This is the first in a series of CLs to replace the use of pointers
in binary read-only data with offsets.
In standard Go binaries these CLs have a small effect, shrinking
8-byte pointers to 4-bytes. In position-independent code, it also
saves the dynamic relocation for the pointer. This has a significant
effect on the binary size when building as PIE, c-archive, or
c-shared.
darwin/amd64:
cmd/go: -12KB (0.1%)
jujud: -82KB (0.1%)
linux/amd64 PIE:
cmd/go: -86KB (0.7%)
jujud: -569KB (0.7%)
For #6853.
Change-Id: Iad5625bbeba58dabfd4d334dbee3fcbfe04b2dcf
Reviewed-on: https://go-review.googlesource.com/21284
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: David Crawshaw <crawshaw@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
For #14962.
Change-Id: I3539d882487c99dee99ac953e039b79c6b963cf9
Reviewed-on: https://go-review.googlesource.com/21150
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Run-TryBot: David Crawshaw <crawshaw@golang.org>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This is a subset of https://golang.org/cl/20022 with only the copyright
header lines, so the next CL will be smaller and more reviewable.
Go policy has been single space after periods in comments for some time.
The copyright header template at:
https://golang.org/doc/contribute.html#copyright
also uses a single space.
Make them all consistent.
Change-Id: Icc26c6b8495c3820da6b171ca96a74701b4a01b0
Reviewed-on: https://go-review.googlesource.com/20111
Run-TryBot: Brad Fitzpatrick <bradfitz@golang.org>
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Reviewed-by: Matthew Dempsky <mdempsky@google.com>
TryBot-Result: Gobot Gobot <gobot@golang.org>
This CL changes reflect to allow access to exported fields and
methods in unexported embedded structs for gccgo and after gc
has been adjusted to disallow access to embedded unexported structs.
Adresses #12367, #7363, #11007, and #7247.
Change-Id: If80536eab35abcd25300d8ddc2d27d5c42d7e78e
Reviewed-on: https://go-review.googlesource.com/14010
Reviewed-by: Russ Cox <rsc@golang.org>
On most systems, a pointer is the worst case alignment, so adding
a pointer field at the end of a struct guarantees there will be no
padding added after that field (to satisfy overall struct alignment
due to some more-aligned field also present).
In the runtime, the map implementation needs a quick way to
get to the overflow pointer, which is last in the bucket struct,
so it uses size - sizeof(pointer) as the offset.
NaCl/amd64p32 is the exception, as always.
The worst case alignment is 64 bits but pointers are 32 bits.
There's a long history that is not worth going into, but when
we moved the overflow pointer to the end of the struct,
we didn't get the padding computation right.
The compiler computed the regular struct size and then
on amd64p32 added another 32-bit field.
And the runtime assumed it could step back two 32-bit fields
(one 64-bit register size) to get to the overflow pointer.
But in fact if the struct needed 64-bit alignment, the computation
of the regular struct size would have added a 32-bit pad already,
and then the code unconditionally added a second 32-bit pad.
This placed the overflow pointer three words from the end, not two.
The last two were padding, and since the runtime was consistent
about using the second-to-last word as the overflow pointer,
no harm done in the sense of overwriting useful memory.
But writing the overflow pointer to a non-pointer word of memory
means that the GC can't see the overflow blocks, so it will
collect them prematurely. Then bad things happen.
Correct all this in a few steps:
1. Add an explicit check at the end of the bucket layout in the
compiler that the overflow field is last in the struct, never
followed by padding.
2. When padding is needed on nacl (not always, just when needed),
insert it before the overflow pointer, to preserve the "last in the struct"
property.
3. Let the compiler have the final word on the width of the struct,
by inserting an explicit padding field instead of overwriting the
results of the width computation it does.
4. For the same reason (tell the truth to the compiler), set the type
of the overflow field when we're trying to pretend its not a pointer
(in this case the runtime maintains a list of the overflow blocks
elsewhere).
