Commit graph

81 commits

Author SHA1 Message Date
Keith Randall
49200e3f3e Revert "cmd/compile,runtime: allocate defer records on the stack"
This reverts commit fff4f599fe.

Reason for revert: Seems to still have issues around GC.

Fixes #32452

Change-Id: Ibe7af629f9ad6a3d5312acd7b066123f484da7f0
Reviewed-on: https://go-review.googlesource.com/c/go/+/180761
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
2019-06-05 19:50:09 +00:00
Keith Randall
fff4f599fe cmd/compile,runtime: allocate defer records on the stack
When a defer is executed at most once in a function body,
we can allocate the defer record for it on the stack instead
of on the heap.

This should make defers like this (which are very common) faster.

This optimization applies to 363 out of the 370 static defer sites
in the cmd/go binary.

name     old time/op  new time/op  delta
Defer-4  52.2ns ± 5%  36.2ns ± 3%  -30.70%  (p=0.000 n=10+10)

Fixes #6980
Update #14939

Change-Id: I697109dd7aeef9e97a9eeba2ef65ff53d3ee1004
Reviewed-on: https://go-review.googlesource.com/c/go/+/171758
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2019-06-04 17:35:20 +00:00
Austin Clements
68d89bb8e0 runtime: separate stack freeing from stack shrinking
Currently, shrinkstack will free the stack if the goroutine is dead.
There are only two places that call shrinkstack: scanstack, which will
never call it if the goroutine is dead; and markrootFreeGStacks, which
only calls it on dead goroutines.

Clean this up by separating stack freeing out of shrinkstack.

Change-Id: I7d7891e620550c32a2220833923a025704986681
Reviewed-on: https://go-review.googlesource.com/c/go/+/170890
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Knyszek <mknyszek@google.com>
2019-04-05 20:19:59 +00:00
Keith Randall
0098f8aeac runtime: when using explicit argmap, also use arglen
When we set an explicit argmap, we may want only a prefix of that
argmap.  Argmap is set when the function is reflect.makeFuncStub or
reflect.methodValueCall. In this case, arglen specifies how much of
the args section is actually live. (It could be either all the args +
results, or just the args.)

Fixes #28750

Change-Id: Idf060607f15a298ac591016994e58e22f7f92d83
Reviewed-on: https://go-review.googlesource.com/c/149217
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2018-11-13 22:52:09 +00:00
Igor Zhilianin
f90e89e675 all: fix a bunch of misspellings
Change-Id: If2954bdfc551515403706b2cd0dde94e45936e08
GitHub-Last-Rev: d4cfc41a55
GitHub-Pull-Request: golang/go#28049
Reviewed-on: https://go-review.googlesource.com/c/140299
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-10-06 15:40:03 +00:00
Keith Randall
cbafcc55e8 cmd/compile,runtime: implement stack objects
Rework how the compiler+runtime handles stack-allocated variables
whose address is taken.

Direct references to such variables work as before. References through
pointers, however, use a new mechanism. The new mechanism is more
precise than the old "ambiguously live" mechanism. It computes liveness
at runtime based on the actual references among objects on the stack.

Each function records all of its address-taken objects in a FUNCDATA.
These are called "stack objects". The runtime then uses that
information while scanning a stack to find all of the stack objects on
a stack. It then does a mark phase on the stack objects, using all the
pointers found on the stack (and ancillary structures, like defer
records) as the root set. Only stack objects which are found to be
live during this mark phase will be scanned and thus retain any heap
objects they point to.

A subsequent CL will remove all the "ambiguously live" logic from
the compiler, so that the stack object tracing will be required.
For this CL, the stack tracing is all redundant with the current
ambiguously live logic.

Update #22350

Change-Id: Ide19f1f71a5b6ec8c4d54f8f66f0e9a98344772f
Reviewed-on: https://go-review.googlesource.com/c/134155
Reviewed-by: Austin Clements <austin@google.com>
2018-10-03 19:52:49 +00:00
Austin Clements
0906d648aa runtime: eliminate gchelper mechanism
Now that we do no mark work during mark termination, we no longer need
the gchelper mechanism.

Updates #26903.
Updates #17503.

Change-Id: Ie94e5c0f918cfa047e88cae1028fece106955c1b
Reviewed-on: https://go-review.googlesource.com/c/134785
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2018-10-02 20:35:38 +00:00
Austin Clements
d398dbdfc3 runtime: eliminate gcBlackenPromptly mode
Now that there is no mark 2 phase, gcBlackenPromptly is no longer
used.

Updates #26903. This is a follow-up to eliminating mark 2.

Change-Id: Ib9c534f21b36b8416fcf3cab667f186167b827f8
Reviewed-on: https://go-review.googlesource.com/c/134319
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2018-10-02 20:35:21 +00:00
Austin Clements
5a8c11ce3e runtime: rename _MSpan* constants to mSpan*
We already aliased mSpanInUse to _MSpanInUse. The dual constants are
getting annoying, so fix all of these to use the mSpan* naming
convention.

