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Now that we don't automatically pass all inheritable handles to new processes, we can make pipes returned by os.Pipe() inheritable, just like they are on Unix. This then allows them to be passed through the SysProcAttr.AdditionalInheritedHandles parameter simply. Updates #44011. Fixes #21085. Change-Id: I8eae329fbc74f9dc7962136fa9aae8fb66879751 Reviewed-on: https://go-review.googlesource.com/c/go/+/288299 Trust: Jason A. Donenfeld <Jason@zx2c4.com> Trust: Alex Brainman <alex.brainman@gmail.com> Run-TryBot: Jason A. Donenfeld <Jason@zx2c4.com> TryBot-Result: Go Bot <gobot@golang.org> Reviewed-by: Alex Brainman <alex.brainman@gmail.com>
500 lines
14 KiB
Go
500 lines
14 KiB
Go
// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package os
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import (
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"errors"
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"internal/poll"
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"internal/syscall/windows"
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"runtime"
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"syscall"
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"unicode/utf16"
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"unsafe"
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)
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// file is the real representation of *File.
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// The extra level of indirection ensures that no clients of os
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// can overwrite this data, which could cause the finalizer
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// to close the wrong file descriptor.
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type file struct {
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pfd poll.FD
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name string
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dirinfo *dirInfo // nil unless directory being read
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appendMode bool // whether file is opened for appending
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}
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// Fd returns the Windows handle referencing the open file.
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// If f is closed, the file descriptor becomes invalid.
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// If f is garbage collected, a finalizer may close the file descriptor,
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// making it invalid; see runtime.SetFinalizer for more information on when
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// a finalizer might be run. On Unix systems this will cause the SetDeadline
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// methods to stop working.
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func (file *File) Fd() uintptr {
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if file == nil {
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return uintptr(syscall.InvalidHandle)
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}
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return uintptr(file.pfd.Sysfd)
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}
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// newFile returns a new File with the given file handle and name.
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// Unlike NewFile, it does not check that h is syscall.InvalidHandle.
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func newFile(h syscall.Handle, name string, kind string) *File {
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if kind == "file" {
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var m uint32
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if syscall.GetConsoleMode(h, &m) == nil {
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kind = "console"
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}
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if t, err := syscall.GetFileType(h); err == nil && t == syscall.FILE_TYPE_PIPE {
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kind = "pipe"
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}
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}
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f := &File{&file{
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pfd: poll.FD{
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Sysfd: h,
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IsStream: true,
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ZeroReadIsEOF: true,
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},
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name: name,
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}}
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runtime.SetFinalizer(f.file, (*file).close)
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// Ignore initialization errors.
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// Assume any problems will show up in later I/O.
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f.pfd.Init(kind, false)
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return f
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}
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// newConsoleFile creates new File that will be used as console.
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func newConsoleFile(h syscall.Handle, name string) *File {
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return newFile(h, name, "console")
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}
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// NewFile returns a new File with the given file descriptor and
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// name. The returned value will be nil if fd is not a valid file
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// descriptor.
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func NewFile(fd uintptr, name string) *File {
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h := syscall.Handle(fd)
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if h == syscall.InvalidHandle {
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return nil
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}
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return newFile(h, name, "file")
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}
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// Auxiliary information if the File describes a directory
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type dirInfo struct {
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data syscall.Win32finddata
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needdata bool
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path string
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isempty bool // set if FindFirstFile returns ERROR_FILE_NOT_FOUND
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}
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func epipecheck(file *File, e error) {
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}
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// DevNull is the name of the operating system's ``null device.''
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// On Unix-like systems, it is "/dev/null"; on Windows, "NUL".
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const DevNull = "NUL"
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func (f *file) isdir() bool { return f != nil && f.dirinfo != nil }
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func openFile(name string, flag int, perm FileMode) (file *File, err error) {
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r, e := syscall.Open(fixLongPath(name), flag|syscall.O_CLOEXEC, syscallMode(perm))
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if e != nil {
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return nil, e
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}
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return newFile(r, name, "file"), nil
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}
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func openDir(name string) (file *File, err error) {
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var mask string
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path := fixLongPath(name)
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if len(path) == 2 && path[1] == ':' { // it is a drive letter, like C:
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mask = path + `*`
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} else if len(path) > 0 {
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lc := path[len(path)-1]
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if lc == '/' || lc == '\\' {
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mask = path + `*`
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} else {
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mask = path + `\*`
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}
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} else {
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mask = `\*`
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}
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maskp, e := syscall.UTF16PtrFromString(mask)
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if e != nil {
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return nil, e
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}
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d := new(dirInfo)
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r, e := syscall.FindFirstFile(maskp, &d.data)
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if e != nil {
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// FindFirstFile returns ERROR_FILE_NOT_FOUND when
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// no matching files can be found. Then, if directory
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// exists, we should proceed.