5. Make the runtime use "last in the struct" as its location algorithm.
This fixes TestTraceStress on nacl/amd64p32.
The 'bad map state' and 'invalid free list' failures no longer occur.
Fixes#11838.
Change-Id: If918887f8f252d988db0a35159944d2b36512f92
Reviewed-on: https://go-review.googlesource.com/12971
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Austin Clements <austin@google.com>
Small types record the location of pointers in their memory layout
by using a simple bitmap. In Go 1.4 the bitmap held 4-bit entries,
and in Go 1.5 the bitmap holds 1-bit entries, but in both cases using
a bitmap for a large type containing arrays does not make sense:
if someone refers to the type [1<<28]*byte in a program in such
a way that the type information makes it into the binary, it would be
a waste of space to write a 128 MB (for 4-bit entries) or even 32 MB
(for 1-bit entries) bitmap full of 1s into the binary or even to keep
one in memory during the execution of the program.
For large types containing arrays, it is much more compact to describe
the locations of pointers using a notation that can express repetition
than to lay out a bitmap of pointers. Go 1.4 included such a notation,
called ``GC programs'' but it was complex, required recursion during
decoding, and was generally slow. Dmitriy measured the execution of
these programs writing directly to the heap bitmap as being 7x slower
than copying from a preunrolled 4-bit mask (and frankly that code was
not terribly fast either). For some tests, unrollgcprog1 was seen costing
as much as 3x more than the rest of malloc combined.
This CL introduces a different form for the GC programs. They use a
simple Lempel-Ziv-style encoding of the 1-bit pointer information,
in which the only operations are (1) emit the following n bits
and (2) repeat the last n bits c more times. This encoding can be
generated directly from the Go type information (using repetition
only for arrays or large runs of non-pointer data) and it can be decoded
very efficiently. In particular the decoding requires little state and
no recursion, so that the entire decoding can run without any memory
accesses other than the reads of the encoding and the writes of the
decoded form to the heap bitmap. For recursive types like arrays of
arrays of arrays, the inner instructions are only executed once, not
n times, so that large repetitions run at full speed. (In contrast, large
repetitions in the old programs repeated the individual bit-level layout
of the inner data over and over.) The result is as much as 25x faster
decoding compared to the old form.
Because the old decoder was so slow, Go 1.4 had three (or so) cases
for how to set the heap bitmap bits for an allocation of a given type:
(1) If the type had an even number of words up to 32 words, then
the 4-bit pointer mask for the type fit in no more than 16 bytes;
store the 4-bit pointer mask directly in the binary and copy from it.
(1b) If the type had an odd number of words up to 15 words, then
the 4-bit pointer mask for the type, doubled to end on a byte boundary,
fit in no more than 16 bytes; store that doubled mask directly in the
binary and copy from it.
(2) If the type had an even number of words up to 128 words,
or an odd number of words up to 63 words (again due to doubling),
then the 4-bit pointer mask would fit in a 64-byte unrolled mask.
Store a GC program in the binary, but leave space in the BSS for
the unrolled mask. Execute the GC program to construct the mask the
first time it is needed, and thereafter copy from the mask.
(3) Otherwise, store a GC program and execute it to write directly to
the heap bitmap each time an object of that type is allocated.
(This is the case that was 7x slower than the other two.)
Because the new pointer masks store 1-bit entries instead of 4-bit
entries and because using the decoder no longer carries a significant
overhead, after this CL (that is, for Go 1.5) there are only two cases:
(1) If the type is 128 words or less (no condition about odd or even),
store the 1-bit pointer mask directly in the binary and use it to
initialize the heap bitmap during malloc. (Implemented in CL 9702.)
(2) There is no case 2 anymore.
(3) Otherwise, store a GC program and execute it to write directly to
the heap bitmap each time an object of that type is allocated.
