Code to bring goroutines to a gc safepoint one at a time,
do some work such as scanning, and restart the
goroutine, and then move on to the next goroutine.
Currently this code does not do much useful work
but this infrastructure will be critical to future
concurrent GC work.
Fixed comments reviewers.
LGTM=rsc
R=golang-codereviews, rsc, dvyukov
CC=golang-codereviews
https://golang.org/cl/131580043
The two converted files were nearly identical.
Instead of continuing that duplication, I merged them
into a single traceback.go.
Tested on arm, amd64, amd64p32, and 386.
LGTM=r
R=golang-codereviews, remyoudompheng, dave, r
CC=dvyukov, golang-codereviews, iant, khr
https://golang.org/cl/134200044
uintptr is better when translating to Go,
and in a few places it's better in C too.
LGTM=r
R=golang-codereviews, r
CC=golang-codereviews, iant, khr
https://golang.org/cl/138980043
Renaming the C SysAlloc will let Go define a prototype without exporting it.
For use in cpuprof.goc's translation to Go.
LGTM=mdempsky
R=golang-codereviews, mdempsky
CC=golang-codereviews, iant
https://golang.org/cl/140060043
Mutex is consistent with package sync, and when in the
unexported Go form it avoids having a conflcit between
the type (now mutex) and the function (lock).
LGTM=iant
R=golang-codereviews, iant
CC=dvyukov, golang-codereviews, r
https://golang.org/cl/133140043
The NaCl "system calls" were assumed to have a compatible
return convention with the C compiler, and we were using
tail jumps to those functions. Don't do that anymore.
Correct mistake introduced in newstackcall duringconversion
from (SP) to (FP) notation. (Actually this fix, in asm_amd64p32.s,
slipped into the C compiler change, but update the name to
match what go vet wants.)
Correct computation of caller stack pointer in morestack:
on amd64p32, the saved PC is the size of a uintreg, not uintptr.
This may not matter, since it's been like this for a while,
but uintreg is the correct one. (And on non-NaCl they are the same.)
This will allow the NaCl build to get much farther.
It will probably still not work completely.
There's a bug in 6l that needs fixing too.
TBR=minux
CC=golang-codereviews
https://golang.org/cl/134990043
Every change to g->atomicstatus is now done atomically so that we can
ensure that all gs pass through a gc safepoint on demand. This allows
the GC to move from one phase to the next safely. In some phases the
stack will be scanned. This CL only deals with the infrastructure that
allows g->atomicstatus to go from one state to another. Future CLs
will deal with scanning and monitoring what phase the GC is in.
The major change was to moving to using a Gscan bit to indicate that
the status is in a scan state. The only bug fix was in oldstack where
I wasn't moving to a Gcopystack state in order to block scanning until
the new stack was in place. The proc.go file is waiting for an atomic
load instruction.
LGTM=rsc
R=golang-codereviews, dvyukov, josharian, rsc
CC=golang-codereviews, khr
https://golang.org/cl/132960044
Before, a slice with cap=0 or a string with len=0 might have its
base pointer pointing beyond the actual slice/string data into
the next block. The collector had to ignore slices and strings with
cap=0 in order to avoid misinterpreting the base pointer.
Now, a slice with cap=0 or a string with len=0 still has a base
pointer pointing into the actual slice/string data, no matter what.
The collector can now always scan the pointer, which means
strings and slices are no longer special.
Fixes#8404.
LGTM=khr, josharian
R=josharian, khr, dvyukov
CC=golang-codereviews
https://golang.org/cl/112570044
These are required for chans, semaphores, timers, etc.
LGTM=khr
R=golang-codereviews, khr
CC=golang-codereviews, rlh, rsc
https://golang.org/cl/123640043
Currently goroutines in onM can't be copied/shrunk
(including the very goroutine that triggers GC).
Special case onM to allow copying.
LGTM=daniel.morsing, khr
R=golang-codereviews, daniel.morsing, khr, rsc
CC=golang-codereviews, rlh
https://golang.org/cl/124550043
We need to change the interface value representation for
concurrent garbage collection, so that there is no ambiguity
about whether the data word holds a pointer or scalar.
