This reverts commit 4e182db5fc (CL 695196),
which is itself a revert of
ec9e1176c3 (CL 678620).
So this CL is exactly the same as CL 678620, but with a regalloc fix
(CL 696035) submitted first.
Change-Id: I743ab32fa3aa6ef3e1b2b6751a2ef4519139057c
Reviewed-on: https://go-review.googlesource.com/c/go/+/696016
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Reviewed-by: Keith Randall <khr@google.com>
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This reverts commit ec9e1176c3 (CL 678620).
Reason for revert: causing regalloc to get into an infinite loop
Change-Id: Ie53c58c6126804af6d6883ea4acdcfb632a172bd
Reviewed-on: https://go-review.googlesource.com/c/go/+/695196
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This reverts commit cd55f86b8d (CL 681937)
Reason for revert: still causing compiler failures on Google test code
Change-Id: I5cd482fd607fd060a523257082d48821b5f965d6
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Fixes#74076
Change-Id: Icc67b3d4e342f329584433bd1250c56ae8f5a73d
Reviewed-on: https://go-review.googlesource.com/c/go/+/690635
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If the struct is a bunch of 0-sized fields and one pointer field.
Fixes#74092
Change-Id: I87c5d162c8c9fdba812420d7f9d21de97295b62c
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And use the generic version instead.
While at it, also correct the corresponding rules to use logXu variants
instead of logXu, following discussion in CL 689815.
Change-Id: Iba85d14ff0e26d45a126764e7bd5702586358d23
Reviewed-on: https://go-review.googlesource.com/c/go/+/692917
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By calling isUnsignedPowerOfTwo instead of duplicating the same ones.
Change-Id: I1e29d3b7eda1bc8773fcd25728d8f508ae633ac9
Reviewed-on: https://go-review.googlesource.com/c/go/+/692916
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Since these functions cast the input to uint64, so the result always
non-negative. The condition should be changed to comparing with zero,
thus maaking it clearer to reader, and open room for simplifying in the
future by using the generic isUnsignedPowerOfTwo function.
Separated this change, so it's easier to do bisecting if there's any
problems happened.
Change-Id: Ibec28c2590f4c52caa36384b710d526459725e49
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Just using isUnsignedPowerOfTwo and log32u is enough.
Change-Id: I93d49ab71c6245d05f6507adbcb9ef2a696e75d6
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By calling logXu instead of duplicating the same ones.
Change-Id: Ide7a3ce072a6abafe1979f0158000457d90645c3
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The previous algorithm was incorrect, as it reused the dominatedByCall
slice without resetting it. It also used the depth fields even though
they were not yet calculated.
Also, clean up a lot of the loop detector code that we never use.
Always compute depths. It is cheap.
Update #71868
Not really sure how to test this. As it is just an advisory bit,
nothing goes really wrong when the result is incorrect.
Change-Id: Ic0ae87a4d3576554831252d88b05b058ca68af41
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Currently we must put the index and length into specific registers so
we can call into the runtime to report a bounds check failure.
So a typical bounds check call is something like:
MOVD R3, R0
MOVD R7, R1
CALL runtime.panicIndex
or, if for instance the index is constant,
MOVD $7, R0
MOVD R9, R1
CALL runtime.panicIndex
Sometimes the MOVD can be avoided, if the value happens to be in the
right register already. But that's not terribly common, and doesn't
work at all for constants.
Let's get rid of those MOVD instructions. They pollute the instruction
cache and are almost never executed.
Instead, we'll encode in a PCDATA table where the runtime should find
the index and length. The table encodes, for each index and length,
whether it is a constant or in a register, and which register or
constant it is.
That way, we can avoid all those useless MOVDs. Instead, we can figure
out the index and length at runtime. This makes the bounds panic path
slower, but that's a good tradeoff.
We can encode registers 0-15 and constants 0-31. Anything outside that
range still needs to use an explicit instruction.
This CL is the foundation, followon CLs will move each architecture
to the new strategy.
Change-Id: I705c511e546e6aac59fed922a8eaed4585e96820
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CL 622236 forgot to check the mask was also a 32 bit rotate mask. Add
a modified version of isPPC64WordRotateMask which valids the mask is
contiguous and fits inside a uint32.
I don't this is possible when merging SRDconst, the first check should
always reject such combines. But, be extra careful and do it there
too.