Executing the GC program directly into the heap bitmap (case (3) above)
was disabled for the Go 1.5 dev cycle, both to avoid needing to use
GC programs for typedmemmove and to avoid updating that code as
the heap bitmap format changed. Typedmemmove no longer uses this
type information; as of CL 9886 it uses the heap bitmap directly.
Now that the heap bitmap format is stable, we reintroduce GC programs
and their space savings.
Benchmarks for heapBitsSetType, before this CL vs this CL:
name old mean new mean delta
SetTypePtr 7.59ns × (0.99,1.02) 5.16ns × (1.00,1.00) -32.05% (p=0.000)
SetTypePtr8 21.0ns × (0.98,1.05) 21.4ns × (1.00,1.00) ~ (p=0.179)
SetTypePtr16 24.1ns × (0.99,1.01) 24.6ns × (1.00,1.00) +2.41% (p=0.001)
SetTypePtr32 31.2ns × (0.99,1.01) 32.4ns × (0.99,1.02) +3.72% (p=0.001)
SetTypePtr64 45.2ns × (1.00,1.00) 47.2ns × (1.00,1.00) +4.42% (p=0.000)
SetTypePtr126 75.8ns × (0.99,1.01) 79.1ns × (1.00,1.00) +4.25% (p=0.000)
SetTypePtr128 74.3ns × (0.99,1.01) 77.6ns × (1.00,1.01) +4.55% (p=0.000)
SetTypePtrSlice 726ns × (1.00,1.01) 712ns × (1.00,1.00) -1.95% (p=0.001)
SetTypeNode1 20.0ns × (0.99,1.01) 20.7ns × (1.00,1.00) +3.71% (p=0.000)
SetTypeNode1Slice 112ns × (1.00,1.00) 113ns × (0.99,1.00) ~ (p=0.070)
SetTypeNode8 23.9ns × (1.00,1.00) 24.7ns × (1.00,1.01) +3.18% (p=0.000)
SetTypeNode8Slice 294ns × (0.99,1.02) 287ns × (0.99,1.01) -2.38% (p=0.015)
SetTypeNode64 52.8ns × (0.99,1.03) 51.8ns × (0.99,1.01) ~ (p=0.069)
SetTypeNode64Slice 1.13µs × (0.99,1.05) 1.14µs × (0.99,1.00) ~ (p=0.767)
SetTypeNode64Dead 36.0ns × (1.00,1.01) 32.5ns × (0.99,1.00) -9.67% (p=0.000)
SetTypeNode64DeadSlice 1.43µs × (0.99,1.01) 1.40µs × (1.00,1.00) -2.39% (p=0.001)
SetTypeNode124 75.7ns × (1.00,1.01) 79.0ns × (1.00,1.00) +4.44% (p=0.000)
SetTypeNode124Slice 1.94µs × (1.00,1.01) 2.04µs × (0.99,1.01) +4.98% (p=0.000)
SetTypeNode126 75.4ns × (1.00,1.01) 77.7ns × (0.99,1.01) +3.11% (p=0.000)
SetTypeNode126Slice 1.95µs × (0.99,1.01) 2.03µs × (1.00,1.00) +3.74% (p=0.000)
SetTypeNode128 85.4ns × (0.99,1.01) 122.0ns × (1.00,1.00) +42.89% (p=0.000)
SetTypeNode128Slice 2.20µs × (1.00,1.01) 2.36µs × (0.98,1.02) +7.48% (p=0.001)
SetTypeNode130 83.3ns × (1.00,1.00) 123.0ns × (1.00,1.00) +47.61% (p=0.000)
SetTypeNode130Slice 2.30µs × (0.99,1.01) 2.40µs × (0.98,1.01) +4.37% (p=0.000)
SetTypeNode1024 498ns × (1.00,1.00) 537ns × (1.00,1.00) +7.96% (p=0.000)
SetTypeNode1024Slice 15.5µs × (0.99,1.01) 17.8µs × (1.00,1.00) +15.27% (p=0.000)
The above compares always using a cached pointer mask (and the
corresponding waste of memory) against using the programs directly.
