go/src/cmd/compile/internal/ir/node.go
Dan Scales 0265b6475f cmd/compile: replace calls to typecheck with transform functions
For additions, compares, and slices, create transform functions that do
just the transformations for those nodes by the typecheck package (given
that the code has been fully typechecked by types2). For nodes that have
no args with typeparams, we call these transform functions directly in
noder2. But for nodes that have args with typeparams, we have to delay
and call the tranform functions during stenciling, since we don't know
the specific types involved.

We indicate that a node still needs transformation by setting Typecheck
to a new value 3. This value means the current type of the node has been
set (via types2), but the node may still need transformation.

Had to export typcheck.IsCmp and typecheck.Assignop from the typecheck
package.

Added new tests list2.go (required delaying compare typecheck/transform
because of != compare in checkList) and adder.go (requires delaying add
typecheck/transform, since it can do addition for numbers or strings).

There are several more transformation functions needed for expressions
(indexing, calls, etc.) and several more complicated ones needed for
statements (mainly various kinds of assignments).

Change-Id: I7d89d13a4108308ea0304a4b815ab60b40c59b0a
Reviewed-on: https://go-review.googlesource.com/c/go/+/303091
Run-TryBot: Dan Scales <danscales@google.com>
TryBot-Result: Go Bot <gobot@golang.org>
Trust: Dan Scales <danscales@google.com>
Trust: Robert Griesemer <gri@golang.org>
Reviewed-by: Robert Griesemer <gri@golang.org>
2021-03-23 04:23:52 +00:00

599 lines
18 KiB
Go

// Copyright 2009 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// “Abstract” syntax representation.
package ir
import (
"fmt"
"go/constant"
"sort"
"cmd/compile/internal/base"
"cmd/compile/internal/types"
"cmd/internal/src"
)
// A Node is the abstract interface to an IR node.
type Node interface {
// Formatting
Format(s fmt.State, verb rune)
// Source position.
Pos() src.XPos
SetPos(x src.XPos)
// For making copies. For Copy and SepCopy.
copy() Node
doChildren(func(Node) bool) bool
editChildren(func(Node) Node)
// Abstract graph structure, for generic traversals.
Op() Op
Init() Nodes
// Fields specific to certain Ops only.
Type() *types.Type
SetType(t *types.Type)
Name() *Name
Sym() *types.Sym
Val() constant.Value
SetVal(v constant.Value)
// Storage for analysis passes.
Esc() uint16
SetEsc(x uint16)
Diag() bool
SetDiag(x bool)
// Typecheck values:
// 0 means the node is not typechecked
// 1 means the node is completely typechecked
// 2 means typechecking of the node is in progress
// 3 means the node has its type from types2, but may need transformation
Typecheck() uint8
SetTypecheck(x uint8)
NonNil() bool
MarkNonNil()
}
// Line returns n's position as a string. If n has been inlined,
// it uses the outermost position where n has been inlined.
func Line(n Node) string {
return base.FmtPos(n.Pos())
}
func IsSynthetic(n Node) bool {
name := n.Sym().Name
return name[0] == '.' || name[0] == '~'
}
// IsAutoTmp indicates if n was created by the compiler as a temporary,
// based on the setting of the .AutoTemp flag in n's Name.
func IsAutoTmp(n Node) bool {
if n == nil || n.Op() != ONAME {
return false
}
return n.Name().AutoTemp()
}
// mayBeShared reports whether n may occur in multiple places in the AST.
// Extra care must be taken when mutating such a node.
func MayBeShared(n Node) bool {
switch n.Op() {
case ONAME, OLITERAL, ONIL, OTYPE:
return true
}
return false
}
type InitNode interface {
Node
PtrInit() *Nodes
SetInit(x Nodes)
}
func TakeInit(n Node) Nodes {
init := n.Init()
if len(init) != 0 {
n.(InitNode).SetInit(nil)
}
return init
}
//go:generate stringer -type=Op -trimprefix=O node.go
type Op uint8
// Node ops.
const (
OXXX Op = iota
// names
ONAME // var or func name
// Unnamed arg or return value: f(int, string) (int, error) { etc }
// Also used for a qualified package identifier that hasn't been resolved yet.
