// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. // “Abstract” syntax representation. package ir import ( "fmt" "go/constant" "sort" "strings" "cmd/compile/internal/base" "cmd/compile/internal/types" "cmd/internal/src" ) // A Node is the abstract interface to an IR node. type Node interface { // Formatting Format(s fmt.State, verb rune) String() string // Source position. Pos() src.XPos SetPos(x src.XPos) // For making copies. Mainly used by Copy and SepCopy. RawCopy() Node // Abstract graph structure, for generic traversals. Op() Op SetOp(x Op) SubOp() Op SetSubOp(x Op) Left() Node SetLeft(x Node) Right() Node SetRight(x Node) Init() Nodes PtrInit() *Nodes SetInit(x Nodes) Body() Nodes PtrBody() *Nodes SetBody(x Nodes) List() Nodes SetList(x Nodes) PtrList() *Nodes Rlist() Nodes SetRlist(x Nodes) PtrRlist() *Nodes // Fields specific to certain Ops only. Type() *types.Type SetType(t *types.Type) Func() *Func Name() *Name Sym() *types.Sym SetSym(x *types.Sym) Offset() int64 SetOffset(x int64) Class() Class SetClass(x Class) Likely() bool SetLikely(x bool) SliceBounds() (low, high, max Node) SetSliceBounds(low, high, max Node) Iota() int64 SetIota(x int64) Colas() bool SetColas(x bool) NoInline() bool SetNoInline(x bool) Transient() bool SetTransient(x bool) Implicit() bool SetImplicit(x bool) IsDDD() bool SetIsDDD(x bool) IndexMapLValue() bool SetIndexMapLValue(x bool) ResetAux() HasBreak() bool SetHasBreak(x bool) MarkReadonly() Val() constant.Value SetVal(v constant.Value) Int64Val() int64 Uint64Val() uint64 CanInt64() bool BoolVal() bool StringVal() string // Storage for analysis passes. Esc() uint16 SetEsc(x uint16) Walkdef() uint8 SetWalkdef(x uint8) Opt() interface{} SetOpt(x interface{}) Diag() bool SetDiag(x bool) Bounded() bool SetBounded(x bool) Typecheck() uint8 SetTypecheck(x uint8) Initorder() uint8 SetInitorder(x uint8) NonNil() bool MarkNonNil() HasCall() bool SetHasCall(x bool) // Only for SSA and should be removed when SSA starts // using a more specific type than Node. CanBeAnSSASym() } func IsSynthetic(n Node) bool { name := n.Sym().Name return name[0] == '.' || name[0] == '~' } // IsAutoTmp indicates if n was created by the compiler as a temporary, // based on the setting of the .AutoTemp flag in n's Name. func IsAutoTmp(n Node) bool { if n == nil || n.Op() != ONAME { return false } return n.Name().AutoTemp() } // mayBeShared reports whether n may occur in multiple places in the AST. // Extra care must be taken when mutating such a node. func MayBeShared(n Node) bool { switch n.Op() { case ONAME, OLITERAL, ONIL, OTYPE: return true } return false } //go:generate stringer -type=Op -trimprefix=O type Op uint8 // Node ops. const ( OXXX Op = iota // names ONAME // var or func name // Unnamed arg or return value: f(int, string) (int, error) { etc } // Also used for a qualified package identifier that hasn't been resolved yet. ONONAME OTYPE // type name OPACK // import OLITERAL // literal ONIL // nil // expressions OADD // Left + Right OSUB // Left - Right OOR // Left | Right OXOR // Left ^ Right OADDSTR // +{List} (string addition, list elements are strings) OADDR // &Left OANDAND // Left && Right OAPPEND // append(List); after walk, Left may contain elem type descriptor OBYTES2STR // Type(Left) (Type is string, Left is a []byte) OBYTES2STRTMP // Type(Left) (Type is string, Left is a []byte, ephemeral) ORUNES2STR // Type(Left) (Type is string, Left is a []rune) OSTR2BYTES // Type(Left) (Type is []byte, Left is a string) OSTR2BYTESTMP // Type(Left) (Type is []byte, Left is a string, ephemeral) OSTR2RUNES // Type(Left) (Type is []rune, Left is a string) // Left = Right or (if Colas=true) Left := Right // If Colas, then Ninit includes a DCL node for Left. OAS // List = Rlist (x, y, z = a, b, c) or (if Colas=true) List := Rlist // If Colas, then Ninit includes DCL nodes for List OAS2 OAS2DOTTYPE // List = Right (x, ok = I.