This CL does NOT make any representation changes.
Instead, it removes representation assumptions from
various pieces of code throughout the tree.
The isdirectiface function in cmd/gc/subr.c is now
the only place that decides that policy.
The policy propagates out from there in the reflect
metadata, as a new flag in the internal kind value.
A follow-up CL will change the representation by
changing the isdirectiface function. If that CL causes
problems, it will be easy to roll back.
Update #8405.
LGTM=iant
R=golang-codereviews, iant
CC=golang-codereviews, r
https://golang.org/cl/129090043
Implement the design described in:
https://docs.google.com/document/d/1v4Oqa0WwHunqlb8C3ObL_uNQw3DfSY-ztoA-4wWbKcg/pub
Summary of the changes:
GC uses "2-bits per word" pointer type info embed directly into bitmap.
Scanning of stacks/data/heap is unified.
The old spans types go away.
Compiler generates "sparse" 4-bits type info for GC (directly for GC bitmap).
Linker generates "dense" 2-bits type info for data/bss (the same as stacks use).
Summary of results:
-1680 lines of code total (-1000+ in mgc0.c only)
-25% memory consumption
-3-7% binary size
-15% GC pause reduction
-7% run time reduction
LGTM=khr
R=golang-codereviews, rsc, christoph, khr
CC=golang-codereviews, rlh
https://golang.org/cl/106260045
redo stack allocation. This is mostly the same as
the original CL with a few bug fixes.
1. add racemalloc() for stack allocations
2. fix poolalloc/poolfree to terminate free lists correctly.
3. adjust span ref count correctly.
4. don't use cache for sizes >= StackCacheSize.
Should fix bugs and memory leaks in original changelist.
««« original CL description
undo CL 104200047 / 318b04f28372
Breaks windows and race detector.
TBR=rsc
««« original CL description
runtime: stack allocator, separate from mallocgc
In order to move malloc to Go, we need to have a
separate stack allocator. If we run out of stack
during malloc, malloc will not be available
to allocate a new stack.
Stacks are the last remaining FlagNoGC objects in the
GC heap. Once they are out, we can get rid of the
distinction between the allocated/blockboundary bits.
(This will be in a separate change.)
Fixes#7468Fixes#7424
LGTM=rsc, dvyukov
R=golang-codereviews, dvyukov, khr, dave, rsc
CC=golang-codereviews
https://golang.org/cl/104200047
»»»
TBR=rsc
CC=golang-codereviews
https://golang.org/cl/101570044
»»»
LGTM=dvyukov
R=dvyukov, dave, khr, alex.brainman
CC=golang-codereviews
https://golang.org/cl/112240044
Breaks windows and race detector.
TBR=rsc
««« original CL description
runtime: stack allocator, separate from mallocgc
In order to move malloc to Go, we need to have a
separate stack allocator. If we run out of stack
during malloc, malloc will not be available
to allocate a new stack.
Stacks are the last remaining FlagNoGC objects in the
GC heap. Once they are out, we can get rid of the
distinction between the allocated/blockboundary bits.
(This will be in a separate change.)
Fixes#7468Fixes#7424
LGTM=rsc, dvyukov
R=golang-codereviews, dvyukov, khr, dave, rsc
CC=golang-codereviews
https://golang.org/cl/104200047
»»»
TBR=rsc
CC=golang-codereviews
https://golang.org/cl/101570044
In order to move malloc to Go, we need to have a
separate stack allocator. If we run out of stack
during malloc, malloc will not be available
to allocate a new stack.
Stacks are the last remaining FlagNoGC objects in the
GC heap. Once they are out, we can get rid of the
distinction between the allocated/blockboundary bits.
(This will be in a separate change.)
Fixes#7468Fixes#7424
LGTM=rsc, dvyukov
R=golang-codereviews, dvyukov, khr, dave, rsc
CC=golang-codereviews
https://golang.org/cl/104200047
The runtime has historically held two dedicated values g (current goroutine)
and m (current thread) in 'extern register' slots (TLS on x86, real registers
backed by TLS on ARM).
