Commit graph

4 commits

Author SHA1 Message Date
Jes Cok
631a6c2abf all: add missing copyright header
Change-Id: Ic61fb181923159e80a86a41582e83ec466ab9bc4
GitHub-Last-Rev: 9246984566
GitHub-Pull-Request: golang/go#64080
Reviewed-on: https://go-review.googlesource.com/c/go/+/541741
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Michael Pratt <mpratt@google.com>
Reviewed-by: Than McIntosh <thanm@google.com>
Run-TryBot: Jes Cok <xigua67damn@gmail.com>
2023-11-17 23:34:11 +00:00
Keith Randall
0e42632301 cmd/compile: share compiler allocations of similar shapes
Use the same allocator for, e.g., []int32 and []int8. Anything with
similar base shapes and be coerced into a single allocator, which helps
reuse memory more often.

There is not much unsafe in the compiler currently. This adds quite a bit,
joining cmd/compiler/internal/base/mapfile_mmap.go and some unsafe.Sizeof calls.

Change-Id: I95d6d6e47c42b9f0a45f3556f4d7605735e65d99
Reviewed-on: https://go-review.googlesource.com/c/go/+/461084
Reviewed-by: Michael Pratt <mpratt@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
Run-TryBot: Keith Randall <khr@golang.org>
2023-02-15 23:00:54 +00:00
Dmitri Shuralyov
47a0d46716 cmd/compile/internal/ssa: generate code via a //go:generate directive
The standard way to generate code in a Go package is via //go:generate
directives, which are invoked by the developer explicitly running:

	go generate import/path/of/said/package

Switch to using that approach here.

This way, developers don't need to learn and remember a custom way that
each particular Go package may choose to implement its code generation.
It also enables conveniences such as 'go generate -n' to discover how
code is generated without running anything (this works on all packages
that rely on //go:generate directives), being able to generate multiple
packages at once and from any directory, and so on.

Change-Id: I0e5b6a1edeff670a8e588befeef0c445613803c7
Reviewed-on: https://go-review.googlesource.com/c/go/+/460135
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
Reviewed-by: Keith Randall <khr@google.com>
Auto-Submit: Dmitri Shuralyov <dmitshur@golang.org>
Run-TryBot: Dmitri Shuralyov <dmitshur@golang.org>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: Keith Randall <khr@golang.org>
2023-01-19 22:42:34 +00:00
Keith Randall
68bd383368 cmd/compile: add cache of sizeable objects so they can be reused
We kind of have this mechanism already, just normalizing it and
using it in a bunch of places. Previously a bunch of places cached
slices only for the duration of a single function compilation. Now
we can reuse slices across a whole compiler run.

Use a sync.Pool of powers-of-two sizes. This lets us use not
too much memory, and avoid holding onto memory we're no longer
using when a GC happens.

There's a few different types we need, so generate the code for it.
Generics would be useful here, but we can't use generics in the
compiler because of bootstrapping.

Change-Id: I6cf37e7b7b2e802882aaa723a0b29770511ccd82
Reviewed-on: https://go-review.googlesource.com/c/go/+/444820
Run-TryBot: Keith Randall <khr@golang.org>
Reviewed-by: Heschi Kreinick <heschi@google.com>
TryBot-Result: Gopher Robot <gobot@golang.org>
Reviewed-by: David Chase <drchase@google.com>
2022-10-31 21:41:20 +00:00