(int)) OAS2FUNC // List = Right (x, y = f()) OAS2MAPR // List = Right (x, ok = m["foo"]) OAS2RECV // List = Right (x, ok = <-c) OASOP // Left Etype= Right (x += y) OCALL // Left(List) (function call, method call or type conversion) // OCALLFUNC, OCALLMETH, and OCALLINTER have the same structure. // Prior to walk, they are: Left(List), where List is all regular arguments. // After walk, List is a series of assignments to temporaries, // and Rlist is an updated set of arguments. // Nbody is all OVARLIVE nodes that are attached to OCALLxxx. // TODO(josharian/khr): Use Ninit instead of List for the assignments to temporaries. See CL 114797. OCALLFUNC // Left(List/Rlist) (function call f(args)) OCALLMETH // Left(List/Rlist) (direct method call x.Method(args)) OCALLINTER // Left(List/Rlist) (interface method call x.Method(args)) OCALLPART // Left.Right (method expression x.Method, not called) OCAP // cap(Left) OCLOSE // close(Left) OCLOSURE // func Type { Func.Closure.Nbody } (func literal) OCOMPLIT // Right{List} (composite literal, not yet lowered to specific form) OMAPLIT // Type{List} (composite literal, Type is map) OSTRUCTLIT // Type{List} (composite literal, Type is struct) OARRAYLIT // Type{List} (composite literal, Type is array) OSLICELIT // Type{List} (composite literal, Type is slice) Right.Int64() = slice length. OPTRLIT // &Left (left is composite literal) OCONV // Type(Left) (type conversion) OCONVIFACE // Type(Left) (type conversion, to interface) OCONVNOP // Type(Left) (type conversion, no effect) OCOPY // copy(Left, Right) ODCL // var Left (declares Left of type Left.Type) // Used during parsing but don't last. ODCLFUNC // func f() or func (r) f() ODCLCONST // const pi = 3.14 ODCLTYPE // type Int int or type Int = int ODELETE // delete(List) ODOT // Left.Sym (Left is of struct type) ODOTPTR // Left.Sym (Left is of pointer to struct type) ODOTMETH // Left.Sym (Left is non-interface, Right is method name) ODOTINTER // Left.Sym (Left is interface, Right is method name) OXDOT // Left.Sym (before rewrite to one of the preceding) ODOTTYPE // Left.Right or Left.Type (.Right during parsing, .Type once resolved); after walk, .Right contains address of interface type descriptor and .Right.Right contains address of concrete type descriptor ODOTTYPE2 // Left.Right or Left.Type (.Right during parsing, .Type once resolved; on rhs of OAS2DOTTYPE); after walk, .Right contains address of interface type descriptor OEQ // Left == Right ONE // Left != Right OLT // Left < Right OLE // Left <= Right OGE // Left >= Right OGT // Left > Right ODEREF // *Left OINDEX // Left[Right] (index of array or slice) OINDEXMAP // Left[Right] (index of map) OKEY // Left:Right (key:value in struct/array/map literal) OSTRUCTKEY // Sym:Left (key:value in struct literal, after type checking) OLEN // len(Left) OMAKE // make(List) (before type checking converts to one of the following) OMAKECHAN // make(Type, Left) (type is chan) OMAKEMAP // make(Type, Left) (type is map) OMAKESLICE // make(Type, Left, Right) (type is slice) OMAKESLICECOPY // makeslicecopy(Type, Left, Right) (type is slice; Left is length and Right is the copied from slice) // OMAKESLICECOPY is created by the order pass and corresponds to: // s = make(Type, Left); copy(s, Right) // // Bounded can be set on the node when Left == len(Right) is known at compile time. // // This node is created so the walk pass can optimize this pattern which would // otherwise be hard to detect after the order pass. OMUL // Left * Right ODIV // Left / Right OMOD // Left % Right OLSH // Left << Right ORSH // Left >> Right OAND // Left & Right