accesses to h_spans are currently
protected by the heap lock and the unlocks happen in exactly the
places where release barriers are needed, but it's easy to imagine
that this could change in the future. Document the fact that we're
depending on the barrier implied by the unlock.
Related to issue #9984.
Change-Id: I1bc3c95cd73361b041c8c95cd4bb92daf8c1f94a
Reviewed-on: https://go-review.googlesource.com/11361
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
In order to avoid a race with a concurrent write barrier or garbage
collector thread, any update to arena_used must be preceded by mapping
the corresponding heap bitmap and spans array memory. Otherwise, the
concurrent access may observe that a pointer falls within the heap
arena, but then attempt to access unmapped memory to look up its span
or heap bits.
Commit d57c889 fixed all of the places where we updated arena_used
immediately before mapping the heap bitmap and spans, but it missed
the one place where we update arena_used and depend on later code to
update it again and map the bitmap and spans. This creates a window
where the original race can still happen. This commit fixes this by
mapping the heap bitmap and spans before this arena_used update as
well. This code path is only taken when expanding the heap reservation
on 32-bit over a hole in the address space, so these extra mmap calls
should have negligible impact.
Fixes#10212, #11324.
Change-Id: Id67795e6c7563eb551873bc401e5cc997aaa2bd8
Reviewed-on: https://go-review.googlesource.com/11340
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
This avoids a race with gcmarkwb_m that was leading to faults.
Fixes#10212.
Change-Id: I6fcf8d09f2692227063ce29152cb57366ea22487
Reviewed-on: https://go-review.googlesource.com/10816
Run-TryBot: Russ Cox <rsc@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
These were found by grepping the comments from the go code and feeding
the output to aspell.
Change-Id: Id734d6c8d1938ec3c36bd94a4dbbad577e3ad395
Reviewed-on: https://go-review.googlesource.com/10941
Reviewed-by: Aamir Khan <syst3m.w0rm@gmail.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Given a call frame F of size N where the return values start at offset R,
callwritebarrier was instructing heapBitsBulkBarrier to scan the block
of memory [F+R, F+R+N). It should only scan [F+R, F+N). The extra N-R
bytes scanned might lead into the next allocated block in memory.
Because the scan was consulting the heap bitmap for type information,
scanning into the next block normally "just worked" in the sense of
not crashing.
Scanning the extra N-R bytes of memory is a problem mainly because
it causes the GC to consider pointers that might otherwise not be
considered, leading it to retain objects that should actually be freed.
This is very difficult to detect.
Luckily, juju turned up a case where the heap bitmap and the memory
were out of sync for the block immediately after the call frame, so that
heapBitsBulkBarrier saw an obvious non-pointer where it expected a
pointer, causing a loud crash.
Why is there a non-pointer in memory that the heap bitmap records as
a pointer? That is more difficult to answer. At least one way that it
could happen is that allocations containing no pointers at all do not
update the heap bitmap. So if heapBitsBulkBarrier walked out of the
current object and into a no-pointer object and consulted those bitmap
bits, it would be misled. This doesn't happen in general because all
the paths to heapBitsBulkBarrier first check for the no-pointer case.
This may or may not be what happened, but it's the only scenario
I've been able to construct.
I tried for quite a while to write a simple test for this and could not.
It does fix the juju crash, and it is clearly an improvement over the
old code.
Fixes#10844.
Change-Id: I53982c93ef23ef93155c4086bbd95a4c4fdaac9a
Reviewed-on: https://go-review.googlesource.com/10317
Reviewed-by: Austin Clements <austin@google.com>
Moving them up makes them properly aligned on 32-bit systems.
There are some odd fields above them right now
(like fixalloc and mutex maybe).
Change-Id: I57851a5bbb2e7cc339712f004f99bb6c0cce0ca5
Reviewed-on: https://go-review.googlesource.com/9889
Reviewed-by: Austin Clements <austin@google.com>
This tracks the number of scannable bytes in the allocated heap. That
is, bytes that the garbage collector must scan before reaching the
last pointer field in each object.
This will be used to compute a more robust estimate of the GC scan
work.