ONONAME
OTYPE // type name
OPACK // import
OLITERAL // literal
ONIL // nil
// expressions
OADD // Left + Right
OSUB // Left - Right
OOR // Left | Right
OXOR // Left ^ Right
OADDSTR // +{List} (string addition, list elements are strings)
OADDR // &Left
OANDAND // Left && Right
OAPPEND // append(List); after walk, Left may contain elem type descriptor
OBYTES2STR // Type(Left) (Type is string, Left is a []byte)
OBYTES2STRTMP // Type(Left) (Type is string, Left is a []byte, ephemeral)
ORUNES2STR // Type(Left) (Type is string, Left is a []rune)
OSTR2BYTES // Type(Left) (Type is []byte, Left is a string)
OSTR2BYTESTMP // Type(Left) (Type is []byte, Left is a string, ephemeral)
OSTR2RUNES // Type(Left) (Type is []rune, Left is a string)
// Left = Right or (if Colas=true) Left := Right
// If Colas, then Ninit includes a DCL node for Left.
OAS
// List = Rlist (x, y, z = a, b, c) or (if Colas=true) List := Rlist
// If Colas, then Ninit includes DCL nodes for List
OAS2
OAS2DOTTYPE // List = Right (x, ok = I.(int))
OAS2FUNC // List = Right (x, y = f())
OAS2MAPR // List = Right (x, ok = m["foo"])
OAS2RECV // List = Right (x, ok = <-c)
OASOP // Left Etype= Right (x += y)
OCALL // Left(List) (function call, method call or type conversion)
// OCALLFUNC, OCALLMETH, and OCALLINTER have the same structure.
// Prior to walk, they are: Left(List), where List is all regular arguments.
// After walk, List is a series of assignments to temporaries,
// and Rlist is an updated set of arguments.
// Nbody is all OVARLIVE nodes that are attached to OCALLxxx.
// TODO(josharian/khr): Use Ninit instead of List for the assignments to temporaries. See CL 114797.
OCALLFUNC // Left(List/Rlist) (function call f(args))
OCALLMETH // Left(List/Rlist) (direct method call x.Method(args))
OCALLINTER // Left(List/Rlist) (interface method call x.Method(args))
OCALLPART // Left.Right (method expression x.Method, not called)
OCAP // cap(Left)
OCLOSE // close(Left)
OCLOSURE // func Type { Func.Closure.Nbody } (func literal)
OCOMPLIT // Right{List} (composite literal, not yet lowered to specific form)
OMAPLIT // Type{List} (composite literal, Type is map)
OSTRUCTLIT // Type{List} (composite literal, Type is struct)
OARRAYLIT // Type{List} (composite literal, Type is array)
OSLICELIT // Type{List} (composite literal, Type is slice) Right.Int64() = slice length.
OPTRLIT // &Left (left is composite literal)
OCONV // Type(Left) (type conversion)
OCONVIFACE // Type(Left) (type conversion, to interface)
OCONVNOP // Type(Left) (type conversion, no effect)
OCOPY // copy(Left, Right)
ODCL // var Left (declares Left of type Left.Type)
// Used during parsing but don't last.
ODCLFUNC // func f() or func (r) f()
ODCLCONST // const pi = 3.14
ODCLTYPE // type Int int or type Int = int
ODELETE // delete(List)
ODOT // Left.Sym (Left is of struct type)
ODOTPTR // Left.Sym (Left is of pointer to struct type)
ODOTMETH // Left.Sym (Left is non-interface, Right is method name)
ODOTINTER // Left.Sym (Left is interface, Right is method name)
OXDOT // Left.Sym (before rewrite to one of the preceding)
ODOTTYPE // Left.Right or Left.Type (.Right during parsing, .Type once resolved); after walk, .Right contains address of interface type descriptor and .Right.Right contains address of concrete type descriptor
ODOTTYPE2 // Left.Right or Left.Type (.Right during parsing, .Type once resolved; on rhs of OAS2DOTTYPE); after walk, .Right contains address of interface type descriptor
OEQ // Left == Right
ONE // Left != Right
OLT // Left < Right
OLE // Left <= Right
OGE // Left >= Right
OGT // Left > Right
ODEREF // *Left
OINDEX // Left[Right] (index of array or slice)
OINDEXMAP // Left[Right] (index of map)
OKEY // Left:Right (key:value in struct/array/map literal)
OSTRUCTKEY // Sym:Left (key:value in struct literal, after type checking)
OLEN // len(Left)
OMAKE // make(List) (before type checking converts to one of the following)
OMAKECHAN // make(Type, Left) (type is chan)
OMAKEMAP // make(Type, Left) (type is map)
OMAKESLICE // make(Type, Left, Right) (type is slice)
OMAKESLICECOPY // makeslicecopy(Type, Left, Right) (type is slice; Left is length and Right is the copied from slice)
// OMAKESLICECOPY is created by the order pass and corresponds to:
// s = make(Type, Left); copy(s, Right)
//
// Bounded can be set on the node when Left == len(Right) is known at compile time.