This was done automatically with:
  sed -i -re 's/_?MSpan(Dead|InUse|Manual|Free)/mSpan\1/g' *.go
plus deleting the existing definition of mSpanInUse.

Change-Id: I09979d9d491d06c10689cea625dc57faa9cc6767
Reviewed-on: https://go-review.googlesource.com/137875
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-09-26 20:51:07 +00:00
Austin Clements
955cc07dde runtime: remap stack spans with MAP_STACK on OpenBSD
OpenBSD 6.4 is going to start requiring that the SP points to memory
that was mapped with MAP_STACK on system call entry, traps, and when
switching to the alternate signal stack [1]. Currently, Go doesn't map
any memory MAP_STACK, so the kernel quickly kills Go processes.

Fix this by remapping the memory that backs stack spans with
MAP_STACK, and re-remapping it without MAP_STACK when it's returned to
the heap.

[1] http://openbsd-archive.7691.n7.nabble.com/stack-register-checking-td338238.html

Fixes #26142.

Change-Id: I656eb84385a22833445d49328bb304f8cdd0e225
Reviewed-on: https://go-review.googlesource.com/121657
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
2018-06-29 21:27:23 +00:00
Richard Musiol
be36bd996e runtime/internal/sys: rename Wasm to WASM
This commit changes sys.Wasm to sys.WASM, as requested on
https://groups.google.com/forum/#!topic/golang-dev/VquDxlhjPkg

Change-Id: I30a208c34576a8bb49b9beb524203d71df8fdf1c
Reviewed-on: https://go-review.googlesource.com/118395
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2018-06-12 22:09:45 +00:00
Elias Naur
021c39d7a3 runtime: use libc for signal functions on iOS
Also:
 - Add extra SystemStack space for darwin/arm64 just
like for darwin/arm.
 - Removed redundant stack alignment; the arm64 hardware enforces
 the 16 byte alignment.
 - Save and restore the g registers at library initialization.
 - Zero g registers since libpreinit can call libc functions
 that in turn use asmcgocall. asmcgocall requires an initialized g.
 - Change asmcgocall to work even if no g is set. The change mimics
 amd64.

Change-Id: I1b8c63b07cfec23b909c0d215b50dc229f8adbc8
Reviewed-on: https://go-review.googlesource.com/117176
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2018-06-12 17:05:46 +00:00
Austin Clements
c5ed10f3be runtime: support for debugger function calls
This adds a mechanism for debuggers to safely inject calls to Go
functions on amd64. Debuggers must participate in a protocol with the
runtime, and need to know how to lay out a call frame, but the runtime
support takes care of the details of handling live pointers in
registers, stack growth, and detecting the trickier conditions when it
is unsafe to inject a user function call.

Fixes #21678.
Updates derekparker/delve#119.

Change-Id: I56d8ca67700f1f77e19d89e7fc92ab337b228834
Reviewed-on: https://go-review.googlesource.com/109699
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2018-05-22 15:55:05 +00:00
Austin Clements
3080b7d0af runtime: unify fetching of locals and arguments maps
Currently we have two nearly identical copies of the code that fetches
the locals and arguments liveness maps for a frame, plus a third
that's a poor knock-off. Unify these all into a single function.

Change-Id: Ibce7926a0b0e3d23182112da4e25df899579a585
Reviewed-on: https://go-review.googlesource.com/109698
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2018-05-14 00:20:16 +00:00
Richard Musiol
35ea62468b runtime: add js/wasm architecture
This commit adds the js/wasm architecture to the runtime package.
Currently WebAssembly has no support for threads yet, see
https://github.com/WebAssembly/design/issues/1073. Because of that,
there is no preemption of goroutines and no sysmon goroutine.

Design doc: https://docs.google.com/document/d/131vjr4DH6JFnb-blm_uRdaC0_Nv3OUwjEY5qVCxCup4
About WebAssembly assembly files: https://docs.google.com/document/d/1GRmy3rA4DiYtBlX-I1Jr_iHykbX8EixC3Mq0TCYqbKc

Updates #18892

Change-Id: I7f12d21b5180500d55ae9fd2f7e926a1731db391
Reviewed-on: https://go-review.googlesource.com/103877
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2018-05-08 00:17:34 +00:00
Josh Bleecher Snyder
5af0b28a73 runtime: iterate over set bits in adjustpointers
There are several things combined in this change.