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if e != syscall.ERROR_FILE_NOT_FOUND {
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return nil, e
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}
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var fa syscall.Win32FileAttributeData
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pathp, e := syscall.UTF16PtrFromString(path)
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if e != nil {
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return nil, e
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}
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e = syscall.GetFileAttributesEx(pathp, syscall.GetFileExInfoStandard, (*byte)(unsafe.Pointer(&fa)))
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if e != nil {
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return nil, e
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}
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if fa.FileAttributes&syscall.FILE_ATTRIBUTE_DIRECTORY == 0 {
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return nil, e
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}
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d.isempty = true
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}
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d.path = path
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if !isAbs(d.path) {
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d.path, e = syscall.FullPath(d.path)
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if e != nil {
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return nil, e
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}
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}
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f := newFile(r, name, "dir")
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f.dirinfo = d
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return f, nil
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}
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// openFileNolog is the Windows implementation of OpenFile.
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func openFileNolog(name string, flag int, perm FileMode) (*File, error) {
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if name == "" {
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return nil, &PathError{Op: "open", Path: name, Err: syscall.ENOENT}
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}
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r, errf := openFile(name, flag, perm)
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if errf == nil {
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return r, nil
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}
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r, errd := openDir(name)
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if errd == nil {
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if flag&O_WRONLY != 0 || flag&O_RDWR != 0 {
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r.Close()
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return nil, &PathError{Op: "open", Path: name, Err: syscall.EISDIR}
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}
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return r, nil
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}
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return nil, &PathError{Op: "open", Path: name, Err: errf}
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}
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func (file *file) close() error {
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if file == nil {
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return syscall.EINVAL
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}
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if file.isdir() && file.dirinfo.isempty {
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// "special" empty directories
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return nil
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}
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var err error
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if e := file.pfd.Close(); e != nil {
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if e == poll.ErrFileClosing {
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e = ErrClosed
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}
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err = &PathError{Op: "close", Path: file.name, Err: e}
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}
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// no need for a finalizer anymore
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runtime.SetFinalizer(file, nil)
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return err
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}
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// seek sets the offset for the next Read or Write on file to offset, interpreted
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// according to whence: 0 means relative to the origin of the file, 1 means
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// relative to the current offset, and 2 means relative to the end.
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// It returns the new offset and an error, if any.
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func (f *File) seek(offset int64, whence int) (ret int64, err error) {
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ret, err = f.pfd.Seek(offset, whence)
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runtime.KeepAlive(f)
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return ret, err
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}
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// Truncate changes the size of the named file.
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// If the file is a symbolic link, it changes the size of the link's target.
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func Truncate(name string, size int64) error {
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f, e := OpenFile(name, O_WRONLY|O_CREATE, 0666)
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if e != nil {
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return e
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}
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defer f.Close()
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e1 := f.Truncate(size)
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if e1 != nil {
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return e1
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}
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return nil
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}
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// Remove removes the named file or directory.
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// If there is an error, it will be of type *PathError.
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func Remove(name string) error {
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p, e := syscall.UTF16PtrFromString(fixLongPath(name))
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if e != nil {
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return &PathError{Op: "remove", Path: name, Err: e}
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}
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// Go file interface forces us to know whether
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// name is a file or directory. Try both.
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e = syscall.DeleteFile(p)
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if e == nil {
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return nil
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}
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e1 := syscall.RemoveDirectory(p)
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if e1 == nil {
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return nil
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}
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// Both failed: figure out which error to return.