This CL removes the extern register m; code now uses g->m.
On ARM, this frees up the register that formerly held m (R9).
This is important for NaCl, because NaCl ARM code cannot use R9 at all.
The Go 1 macrobenchmarks (those with per-op times >= 10 µs) are unaffected:
BenchmarkBinaryTree17 5491374955 5471024381 -0.37%
BenchmarkFannkuch11 4357101311 4275174828 -1.88%
BenchmarkGobDecode 11029957 11364184 +3.03%
BenchmarkGobEncode 6852205 6784822 -0.98%
BenchmarkGzip 650795967 650152275 -0.10%
BenchmarkGunzip 140962363 141041670 +0.06%
BenchmarkHTTPClientServer 71581 73081 +2.10%
BenchmarkJSONEncode 31928079 31913356 -0.05%
BenchmarkJSONDecode 117470065 113689916 -3.22%
BenchmarkMandelbrot200 6008923 5998712 -0.17%
BenchmarkGoParse 6310917 6327487 +0.26%
BenchmarkRegexpMatchMedium_1K 114568 114763 +0.17%
BenchmarkRegexpMatchHard_1K 168977 169244 +0.16%
BenchmarkRevcomp 935294971 914060918 -2.27%
BenchmarkTemplate 145917123 148186096 +1.55%
Minux previous reported larger variations, but these were caused by
run-to-run noise, not repeatable slowdowns.
Actual code changes by Minux.
I only did the docs and the benchmarking.
LGTM=dvyukov, iant, minux
R=minux, josharian, iant, dave, bradfitz, dvyukov
CC=golang-codereviews
https://golang.org/cl/109050043
It appears that something about Go on Windows
cannot handle the fault cause by a jump to address 0.
The way Go represents and calls functions, this
never happened at all, until CL 105140044.
This CL changes the code added in CL 105140044
to make jump to 0 impossible once again.
Fixes#8047. (again, on Windows)
TBR=bradfitz
R=golang-codereviews, dave
CC=adg, golang-codereviews, iant, r
https://golang.org/cl/105120044
The 'continuation pc' is where the frame will continue
execution, if anywhere. For a frame that stopped execution
due to a CALL instruction, the continuation pc is immediately
after the CALL. But for a frame that stopped execution due to
a fault, the continuation pc is the pc after the most recent CALL
to deferproc in that frame, or else 0. That is where execution
will continue, if anywhere.
The liveness information is only recorded for CALL instructions.
This change makes sure that we never look for liveness information
except for CALL instructions.
Using a valid PC fixes crashes when a garbage collection or
stack copying tries to process a stack frame that has faulted.
Record continuation pc in heapdump (format change).
Fixes#8048.
LGTM=iant, khr
R=khr, iant, dvyukov
CC=golang-codereviews, r
https://golang.org/cl/100870044
Defers generated from cgo lie to us about their argument layout.
Mark those defers as not copyable.
CL 83820043 contains an additional test for this code and should be
checked in (and enabled) after this change is in.
Fixes bug 7695.
LGTM=rsc
R=golang-codereviews, rsc
CC=golang-codereviews
https://golang.org/cl/84740043
Trying to make GODEBUG=gcdead=1 work with liveness
and in particular ambiguously live variables.
1. In the liveness computation, mark all ambiguously live
variables as live for the entire function, except the entry.
They are zeroed directly after entry, and we need them not
to be poisoned thereafter.
2. In the liveness computation, compute liveness (and deadness)
for all parameters, not just pointer-containing parameters.
Otherwise gcdead poisons untracked scalar parameters and results.
3. Fix liveness debugging print for -live=2 to use correct bitmaps.
(Was not updated for compaction during compaction CL.)
4. Correct varkill during map literal initialization.
Was killing the map itself instead of the inserted value temp.
5. Disable aggressive varkill cleanup for call arguments if
the call appears in a defer or go statement.