Some slowdown is expected, in exchange for having a better general algorithm.
The GC programs kick in for SetTypeNode128, SetTypeNode130, SetTypeNode1024,
along with the slice variants of those.
It is possible that the cutoff of 128 words (bits) should be raised
in a followup CL, but even with this low cutoff the GC programs are
faster than Go 1.4's "fast path" non-GC program case.
Benchmarks for heapBitsSetType, Go 1.4 vs this CL:
name old mean new mean delta
SetTypePtr 6.89ns × (1.00,1.00) 5.17ns × (1.00,1.00) -25.02% (p=0.000)
SetTypePtr8 25.8ns × (0.97,1.05) 21.5ns × (1.00,1.00) -16.70% (p=0.000)
SetTypePtr16 39.8ns × (0.97,1.02) 24.7ns × (0.99,1.01) -37.81% (p=0.000)
SetTypePtr32 68.8ns × (0.98,1.01) 32.2ns × (1.00,1.01) -53.18% (p=0.000)
SetTypePtr64 130ns × (1.00,1.00) 47ns × (1.00,1.00) -63.67% (p=0.000)
SetTypePtr126 241ns × (0.99,1.01) 79ns × (1.00,1.01) -67.25% (p=0.000)
SetTypePtr128 2.07µs × (1.00,1.00) 0.08µs × (1.00,1.00) -96.27% (p=0.000)
SetTypePtrSlice 1.05µs × (0.99,1.01) 0.72µs × (0.99,1.02) -31.70% (p=0.000)
SetTypeNode1 16.0ns × (0.99,1.01) 20.8ns × (0.99,1.03) +29.91% (p=0.000)
SetTypeNode1Slice 184ns × (0.99,1.01) 112ns × (0.99,1.01) -39.26% (p=0.000)
SetTypeNode8 29.5ns × (0.97,1.02) 24.6ns × (1.00,1.00) -16.50% (p=0.000)
SetTypeNode8Slice 624ns × (0.98,1.02) 285ns × (1.00,1.00) -54.31% (p=0.000)
SetTypeNode64 135ns × (0.96,1.08) 52ns × (0.99,1.02) -61.32% (p=0.000)
SetTypeNode64Slice 3.83µs × (1.00,1.00) 1.14µs × (0.99,1.01) -70.16% (p=0.000)
SetTypeNode64Dead 134ns × (0.99,1.01) 32ns × (1.00,1.01) -75.74% (p=0.000)
SetTypeNode64DeadSlice 3.83µs × (0.99,1.00) 1.40µs × (1.00,1.01) -63.42% (p=0.000)
SetTypeNode124 240ns × (0.99,1.01) 79ns × (1.00,1.01) -67.05% (p=0.000)
SetTypeNode124Slice 7.27µs × (1.00,1.00) 2.04µs × (1.00,1.00) -71.95% (p=0.000)
SetTypeNode126 2.06µs × (0.99,1.01) 0.08µs × (0.99,1.01) -96.23% (p=0.000)
SetTypeNode126Slice 64.4µs × (1.00,1.00) 2.0µs × (1.00,1.00) -96.85% (p=0.000)
SetTypeNode128 2.09µs × (1.00,1.01) 0.12µs × (1.00,1.00) -94.15% (p=0.000)
SetTypeNode128Slice 65.4µs × (1.00,1.00) 2.4µs × (0.99,1.03) -96.39% (p=0.000)
SetTypeNode130 2.11µs × (1.00,1.00) 0.12µs × (1.00,1.00) -94.18% (p=0.000)
SetTypeNode130Slice 66.3µs × (1.00,1.00) 2.4µs × (0.97,1.08) -96.34% (p=0.000)
SetTypeNode1024 16.0µs × (1.00,1.01) 0.5µs × (1.00,1.00) -96.65% (p=0.000)
SetTypeNode1024Slice 512µs × (1.00,1.00) 18µs × (0.98,1.04) -96.45% (p=0.000)
SetTypeNode124 uses a 124 data + 2 ptr = 126-word allocation.