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if e1 != e {
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a, e2 := syscall.GetFileAttributes(p)
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if e2 != nil {
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e = e2
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} else {
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if a&syscall.FILE_ATTRIBUTE_DIRECTORY != 0 {
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e = e1
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} else if a&syscall.FILE_ATTRIBUTE_READONLY != 0 {
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if e1 = syscall.SetFileAttributes(p, a&^syscall.FILE_ATTRIBUTE_READONLY); e1 == nil {
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if e = syscall.DeleteFile(p); e == nil {
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return nil
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}
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}
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}
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}
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}
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return &PathError{Op: "remove", Path: name, Err: e}
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}
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func rename(oldname, newname string) error {
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e := windows.Rename(fixLongPath(oldname), fixLongPath(newname))
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if e != nil {
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return &LinkError{"rename", oldname, newname, e}
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}
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return nil
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}
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// Pipe returns a connected pair of Files; reads from r return bytes written to w.
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// It returns the files and an error, if any. The Windows handles underlying
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// the returned files are marked as inheritable by child processes.
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func Pipe() (r *File, w *File, err error) {
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var p [2]syscall.Handle
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e := syscall.Pipe(p[:])
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if e != nil {
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return nil, nil, NewSyscallError("pipe", e)
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}
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return newFile(p[0], "|0", "pipe"), newFile(p[1], "|1", "pipe"), nil
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}
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func tempDir() string {
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n := uint32(syscall.MAX_PATH)
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for {
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b := make([]uint16, n)
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n, _ = syscall.GetTempPath(uint32(len(b)), &b[0])
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if n > uint32(len(b)) {
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continue
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}
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if n == 3 && b[1] == ':' && b[2] == '\\' {
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// Do nothing for path, like C:\.
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} else if n > 0 && b[n-1] == '\\' {
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// Otherwise remove terminating \.
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n--
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}
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return string(utf16.Decode(b[:n]))
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}
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}
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// Link creates newname as a hard link to the oldname file.
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// If there is an error, it will be of type *LinkError.
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func Link(oldname, newname string) error {
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n, err := syscall.UTF16PtrFromString(fixLongPath(newname))
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if err != nil {
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return &LinkError{"link", oldname, newname, err}
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}
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o, err := syscall.UTF16PtrFromString(fixLongPath(oldname))
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if err != nil {
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return &LinkError{"link", oldname, newname, err}
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}
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err = syscall.CreateHardLink(n, o, 0)
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if err != nil {
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return &LinkError{"link", oldname, newname, err}
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}
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return nil
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}
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// Symlink creates newname as a symbolic link to oldname.
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// If there is an error, it will be of type *LinkError.
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func Symlink(oldname, newname string) error {
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// '/' does not work in link's content
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oldname = fromSlash(oldname)
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// need the exact location of the oldname when it's relative to determine if it's a directory
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destpath := oldname
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if v := volumeName(oldname); v == "" {
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if len(oldname) > 0 && IsPathSeparator(oldname[0]) {
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// oldname is relative to the volume containing newname.
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if v = volumeName(newname); v != "" {
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// Prepend the volume explicitly, because it may be different from the
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// volume of the current working directory.
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destpath = v + oldname
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}
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} else {
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// oldname is relative to newname.
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destpath = dirname(newname) + `\` + oldname
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}
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}
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fi, err := Stat(destpath)
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isdir := err == nil && fi.IsDir()
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n, err := syscall.UTF16PtrFromString(fixLongPath(newname))
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if err != nil {
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return &LinkError{"symlink", oldname, newname, err}
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}
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o, err := syscall.UTF16PtrFromString(fixLongPath(oldname))
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if err != nil {
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return &LinkError{"symlink", oldname, newname, err}
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}
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var flags uint32 = windows.SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE
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if isdir {
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flags |= syscall.SYMBOLIC_LINK_FLAG_DIRECTORY
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}
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err = syscall.CreateSymbolicLink(n, o, flags)
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if err != nil {
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// the unprivileged create flag is unsupported
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// below Windows 10 (1703, v10.0.14972). retry without it.
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flags &^= windows.SYMBOLIC_LINK_FLAG_ALLOW_UNPRIVILEGED_CREATE
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err = syscall.CreateSymbolicLink(n, o, flags)
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}
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if err != nil {
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return &LinkError{"symlink", oldname, newname, err}
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}
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return nil
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}
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// openSymlink calls CreateFile Windows API with FILE_FLAG_OPEN_REPARSE_POINT
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// parameter, so that Windows does not follow symlink, if path is a symlink.
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// openSymlink returns opened file handle.