6. In the garbage collector, avoid bug scanning empty
strings. An empty string is two zeros. The multiword
code only looked at the first zero and then interpreted
the next two bits in the bitmap as an ordinary word bitmap.
For a string the bits are 11 00, so if a live string was zero
length with a 0 base pointer, the poisoning code treated
the length as an ordinary word with code 00, meaning it
needed poisoning, turning the string into a poison-length
string with base pointer 0. By the same logic I believe that
a live nil slice (bits 11 01 00) will have its cap poisoned.
Always scan full multiword struct.
7. In the runtime, treat both poison words (PoisonGC and
PoisonStack) as invalid pointers that warrant crashes.
Manual testing as follows:
- Create a script called gcdead on your PATH containing:
#!/bin/bash
GODEBUG=gcdead=1 GOGC=10 GOTRACEBACK=2 exec "$@"
- Now you can build a test and then run 'gcdead ./foo.test'.
- More importantly, you can run 'go test -short -exec gcdead std'
to run all the tests.
Fixes#7676.
While here, enable the precise scanning of slices, since that was
disabled due to bugs like these. That now works, both with and
without gcdead.
Fixes#7549.
LGTM=khr
R=khr
CC=golang-codereviews
https://golang.org/cl/83410044
Reduce footprint of liveness bitmaps by about 5x.
1. Mark all liveness bitmap symbols as 4-byte aligned
(they were aligned to a larger size by default).
2. The bitmap data is a bitmap count n followed by n bitmaps.
Each bitmap begins with its own count m giving the number
of bits. All the m's are the same for the n bitmaps.
Emit this bitmap length once instead of n times.
3. Many bitmaps within a function have the same bit values,
but each call site was given a distinct bitmap. Merge duplicate
bitmaps so that no bitmap is written more than once.
4. Many functions end up with the same aggregate bitmap data.
We used to name the bitmap data funcname.gcargs and funcname.gclocals.
Instead, name it gclocals.<md5 of data> and mark it dupok so
that the linker coalesces duplicate sets. This cut the bitmap
data remaining after step 3 by 40%; I was not expecting it to
be quite so dramatic.
Applied to "go build -ldflags -w code.google.com/p/go.tools/cmd/godoc":
bitmaps pclntab binary on disk
before this CL 1326600 1985854 12738268
4-byte align 1154288 (0.87x) 1985854 (1.00x) 12566236 (0.99x)
one bitmap len 782528 (0.54x) 1985854 (1.00x) 12193500 (0.96x)
dedup bitmap 414748 (0.31x) 1948478 (0.98x) 11787996 (0.93x)
dedup bitmap set 245580 (0.19x) 1948478 (0.98x) 11620060 (0.91x)
While here, remove various dead blocks of code from plive.c.
Fixes#6929.
Fixes#7568.
LGTM=khr
R=khr
CC=golang-codereviews
https://golang.org/cl/83630044
The old code was using the PC of the instruction after the CALL.
Variables live during the call but not live when it returns would
not be seen as live during the stack copy, which might lead to
corruption. The correct PC to use is the one just before the
return address. After this CL the lookup matches what mgc0.c does.
The only time this matters is if you have back to back CALL instructions:
CALL f1 // x live here
CALL f2 // x no longer live
If a stack copy occurs during the execution of f1, the old code will
use the liveness bitmap intended for the execution of f2 and will not
treat x as live.
The only way this situation can arise and cause a problem in a stack copy
is if x lives on the stack has had its address taken but the compiler knows
enough about the context to know that x is no longer needed once f1
returns. The compiler has never known that much, so using the f2 context
cannot currently cause incorrect execution. For the same reason, it is not
possible to write a test for this today.
CL 83090046 will make the compiler precise enough in some cases
that this distinction will start mattering. The existing stack growth tests
in package runtime will fail if that CL is submitted without this one.
While we're here, print the frame PC in debug mode and update the
bitmap interpretation strings.