//
// This node is created so the walk pass can optimize this pattern which would
// otherwise be hard to detect after the order pass.
OMUL // Left * Right
ODIV // Left / Right
OMOD // Left % Right
OLSH // Left << Right
ORSH // Left >> Right
OAND // Left & Right
OANDNOT // Left &^ Right
ONEW // new(Left); corresponds to calls to new in source code
ONOT // !Left
OBITNOT // ^Left
OPLUS // +Left
ONEG // -Left
OOROR // Left || Right
OPANIC // panic(Left)
OPRINT // print(List)
OPRINTN // println(List)
OPAREN // (Left)
OSEND // Left <- Right
OSLICE // Left[List[0] : List[1]] (Left is untypechecked or slice)
OSLICEARR // Left[List[0] : List[1]] (Left is pointer to array)
OSLICESTR // Left[List[0] : List[1]] (Left is string)
OSLICE3 // Left[List[0] : List[1] : List[2]] (Left is untypedchecked or slice)
OSLICE3ARR // Left[List[0] : List[1] : List[2]] (Left is pointer to array)
OSLICEHEADER // sliceheader{Left, List[0], List[1]} (Left is unsafe.Pointer, List[0] is length, List[1] is capacity)
ORECOVER // recover()
ORECV // <-Left
ORUNESTR // Type(Left) (Type is string, Left is rune)
OSELRECV2 // like OAS2: List = Rlist where len(List)=2, len(Rlist)=1, Rlist[0].Op = ORECV (appears as .Left of OCASE)
OIOTA // iota
OREAL // real(Left)
OIMAG // imag(Left)
OCOMPLEX // complex(Left, Right) or complex(List[0]) where List[0] is a 2-result function call
OALIGNOF // unsafe.Alignof(Left)
OOFFSETOF // unsafe.Offsetof(Left)
OSIZEOF // unsafe.Sizeof(Left)
OMETHEXPR // method expression
OSTMTEXPR // statement expression (Init; Left)
// statements
OBLOCK // { List } (block of code)
OBREAK // break [Sym]
// OCASE: case List: Nbody (List==nil means default)
// For OTYPESW, List is a OTYPE node for the specified type (or OLITERAL
// for nil), and, if a type-switch variable is specified, Rlist is an
// ONAME for the version of the type-switch variable with the specified
// type.
OCASE
OCONTINUE // continue [Sym]
ODEFER // defer Left (Left must be call)
OFALL // fallthrough
OFOR // for Ninit; Left; Right { Nbody }
// OFORUNTIL is like OFOR, but the test (Left) is applied after the body:
// Ninit
// top: { Nbody } // Execute the body at least once
// cont: Right
// if Left { // And then test the loop condition
// List // Before looping to top, execute List
// goto top
// }
// OFORUNTIL is created by walk. There's no way to write this in Go code.
OFORUNTIL
OGOTO // goto Sym
OIF // if Ninit; Left { Nbody } else { Rlist }
OLABEL // Sym:
OGO // go Left (Left must be call)
ORANGE // for List = range Right { Nbody }
ORETURN // return List
OSELECT // select { List } (List is list of OCASE)
OSWITCH // switch Ninit; Left { List } (List is a list of OCASE)
// OTYPESW: Left := Right.(type) (appears as .Left of OSWITCH)
// Left is nil if there is no type-switch variable
OTYPESW
OFUNCINST // instantiation of a generic function
OTYPEINST // instantiation of a generic type
// types
OTCHAN // chan int
OTMAP // map[string]int
OTSTRUCT // struct{}
OTINTER // interface{}
// OTFUNC: func() - Left is receiver field, List is list of param fields, Rlist is
// list of result fields.