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func openSymlink(path string) (syscall.Handle, error) {
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p, err := syscall.UTF16PtrFromString(path)
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if err != nil {
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return 0, err
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}
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attrs := uint32(syscall.FILE_FLAG_BACKUP_SEMANTICS)
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// Use FILE_FLAG_OPEN_REPARSE_POINT, otherwise CreateFile will follow symlink.
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// See https://docs.microsoft.com/en-us/windows/desktop/FileIO/symbolic-link-effects-on-file-systems-functions#createfile-and-createfiletransacted
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attrs |= syscall.FILE_FLAG_OPEN_REPARSE_POINT
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h, err := syscall.CreateFile(p, 0, 0, nil, syscall.OPEN_EXISTING, attrs, 0)
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if err != nil {
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return 0, err
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}
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return h, nil
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}
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// normaliseLinkPath converts absolute paths returned by
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// DeviceIoControl(h, FSCTL_GET_REPARSE_POINT, ...)
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// into paths acceptable by all Windows APIs.
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// For example, it coverts
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// \??\C:\foo\bar into C:\foo\bar
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// \??\UNC\foo\bar into \\foo\bar
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// \??\Volume{abc}\ into C:\
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func normaliseLinkPath(path string) (string, error) {
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if len(path) < 4 || path[:4] != `\??\` {
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// unexpected path, return it as is
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return path, nil
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}
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// we have path that start with \??\
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s := path[4:]
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switch {
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case len(s) >= 2 && s[1] == ':': // \??\C:\foo\bar
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return s, nil
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case len(s) >= 4 && s[:4] == `UNC\`: // \??\UNC\foo\bar
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return `\\` + s[4:], nil
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}
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// handle paths, like \??\Volume{abc}\...
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err := windows.LoadGetFinalPathNameByHandle()
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if err != nil {
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// we must be using old version of Windows
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return "", err
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}
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h, err := openSymlink(path)
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if err != nil {
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return "", err
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}
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defer syscall.CloseHandle(h)
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buf := make([]uint16, 100)
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for {
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n, err := windows.GetFinalPathNameByHandle(h, &buf[0], uint32(len(buf)), windows.VOLUME_NAME_DOS)
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if err != nil {
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return "", err
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}
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if n < uint32(len(buf)) {
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break
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}
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buf = make([]uint16, n)
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}
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s = syscall.UTF16ToString(buf)
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if len(s) > 4 && s[:4] == `\\?\` {
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s = s[4:]
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if len(s) > 3 && s[:3] == `UNC` {
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// return path like \\server\share\...
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return `\` + s[3:], nil
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}
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return s, nil
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}
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return "", errors.New("GetFinalPathNameByHandle returned unexpected path: " + s)
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}
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func readlink(path string) (string, error) {
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h, err := openSymlink(path)
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if err != nil {
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return "", err
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}
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defer syscall.CloseHandle(h)
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rdbbuf := make([]byte, syscall.MAXIMUM_REPARSE_DATA_BUFFER_SIZE)
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var bytesReturned uint32
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err = syscall.DeviceIoControl(h, syscall.FSCTL_GET_REPARSE_POINT, nil, 0, &rdbbuf[0], uint32(len(rdbbuf)), &bytesReturned, nil)
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if err != nil {
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return "", err
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}
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rdb := (*windows.REPARSE_DATA_BUFFER)(unsafe.Pointer(&rdbbuf[0]))
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switch rdb.ReparseTag {
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case syscall.IO_REPARSE_TAG_SYMLINK:
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rb := (*windows.SymbolicLinkReparseBuffer)(unsafe.Pointer(&rdb.DUMMYUNIONNAME))
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s := rb.Path()
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if rb.Flags&windows.SYMLINK_FLAG_RELATIVE != 0 {
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return s, nil
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}
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return normaliseLinkPath(s)
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case windows.IO_REPARSE_TAG_MOUNT_POINT:
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return normaliseLinkPath((*windows.MountPointReparseBuffer)(unsafe.Pointer(&rdb.DUMMYUNIONNAME)).Path())
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default:
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// the path is not a symlink or junction but another type of reparse
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// point
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return "", syscall.ENOENT
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}
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}
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// Readlink returns the destination of the named symbolic link.
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// If there is an error, it will be of type *PathError.
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func Readlink(name string) (string, error) {
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s, err := readlink(fixLongPath(name))
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if err != nil {
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return "", &PathError{Op: "readlink", Path: name, Err: err}
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|
}
|
|
return s, nil
|
|
}
|