OANDNOT // Left &^ Right ONEW // new(Left); corresponds to calls to new in source code ONEWOBJ // runtime.newobject(n.Type); introduced by walk; Left is type descriptor ONOT // !Left OBITNOT // ^Left OPLUS // +Left ONEG // -Left OOROR // Left || Right OPANIC // panic(Left) OPRINT // print(List) OPRINTN // println(List) OPAREN // (Left) OSEND // Left <- Right OSLICE // Left[List[0] : List[1]] (Left is untypechecked or slice) OSLICEARR // Left[List[0] : List[1]] (Left is array) OSLICESTR // Left[List[0] : List[1]] (Left is string) OSLICE3 // Left[List[0] : List[1] : List[2]] (Left is untypedchecked or slice) OSLICE3ARR // Left[List[0] : List[1] : List[2]] (Left is array) OSLICEHEADER // sliceheader{Left, List[0], List[1]} (Left is unsafe.Pointer, List[0] is length, List[1] is capacity) ORECOVER // recover() ORECV // <-Left ORUNESTR // Type(Left) (Type is string, Left is rune) OSELRECV // like OAS: Left = Right where Right.Op = ORECV (appears as .Left of OCASE) OSELRECV2 // like OAS2: List = Rlist where len(List)=2, len(Rlist)=1, Rlist[0].Op = ORECV (appears as .Left of OCASE) OIOTA // iota OREAL // real(Left) OIMAG // imag(Left) OCOMPLEX // complex(Left, Right) or complex(List[0]) where List[0] is a 2-result function call OALIGNOF // unsafe.Alignof(Left) OOFFSETOF // unsafe.Offsetof(Left) OSIZEOF // unsafe.Sizeof(Left) OMETHEXPR // method expression OSTMTEXPR // statement expression (Init; Left) // statements OBLOCK // { List } (block of code) OBREAK // break [Sym] // OCASE: case List: Nbody (List==nil means default) // For OTYPESW, List is a OTYPE node for the specified type (or OLITERAL // for nil), and, if a type-switch variable is specified, Rlist is an // ONAME for the version of the type-switch variable with the specified // type. OCASE OCONTINUE // continue [Sym] ODEFER // defer Left (Left must be call) OEMPTY // no-op (empty statement) OFALL // fallthrough OFOR // for Ninit; Left; Right { Nbody } // OFORUNTIL is like OFOR, but the test (Left) is applied after the body: // Ninit // top: { Nbody } // Execute the body at least once // cont: Right // if Left { // And then test the loop condition // List // Before looping to top, execute List // goto top // } // OFORUNTIL is created by walk. There's no way to write this in Go code. OFORUNTIL OGOTO // goto Sym OIF // if Ninit; Left { Nbody } else { Rlist } OLABEL // Sym: OGO // go Left (Left must be call) ORANGE // for List = range Right { Nbody } ORETURN // return List OSELECT // select { List } (List is list of OCASE) OSWITCH // switch Ninit; Left { List } (List is a list of OCASE) // OTYPESW: Left := Right.(type) (appears as .Left of OSWITCH) // Left is nil if there is no type-switch variable OTYPESW // types OTCHAN // chan int OTMAP // map[string]int OTSTRUCT // struct{} OTINTER // interface{} // OTFUNC: func() - Left is receiver field, List is list of param fields, Rlist is // list of result fields. OTFUNC OTARRAY // [8]int or [...]int OTSLICE // []int // misc OINLCALL // intermediary representation of an inlined call. OEFACE // itable and data words of an empty-interface value. OITAB // itable word of an interface value. OIDATA // data word of an interface value in Left OSPTR // base pointer of a slice or string. OCLOSUREREAD // read from inside closure struct at beginning of closure function OCFUNC // reference to c function pointer (not go func value) OCHECKNIL // emit code to ensure pointer/interface not nil OVARDEF // variable is about to be fully initialized OVARKILL // variable is dead OVARLIVE // variable is alive ORESULT // result of a function call; Xoffset is stack offset OINLMARK // start of an inlined body, with file/line of caller. Xoffset is an index into the inline tree. // arch-specific opcodes ORETJMP // return to other function