Fixes#73153
Change-Id: Ie95f74ec5e7d89dc761511126db814f886a7a435
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x += *p
We want to do this with a single load+add operation on amd64.
The tricky part is that we don't want to combine if there are
other uses of x after this instruction.
Implement a simple detector that seems to capture a common situation -
x += *p is in a loop, and the other use of x is after loop exit.
In that case, it does not hurt to do the load+add combo.
Change-Id: I466174cce212e78bde83f908cc1f2752b560c49c
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OpMove is faster for small moves of fixed size.
For safety, we have to rewrite the Move rewrite rules a bit so that
all the loads are done before any stores happen.
Also use an 8-byte move instead of a 16-byte move if the tail is
at most 8 bytes.
Change-Id: I7f6c7496ac6d5eb2e0706fd59ca4b5d797c51101
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So we can avoid using a TEST where it isn't needed.
Currently only implemented for ADD{Q,L}const.
Change-Id: Ia9c4c69bb6033051a45cfd3d191376c7cec9d423
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Use an automatic algorithm to generate strength reduction code.
You give it all the linear combination (a*x+b*y) instructions in your
architecture, it figures out the rest.
Just amd64 and arm64 for now.
Fixes#67575
Change-Id: I35c69382bebb1d2abf4bb4e7c43fd8548c6c59a1
Reviewed-on: https://go-review.googlesource.com/c/go/+/626998
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The full 64x64->128 multiply comes up when using bits.Mul64.
The 64x64->64+overflow multiply comes up in unsafe.Slice when using
a constant length.
Change-Id: I298515162ca07d804b2d699d03bc957ca30a4ebc
Reviewed-on: https://go-review.googlesource.com/c/go/+/667175
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Improve the compiler's store-to-load forwarding optimization by relaxing the
type comparison condition. Instead of requiring exact type equality (CMPeq),
we now use copyCompatibleType which allows forwarding between compatible
types where safe.
Fix several size comparison bugs in the nested store patterns. Previously,
we were comparing the size of the outer store with the load type,
rather than comparing with the size of the actual store being forwarded
from.
Skip OpConvert in dead store elimination to help get rid of dead stores such
as zeroing slices. OpConvert, like OpInlMark, doesn't really use the memory.
This optimization is particularly beneficial for code that creates slices with
computed pointers, such as the runtime's heapBitsSlice function, where
intermediate calculations were previously causing the compiler to miss
store-to-load forwarding opportunities.
Local sweet run result on an x86_64 laptop:
│ Orig.res │ Hopt.res │
│ sec/op │ sec/op vs base │
BiogoIgor-8 5.303 ± 1% 5.322 ± 1% ~ (p=0.190 n=10)
BiogoKrishna-8 7.894 ± 1% 7.828 ± 2% ~ (p=0.190 n=10)
BleveIndexBatch100-8 2.257 ± 1% 2.248 ± 2% ~ (p=0.529 n=10)
EtcdPut-8 30.12m ± 1% 30.03m ± 1% ~ (p=0.796 n=10)
EtcdSTM-8 127.1m ± 1% 126.2m ± 0% -0.74% (p=0.023 n=10)
GoBuildKubelet-8 52.21 ± 0% 52.05 ± 1% ~ (p=0.063 n=10)
GoBuildKubeletLink-8 4.342 ± 1% 4.305 ± 0% -0.85% (p=0.000 n=10)
GoBuildIstioctl-8 43.33 ± 0% 43.24 ± 0% -0.22% (p=0.015 n=10)
GoBuildIstioctlLink-8 4.604 ± 1% 4.598 ± 0% ~ (p=0.063 n=10)
GoBuildFrontend-8 15.33 ± 0% 15.29 ± 0% ~ (p=0.143 n=10)
GoBuildFrontendLink-8 740.0m ± 1% 737.7m ± 1% ~ (p=0.912 n=10)
GopherLuaKNucleotide-8 9.590 ± 1% 9.656 ± 1% ~ (p=0.165 n=10)
MarkdownRenderXHTML-8 96.97m ± 1% 97.26m ± 2% ~ (p=0.105 n=10)
Tile38QueryLoad-8 335.9µ ± 1% 335.6µ ± 1% ~ (p=0.481 n=10)
geomean 1.336 1.333 -0.22%
Change-Id: I031552623e6d5a3b1b5be8325e6314706e45534f
Reviewed-on: https://go-review.googlesource.com/c/go/+/662075
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Change-Id: I0a3ce2e823697eee5bb5e7d5ea0ef025132c0689
Reviewed-on: https://go-review.googlesource.com/c/go/+/661655
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Make ssa.disjoint call ssa.disjointTypes to disambiguate Values based on
their types. Only one type-based rule is employed: a Type can't alias
with a pointer (https://pkg.go.dev/unsafe#Pointer).