First, eliminate the gobitvector type in favor
of adding a ptrbit method to bitvector.
In non-performance-critical code, use that method.
In performance critical code, though, load the bitvector data
one byte at a time and iterate only over set bits.
To support that, add and use sys.Ctz8.

name                old time/op  new time/op  delta
StackCopyPtr-8      81.8ms ± 5%  78.9ms ± 3%   -3.58%  (p=0.000 n=97+96)
StackCopy-8         65.9ms ± 3%  62.8ms ± 3%   -4.67%  (p=0.000 n=96+92)
StackCopyNoCache-8   105ms ± 3%   102ms ± 3%   -3.38%  (p=0.000 n=96+95)

Change-Id: I00b80f45612708bd440b1a411a57fa6dfa24aa74
Reviewed-on: https://go-review.googlesource.com/109716
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2018-04-29 05:24:44 +00:00
Austin Clements
0fd427fda7 runtime: use entry stack map at function entry
Currently, when the runtime looks up the stack map for a frame, it
uses frame.continpc - 1 unless continpc is the function entry PC, in
which case it uses frame.continpc. As a result, if continpc is the
function entry point (which happens for deferred frames), it will
actually look up the stack map *following* the first instruction.

I think, though I am not positive, that this is always okay today
because the first instruction of a function can never change the stack
map. It's usually not a CALL, so it doesn't have PCDATA. Or, if it is
a CALL, it has to have the entry stack map.

But we're about to start emitting stack maps at every instruction that
changes them, which means the first instruction can have PCDATA
(notably, in leaf functions that don't have a prologue).

To prepare for this, tweak how the runtime looks up stack map indexes
so that if continpc is the function entry point, it directly uses the
entry stack map.

For #24543.

Change-Id: I85aa818041cd26aff416f7b1fba186e9c8ca6568
Reviewed-on: https://go-review.googlesource.com/109349
Reviewed-by: Rick Hudson <rlh@golang.org>
2018-04-29 00:03:04 +00:00
Josh Bleecher Snyder
2e7e57770c runtime: avoid calling adjustpointers unnecessarily
adjustpointers loops over a bitmap.
If the length of that bitmap is zero,
we can skip making the call entirely.
This speeds up stack copying when there are
no pointers present in either args or locals.

name                old time/op  new time/op  delta
StackCopyPtr-8       101ms ± 4%    90ms ± 4%  -10.95%  (p=0.000 n=87+93)
StackCopy-8         80.1ms ± 4%  72.6ms ± 4%   -9.41%  (p=0.000 n=98+100)
StackCopyNoCache-8   121ms ± 3%   113ms ± 3%   -6.57%  (p=0.000 n=98+97)

Change-Id: I7a272e19bc9a14fa3e3318771ebd082dc6247d25
Reviewed-on: https://go-review.googlesource.com/104737
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2018-04-05 21:43:23 +00:00
Keith Randall
9d4215311b runtime: identify special functions by flag instead of address
When there are plugins, there may not be a unique copy of runtime
functions like goexit, mcall, etc.  So identifying them by entry
address is problematic.  Instead, keep track of each special function
using a field in the symbol table.  That way, multiple copies of
the same runtime function will be treated identically.

Fixes #24351
Fixes #23133

Change-Id: Iea3232df8a6af68509769d9ca618f530cc0f84fd
Reviewed-on: https://go-review.googlesource.com/100739
Run-TryBot: Keith Randall <khr@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2018-03-15 17:31:57 +00:00
Josh Bleecher Snyder
183fd6f19b runtime: print goid when throwing for split stack overflow
Change-Id: I66515156c2fc6886312c0eccb86d7ceaf7947042
Reviewed-on: https://go-review.googlesource.com/100465
Run-TryBot: Josh Bleecher Snyder <josharian@gmail.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2018-03-15 00:18:23 +00:00
Austin Clements
7f1b2738bb runtime: make throw safer to call
Currently, throw may grow the stack, which means whenever we call it
from a context where it's not safe to grow the stack, we first have to
switch to the system stack. This is pretty easy to get wrong.

Fix this by making throw switch to the system stack so it doesn't grow
the stack and is hence safe to call without a system stack switch at
the call site.

The only thing this complicates is badsystemstack itself, which would
now go into an infinite loop before printing anything (previously it
would also go into an infinite loop, but would at least print the
error first). Fix this by making badsystemstack do a direct write and
then crash hard.

Change-Id: Ic5b4a610df265e47962dcfa341cabac03c31c049
Reviewed-on: https://go-review.googlesource.com/93659
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2018-03-08 22:55:52 +00:00
Austin Clements
ea8d7a370d runtime: clarify address space limit constants and comments
Now that we support the full non-contiguous virtual address space of
amd64 hardware, some of the comments and constants related to this are
out of date.

This renames memLimitBits to heapAddrBits because 1<<memLimitBits is
no longer the limit of the address space and rewrites the comment to
focus first on hardware limits (which span OSes) and then discuss
kernel limits.

Second, this eliminates the memLimit constant because there's no
longer a meaningful "highest possible heap pointer value" on amd64.