Change-Id: I1eecd45ef9cdd65b69d2afb5db5da885c80086bb
Reviewed-on: https://go-review.googlesource.com/9695
Reviewed-by: Russ Cox <rsc@golang.org>
Currently, the concurrent sweep follows a 1:1 rule: when allocation
needs a span, it sweeps a span (likewise, when a large allocation
needs N pages, it sweeps until it frees N pages). This rule worked
well for the STW collector (especially when GOGC==100) because it did
no more sweeping than necessary to keep the heap from growing, would
generally finish sweeping just before GC, and ensured good temporal
locality between sweeping a page and allocating from it.
It doesn't work well with concurrent GC. Since concurrent GC requires
starting GC earlier (sometimes much earlier), the sweep often won't be
done when GC starts. Unfortunately, the first thing GC has to do is
finish the sweep. In the mean time, the mutator can continue
allocating, pushing the heap size even closer to the goal size. This
worked okay with the 7/8ths trigger, but it gets into a vicious cycle
with the GC trigger controller: if the mutator is allocating quickly
and driving the trigger lower, more and more sweep work will be left
to GC; this both causes GC to take longer (allowing the mutator to
allocate more during GC) and delays the start of the concurrent mark
phase, which throws off the GC controller's statistics and generally
causes it to push the trigger even lower.
As an example of a particularly bad case, the garbage benchmark with
GOMAXPROCS=4 and -benchmem 512 (MB) spends the first 0.4-0.8 seconds
of each GC cycle sweeping, during which the heap grows by between
109MB and 252MB.
To fix this, this change replaces the 1:1 sweep rule with a
proportional sweep rule. At the end of GC, GC knows exactly how much
heap allocation will occur before the next concurrent GC as well as
how many span pages must be swept. This change computes this "sweep
ratio" and when the mallocgc asks for a span, the mcentral sweeps
enough spans to bring the swept span count into ratio with the
allocated byte count.
On the benchmark from above, this entirely eliminates sweeping at the
beginning of GC, which reduces the time between startGC readying the
GC goroutine and GC stopping the world for sweep termination to ~100µs
during which the heap grows at most 134KB.
Change-Id: I35422d6bba0c2310d48bb1f8f30a72d29e98c1af
Reviewed-on: https://go-review.googlesource.com/8921
Reviewed-by: Rick Hudson <rlh@golang.org>
Optimized heapBitsForObject by special casing
objects whose size is a power of two. When a
span holding such objects is initialized I
added a mask that when &ed with an interior pointer
results in the base of the pointer. For the garbage
benchmark this resulted in CPU_CLK_UNHALTED in
heapBitsForObject going from 7.7% down to 5.9%
of the total, INST_RETIRED went from 12.2 -> 8.7.
Here are the benchmarks that were at lease plus or minus 1%.
benchmark old ns/op new ns/op delta
BenchmarkFmtFprintfString 249 221 -11.24%
BenchmarkFmtFprintfInt 247 223 -9.72%
BenchmarkFmtFprintfEmpty 76.5 69.6 -9.02%
BenchmarkBinaryTree17 4106631412 3744550160 -8.82%
BenchmarkFmtFprintfFloat 424 399 -5.90%
BenchmarkGoParse 4484421 4242115 -5.40%
BenchmarkGobEncode 8803668 8449107 -4.03%
BenchmarkFmtManyArgs 1494 1436 -3.88%
BenchmarkGobDecode 10431051 10032606 -3.82%
BenchmarkFannkuch11 2591306713 2517400464 -2.85%
BenchmarkTimeParse 361 371 +2.77%
BenchmarkJSONDecode 70620492 68830357 -2.53%
BenchmarkRegexpMatchMedium_1K 54693 53343 -2.47%
BenchmarkTemplate 90008879 91929940 +2.13%
BenchmarkTimeFormat 380 387 +1.84%
BenchmarkRegexpMatchEasy1_32 111 113 +1.80%
BenchmarkJSONEncode 21359159 21007583 -1.65%
BenchmarkRegexpMatchEasy1_1K 603 613 +1.66%
BenchmarkRegexpMatchEasy0_32 127 129 +1.57%
BenchmarkFmtFprintfIntInt 399 393 -1.50%
BenchmarkRegexpMatchEasy0_1K 373 378 +1.34%
Change-Id: I78e297161026f8b5cc7507c965fd3e486f81ed29
Reviewed-on: https://go-review.googlesource.com/8980
Reviewed-by: Austin Clements <austin@google.com>
By removing type slice, renaming type sliceStruct to type slice and
whacking until it compiles.