Both Go 1.4 and this CL are using pointer bitmaps for this case,
so that's an overall 3x speedup for using pointer bitmaps.
SetTypeNode128 uses a 128 data + 2 ptr = 130-word allocation.
Both Go 1.4 and this CL are running the GC program for this case,
so that's an overall 17x speedup when using GC programs (and
I've seen >20x on other systems).
Comparing Go 1.4's SetTypeNode124 (pointer bitmap) against
this CL's SetTypeNode128 (GC program), the slow path in the
code in this CL is 2x faster than the fast path in Go 1.4.
The Go 1 benchmarks are basically unaffected compared to just before this CL.
Go 1 benchmarks, before this CL vs this CL:
name old mean new mean delta
BinaryTree17 5.87s × (0.97,1.04) 5.91s × (0.96,1.04) ~ (p=0.306)
Fannkuch11 4.38s × (1.00,1.00) 4.37s × (1.00,1.01) -0.22% (p=0.006)
FmtFprintfEmpty 90.7ns × (0.97,1.10) 89.3ns × (0.96,1.09) ~ (p=0.280)
FmtFprintfString 282ns × (0.98,1.04) 287ns × (0.98,1.07) +1.72% (p=0.039)
FmtFprintfInt 269ns × (0.99,1.03) 282ns × (0.97,1.04) +4.87% (p=0.000)
FmtFprintfIntInt 478ns × (0.99,1.02) 481ns × (0.99,1.02) +0.61% (p=0.048)
FmtFprintfPrefixedInt 399ns × (0.98,1.03) 400ns × (0.98,1.05) ~ (p=0.533)
FmtFprintfFloat 563ns × (0.99,1.01) 570ns × (1.00,1.01) +1.37% (p=0.000)
FmtManyArgs 1.89µs × (0.99,1.01) 1.92µs × (0.99,1.02) +1.88% (p=0.000)
GobDecode 15.2ms × (0.99,1.01) 15.2ms × (0.98,1.05) ~ (p=0.609)
GobEncode 11.6ms × (0.98,1.03) 11.9ms × (0.98,1.04) +2.17% (p=0.000)
Gzip 648ms × (0.99,1.01) 648ms × (1.00,1.01) ~ (p=0.835)
Gunzip 142ms × (1.00,1.00) 143ms × (1.00,1.01) ~ (p=0.169)
HTTPClientServer 90.5µs × (0.98,1.03) 91.5µs × (0.98,1.04) +1.04% (p=0.045)
JSONEncode 31.5ms × (0.98,1.03) 31.4ms × (0.98,1.03) ~ (p=0.549)
JSONDecode 111ms × (0.99,1.01) 107ms × (0.99,1.01) -3.21% (p=0.000)
Mandelbrot200 6.01ms × (1.00,1.00) 6.01ms × (1.00,1.00) ~ (p=0.878)
GoParse 6.54ms × (0.99,1.02) 6.61ms × (0.99,1.03) +1.08% (p=0.004)
RegexpMatchEasy0_32 160ns × (1.00,1.01) 161ns × (1.00,1.00) +0.40% (p=0.000)
RegexpMatchEasy0_1K 560ns × (0.99,1.01) 559ns × (0.99,1.01) ~ (p=0.088)
RegexpMatchEasy1_32 138ns × (0.99,1.01) 138ns × (1.00,1.00) ~ (p=0.380)
RegexpMatchEasy1_1K 877ns × (1.00,1.00) 878ns × (1.00,1.00) ~ (p=0.157)
RegexpMatchMedium_32 251ns × (0.99,1.00) 251ns × (1.00,1.01) +0.28% (p=0.021)
RegexpMatchMedium_1K 72.6µs × (1.00,1.00) 72.6µs × (1.00,1.00) ~ (p=0.539)
RegexpMatchHard_32 3.84µs × (1.00,1.00) 3.84µs × (1.00,1.00) ~ (p=0.378)
RegexpMatchHard_1K 117µs × (1.00,1.00) 117µs × (1.00,1.00) ~ (p=0.067)
Revcomp 904ms × (0.99,1.02) 904ms × (0.99,1.01) ~ (p=0.943)
Template 125ms × (0.99,1.02) 127ms × (0.99,1.01) +1.79% (p=0.000)