Updates #23862.

Change-Id: I44b32033d2deb6b69248fb8dda14fc0e65c47f11
Reviewed-on: https://go-review.googlesource.com/95498
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2018-02-21 20:32:36 +00:00
Austin Clements
2b415549b8 runtime: use sparse mappings for the heap
This replaces the contiguous heap arena mapping with a potentially
sparse mapping that can support heap mappings anywhere in the address
space.

This has several advantages over the current approach:

* There is no longer any limit on the size of the Go heap. (Currently
  it's limited to 512GB.) Hence, this fixes #10460.

* It eliminates many failures modes of heap initialization and
  growing. In particular it eliminates any possibility of panicking
  with an address space conflict. This can happen for many reasons and
  even causes a low but steady rate of TSAN test failures because of
  conflicts with the TSAN runtime. See #16936 and #11993.

* It eliminates the notion of "non-reserved" heap, which was added
  because creating huge address space reservations (particularly on
  64-bit) led to huge process VSIZE. This was at best confusing and at
  worst conflicted badly with ulimit -v. However, the non-reserved
  heap logic is complicated, can race with other mappings in non-pure
  Go binaries (e.g., #18976), and requires that the entire heap be
  either reserved or non-reserved. We currently maintain the latter
  property, but it's quite difficult to convince yourself of that, and
  hence difficult to keep correct. This logic is still present, but
  will be removed in the next CL.

* It fixes problems on 32-bit where skipping over parts of the address
  space leads to mapping huge (and never-to-be-used) metadata
  structures. See #19831.

This also completely rewrites and significantly simplifies
mheap.sysAlloc, which has been a source of many bugs. E.g., #21044,
 #20259, #18651, and #13143 (and maybe #23222).

This change also makes it possible to allocate individual objects
larger than 512GB. As a result, a few tests that expected huge
allocations to fail needed to be changed to make even larger
allocations. However, at the moment attempting to allocate a humongous
object may cause the program to freeze for several minutes on Linux as
we fall back to probing every page with addrspace_free. That logic
(and this failure mode) will be removed in the next CL.

Fixes #10460.
Fixes #22204 (since it rewrites the code involved).

This slightly slows down compilebench and the x/benchmarks garbage
benchmark.

name       old time/op     new time/op     delta
Template       184ms ± 1%      185ms ± 1%    ~     (p=0.065 n=10+9)
Unicode       86.9ms ± 3%     86.3ms ± 1%    ~     (p=0.631 n=10+10)
GoTypes        599ms ± 0%      602ms ± 0%  +0.56%  (p=0.000 n=10+9)
Compiler       2.87s ± 1%      2.89s ± 1%  +0.51%  (p=0.002 n=9+10)
SSA            7.29s ± 1%      7.25s ± 1%    ~     (p=0.182 n=10+9)
Flate          118ms ± 2%      118ms ± 1%    ~     (p=0.113 n=9+9)
GoParser       147ms ± 1%      148ms ± 1%  +1.07%  (p=0.003 n=9+10)
Reflect        401ms ± 1%      404ms ± 1%  +0.71%  (p=0.003 n=10+9)
Tar            175ms ± 1%      175ms ± 1%    ~     (p=0.604 n=9+10)
XML            209ms ± 1%      210ms ± 1%    ~     (p=0.052 n=10+10)

(https://perf.golang.org/search?q=upload:20171231.4)

name                       old time/op  new time/op  delta
Garbage/benchmem-MB=64-12  2.23ms ± 1%  2.25ms ± 1%  +0.84%  (p=0.000 n=19+19)

(https://perf.golang.org/search?q=upload:20171231.3)

Relative to the start of the sparse heap changes (starting at and
including "runtime: fix various contiguous bitmap assumptions"),
overall slowdown is roughly 1% on GC-intensive benchmarks:

name        old time/op     new time/op     delta
Template        183ms ± 1%      185ms ± 1%  +1.32%  (p=0.000 n=9+9)
Unicode        84.9ms ± 2%     86.3ms ± 1%  +1.65%  (p=0.000 n=9+10)
GoTypes         595ms ± 1%      602ms ± 0%  +1.19%  (p=0.000 n=9+9)
Compiler        2.86s ± 0%      2.89s ± 1%  +0.91%  (p=0.000 n=9+10)
SSA             7.19s ± 0%      7.25s ± 1%  +0.75%  (p=0.000 n=8+9)
Flate           117ms ± 1%      118ms ± 1%  +1.10%  (p=0.000 n=10+9)
GoParser        146ms ± 2%      148ms ± 1%  +1.48%  (p=0.002 n=10+10)
Reflect         398ms ± 1%      404ms ± 1%  +1.51%  (p=0.000 n=10+9)
Tar             173ms ± 1%      175ms ± 1%  +1.17%  (p=0.000 n=10+10)
XML             208ms ± 1%      210ms ± 1%  +0.62%  (p=0.011 n=10+10)
[Geo mean]      369ms           373ms       +1.17%