Has a pleasing net reduction of conversions.
Fixes#10188
Change-Id: I77202b8df637185b632fd7875a1fdd8d52c7a83c
Reviewed-on: https://go-review.googlesource.com/8770
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
mHeap_ReclaimList is asked to reclaim at least npages pages, but it
counts the number of spans reclaimed, not the number of pages
reclaimed. The number of spans reclaimed is strictly larger than the
number of pages, so this is not strictly wrong, but it is forcing more
reclamation than was intended by the caller, which delays large
allocations.
Fix this by increasing the count by the number of pages in the swept
span, rather than just increasing it by 1.
Fixes#9048.
Change-Id: I5ae364a9837a6012e68fcd431bba000340cfd50c
Reviewed-on: https://go-review.googlesource.com/8920
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
This changes all the places that consult themoduledata to consult a
linked list of moduledata objects, as will be necessary for
-linkshared to work.
Obviously, as there is as yet no way of adding moduledata objects to
this list, all this change achieves right now is wasting a few
instructions here and there.
Change-Id: I397af7f60d0849b76aaccedf72238fe664867051
Reviewed-on: https://go-review.googlesource.com/8231
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Currently there are two main consumers of memstats.heap_alloc:
updatememstats (aka ReadMemStats) and shouldtriggergc.
updatememstats recomputes heap_alloc from the ground up, so we don't
need to keep heap_alloc up to date for it. shouldtriggergc wants to
know how many bytes were marked by the previous GC plus how many bytes
have been allocated since then, but this *isn't* what heap_alloc
tracks. heap_alloc also includes objects that are not marked and
haven't yet been swept.
Introduce a new memstat called heap_live that actually tracks what
shouldtriggergc wants to know and stop keeping heap_alloc up to date.
Unlike heap_alloc, heap_live follows a simple sawtooth that drops
during each mark termination and increases monotonically between GCs.
heap_alloc, on the other hand, has much more complicated behavior: it
may drop during sweep termination, slowly decreases from background
sweeping between GCs, is roughly unaffected by allocation as long as
there are unswept spans (because we sweep and allocate at the same
rate), and may go up after background sweeping is done depending on
the GC trigger.
heap_live simplifies computing next_gc and using it to figure out when
to trigger garbage collection. Currently, we guess next_gc at the end
of a cycle and update it as we sweep and get a better idea of how much
heap was marked. Now, since we're directly tracking how much heap is
marked, we can directly compute next_gc.
This also corrects bugs that could cause us to trigger GC early.
Currently, in any case where sweep termination actually finds spans to
sweep, heap_alloc is an overestimation of live heap, so we'll trigger
GC too early. heap_live, on the other hand, is unaffected by sweeping.
Change-Id: I1f96807b6ed60d4156e8173a8e68745ffc742388
Reviewed-on: https://go-review.googlesource.com/8389
Reviewed-by: Russ Cox <rsc@golang.org>
Everything has moved to Go, but comments still refer to .c/.h files.
Fix all of those up, at least for these three directories.
Fixes#10138
Change-Id: Ie5efe89b247841e0b3f82aac5256b2c606ef67dc
Reviewed-on: https://go-review.googlesource.com/7431
Reviewed-by: Russ Cox <rsc@golang.org>
Update #9993
If the physical page size of the machine is larger than the logical
heap size, for example 8k logical, 64k physical, then madvise(2) will
round up the requested amount to a 64k boundary and may discard pages
close to the page being madvised.
This patch disables the scavenger in these situations, which at the moment
is only ppc64 and ppc64le systems. NaCl also uses a 64k page size, but
it's not clear if it is affected by this problem.
Change-Id: Ib897f8d3df5bd915ddc0b510f2fd90a30ef329ca
Reviewed-on: https://go-review.googlesource.com/6091
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
We need to distinguish pointers to free spans, which indicate bugs in
our pointer analysis, from pointers to never-in-the-heap spans, which
can legitimately arise from sysAlloc/mmap/etc. This normally isn't a
problem because the heap is contiguous, but in some situations (32
bit, particularly) the heap must grow around an already allocated
region.
The bad pointer test is disabled so this fix doesn't actually do
anything, but it removes one barrier from reenabling it.