Fixes#70488
Change-Id: I5a7e75292c2b6b5a01fb9048e3e2360e31dbcdd9
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If we call slicebytetostring immediately (with no intervening writes)
before calling map access or delete functions with the resulting
string as the key, then we can just use the ptr/len of the
slicebytetostring argument as the key. This avoids an allocation.
Fixes#44898
Update #71132
There's old code in cmd/compile/internal/walk/order.go that handles
some of these cases.
1. m[string(b)]
2. s := string(b); m[s]
3. m[[2]string{string(b1),string(b2)}]
The old code handled cases 1&3. The new code handles cases 1&2.
We'll leave the old code around to keep 3 working, although it seems
not terribly common.
Case 2 happens particularly after inlining, so it is pretty common.
Change-Id: I8913226ca79d2c65f4e2bd69a38ac8c976a57e43
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We can just use == if the interface is direct.
Fixes#70738
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CL 621357 introduced new generic lowering rules which caused
several shift related codegen test failures.
Add new rules to fix the test regressions, and cleanup tests
which are changed but not regressed. Some CLRLSLDI tests are
removed as they are no test CLRLSLDI rules.
Fixes#70003
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The SSA backend currently only handle struct with up to 4 fields. Thus,
there are different operations corresponding to number fields of the
struct.
This CL generalizes these with just one OpStructMake, allow struct types
with arbitrary number of fields.
However, the ssa.MaxStruct is still kept as-is, and future CL will
increase this value to optimize large structs.
Updates #24416
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Change-Id: I50a19bd971176598bf8e4ef86ec98f008abe245c
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Change-Id: I097b53e9f13de6ff6eb18ae2261842b097f26390
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They are already methods on an arm64-specific type, so they don't
need to have arm64-specific names.
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Now that we're bootstrapping from a toolchain that has min/max builtins.
Update #64751
Change-Id: I63eedf3cca00f56f62ca092949cb2dc61db03361
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This can be done efficiently with few instructions.
This also adds MULHDUCC for further codegen improvement.
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After newobject, we don't need to write zeroes to initialize the
object. It has already been zeroed by the allocator.
This is already handled in most cases, but because we run builtin
decomposition after the opt pass, we don't handle cases where the zero
of a compound builtin is being written. Improve the zero detector to
handle those cases.
Fixes#68845
Change-Id: If3dde2e304a05e5a6a6723565191d5444b334bcc
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Handles a lot more cases where constant ranges can eliminate
various (mostly bounds failure) paths.
Fixes#66826Fixes#66692Fixes#48213
Update #57959
TODO: remove constant logic from poset code, no longer needed.
Change-Id: Id196436fcd8a0c84c7d59c04f93bd92e26a0fd7e
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v = ... compute some value, which zeros top 32 bits ...
w = zero-extend v
We want to remove the zero-extension operation, as it doesn't do anything.
But if v is typed as a signed value, and it gets spilled/restored, it
might be re-sign-extended upon restore. So the zero-extend isn't actually
a NOP when there might be calls or other reasons to spill in between v and w.
Fixes#68227
Change-Id: I3b30b8e56c7d70deac1fb09d2becc7395acbadf8
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RLIWNM does not clear the upper 32 bits of the target register if
the mask wraps around (e.g 0xF000000F). Don't elide MOVWZreg for
such masks. All other usage clears the upper 32 bits.
Fixes#67844.
Change-Id: I11b89f1da9ae077624369bfe2bf25e9b7c9b79bc
Reviewed-on: https://go-review.googlesource.com/c/go/+/590896
Reviewed-by: Keith Randall <khr@golang.org>
Reviewed-by: Cherry Mui <cherryyz@google.com>
Reviewed-by: Keith Randall <khr@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
This allows more effective conversion of rotate and mask opcodes
into their CC equivalents, while simplifying the first lowering
pass.