TimeParse 627ns × (0.99,1.01) 622ns × (0.99,1.01) -0.88% (p=0.000)
TimeFormat 655ns × (0.99,1.02) 655ns × (0.99,1.02) ~ (p=0.976)
For the record, Go 1 benchmarks, Go 1.4 vs this CL:
name old mean new mean delta
BinaryTree17 4.61s × (0.97,1.05) 5.91s × (0.98,1.03) +28.35% (p=0.000)
Fannkuch11 4.40s × (0.99,1.03) 4.41s × (0.99,1.01) ~ (p=0.212)
FmtFprintfEmpty 102ns × (0.99,1.01) 84ns × (0.99,1.02) -18.38% (p=0.000)
FmtFprintfString 302ns × (0.98,1.01) 303ns × (0.99,1.02) ~ (p=0.203)
FmtFprintfInt 313ns × (0.97,1.05) 270ns × (0.99,1.01) -13.69% (p=0.000)
FmtFprintfIntInt 524ns × (0.98,1.02) 477ns × (0.99,1.00) -8.87% (p=0.000)
FmtFprintfPrefixedInt 424ns × (0.98,1.02) 386ns × (0.99,1.01) -8.96% (p=0.000)
FmtFprintfFloat 652ns × (0.98,1.02) 594ns × (0.97,1.05) -8.97% (p=0.000)
FmtManyArgs 2.13µs × (0.99,1.02) 1.94µs × (0.99,1.01) -8.92% (p=0.000)
GobDecode 17.1ms × (0.99,1.02) 14.9ms × (0.98,1.03) -13.07% (p=0.000)
GobEncode 13.5ms × (0.98,1.03) 11.5ms × (0.98,1.03) -15.25% (p=0.000)
Gzip 656ms × (0.99,1.02) 647ms × (0.99,1.01) -1.29% (p=0.000)
Gunzip 143ms × (0.99,1.02) 144ms × (0.99,1.01) ~ (p=0.204)
HTTPClientServer 88.2µs × (0.98,1.02) 90.8µs × (0.98,1.01) +2.93% (p=0.000)
JSONEncode 32.2ms × (0.98,1.02) 30.9ms × (0.97,1.04) -4.06% (p=0.001)
JSONDecode 121ms × (0.98,1.02) 110ms × (0.98,1.05) -8.95% (p=0.000)
Mandelbrot200 6.06ms × (0.99,1.01) 6.11ms × (0.98,1.04) ~ (p=0.184)
GoParse 6.76ms × (0.97,1.04) 6.58ms × (0.98,1.05) -2.63% (p=0.003)
RegexpMatchEasy0_32 195ns × (1.00,1.01) 155ns × (0.99,1.01) -20.43% (p=0.000)
RegexpMatchEasy0_1K 479ns × (0.98,1.03) 535ns × (0.99,1.02) +11.59% (p=0.000)
RegexpMatchEasy1_32 169ns × (0.99,1.02) 131ns × (0.99,1.03) -22.44% (p=0.000)
RegexpMatchEasy1_1K 1.53µs × (0.99,1.01) 0.87µs × (0.99,1.02) -43.07% (p=0.000)
RegexpMatchMedium_32 334ns × (0.99,1.01) 242ns × (0.99,1.01) -27.53% (p=0.000)
RegexpMatchMedium_1K 125µs × (1.00,1.01) 72µs × (0.99,1.03) -42.53% (p=0.000)
RegexpMatchHard_32 6.03µs × (0.99,1.01) 3.79µs × (0.99,1.01) -37.12% (p=0.000)
RegexpMatchHard_1K 189µs × (0.99,1.02) 115µs × (0.99,1.01) -39.20% (p=0.000)
Revcomp 935ms × (0.96,1.03) 926ms × (0.98,1.02) ~ (p=0.083)
Template 146ms × (0.97,1.05) 119ms × (0.99,1.01) -18.37% (p=0.000)
TimeParse 660ns × (0.99,1.01) 624ns × (0.99,1.02) -5.43% (p=0.000)
TimeFormat 670ns × (0.98,1.02) 710ns × (1.00,1.01) +5.97% (p=0.000)
This CL is a bit larger than I would like, but the compiler, linker, runtime,
and package reflect all need to be in sync about the format of these programs,
so there is no easy way to split this into independent changes (at least
while keeping the build working at each change).