Fixes#9872.
Change-Id: I0a92db4d43b642c58d2b40af69c906a8d9777f88
Reviewed-on: https://go-review.googlesource.com/5780
Reviewed-by: Dmitry Vyukov <dvyukov@google.com>
Move code from malloc1.go, malloc2.go, mem.go, mgc0.go into
appropriate locations.
Factor mgc.go into mgc.go, mgcmark.go, mgcsweep.go, mstats.go.
A lot of this code was in certain files because the right place was in
a C file but it was written in Go, or vice versa. This is one step toward
making things actually well-organized again.
Change-Id: I6741deb88a7cfb1c17ffe0bcca3989e10207968f
Reviewed-on: https://go-review.googlesource.com/5300
Reviewed-by: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
Update #8832
This is probably not the root cause of the issue.
Resolve TODO about setting unusedsince on a wrong span.
Change-Id: I69c87e3d93cb025e3e6fa80a8cffba6ad6ad1395
Reviewed-on: https://go-review.googlesource.com/4390
Reviewed-by: Keith Randall <khr@golang.org>
Rename "gothrow" to "throw" now that the C version of "throw"
is no longer needed.
This change is purely mechanical except in panic.go where the
old version of "throw" has been deleted.
sed -i "" 's/[[:<:]]gothrow[[:>:]]/throw/g' runtime/*.go
Change-Id: Icf0752299c35958b92870a97111c67bcd9159dc3
Reviewed-on: https://go-review.googlesource.com/2150
Reviewed-by: Minux Ma <minux@golang.org>
Reviewed-by: Dave Cheney <dave@cheney.net>
Scalararg and ptrarg are not "signal safe".
Go code filling them out can be interrupted by a signal,
and then the signal handler runs, and if it also ends up
in Go code that uses scalararg or ptrarg, now the old
values have been smashed.
For the pieces of code that do need to run in a signal handler,
we introduced onM_signalok, which is really just onM
except that the _signalok is meant to convey that the caller
asserts that scalarg and ptrarg will be restored to their old
values after the call (instead of the usual behavior, zeroing them).
Scalararg and ptrarg are also untyped and therefore error-prone.
Go code can always pass a closure instead of using scalararg
and ptrarg; they were only really necessary for C code.
And there's no more C code.
For all these reasons, delete scalararg and ptrarg, converting
the few remaining references to use closures.
Once those are gone, there is no need for a distinction between
onM and onM_signalok, so replace both with a single function
equivalent to the current onM_signalok (that is, it can be called
on any of the curg, g0, and gsignal stacks).
The name onM and the phrase 'm stack' are misnomers,
because on most system an M has two system stacks:
the main thread stack and the signal handling stack.
Correct the misnomer by naming the replacement function systemstack.
Fix a few references to "M stack" in code.
The main motivation for this change is to eliminate scalararg/ptrarg.
Rick and I have already seen them cause problems because
the calling sequence m.ptrarg[0] = p is a heap pointer assignment,
so it gets a write barrier. The write barrier also uses onM, so it has
all the same problems as if it were being invoked by a signal handler.
We worked around this by saving and restoring the old values
and by calling onM_signalok, but there's no point in keeping this nice
home for bugs around any longer.
This CL also changes funcline to return the file name as a result
instead of filling in a passed-in *string. (The *string signature is
left over from when the code was written in and called from C.)
That's arguably an unrelated change, except that once I had done
the ptrarg/scalararg/onM cleanup I started getting false positives
about the *string argument escaping (not allowed in package runtime).
The compiler is wrong, but the easiest fix is to write the code like
Go code instead of like C code. I am a bit worried that the compiler
is wrong because of some use of uninitialized memory in the escape
analysis. If that's the reason, it will go away when we convert the
compiler to Go. (And if not, we'll debug it the next time.)
LGTM=khr
R=r, khr
CC=austin, golang-codereviews, iant, rlh
https://golang.org/cl/174950043
The conversion was done with an automated tool and then
modified only as necessary to make it compile and run.
[This CL is part of the removal of C code from package runtime.
See golang.org/s/dev.cc for an overview.]
LGTM=r
R=r
CC=austin, dvyukov, golang-codereviews, iant, khr
https://golang.org/cl/167540043