OTFUNC
OTARRAY // [8]int or [...]int
OTSLICE // []int
// misc
// intermediate representation of an inlined call. Uses Init (assignments
// for the captured variables, parameters, retvars, & INLMARK op),
// Body (body of the inlined function), and ReturnVars (list of
// return values)
OINLCALL // intermediary representation of an inlined call.
OEFACE // itable and data words of an empty-interface value.
OITAB // itable word of an interface value.
OIDATA // data word of an interface value in Left
OSPTR // base pointer of a slice or string.
OCFUNC // reference to c function pointer (not go func value)
OCHECKNIL // emit code to ensure pointer/interface not nil
OVARDEF // variable is about to be fully initialized
OVARKILL // variable is dead
OVARLIVE // variable is alive
ORESULT // result of a function call; Xoffset is stack offset
OINLMARK // start of an inlined body, with file/line of caller. Xoffset is an index into the inline tree.
OLINKSYMOFFSET // offset within a name
// arch-specific opcodes
OTAILCALL // tail call to another function
OGETG // runtime.getg() (read g pointer)
OEND
)
// Nodes is a pointer to a slice of *Node.
// For fields that are not used in most nodes, this is used instead of
// a slice to save space.
type Nodes []Node
// Append appends entries to Nodes.
func (n *Nodes) Append(a ...Node) {
if len(a) == 0 {
return
}
*n = append(*n, a...)
}
// Prepend prepends entries to Nodes.
// If a slice is passed in, this will take ownership of it.
func (n *Nodes) Prepend(a ...Node) {
if len(a) == 0 {
return
}
*n = append(a, *n...)
}
// Take clears n, returning its former contents.
func (n *Nodes) Take() []Node {
ret := *n
*n = nil
return ret
}
// Copy returns a copy of the content of the slice.
func (n Nodes) Copy() Nodes {
if n == nil {
return nil
}
c := make(Nodes, len(n))
copy(c, n)
return c
}
// NameQueue is a FIFO queue of *Name. The zero value of NameQueue is
// a ready-to-use empty queue.
type NameQueue struct {
ring []*Name
head, tail int
}
// Empty reports whether q contains no Names.
func (q *NameQueue) Empty() bool {
return q.head == q.tail
}
// PushRight appends n to the right of the queue.
func (q *NameQueue) PushRight(n *Name) {
if len(q.ring) == 0 {
q.ring = make([]*Name, 16)
} else if q.head+len(q.ring) == q.tail {
// Grow the ring.
nring := make([]*Name, len(q.ring)*2)
// Copy the old elements.
part := q.ring[q.head%len(q.ring):]
if q.tail-q.head <= len(part) {
part = part[:q.tail-q.head]
copy(nring, part)
} else {
pos := copy(nring, part)
copy(nring[pos:], q.ring[:q.tail%len(q.ring)])
}
q.ring, q.head, q.tail = nring, 0, q.tail-q.head
}
q.ring[q.tail%len(q.ring)] = n
q.tail++
}
// PopLeft pops a Name from the left of the queue. It panics if q is
// empty.
func (q *NameQueue) PopLeft() *Name {
if q.Empty() {
panic("dequeue empty")
}
n := q.ring[q.head%len(q.ring)]
q.head++
return n
}
// NameSet is a set of Names.
type NameSet map[*Name]struct{}
// Has reports whether s contains n.
func (s NameSet) Has(n *Name) bool {
_, isPresent := s[n]
return isPresent
}
// Add adds n to s.
func (s *NameSet) Add(n *Name) {
if *s == nil {
*s = make(map[*Name]struct{})
}
(*s)[n] = struct{}{}
}
// Sorted returns s sorted according to less.
func (s NameSet) Sorted(less func(*Name, *Name) bool) []*Name {
var res []*Name
for n := range s {
res = append(res, n)
}
sort.Slice(res, func(i, j int) bool { return less(res[i], res[j]) })
return res
}
type PragmaFlag int16
const (
// Func pragmas.