(https://perf.golang.org/search?q=upload:20180101.2)

name                       old time/op  new time/op  delta
Garbage/benchmem-MB=64-12  2.22ms ± 1%  2.25ms ± 1%  +1.51%  (p=0.000 n=20+19)

(https://perf.golang.org/search?q=upload:20180101.3)

Change-Id: I5daf4cfec24b252e5a57001f0a6c03f22479d0f0
Reviewed-on: https://go-review.googlesource.com/85887
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2018-02-15 21:12:23 +00:00
Austin Clements
a90f9a00ca runtime: consolidate mheap.lookup* and spanOf*
I think we'd forgotten about the mheap.lookup APIs when we introduced
spanOf*, but, at any rate, the spanOf* functions are used far more
widely at this point, so this CL eliminates the mheap.lookup*
functions in favor of spanOf*.

Change-Id: I15facd0856e238bb75d990e838a092b5bef5bdfc
Reviewed-on: https://go-review.googlesource.com/85879
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2018-02-15 21:12:14 +00:00
Austin Clements
44213336f0 runtime: symbolize morestack caller in throwsplit panic
This attempts to symbolize the PC of morestack's caller when there's a
stack split at a bad time. The stack trace starts at the *caller* of
the function that attempted to grow the stack, so this is useful if it
isn't obvious what's being called at that point, such as in #21431.

Change-Id: I5dee305d87c8069611de2d14e7a3083d76264f8f
Reviewed-on: https://go-review.googlesource.com/84115
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2017-12-15 17:21:07 +00:00
Austin Clements
4671da0414 runtime: print runtime frames in throwsplit trace
newstack manually prints the stack trace if we try to grow the stack
when throwsplit is set. However, the default behavior is to omit
runtime frames. Since runtime frames can be critical to understanding
this crash, this change fixes this traceback to include them.

Updates #21431.

Change-Id: I5aa43f43aa2f10a8de7d67bcec743427be3a3b5d
Reviewed-on: https://go-review.googlesource.com/79518
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2017-11-22 21:44:38 +00:00
Austin Clements
3beaf26e4f runtime: remove write barriers from newstack, gogo
Currently, newstack and gogo have write barriers for maintaining the
context register saved in g.sched.ctxt. This is troublesome, because
newstack can be called from go:nowritebarrierrec places that can't
allow write barriers. It happens to be benign because g.sched.ctxt
will always be nil on entry to newstack *and* it so happens the
incoming ctxt will also always be nil in these contexts (I
think/hope), but this is playing with fire. It's also desirable to
mark newstack go:nowritebarrierrec to prevent any other, non-benign
write barriers from creeping in, but we can't do that right now
because of this one write barrier.

Fix all of this by observing that g.sched.ctxt is really just a saved
live pointer register. Hence, we can shade it when we scan g's stack
and otherwise move it back and forth between the actual context
register and g.sched.ctxt without write barriers. This means we can
save it in morestack along with all of the other g.sched, eliminate
the save from newstack along with its troublesome write barrier, and
eliminate the shenanigans in gogo to invoke the write barrier when
restoring it.

Once we've done all of this, we can mark newstack
go:nowritebarrierrec.

Fixes #22385.
For #22460.

Change-Id: I43c24958e3f6785b53c1350e1e83c2844e0d1522
Reviewed-on: https://go-review.googlesource.com/72553
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2017-10-29 17:56:08 +00:00
Daniel Martí
59413d34c9 all: unindent some big chunks of code
Found with mvdan.cc/unindent. Prioritized the ones with the biggest wins
for now.

Change-Id: I2b032e45cdd559fc9ed5b1ee4c4de42c4c92e07b
Reviewed-on: https://go-review.googlesource.com/56470
Run-TryBot: Daniel Martí <mvdan@mvdan.cc>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2017-08-18 06:59:48 +00:00
Daniel Morsing
32b94f13cf runtime: move selectdone into g
Writing to selectdone on the stack of another goroutine meant a
pretty subtle dance between the select code and the stack copying
code. Instead move the selectdone variable into the g struct.

Change-Id: Id246aaf18077c625adef7ca2d62794afef1bdd1b
Reviewed-on: https://go-review.googlesource.com/53390
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
2017-08-15 19:18:00 +00:00
Austin Clements
9f03e89552 runtime: remove unused copies of special stack guards
There are two copies each of the stackPreempt/_StackPreempt and
stackFork/_StackFork constants. Remove the ones left over from C that
are no longer used.