This was removed before the latelower pass was introduced to fold
more cases of compare against zero. Add ANDconst to push the
conversion of ANDconst to ANDCCconst into latelower with the other
CC opcodes.
This also requires introducing RLDICLCC to prevent regressions
when ANDconst is converted to RLDICL then to RLDICLCC and back
to ANDCCconst when possible.
Change-Id: I9e5f9c99fbefa334db18c6c152c5f967f3ff2590
Reviewed-on: https://go-review.googlesource.com/c/go/+/586160
Reviewed-by: Lynn Boger <laboger@linux.vnet.ibm.com>
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Carlos Amedee <carlos@golang.org>
The rotate value was not correctly converted from a 64 bit to 32
bit rotate. This caused a miscompile of
golang.org/x/text/unicode/runenames.Names.
Fixes#67526
Change-Id: Ief56fbab27ccc71cd4c01117909bfee7f60a2ea1
Reviewed-on: https://go-review.googlesource.com/c/go/+/586915
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Lynn Boger <laboger@linux.vnet.ibm.com>
Reviewed-by: Carlos Amedee <carlos@golang.org>
Investigating binaries, these patterns seem to show up frequently.
Change-Id: I987251e4070e35c25e98da321e444ccaa1526912
Reviewed-on: https://go-review.googlesource.com/c/go/+/583302
Reviewed-by: Cherry Mui <cherryyz@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Lynn Boger <laboger@linux.vnet.ibm.com>
Reviewed-by: Dmitri Shuralyov <dmitshur@google.com>
The SSA rewrite pass has some logic that looks to see whether a
suspiciously large number of rewrites is happening, and if so, turns
on logic to try to detect rewrite cycles. The cycle detection logic is
quite expensive (hashes the entire function), meaning that for very
large functions we might get a successful compilation in a minute or
two with no cycle detection, but take a couple of hours once cycle
detection kicks in.
This patch moves from a fixed limit of 1000 iterations to a limit set
partially based on the size of the function (meaning that we'll wait
longer before turning cycle detection for a large func).
Fixes#66773.
Change-Id: I72f8524d706f15b3f0150baf6abeab2a5d3e15c4
Reviewed-on: https://go-review.googlesource.com/c/go/+/578215
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
On amd64, we always zero-extend when loading arguments from the stack.
On arm64, we extend based on the type. This causes problems with
zeroUpper*Bits, which reports the top bits are zero when they aren't.
Fix it to use the type to decide if the top bits are really zero.
For tests, only f32 currently fails on arm64. Added other tests
just for future-proofing.
Update #66066
Change-Id: I2f13fb47198e139ef13c9a34eb1edc932eea3ee3
Reviewed-on: https://go-review.googlesource.com/c/go/+/571135
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: Than McIntosh <thanm@google.com>
Reviewed-by: Carlos Amedee <carlos@golang.org>
Reviewed-by: David Chase <drchase@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>
When an opcode generates a known high bit state (typically, a sub-word
operation that zeros the high bits), we can remove any subsequent
extension operation that would be a no-op.
x = (OP ...)
y = (ZeroExt32to64 x)
If OP zeros the high 32 bits, then we can replace y with x, as the
zero extension doesn't do anything.
However, x in this situation normally has a sub-word-sized type. The
semantics of values in registers is typically that the high bits
beyond the value's type size are junk. So although the opcode
generating x *currently* zeros the high bits, after x is rewritten to
another opcode it may not - rewrites of sub-word-sized values can
trash the high bits.
To fix, move the extension-removing rules to late lower. That ensures
that their arguments won't be rewritten to change their high bits.
I am also worried about spilling and restoring. Spilling and restoring
doesn't preserve the high bits, but instead sets them to a known value
(often 0, but in some cases it could be sign-extended). I am unable
to come up with a case that would cause a problem here, so leaving for
another time.
Fixes#66066
Change-Id: I3b5c091b3b3278ccbb7f11beda8b56f4b6d3fde7
Reviewed-on: https://go-review.googlesource.com/c/go/+/568616
Reviewed-by: Keith Randall <khr@google.com>
Reviewed-by: Cherry Mui <cherryyz@google.com>
LUCI-TryBot-Result: Go LUCI <golang-scoped@luci-project-accounts.iam.gserviceaccount.com>