Nointerface PragmaFlag = 1 << iota
Noescape // func parameters don't escape
Norace // func must not have race detector annotations
Nosplit // func should not execute on separate stack
Noinline // func should not be inlined
NoCheckPtr // func should not be instrumented by checkptr
CgoUnsafeArgs // treat a pointer to one arg as a pointer to them all
UintptrEscapes // pointers converted to uintptr escape
// Runtime-only func pragmas.
// See ../../../../runtime/README.md for detailed descriptions.
Systemstack // func must run on system stack
Nowritebarrier // emit compiler error instead of write barrier
Nowritebarrierrec // error on write barrier in this or recursive callees
Yeswritebarrierrec // cancels Nowritebarrierrec in this function and callees
// Runtime and cgo type pragmas
NotInHeap // values of this type must not be heap allocated
// Go command pragmas
GoBuildPragma
RegisterParams // TODO(register args) remove after register abi is working
)
func AsNode(n types.Object) Node {
if n == nil {
return nil
}
return n.(Node)
}
var BlankNode Node
func IsConst(n Node, ct constant.Kind) bool {
return ConstType(n) == ct
}
// isNil reports whether n represents the universal untyped zero value "nil".
func IsNil(n Node) bool {
// Check n.Orig because constant propagation may produce typed nil constants,
// which don't exist in the Go spec.
return n != nil && Orig(n).Op() == ONIL
}
func IsBlank(n Node) bool {
if n == nil {
return false
}
return n.Sym().IsBlank()
}
// IsMethod reports whether n is a method.
// n must be a function or a method.
func IsMethod(n Node) bool {
return n.Type().Recv() != nil
}
func HasNamedResults(fn *Func) bool {
typ := fn.Type()
return typ.NumResults() > 0 && types.OrigSym(typ.Results().Field(0).Sym) != nil
}
// HasUniquePos reports whether n has a unique position that can be
// used for reporting error messages.
//
// It's primarily used to distinguish references to named objects,
// whose Pos will point back to their declaration position rather than
// their usage position.
func HasUniquePos(n Node) bool {
switch n.Op() {
case ONAME, OPACK:
return false
case OLITERAL, ONIL, OTYPE:
if n.Sym() != nil {
return false
}
}
if !n.Pos().IsKnown() {
if base.Flag.K != 0 {
base.Warn("setlineno: unknown position (line 0)")
}
return false
}
return true
}
func SetPos(n Node) src.XPos {
lno := base.Pos
if n != nil && HasUniquePos(n) {
base.Pos = n.Pos()
}
return lno
}
// The result of InitExpr MUST be assigned back to n, e.g.
// n.Left = InitExpr(init, n.Left)
func InitExpr(init []Node, expr Node) Node {
if len(init) == 0 {
return expr
}
n, ok := expr.(InitNode)
if !ok || MayBeShared(n) {
// Introduce OCONVNOP to hold init list.
n = NewConvExpr(base.Pos, OCONVNOP, nil, expr)
n.SetType(expr.Type())
n.SetTypecheck(1)
}
n.PtrInit().Prepend(init...)
return n
}
// what's the outer value that a write to n affects?
// outer value means containing struct or array.
func OuterValue(n Node) Node {
for {
switch nn := n; nn.Op() {
case OXDOT:
base.Fatalf("OXDOT in walk")
case ODOT:
nn := nn.(*SelectorExpr)
n = nn.X
continue
case OPAREN:
nn := nn.(*ParenExpr)
n = nn.X
continue
case OCONVNOP:
nn := nn.(*ConvExpr)
n = nn.X
continue
case OINDEX:
nn := nn.(*IndexExpr)
if nn.X.Type() == nil {
base.Fatalf("OuterValue needs type for %v", nn.X)
}
if nn.X.Type().IsArray() {
n = nn.X
continue
}
}
return n
}
}
const (
EscUnknown = iota
EscNone // Does not escape to heap, result, or parameters.
EscHeap // Reachable from the heap
EscNever // By construction will not escape.
)