Fixes#9625.
Fixes#10524.
Change-Id: I9e3e20d6097099d0f8532d1cb5b1af528804989a
Reviewed-on: https://go-review.googlesource.com/9888
Reviewed-by: Austin Clements <austin@google.com>
Run-TryBot: Russ Cox <rsc@golang.org>
The type information in reflect.Type and the GC programs is now
1 bit per word, down from 2 bits.
The in-memory unrolled type bitmap representation are now
1 bit per word, down from 4 bits.
The conversion from the unrolled (now 1-bit) bitmap to the
heap bitmap (still 4-bit) is not optimized. A followup CL will
work on that, after the heap bitmap has been converted to 2-bit.
The typeDead optimization, in which a special value denotes
that there are no more pointers anywhere in the object, is lost
in this CL. A followup CL will bring it back in the final form of
heapBitsSetType.
Change-Id: If61e67950c16a293b0b516a6fd9a1c755b6d5549
Reviewed-on: https://go-review.googlesource.com/9702
Reviewed-by: Austin Clements <austin@google.com>
This change exposes reflect.ArrayOf to create new reflect.Type array
types at runtime, when given a reflect.Type element.
- reflect: implement ArrayOf
- reflect: tests for ArrayOf
- runtime: document that typeAlg is used by reflect and must be kept in
synchronized
Fixes#5996.
Change-Id: I5d07213364ca915c25612deea390507c19461758
Reviewed-on: https://go-review.googlesource.com/4111
Reviewed-by: Keith Randall <khr@golang.org>
This also involves adding functions to typelinks along with a minor
change to ensure they are sorted correctly.
Change-Id: I054a79b6498a634cbccce17579f52c299733c2cf
Reviewed-on: https://go-review.googlesource.com/1996
Reviewed-by: Ian Lance Taylor <iant@golang.org>
Call frame allocations can account for significant portion
of all allocations in a program, if call is executed
in an inner loop (e.g. to process every line in a log).
On the other hand, the allocation is easy to remove
using sync.Pool since the allocation is strictly scoped.
benchmark old ns/op new ns/op delta
BenchmarkCall 634 338 -46.69%
BenchmarkCall-4 496 167 -66.33%
benchmark old allocs new allocs delta
BenchmarkCall 1 0 -100.00%
BenchmarkCall-4 1 0 -100.00%
Update #7818
Change-Id: Icf60cce0a9be82e6171f0c0bd80dee2393db54a7
Reviewed-on: https://go-review.googlesource.com/1954
Reviewed-by: Keith Randall <khr@golang.org>
Test more stuff:
1) flagNoPointers, an incorrect value was the cause of #9425
2) Total function layout size
3) gc program
Change-Id: I73f65fe740215938fa930d2f096febd9db0a0021
Reviewed-on: https://go-review.googlesource.com/2090
Reviewed-by: Ian Lance Taylor <iant@golang.org>