LGTM=khr
R=khr
CC=golang-codereviews
https://golang.org/cl/83250043
GODEBUG=allocfreetrace=1:
The allocfreetrace=1 mode prints a stack trace for each block
allocated and freed, and also a stack trace for each garbage collection.
It was implemented by reusing the heap profiling support: if allocfreetrace=1
then the heap profile was effectively running at 1 sample per 1 byte allocated
(always sample). The stack being shown at allocation was the stack gathered
for profiling, meaning it was derived only from the program counters and
did not include information about function arguments or frame pointers.
The stack being shown at free was the allocation stack, not the free stack.
If you are generating this log, you can find the allocation stack yourself, but
it can be useful to see exactly the sequence that led to freeing the block:
was it the garbage collector or an explicit free? Now that the garbage collector
runs on an m0 stack, the stack trace for the garbage collector was never interesting.
Fix all these problems:
1. Decouple allocfreetrace=1 from heap profiling.
2. Print the standard goroutine stack traces instead of a custom format.
3. Print the stack trace at time of allocation for an allocation,
and print the stack trace at time of free (not the allocation trace again)
for a free.
4. Print all goroutine stacks at garbage collection. Having all the stacks
means that you can see the exact point at which each goroutine was
preempted, which is often useful for identifying liveness-related errors.
GODEBUG=gcdead=1:
This mode overwrites dead pointers with a poison value.
Detect the poison value as an invalid pointer during collection,
the same way that small integers are invalid pointers.
LGTM=khr
R=khr
CC=golang-codereviews
https://golang.org/cl/81670043
This is the same check we use during stack copying.
The check cannot be applied to C stack frames, even
though we do emit pointer bitmaps for the arguments,
because (1) the pointer bitmaps assume all arguments
are always live, not true of outputs during the prologue,
and (2) the pointer bitmaps encode interface values as
pointer pairs, not true of interfaces holding integers.
For the rest of the frames, however, we should hold ourselves
to the rule that a pointer marked live really is initialized.
The interface scanning already implicitly checks this
because it interprets the type word as a valid type pointer.
This may slow things down a little because of the extra loads.
Or it may speed things up because we don't bother enqueuing
nil pointers anymore. Enough of the rest of the system is slow
right now that we can't measure it meaningfully.
Enable for now, even if it is slow, to shake out bugs in the
liveness bitmaps, and then decide whether to turn it off
for the Go 1.3 release (issue 7650 reminds us to do this).
The new m->traceback field lets us force printing of fp=
values on all goroutine stack traces when we detect a
bad pointer. This makes it easier to understand exactly
where in the frame the bad pointer is, so that we can trace
it back to a specific variable and determine what is wrong.
Update #7650
LGTM=khr
R=khr
CC=golang-codereviews
https://golang.org/cl/80860044
m->moreargp/morebuf were not cleared in case of preemption and stack growing,
it can lead to persistent leaks of large memory blocks.
It seems to fix the sync.Pool finalizer failures. I've run the test 500'000 times
w/o a single failure; previously it would fail dozens of times.
Fixes#7633.
Fixes#7533.
LGTM=rsc
R=golang-codereviews
CC=golang-codereviews, khr, rsc
https://golang.org/cl/80480044
Change two-bit stack map entries to encode:
0 = dead
1 = scalar
2 = pointer
3 = multiword
If multiword, the two-bit entry for the following word encodes:
0 = string
1 = slice
2 = iface
3 = eface
That way, during stack scanning we can check if a string
is zero length or a slice has zero capacity. We can avoid
following the contained pointer in those cases. It is safe
to do so because it can never be dereferenced, and it is
desirable to do so because it may cause false retention
of the following block in memory.
Slice feature turned off until issue 7564 is fixed.
Update #7549
LGTM=rsc
R=golang-codereviews, bradfitz, rsc
CC=golang-codereviews
https://golang.org/cl/76380043
The problem was that spans end up in wrong lists after split
(e.g. in h->busy instead of h->central->empty).
Also the span can be non-swept before split,
I don't know what it can cause, but it's safer to operate on swept spans.