Change-Id: I849604c72c11e4a0cb08e45e9817eb3f5a6ce8ba
Reviewed-on: https://go-review.googlesource.com/43638
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2017-05-23 20:11:38 +00:00
Austin Clements
475425201a runtime: fix stackCache=0 debug mode
Setting stackCache to 0 to disable stack caches for debugging hasn't
worked for a long time. It causes stackalloc to fall back to full span
allocation, round sub-page stacks down to 0 pages, and blow up.

Fix this debug mode so it disables the per-P caches, but continues to
use the global stack pools for small stacks, which correctly handle
sub-page stacks. While we're here, rename stackCache to stackNoCache
so it acts like the rest of the stack allocator debug modes where "0"
is the right default value.

Fixes #17291.

Change-Id: If401c41cee3448513cbd7bb2e9334a8efab257a7
Reviewed-on: https://go-review.googlesource.com/43637
Reviewed-by: Keith Randall <khr@golang.org>
2017-05-23 20:11:18 +00:00
Austin Clements
8a1c5b2e48 runtime: fix stackFromSystem returning memory
The stackFromSystem debug mode has two problems:

1) It rounds the stack allocation to _PageSize. If the physical page
size is >8K, this can cause unmapping the memory later to either
under-unmap or over-unmap.

2) It doesn't return the rounded-up allocation size to its caller, so
when we later unmap the memory, we may pass the wrong length.

Fix these problems by rounding the size up to the physical page size
and putting that rounded-up size in the returned stack bounds.

Fixes #17289.

Change-Id: I6b854af3b06bb16e3750798397bb5e2a722ec1cb
Reviewed-on: https://go-review.googlesource.com/43636
Reviewed-by: Keith Randall <khr@golang.org>
2017-05-23 20:11:07 +00:00
Austin Clements
407c56ae9f runtime: generalize {alloc,free}Stack to {alloc,free}Manual
We're going to start using manually-managed spans for GC workbufs, so
rename the allocate/free methods and pass in a pointer to the stats to
use instead of using the stack stats directly.

For #19325.

Change-Id: I37df0147ae5a8e1f3cb37d59c8e57a1fcc6f2980
Reviewed-on: https://go-review.googlesource.com/38576
Run-TryBot: Austin Clements <austin@google.com>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-04-13 18:20:35 +00:00
Austin Clements
ab9db51e1c runtime: rename mspan.stackfreelist -> manualFreeList
We're going to use this free list for other types of manually-managed
memory in the heap.

For #19325.

Change-Id: Ib7e682295133eabfddf3a84f44db43d937bfdd9c
Reviewed-on: https://go-review.googlesource.com/38575
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-04-13 18:20:33 +00:00
Austin Clements
8fbaa4f70b runtime: rename _MSpanStack -> _MSpanManual
We're about to generalize _MSpanStack to be used for other forms of
in-heap manual memory management in the runtime. This is an automated
rename of _MSpanStack to _MSpanManual plus some comment fix-ups.

For #19325.

Change-Id: I1e20a57bb3b87a0d324382f92a3e294ffc767395
Reviewed-on: https://go-review.googlesource.com/38574
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-04-13 18:20:30 +00:00
Austin Clements
9741f0275c runtime: initialize more fields of stack spans
Stack spans don't internally use many of the fields of the mspan,
which means things like the size class and element size get left over
from whatever last used the mspan. This can lead to confusing crashes
and debugging.

Zero these fields or initialize them to something reasonable. This
also lets us simplify some code that currently has to distinguish
between heap and stack spans.

Change-Id: I9bd114e76c147bb32de497045b932f8bf1988bbf
Reviewed-on: https://go-review.googlesource.com/38573
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-04-05 19:17:41 +00:00
Austin Clements
4234d1decd runtime: improve systemstack-on-Go stack message
We reused the old C stack check mechanism for the implementation of
//go:systemstack, so when we execute a //go:systemstack function on a
user stack, the system fails by calling morestackc. However,
morestackc's message still talks about "executing C code".

Fix morestackc's message to reflect its modern usage.

Change-Id: I7e70e7980eab761c0520f675d3ce89486496030f
Reviewed-on: https://go-review.googlesource.com/38572
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
2017-03-27 14:53:12 +00:00
Austin Clements
0efc8b2188 runtime: avoid repeated findmoduledatap calls
Currently almost every function that deals with a *_func has to first
look up the *moduledata for the module containing the function's entry
point. This means we almost always do at least two identical module
lookups whenever we deal with a *_func (one to get the *_func and
another to get something from its module data) and sometimes several
more.

Fix this by making findfunc return a new funcInfo type that embeds
*_func, but also includes the *moduledata, and making all of the
functions that currently take a *_func instead take a funcInfo and use
the already-found *moduledata.

This transformation is trivial for the most part, since the *_func
type is usually inferred. The annoying part is that we can no longer
use nil to indicate failure, so this introduces a funcInfo.valid()
method and replaces nil checks with calls to valid.