OGETG // runtime.getg() (read g pointer) OEND ) // Nodes is a pointer to a slice of *Node. // For fields that are not used in most nodes, this is used instead of // a slice to save space. type Nodes struct{ slice *[]Node } // immutableEmptyNodes is an immutable, empty Nodes list. // The methods that would modify it panic instead. var immutableEmptyNodes = Nodes{} // asNodes returns a slice of *Node as a Nodes value. func AsNodes(s []Node) Nodes { return Nodes{&s} } // Slice returns the entries in Nodes as a slice. // Changes to the slice entries (as in s[i] = n) will be reflected in // the Nodes. func (n Nodes) Slice() []Node { if n.slice == nil { return nil } return *n.slice } // Len returns the number of entries in Nodes. func (n Nodes) Len() int { if n.slice == nil { return 0 } return len(*n.slice) } // Index returns the i'th element of Nodes. // It panics if n does not have at least i+1 elements. func (n Nodes) Index(i int) Node { return (*n.slice)[i] } // First returns the first element of Nodes (same as n.Index(0)). // It panics if n has no elements. func (n Nodes) First() Node { return (*n.slice)[0] } // Second returns the second element of Nodes (same as n.Index(1)). // It panics if n has fewer than two elements. func (n Nodes) Second() Node { return (*n.slice)[1] } func (n *Nodes) mutate() { if n == &immutableEmptyNodes { panic("immutable Nodes.Set") } } // Set sets n to a slice. // This takes ownership of the slice. func (n *Nodes) Set(s []Node) { if n == &immutableEmptyNodes { if len(s) == 0 { // Allow immutableEmptyNodes.Set(nil) (a no-op). return } n.mutate() } if len(s) == 0 { n.slice = nil } else { // Copy s and take address of t rather than s to avoid // allocation in the case where len(s) == 0 (which is // over 3x more common, dynamically, for make.bash). t := s n.slice = &t } } // Set1 sets n to a slice containing a single node. func (n *Nodes) Set1(n1 Node) { n.mutate() n.slice = &[]Node{n1} } // Set2 sets n to a slice containing two nodes. func (n *Nodes) Set2(n1, n2 Node) { n.mutate() n.slice = &[]Node{n1, n2} } // Set3 sets n to a slice containing three nodes. func (n *Nodes) Set3(n1, n2, n3 Node) { n.mutate() n.slice = &[]Node{n1, n2, n3} } // MoveNodes sets n to the contents of n2, then clears n2. func (n *Nodes) MoveNodes(n2 *Nodes) { n.mutate() n.slice = n2.slice n2.slice = nil } // SetIndex sets the i'th element of Nodes to node. // It panics if n does not have at least i+1 elements. func (n Nodes) SetIndex(i int, node Node) { (*n.slice)[i] = node } // SetFirst sets the first element of Nodes to node. // It panics if n does not have at least one elements. func (n Nodes) SetFirst(node Node) { (*n.slice)[0] = node } // SetSecond sets the second element of Nodes to node. // It panics if n does not have at least two elements. func (n Nodes) SetSecond(node Node) { (*n.slice)[1] = node } // Addr returns the address of the i'th element of Nodes. // It panics if n does not have at least i+1 elements. func (n Nodes) Addr(i int) *Node { return &(*n.slice)[i] } // Append appends entries to Nodes. func (n *Nodes) Append(a ...Node) { if len(a) == 0 { return } n.mutate() if n.slice == nil { s := make([]Node, len(a)) copy(s, a) n.slice = &s return } *n.slice = append(*n.slice, a...) } // Prepend prepends entries to Nodes. // If a slice is passed in, this will take ownership of it. func (n *Nodes) Prepend(a ...Node) { if len(a) == 0 { return } n.mutate() if n.slice == nil { n.slice = &a } else { *n.slice = append(a, *n.slice...) } } // AppendNodes appends the contents of *n2 to n, then clears n2. func (n *Nodes) AppendNodes(n2 *Nodes) { n.mutate() switch { case n2.slice == nil: case n.slice == nil: n.slice = n2.slice default: *n.slice = append(*n.slice, *n2.slice...) } n2.slice = nil } // inspect invokes f on each node in an AST in depth-first order. // If f(n) returns false, inspect skips visiting n's children. func Inspect(n Node, f func(Node) bool) { if n == nil || !f(n) { return } InspectList(n.Init(), f) Inspect(n.Left(), f) Inspect(n.Right(), f) InspectList(n.List(), f) InspectList(n.Body(), f) InspectList(n.Rlist(), f) } func InspectList(l Nodes, f func(Node) bool) { for _, n := range l.Slice() { Inspect(n, f) } } // nodeQueue is a FIFO queue of *Node. The zero value of nodeQueue is // a ready-to-use empty queue. type NodeQueue struct { ring []Node head, tail int } // empty reports whether q contains no Nodes. func (q *NodeQueue) Empty() bool { return q.head == q.tail } // pushRight appends n to the right of the queue. func (q *NodeQueue) PushRight(n Node) { if len(q.ring) == 0 { q.ring = make([]Node, 16) } else if q.head+len(q.ring) == q.tail { // Grow the ring. nring := make([]Node, len(q.ring)*2) // Copy the old elements. part := q.ring[q.head%len(q.ring):] if q.tail-q.head <= len(part) { part = part[:q.tail-q.head] copy(nring, part) } else { pos := copy(nring, part) copy(nring[pos:], q.ring[:q.tail%len(q.ring)]) } q.ring, q.head, q.tail = nring, 0, q.tail-q.head } q.ring[q.tail%len(q.ring)] = n q.tail++ } // popLeft pops a node from the left of the queue. It panics if q is // empty. func (q *NodeQueue) PopLeft() Node { if q.Empty() { panic("dequeue empty") } n := q.ring[q.head%len(q.ring)] q.head++ return n } // NodeSet is a set of Nodes. type NodeSet map[Node]struct{} // Has reports whether s contains n. func (s NodeSet) Has(n Node) bool { _, isPresent := s[n] return isPresent } // Add adds n to s. func (s *NodeSet) Add(n Node) { if *s == nil { *s = make(map[Node]struct{}) } (*s)[n] = struct{}{} } // Sorted returns s sorted according to less. func (s NodeSet) Sorted(less func(Node, Node) bool) []Node { var res []Node for n := range s { res = append(res, n) } sort.Slice(res, func(i, j int) bool { return less(res[i], res[j]) }) return res } type PragmaFlag int16 const ( // Func pragmas. Nointerface PragmaFlag = 1 << iota Noescape // func parameters don't escape Norace // func must not have race detector annotations Nosplit // func should not execute on separate stack Noinline // func should not be inlined NoCheckPtr // func should not be instrumented by checkptr CgoUnsafeArgs // treat a pointer to one arg as a pointer to them all UintptrEscapes // pointers converted to uintptr escape // Runtime-only func pragmas. // See ../../../../runtime/README.md for detailed descriptions. Systemstack // func must run on system stack Nowritebarrier // emit compiler error instead of write barrier Nowritebarrierrec // error on write barrier in this or recursive callees Yeswritebarrierrec // cancels Nowritebarrierrec in this function and callees // Runtime and cgo type pragmas NotInHeap // values of this type must not be heap allocated // Go command pragmas GoBuildPragma ) func AsNode(n types.IRNode) Node { if n == nil { return nil } return n.(Node) } var BlankNode Node // origSym returns the original symbol written by the user. func OrigSym(s *types.Sym) *types.Sym { if s == nil { return nil } if len(s.Name) > 1 && s.Name[0] == '~' { switch s.Name[1] { case 'r': // originally an unnamed result return nil case 'b': // originally the blank identifier _ // TODO(mdempsky): Does s.Pkg matter here? return BlankNode.Sym() } return s } if strings.HasPrefix(s.Name, ".anon") { // originally an unnamed or _ name (see subr.go: structargs) return nil } return s } func IsConst(n Node, ct constant.Kind) bool { return ConstType(n) == ct } // isNil reports whether n represents the universal untyped zero value "nil". func IsNil(n Node) bool { // Check n.Orig because constant propagation may produce typed