Fixes#7544.
R=golang-codereviews, rsc
CC=golang-codereviews, khr
https://golang.org/cl/76160043
Currently processes crash with obscure message.
Say that it's "out of memory".
LGTM=rsc
R=golang-codereviews
CC=golang-codereviews, khr, rsc
https://golang.org/cl/75820045
When we copy stack, we check only new size of the top segment.
This is incorrect, because we can have other segments below it.
LGTM=khr
R=golang-codereviews, khr
CC=golang-codereviews, rsc
https://golang.org/cl/73980045
1. Fix the bug that shrinkstack returns memory to heap.
This causes growslice to misbehave (it manually initialized
blocks, and in efence mode shrinkstack's free leads to
partially-initialized blocks coming out of growslice.
Which in turn causes GC to crash while treating the garbage
as Eface/Iface.
2. Enable efence for stack segments.
LGTM=rsc
R=golang-codereviews, rsc
CC=golang-codereviews, khr
https://golang.org/cl/74080043
Thanks to Ian for spotting these.
runtime.h: define uintreg correctly.
stack.c: address warning caused by the type of uintreg being 32 bits on amd64p32.
Commentary (mainly for my own use)
nacl/amd64p32 defines a machine with 64bit registers, but address space is limited to a 4gb window (the window is placed randomly inside the full 48 bit virtual address space of a process). To cope with this 6c defines _64BIT and _64BITREG.
_64BITREG is always defined by 6c, so both GOARCH=amd64 and GOARCH=amd64p32 use 64bit wide registers.
However _64BIT itself is only defined when 6c is compiling for amd64 targets. The definition is elided for amd64p32 environments causing int, uint and other arch specific types to revert to their 32bit definitions.
LGTM=iant
R=iant, rsc, remyoudompheng
CC=golang-codereviews
https://golang.org/cl/72860046
There are at least 3 bugs:
1. g->stacksize accounting is broken during copystack/shrinkstack
2. stktop->free is not properly maintained during copystack/shrinkstack
3. stktop->free logic is broken:
we can have stktop->free==FixedStack,
and we will free it into stack cache,
but it actually comes from heap as the result of non-copying segment shrink
This shows as at least spurious races on race builders (maybe something else as well I don't know).
The idea behind the refactoring is to consolidate stacksize and
segment origin logic in stackalloc/stackfree.
Fixes#7490.
LGTM=rsc, khr
R=golang-codereviews, rsc, khr
CC=golang-codereviews
https://golang.org/cl/72440043
Instead, split the underlying storage in half and
free just half of it.
Shrinking without copying lets us reclaim storage used
by a previously profligate Go routine that has now blocked
inside some C code.
To shrink in place, we need all stacks to be a power of 2 in size.
LGTM=rsc
R=golang-codereviews, rsc
CC=golang-codereviews
https://golang.org/cl/69580044
On stack overflow, if all frames on the stack are
copyable, we copy the frames to a new stack twice
as large as the old one. During GC, if a G is using
less than 1/4 of its stack, copy the stack to a stack
half its size.
TODO
- Do something about C frames. When a C frame is in the
stack segment, it isn't copyable. We allocate a new segment
in this case.
- For idempotent C code, we can abort it, copy the stack,
then retry. I'm working on a separate CL for this.
- For other C code, we can raise the stackguard
to the lowest Go frame so the next call that Go frame
makes triggers a copy, which will then succeed.
- Pick a starting stack size?
The plan is that eventually we reach a point where the
stack contains only copyable frames.
LGTM=rsc
R=dvyukov, rsc
CC=golang-codereviews
https://golang.org/cl/54650044
Package runtime's C functions written to be called from Go
started out written in C using carefully constructed argument
lists and the FLUSH macro to write a result back to memory.
For some functions, the appropriate parameter list ended up
being architecture-dependent due to differences in alignment,
so we added 'goc2c', which takes a .goc file containing Go func
declarations but C bodies, rewrites the Go func declaration to
equivalent C declarations for the target architecture, adds the
needed FLUSH statements, and writes out an equivalent C file.