Change-Id: I9b8075ef1c31185c1943596d96dec45c7ab5100f
Reviewed-on: https://go-review.googlesource.com/37331
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Michael Hudson-Doyle <michael.hudson@canonical.com>
2017-03-06 19:17:24 +00:00
Austin Clements
0993b2fd06 runtime: remove g.stackAlloc
Since we're no longer stealing space for the stack barrier array from
the stack allocation, the stack allocation is simply
g.stack.hi-g.stack.lo.

Updates #17503.

Change-Id: Id9b450ae12c3df9ec59cfc4365481a0a16b7c601
Reviewed-on: https://go-review.googlesource.com/36621
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2017-02-14 15:52:56 +00:00
Austin Clements
d089a6c718 runtime: remove stack barriers
Now that we don't rescan stacks, stack barriers are unnecessary. This
removes all of the code and structures supporting them as well as
tests that were specifically for stack barriers.

Updates #17503.

Change-Id: Ia29221730e0f2bbe7beab4fa757f31a032d9690c
Reviewed-on: https://go-review.googlesource.com/36620
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
2017-02-14 15:52:54 +00:00
Austin Clements
7aefdfded0 runtime: use 4K as the boundary of legal pointers
Currently, the check for legal pointers in stack copying uses
_PageSize (8K) as the minimum legal pointer. By default, Linux won't
let you map under 64K, but

1) it's less clear what other OSes allow or will allow in the future;

2) while mapping the first page is a terrible idea, mapping anywhere
above that is arguably more justifiable;

3) the compiler only assumes the first physical page (4K) is never
mapped.

Make the runtime consistent with the compiler and more robust by
changing the bad pointer check to use 4K as the minimum legal pointer.

This came out of discussions on CLs 34663 and 34719.

Change-Id: Idf721a788bd9699fb348f47bdd083cf8fa8bd3e5
Reviewed-on: https://go-review.googlesource.com/34890
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Russ Cox <rsc@golang.org>
2017-01-06 16:19:14 +00:00
Keith Randall
1ea60c136a runtime: on stack copy, adjust BP
When we copy the stack, we need to adjust all BPs.
We correctly adjust the ones on the stack, but we also
need to adjust the one that is in g.sched.bp.

Like CL 33754, no test as only kernel-gathered profiles will notice.
Tests will come (in 1.9) with the implementation of #16638.

The invariant should hold that every frame pointer points to
somewhere within its stack.  After this CL, it is mostly true, but
something about cgo breaks it.  The runtime checks are disabled
until I figure that out.

Update #16638
Fixes #18174

Change-Id: I6023ee64adc80574ee3e76491d4f0fa5ede3dbdb
Reviewed-on: https://go-review.googlesource.com/33895
Reviewed-by: Austin Clements <austin@google.com>
2016-12-07 16:59:25 +00:00
Austin Clements
87e48c5afd runtime, cmd/compile: rename memclr -> memclrNoHeapPointers
Since barrier-less memclr is only safe in very narrow circumstances,
this commit renames memclr to avoid accidentally calling memclr on
typed memory. This can cause subtle, non-deterministic bugs, so it's
worth some effort to prevent. In the near term, this will also prevent
bugs creeping in from any concurrent CLs that add calls to memclr; if
this happens, whichever patch hits master second will fail to compile.

This also adds the other new memclr variants to the compiler's
builtin.go to minimize the churn on that binary blob. We'll use these
in future commits.

Updates #17503.

Change-Id: I00eead049f5bd35ca107ea525966831f3d1ed9ca
Reviewed-on: https://go-review.googlesource.com/31369
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2016-10-28 18:20:33 +00:00
Austin Clements
d6625caf53 runtime: scan mark worker stacks like normal
Currently, markroot delays scanning mark worker stacks until mark
termination by putting the mark worker G directly on the rescan list
when it encounters one during the mark phase. Without this, since mark
workers are non-preemptible, two mark workers that attempt to scan
each other's stacks can deadlock.

However, this is annoyingly asymmetric and causes some real problems.
First, markroot does not own the G at that point, so it's not
technically safe to add it to the rescan list. I haven't been able to
find a specific problem this could cause, but I suspect it's the root
cause of issue #17099. Second, this will interfere with the hybrid
barrier, since there is no stack rescanning during mark termination
with the hybrid barrier.

This commit switches to a different approach. We move the mark
worker's call to gcDrain to the system stack and set the mark worker's
status to _Gwaiting for the duration of the drain to indicate that
it's preemptible. This lets another mark worker scan its G stack while
the drain is running on the system stack. We don't return to the G
stack until we can switch back to _Grunning, which ensures we don't
race with a stack scan. This lets us eliminate the special case for
mark worker stack scans and scan them just like any other goroutine.
The only subtlety to this approach is that we have to disable stack
shrinking for mark workers; they could be referring to captured
variables from the G stack, so it's not safe to move their stacks.