nil constants, // which don't exist in the Go spec. return n != nil && Orig(n).Op() == ONIL } func IsBlank(n Node) bool { if n == nil { return false } return n.Sym().IsBlank() } // IsMethod reports whether n is a method. // n must be a function or a method. func IsMethod(n Node) bool { return n.Type().Recv() != nil } func Nod(op Op, nleft, nright Node) Node { return NodAt(base.Pos, op, nleft, nright) } func NodAt(pos src.XPos, op Op, nleft, nright Node) Node { switch op { default: panic("NodAt " + op.String()) case OADD, OAND, OANDAND, OANDNOT, ODIV, OEQ, OGE, OGT, OLE, OLSH, OLT, OMOD, OMUL, ONE, OOR, OOROR, ORSH, OSUB, OXOR, OCOPY, OCOMPLEX, OEFACE: return NewBinaryExpr(pos, op, nleft, nright) case OADDR, OPTRLIT: return NewAddrExpr(pos, nleft) case OADDSTR: return NewAddStringExpr(pos, nil) case OARRAYLIT, OCOMPLIT, OMAPLIT, OSTRUCTLIT, OSLICELIT: var typ Ntype if nright != nil { typ = nright.(Ntype) } n := NewCompLitExpr(pos, typ, nil) n.SetOp(op) return n case OAS, OSELRECV: n := NewAssignStmt(pos, nleft, nright) n.SetOp(op) return n case OAS2, OAS2DOTTYPE, OAS2FUNC, OAS2MAPR, OAS2RECV, OSELRECV2: n := NewAssignListStmt(pos, nil, nil) n.SetOp(op) return n case OASOP: return NewAssignOpStmt(pos, OXXX, nleft, nright) case OBITNOT, ONEG, ONOT, OPLUS, ORECV, OALIGNOF, OCAP, OCLOSE, OIMAG, OLEN, ONEW, ONEWOBJ, OOFFSETOF, OPANIC, OREAL, OSIZEOF, OCHECKNIL, OCFUNC, OIDATA, OITAB, OSPTR, OVARDEF, OVARKILL, OVARLIVE: if nright != nil { panic("unary nright") } return NewUnaryExpr(pos, op, nleft) case OBLOCK: return NewBlockStmt(pos, nil) case OBREAK, OCONTINUE, OFALL, OGOTO, ORETJMP: return NewBranchStmt(pos, op, nil) case OCALL, OCALLFUNC, OCALLINTER, OCALLMETH, OAPPEND, ODELETE, OGETG, OMAKE, OPRINT, OPRINTN, ORECOVER: n := NewCallExpr(pos, nleft, nil) n.SetOp(op) return n case OCASE: return NewCaseStmt(pos, nil, nil) case OCONV, OCONVIFACE, OCONVNOP, ORUNESTR: return NewConvExpr(pos, op, nil, nleft) case ODCL, ODCLCONST, ODCLTYPE: return NewDecl(pos, op, nleft) case ODCLFUNC: return NewFunc(pos) case ODEFER: return NewDeferStmt(pos, nleft) case ODEREF: return NewStarExpr(pos, nleft) case ODOT, ODOTPTR, ODOTMETH, ODOTINTER, OXDOT: n := NewSelectorExpr(pos, nleft, nil) n.SetOp(op) return n case ODOTTYPE, ODOTTYPE2: var typ Ntype if nright != nil { typ = nright.(Ntype) } n := NewTypeAssertExpr(pos, nleft, typ) n.SetOp(op) return n case OEMPTY: return NewEmptyStmt(pos) case OFOR: return NewForStmt(pos, nil, nleft, nright, nil) case OGO: return NewGoStmt(pos, nleft) case OIF: return NewIfStmt(pos, nleft, nil, nil) case OINDEX, OINDEXMAP: n := NewIndexExpr(pos, nleft, nright) n.SetOp(op) return n case OINLMARK: return NewInlineMarkStmt(pos, types.BADWIDTH) case OKEY, OSTRUCTKEY: n := NewKeyExpr(pos, nleft, nright) n.SetOp(op) return n case OLABEL: return NewLabelStmt(pos, nil) case OLITERAL, OTYPE, OIOTA: n := newNameAt(pos, nil) n.SetOp(op) return n case OMAKECHAN, OMAKEMAP, OMAKESLICE, OMAKESLICECOPY: return NewMakeExpr(pos, op, nleft, nright) case OMETHEXPR: return NewMethodExpr(pos, op, nleft, nright) case ONIL: return NewNilExpr(pos) case OPACK: return NewPkgName(pos, nil, nil) case OPAREN: return NewParenExpr(pos, nleft) case ORANGE: return NewRangeStmt(pos, nil, nright, nil) case ORESULT: return NewResultExpr(pos, nil, types.BADWIDTH) case ORETURN: return NewReturnStmt(pos, nil) case OSELECT: return NewSelectStmt(pos, nil) case OSEND: return NewSendStmt(pos, nleft, nright) case OSLICE, OSLICEARR, OSLICESTR, OSLICE3, OSLICE3ARR: return NewSliceExpr(pos, op, nleft) case OSLICEHEADER: return NewSliceHeaderExpr(pos, nil, nleft, nil, nil) case OSWITCH: return NewSwitchStmt(pos, nleft, nil) case OTYPESW: return NewTypeSwitchGuard(pos, nleft, nright) case OINLCALL: return NewInlinedCallExpr(pos, nil, nil) } }