That C file is compiled as part of package runtime.
Native Client's x86-64 support introduces the most complex
alignment rules yet, breaking many functions that could until
now be portably written in C. Using goc2c for those avoids the
breakage.
Separately, Keith's work on emitting stack information from
the C compiler would require the hand-written functions
to add #pragmas specifying how many arguments are result
parameters. Using goc2c for those avoids maintaining #pragmas.
For both reasons, use goc2c for as many Go-called C functions
as possible.
This CL is a replay of the bulk of CL 15400047 and CL 15790043,
both of which were reviewed as part of the NaCl port and are
checked in to the NaCl branch. This CL is part of bringing the
NaCl code into the main tree.
No new code here, just reformatting and occasional movement
into .h files.
LGTM=r
R=dave, alex.brainman, r
CC=golang-codereviews
https://golang.org/cl/65220044
The case can happen when starttheworld is calling acquirep
to get things moving again and acquirep gets preempted.
The stack trace is in golang.org/issue/6644.
It is difficult to build a short test case for this, but
the person who reported issue 6644 confirms that this
solves the problem.
Fixes#6644.
R=golang-dev, r
CC=golang-dev
https://golang.org/cl/18740044
Bug #1:
Issue 5406 identified an interesting case:
defer iface.M()
may end up calling a wrapper that copies an indirect receiver
from the iface value and then calls the real M method. That's
two calls down, not just one, and so recover() == nil always
in the real M method, even during a panic.
[For the purposes of this entire discussion, a wrapper's
implementation is a function containing an ordinary call, not
the optimized tail call form that is somtimes possible. The
tail call does not create a second frame, so it is already
handled correctly.]
Fix this bug by introducing g->panicwrap, which counts the
number of bytes on current stack segment that are due to
wrapper calls that should not count against the recover
check. All wrapper functions must now adjust g->panicwrap up
on entry and back down on exit. This adds slightly to their
expense; on the x86 it is a single instruction at entry and
exit; on the ARM it is three. However, the alternative is to
make a call to recover depend on being able to walk the stack,
which I very much want to avoid. We have enough problems
walking the stack for garbage collection and profiling.
Also, if performance is critical in a specific case, it is already
faster to use a pointer receiver and avoid this kind of wrapper
entirely.
Bug #2:
The old code, which did not consider the possibility of two
calls, already contained a check to see if the call had split
its stack and so the panic-created segment was one behind the
current segment. In the wrapper case, both of the two calls
might split their stacks, so the panic-created segment can be
two behind the current segment.
Fix this by propagating the Stktop.panic flag forward during
stack splits instead of looking backward during recover.
Fixes#5406.
R=golang-dev, iant
CC=golang-dev
https://golang.org/cl/13367052
Currently lots of sys allocations are not accounted in any of XxxSys,
including GC bitmap, spans table, GC roots blocks, GC finalizer blocks,
iface table, netpoll descriptors and more. Up to ~20% can unaccounted.
This change introduces 2 new stats: GCSys and OtherSys for GC metadata
and all other misc allocations, respectively.
Also ensures that all XxxSys indeed sum up to Sys. All sys memory allocation
functions require the stat for accounting, so that it's impossible to miss something.
Also fix updating of mcache_sys/inuse, they were not updated after deallocation.
test/bench/garbage/parser before:
Sys 670064344
HeapSys 610271232
StackSys 65536
MSpanSys 14204928
MCacheSys 16384
BuckHashSys 1439992
after:
Sys 670064344
HeapSys 610271232
StackSys 65536
MSpanSys 14188544
MCacheSys 16384
BuckHashSys 3194304
GCSys 39198688
OtherSys 3129656
Fixes#5799.
R=rsc, dave, alex.brainman
CC=golang-dev
https://golang.org/cl/12946043
GC acquires worldsema, which is a goroutine-level semaphore
which parks goroutines. g0 can not be parked.
Fixes#6193.
R=khr, khr
CC=golang-dev
https://golang.org/cl/12880045