Updates #17099 and #17503.

Change-Id: Ia5213949ec470af63e24dfce01df357c12adbbea
Reviewed-on: https://go-review.googlesource.com/31820
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Rick Hudson <rlh@golang.org>
2016-10-26 18:13:16 +00:00
Austin Clements
3193c71c5b runtime: fix bad pointer with 0 stack barriers
Currently, if the number of stack barriers for a stack is 0, we'll
create a zero-length slice that points just past the end of the stack
allocation. This bad pointer causes GC panics.

Fix this by creating a nil slice if the stack barrier count is 0.

In practice, the only way this can happen is if
GODEBUG=gcstackbarrieroff=1 is set because even the minimum size stack
reserves space for two stack barriers.

Change-Id: I3527c9a504c445b64b81170ee285a28594e7983d
Reviewed-on: https://go-review.googlesource.com/31762
Reviewed-by: Rick Hudson <rlh@golang.org>
2016-10-26 15:46:25 +00:00
Austin Clements
bf9c71cb43 runtime: make morestack less subtle
morestack writes the context pointer to gobuf.ctxt, but since
morestack is written in assembly (and has to be very careful with
state), it does *not* invoke the requisite write barrier for this
write. Instead, we patch this up later, in newstack, where we invoke
an explicit write barrier for ctxt.

This already requires some subtle reasoning, and it's going to get a
lot hairier with the hybrid barrier.

Fix this by simplifying the whole mechanism. Instead of writing
gobuf.ctxt in morestack, just pass the value of the context register
to newstack and let it write it to gobuf.ctxt. This is a normal Go
pointer write, so it gets the normal Go write barrier. No subtle
reasoning required.

Updates #17503.

Change-Id: Ia6bf8459bfefc6828f53682ade32c02412e4db63
Reviewed-on: https://go-review.googlesource.com/31550
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2016-10-24 02:23:16 +00:00
Cherry Zhang
4c9a372946 runtime, cmd/internal/obj: get rid of rewindmorestack
In the function prologue, we emit a jump to the beginning of
the function immediately after calling morestack. And in the
runtime stack growing code, it decodes and emulates that jump.
This emulation was necessary before we had per-PC SP deltas,
since the traceback code assumed that the frame size was fixed
for the whole function, except on the first instruction where
it was 0. Since we now have per-PC SP deltas and PCDATA, we
can correctly record that the frame size is 0. This makes the
emulation unnecessary.

This may be helpful for registerized calling convention, where
there may be unspills of arguments after calling morestack. It
also simplifies the runtime.

Change-Id: I7ebee31eaee81795445b33f521ab6a79624c4ceb
Reviewed-on: https://go-review.googlesource.com/30138
Reviewed-by: David Chase <drchase@google.com>
2016-10-05 18:19:46 +00:00
Austin Clements
3df926d52a runtime: improve message when a bad pointer is found on the stack
Currently this message says "invalid stack pointer", which could be
interpreted as the value of SP being invalid. Change it to "invalid
pointer found on stack" to emphasize that it's a pointer on the stack
that's invalid.

Updates #16948.

Change-Id: I753624f8cc7e08cf13d3ea5d9c790cc4af9fa372
Reviewed-on: https://go-review.googlesource.com/28430
Run-TryBot: Austin Clements <austin@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Josh Bleecher Snyder <josharian@gmail.com>
2016-09-02 17:04:37 +00:00
David Chase
5b9ff11c3d cmd/compile: ppc64le working, not optimized enough
This time with the cherry-pick from the proper patch of
the old CL.

Stack size increased.
Corrected NaN-comparison glitches.
Marked g register as clobbered by calls.
Fixed shared libraries.

live_ssa.go still disabled because of differences.
Presumably turning on more optimization will fix
both the stack size and the live_ssa.go glitches.

Enhanced debugging output for shared libs test.

Rebased onto master.

Updates #16010.

Change-Id: I40864faf1ef32c118fb141b7ef8e854498e6b2c4
Reviewed-on: https://go-review.googlesource.com/27159
Run-TryBot: David Chase <drchase@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Cherry Zhang <cherryyz@google.com>
2016-08-18 16:34:47 +00:00
Ian Lance Taylor
84bb9e62f0 runtime: handle selects with duplicate channels in shrinkstack
The shrinkstack code locks all the channels a goroutine is waiting for,
but didn't handle the case of the same channel appearing in the list
multiple times. This led to a deadlock. The channels are sorted so it's
easy to avoid locking the same channel twice.

Fixes #16286.

Change-Id: Ie514805d0532f61c942e85af5b7b8ac405e2ff65
Reviewed-on: https://go-review.googlesource.com/24815
Run-TryBot: Ian Lance Taylor <iant@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
2016-07-08 02:05:40 +00:00